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screenscraper-js

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import { AllowedLangs } from "./utils/types"; export declare function getGame({ systemId, language, gameId, crc, md5, sha1, romtype, romname, romsize, serialnum, devid, devpassword, ssid, sspassword, }: { gameId?: string | number; systemId?: number; language?: AllowedLangs; crc?: string; md5?: string; sha1?: string; romtype?: string; romname?: string; romsize?: string; serialnum?: string; devid?: string; devpassword?: string; ssid?: string; sspassword?: string; }): Promise<{ id: string; publisher: import("./utils/types").Editor; developer: import("./utils/types").Developer; players: string; rotation: string; rating: string; system: import("./utils/types").System; name: string; synopsis: string | undefined; classifications: import("./utils/types").Classification[]; dates: import("./utils/types").Date[]; family: { id: string; shortName: string; name: string | undefined; }[]; genres: { id: string; name: string | undefined; }[]; modes: { id: string; name: string | undefined; }[]; media: { [type: string]: any; }; } | null>; //# sourceMappingURL=game.d.ts.map