seed-engine
Version:
A Lightweight 2D game engine using WebGL2. The engine is designed on the focus of creating a bridge between creating and publishing games to the Seed Network as modules.
19 lines (18 loc) • 432 B
JavaScript
const webpack = require('webpack');
const path = require('path');
module.exports = {
entry: './test/run.js',
output: {
path: path.resolve(__dirname, 'dist'),
filename: 'bundle.js'
},
resolve: {
extensions: ['.js'],
},
devtool: 'source-map',
devServer: {
contentBase: path.resolve(__dirname, 'public'),
publicPath: "/dist/",
watchContentBase: true
}
}