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seed-engine

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A Lightweight 2D game engine using WebGL2. The engine is designed on the focus of creating a bridge between creating and publishing games to the Seed Network as modules.

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import { Messager } from "./Messager"; /** * GlobalMessager is a singleton reference to a Messager class. * * Acts as an engine-wise messager that can be used for miscellaneous events. */ const GlobalMessager = new Messager(); export default GlobalMessager;