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screepsmod-auth

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## This adds user/pass auth to the screeps private server

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const path = require('path') const express = require('express') const bodyParser = require('body-parser') const cookieParser = require('cookie-parser') const passport = require('passport') const SteamStrategy = require('passport-steam').Strategy const authlib = require('@screeps/backend/lib/authlib') const auth = require('@screeps/backend/lib/game/api/auth') const app = new express.Router() module.exports = function (config) { // Issuer.discover('https://steamcommunity.com/openid/') // .then((steamIssuer) => { let registered = false app.use(cookieParser()) app.get('/', (req, res, next) => { let { token, returnUrl } = req.query if (token) res.cookie('auth_token', token) if (!registered) { registered = true let proto = req.get('X-Forwarded-Proto') || req.protocol || 'http' let baseUrl = returnUrl || `${proto}://${req.get('host')}` passport.use('steam', new SteamStrategy({ returnURL: baseUrl + '/api/auth/steam/return', realm: baseUrl, apiKey: process.env.STEAM_KEY, passReqToCallback: true, profile: false }, (req, identifier, profile, done) => { let [ steamId ] = identifier.split('/').slice(-1) let user = null let token = req.cookies.auth_token if (token) user = authlib.checkToken(token) steamFindOrCreateUser(user, steamId) .then(user => done(null, user)) .catch(err => done(err)) })) } setTimeout(next, 100) }, passport.authenticate('steam')) app.get('/return', passport.authenticate('steam', { failureRedirect: '/' }), (req, res) => { res.clearCookie('auth_token') authlib.genToken(req.user._id) .then(token => { let json = JSON.stringify({ username: req.user.username, token, steamid: req.user.steam.id }) res.writeHead(200, { 'Content-Type':'text/html' }).end(`<html><body><script type="text/javascript">opener.postMessage(JSON.stringify(${json}), '*');window.close();</script></body></html>`) }) }) // }) config.auth.router.use('/api/auth/steam', app) config.auth.router.post('/api/user/unlink-steam', auth.tokenAuth, (req, res) => { if (!req.user) return config.common.storage.db.users.update({ _id: req.user._id }, { $unset: { steam: true }}) res.json({ ok: 1 }) }) function steamFindOrCreateUser(user, steamId) { let { db, env } = config.common.storage if (user) { return user.then((user)=>{ return db.users.update({ _id: user._id }, { $set: { steam: { id: steamId }}}) .then(()=>user) }) } return db.users.findOne({ 'steam.id': steamId }) .then((user) => { if (user) return user user = { steam: { id: steamId }, cpu: 100, cpuAvailable: 0, registeredDate: new Date(), money: 0, gcl: 0 }; return db.users.insert(user) .then(result => { user = result; return db['users.code'].insert({ user: user._id, modules: {main: ''}, branch: 'default', activeWorld: true, activeSim: true }) }) .then(() => env.set('scrUserMemory:'+user._id, JSON.stringify({}))) .then(() => user) }) } }