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scrawl-canvas

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// # Quadratic factory // A factory for generating quadratic curve shape-based entitys // // Path-defined entitys represent a diverse range of shapes rendered onto a DOM &lt;canvas> element using the Canvas API's [Path2D interface](https://developer.mozilla.org/en-US/docs/Web/API/Path2D). They use the [shapeBasic](../mixin/shapeBasic.html) and [shapePathCalculation](../mixin/shapePathCalculation.html) (some also use [shapeCurve](../mixin/shapeCurve.html)) mixins to define much of their functionality. // // All path-defined entitys can be positioned, cloned, filtered etc: // + Positioning functionality for the entity is supplied by the __position__ mixin, while rendering functionality comes from the __entity__ mixin. // + Dimensions, however, have little meaning for path-defined entitys - their width and height are determined by their SVG path data Strings; use `scale` instead. // + Path-defined entitys can use CSS color Strings for their fillStyle and strokeStyle values, alongside __Gradient__, __RadialGradient__, __Color__ and __Pattern__ objects. // + They will also accept __Filter__ objects. // + They can use __Anchor__ objects for user navigation. // + They can be rendered to the canvas by including them in a __Cell__ object's __Group__. // + They can be __animated__ directly, or using delta animation, or act as the target for __Tween__ animations. // + Path-defined entitys can be cloned, and killed. // #### Using path-defined entitys as Scrawl-canvas paths // A path is a track - straight, or curved, or as complex as required - placed across a container which artefacts can use as a source of their positioning data. We can animate an artifact to move along the path: // + To enable a path-defined entity to be used as a path by other artefacts, set its `useAsPath` flag to `true`. // + The artefact can then set its `path` attribute to the path-defined entity's name-String (or the entity itself), and set its `lockTo` Array values to `"path"`. // + We position the artefact by setting its `pathPosition` attribute to a float Number value between `0.0 - 1.0`, with `0` being the start of the path, and `1` being its end. // + Path-defined entitys can use other path-defined entitys as a path. // + Phrase entitys can use a path to position their text block; they can also use a path to position each letter individually along the path. // + Artefacts (and letters) can be rotated so that they match the rotation at that point along the path - ___tangential rotation___ by setting their `addPathRotation` flag to `true`. // + Animate an artefact along the path by either using the artefact's `delta` object, or triggering a Tween to perform the movement. // #### Demos: // + [Canvas-011](../../demo/canvas-011.html) - Shape entity (make, clone, method); drag and drop shape entitys // + [Canvas-012](../../demo/canvas-012.html) - Shape entity position; shape entity as a path for other artefacts to follow // + [Canvas-013](../../demo/canvas-013.html) - Path-defined entitys: oval, rectangle, line, quadratic, bezier, tetragon, polygon, star, spiral // + [Canvas-014](../../demo/canvas-014.html) - Line, quadratic and bezier entitys - control lock alternatives // + [Canvas-018](../../demo/canvas-018.html) - Phrase entity - text along a path // + [Canvas-024](../../demo/canvas-024.html) - Loom entity functionality // + [Canvas-030](../../demo/canvas-030.html) - Polyline entity functionality // + [Canvas-038](../../demo/canvas-038.html) - Responsive Shape-based entitys // + [DOM-015](../../demo/dom-015.html) - Use stacked DOM artefact corners as pivot points // + [Packets-002](../../demo/packets-002.html) - Scrawl-canvas packets - save and load a range of different entitys // #### Imports import { constructors, artefact } from '../core/library.js'; import { mergeOver, addStrings, pushUnique, Ωempty } from '../core/utilities.js'; import { makeCoordinate } from './coordinate.js'; import baseMix from '../mixin/base.js'; import shapeMix from '../mixin/shapeBasic.js'; import curveMix from '../mixin/shapeCurve.js'; // #### Quadratic constructor const Quadratic = function (items = Ωempty) { this.control = makeCoordinate(); this.currentControl = makeCoordinate(); this.controlLockTo = 'coord'; this.curveInit(items); this.shapeInit(items); this.dirtyControl = true; return this; }; // #### Quadratic prototype let P = Quadratic.prototype = Object.create(Object.prototype); P.type = 'Quadratic'; P.lib = 'entity'; P.isArtefact = true; P.isAsset = false; // #### Mixins // + [base](../mixin/base.html) // + [shapeBasic](../mixin/shapeBasic.html) // + [shapeCurve](../mixin/shapeCurve.html) P = baseMix(P); P = shapeMix(P); P = curveMix(P); // #### Quadratic attributes // + Attributes defined in the [base mixin](../mixin/base.html): __name__. // + Attributes defined in the [position mixin](../mixin/position.html): __group, visibility, order, calculateOrder, stampOrder, start, _startX_, _startY_, handle, _handleX_, _handleY_, offset, _offsetX_, _offsetY_, dimensions, _width_, _height_, pivoted, mimicked, lockTo, _lockXTo_, _lockYTo_, scale, roll, noUserInteraction, noPositionDependencies, noCanvasEngineUpdates, noFilters, noPathUpdates, purge, bringToFrontOnDrag__. // + Attributes defined in the [delta mixin](../mixin/delta.html): __delta, noDeltaUpdates__. // + Attributes defined in the [pivot mixin](../mixin/pivot.html): __pivot, pivotCorner, addPivotHandle, addPivotOffset, addPivotRotation__. // + Attributes defined in the [mimic mixin](../mixin/mimic.html): __mimic, useMimicDimensions, useMimicScale, useMimicStart, useMimicHandle, useMimicOffset, useMimicRotation, useMimicFlip, addOwnDimensionsToMimic, addOwnScaleToMimic, addOwnStartToMimic, addOwnHandleToMimic, addOwnOffsetToMimic, addOwnRotationToMimic__. // + Attributes defined in the [path mixin](../mixin/path.html): __path, pathPosition, addPathHandle, addPathOffset, addPathRotation, constantPathSpeed__. // + Attributes defined in the [entity mixin](../mixin/entity.html): __method, pathObject, winding, flipReverse, flipUpend, scaleOutline, lockFillStyleToEntity, lockStrokeStyleToEntity, onEnter, onLeave, onDown, onUp, _fillStyle, strokeStyle, globalAlpha, globalCompositeOperation, lineWidth, lineCap, lineJoin, lineDash, lineDashOffset, miterLimit, shadowOffsetX, shadowOffsetY, shadowBlur, shadowColor, filter___. // + Attributes defined in the [anchor mixin](../mixin/anchor.html): __anchor__. // + Attributes defined in the [filter mixin](../mixin/filter.html): __filters, isStencil__. // + Attributes defined in the [shapeBasic mixin](../mixin/shapeBasic.html): __species, useAsPath, precision, pathDefinition, showBoundingBox, boundingBoxColor, minimumBoundingBoxDimensions, constantPathSpeed__. // + Attributes defined in the [shapeCurve mixin](../mixin/shapeCurve.html): __end, endPivot, endPivotCorner, addEndPivotHandle, addEndPivotOffset, endPath, endPathPosition, addEndPathHandle, addEndPathOffset, endLockTo, useStartAsControlPoint__. let defaultAttributes = { // The __control__ coordinate ('pin') defines the quadratic curve's control point. // + Similar to the `start` coordinate, the `control` coordinate can be updated using the pseudo-attributes __controlX__ and __controlY__. control: null, // __controlPivot__, __controlPivotCorner__, __addControlPivotHandle__, __addControlPivotOffset__ // + Like the `start` coordinate, the `control` coordinate can be __pivoted__ to another artefact. These attributes are used in the same way as the `pivot`, 'pivotCorner', `addPivotHandle` and `addPivotOffset` attributes. controlPivot: '', controlPivotCorner: '', addControlPivotHandle: false, addControlPivotOffset: false, // __controlPath__, __controlPathPosition__, __addControlPathHandle__, __addControlPathOffset__ // + Like the `start` coordinate, the `control` coordinate can be __pathed__ to another artefact. These attributes are used in the same way as the `path`, 'pathPosition', `addPathHandle` and `addPathOffset` attributes. controlPath: '', controlPathPosition: 0, addControlPathHandle: false, addControlPathOffset: true, // __controlParticle__ - attribute to store any particle the artefact mey be using for its position reference controlParticle: '', // __controlLockTo__ // + Like the `start` coordinate, the `control` coordinate can swap between using absolute and relative positioning by setting this attribute. Accepted values are: `coord` (default, for absolute positioning), `pivot`, `path`, `mouse`. // + The control coordinate does not support 'mimic' relative positioning. // + The control lock does not support setting the `x` and `y` coordinates separately - its value is a string argument, not an `[x, y]` array! controlLockTo: '', }; P.defs = mergeOver(P.defs, defaultAttributes); // #### Packet management P.packetExclusions = pushUnique(P.packetExclusions, []); P.packetExclusionsByRegex = pushUnique(P.packetExclusionsByRegex, []); P.packetCoordinates = pushUnique(P.packetCoordinates, ['control']); P.packetObjects = pushUnique(P.packetObjects, ['controlPivot', 'controlPath']); P.packetFunctions = pushUnique(P.packetFunctions, []); // #### Clone management // No additional clone functionality required // #### Kill management // No additional kill functionality required // #### Get, Set, deltaSet let G = P.getters, S = P.setters, D = P.deltaSetters; // __controlPivot__ S.controlPivot = function (item) { this.setControlHelper(item, 'controlPivot', 'control'); this.updateDirty(); this.dirtyControl = true; }; // __controlParticle__ S.controlParticle = function (item) { this.setControlHelper(item, 'controlParticle', 'control'); this.updateDirty(); this.dirtyControl = true; }; // __controlPath__ S.controlPath = function (item) { this.setControlHelper(item, 'controlPath', 'control'); this.updateDirty(); this.dirtyControl = true; this.currentControlPathData = false; }; // __controlPathPosition__ S.controlPathPosition = function (item) { this.controlPathPosition = item; this.dirtyControl = true; this.currentControlPathData = false; this.dirtyFilterIdentifier = true; }; D.controlPathPosition = function (item) { this.controlPathPosition += item; this.dirtyControl = true; this.currentControlPathData = false; this.dirtyFilterIdentifier = true; }; // __control__ // + pseudo-attributes __controlX__, __controlY__ G.controlPositionX = function () { return this.currentControl[0]; }; G.controlPositionY = function () { return this.currentControl[1]; }; G.controlPosition = function () { return [].concat(this.currentControl); }; S.controlX = function (coord) { if (coord != null) { this.control[0] = coord; this.updateDirty(); this.dirtyControl = true; this.currentControlPathData = false; } }; S.controlY = function (coord) { if (coord != null) { this.control[1] = coord; this.updateDirty(); this.dirtyControl = true; this.currentControlPathData = false; } }; S.control = function (x, y) { this.setCoordinateHelper('control', x, y); this.updateDirty(); this.dirtyControl = true; this.currentControlPathData = false; }; D.controlX = function (coord) { let c = this.control; c[0] = addStrings(c[0], coord); this.updateDirty(); this.dirtyControl = true; this.currentControlPathData = false; }; D.controlY = function (coord) { let c = this.control; c[1] = addStrings(c[1], coord); this.updateDirty(); this.dirtyControl = true; this.currentControlPathData = false; }; D.control = function (x, y) { this.setDeltaCoordinateHelper('control', x, y); this.updateDirty(); this.dirtyControl = true; this.currentControlPathData = false; }; // __controlLockTo__ S.controlLockTo = function (item) { this.controlLockTo = item; this.updateDirty(); this.dirtyControlLock = true; this.currentControlPathData = false; }; // #### Prototype functions // `cleanSpecies` - internal helper function - called by `prepareStamp` P.cleanSpecies = function () { this.dirtySpecies = false; let p = 'M0,0'; p = this.makeQuadraticPath(); this.pathDefinition = p; }; // `makeQuadraticPath` - internal helper function - called by `cleanSpecies` P.makeQuadraticPath = function () { let [startX, startY] = this.currentStampPosition; let [controlX, controlY] = this.currentControl; let [endX, endY] = this.currentEnd; let cx = (controlX - startX).toFixed(2), cy = (controlY - startY).toFixed(2), ex = (endX - startX).toFixed(2), ey = (endY - startY).toFixed(2); return `m0,0q${cx},${cy} ${ex},${ey}`; }; // `cleanDimensions` - internal helper function called by `prepareStamp` // + Dimensional data has no meaning in the context of Shape entitys (beyond positioning handle Coordinates): width and height are emergent properties that cannot be set on the entity. P.cleanDimensions = function () { this.dirtyDimensions = false; this.dirtyHandle = true; this.dirtyOffset = true; this.dirtyStart = true; this.dirtyControl = true; this.dirtyEnd = true; this.dirtyFilterIdentifier = true; }; P.preparePinsForStamp = function () { const dirtyPins = this.dirtyPins, ePivot = this.endPivot, ePath = this.endPath, cPivot = this.controlPivot, cPath = this.controlPath; for (let i = 0, iz = dirtyPins.length, name; i < iz; i++) { name = dirtyPins[i]; if ((cPivot && cPivot.name === name) || (cPath && cPath.name == name)) { this.dirtyControl = true; if (this.controlLockTo.includes('path')) this.currentControlPathData = false; } if ((ePivot && ePivot.name === name) || (ePath && ePath.name == name)) { this.dirtyEnd = true; if (this.endLockTo.includes('path')) this.currentEndPathData = false; } }; dirtyPins.length = 0; }; // #### Factories // ##### makeQuadratic // Accepts argument with attributes: // + __start__ (___startX___, ___startY___) Coordinate, or __pivot__/__mimic__/__path__ reference artefact (required) // + __control__ (___controlX___, ___controlY___) Coordinate, or __controlPivot__/__controlPath__ reference artefact (required) // + __end__ (___endX___, ___endY___) Coordinate, or __endPivot__/__endPath__ reference artefact (required) // + If using reference artefacts, may also need to set the __lockTo__ (___lockXTo___, ___lockYTo___), __controlLockTo__ and __endLockTo__ lock attributes // + additional reference-linked attributes for the `control` coordinate: __controlPivotCorner__, __addControlPivotHandle__, __addControlPivotOffset__, __controlPathPosition__, __addControlPathHandle__, __addControlPathOffset__ // + additional reference-linked attributes for the `end` coordinate: __endPivotCorner__, __addEndPivotHandle__, __addEndPivotOffset__, __endPathPosition__, __addEndPathHandle__, __addEndPathOffset__ // // ``` // scrawl.makeQuadratic({ // // name: 'my-quadratic', // // startX: '5%', // startY: '26.5%', // // controlX: '50%', // controlY: '18%', // // endX: '95%', // endY: '26.5%', // // handleY: 'center', // // lineWidth: 3, // lineCap: 'round', // strokeStyle: 'darkseagreen', // // method: 'draw', // }); // ``` const makeQuadratic = function (items = Ωempty) { if (!items) return false; items.species = 'quadratic'; return new Quadratic(items); }; constructors.Quadratic = Quadratic; // #### Exports export { makeQuadratic, };