scrawl-canvas
Version:
Version 8.9.4 - 19 Nov 2022
386 lines (299 loc) • 15.7 kB
JavaScript
// # Quadratic factory
// A factory for generating quadratic curve shape-based entitys
//
// Path-defined entitys represent a diverse range of shapes rendered onto a DOM <canvas> element using the Canvas API's [Path2D interface](https://developer.mozilla.org/en-US/docs/Web/API/Path2D). They use the [shapeBasic](../mixin/shapeBasic.html) and [shapePathCalculation](../mixin/shapePathCalculation.html) (some also use [shapeCurve](../mixin/shapeCurve.html)) mixins to define much of their functionality.
//
// All path-defined entitys can be positioned, cloned, filtered etc:
// + Positioning functionality for the entity is supplied by the __position__ mixin, while rendering functionality comes from the __entity__ mixin.
// + Dimensions, however, have little meaning for path-defined entitys - their width and height are determined by their SVG path data Strings; use `scale` instead.
// + Path-defined entitys can use CSS color Strings for their fillStyle and strokeStyle values, alongside __Gradient__, __RadialGradient__, __Color__ and __Pattern__ objects.
// + They will also accept __Filter__ objects.
// + They can use __Anchor__ objects for user navigation.
// + They can be rendered to the canvas by including them in a __Cell__ object's __Group__.
// + They can be __animated__ directly, or using delta animation, or act as the target for __Tween__ animations.
// + Path-defined entitys can be cloned, and killed.
// #### Using path-defined entitys as Scrawl-canvas paths
// A path is a track - straight, or curved, or as complex as required - placed across a container which artefacts can use as a source of their positioning data. We can animate an artifact to move along the path:
// + To enable a path-defined entity to be used as a path by other artefacts, set its `useAsPath` flag to `true`.
// + The artefact can then set its `path` attribute to the path-defined entity's name-String (or the entity itself), and set its `lockTo` Array values to `"path"`.
// + We position the artefact by setting its `pathPosition` attribute to a float Number value between `0.0 - 1.0`, with `0` being the start of the path, and `1` being its end.
// + Path-defined entitys can use other path-defined entitys as a path.
// + Phrase entitys can use a path to position their text block; they can also use a path to position each letter individually along the path.
// + Artefacts (and letters) can be rotated so that they match the rotation at that point along the path - ___tangential rotation___ by setting their `addPathRotation` flag to `true`.
// + Animate an artefact along the path by either using the artefact's `delta` object, or triggering a Tween to perform the movement.
// #### Demos:
// + [Canvas-011](../../demo/canvas-011.html) - Shape entity (make, clone, method); drag and drop shape entitys
// + [Canvas-012](../../demo/canvas-012.html) - Shape entity position; shape entity as a path for other artefacts to follow
// + [Canvas-013](../../demo/canvas-013.html) - Path-defined entitys: oval, rectangle, line, quadratic, bezier, tetragon, polygon, star, spiral
// + [Canvas-014](../../demo/canvas-014.html) - Line, quadratic and bezier entitys - control lock alternatives
// + [Canvas-018](../../demo/canvas-018.html) - Phrase entity - text along a path
// + [Canvas-024](../../demo/canvas-024.html) - Loom entity functionality
// + [Canvas-030](../../demo/canvas-030.html) - Polyline entity functionality
// + [Canvas-038](../../demo/canvas-038.html) - Responsive Shape-based entitys
// + [DOM-015](../../demo/dom-015.html) - Use stacked DOM artefact corners as pivot points
// + [Packets-002](../../demo/packets-002.html) - Scrawl-canvas packets - save and load a range of different entitys
// #### Imports
import { constructors, artefact } from '../core/library.js';
import { mergeOver, addStrings, pushUnique, Ωempty } from '../core/utilities.js';
import { makeCoordinate } from './coordinate.js';
import baseMix from '../mixin/base.js';
import shapeMix from '../mixin/shapeBasic.js';
import curveMix from '../mixin/shapeCurve.js';
// #### Quadratic constructor
const Quadratic = function (items = Ωempty) {
this.control = makeCoordinate();
this.currentControl = makeCoordinate();
this.controlLockTo = 'coord';
this.curveInit(items);
this.shapeInit(items);
this.dirtyControl = true;
return this;
};
// #### Quadratic prototype
let P = Quadratic.prototype = Object.create(Object.prototype);
P.type = 'Quadratic';
P.lib = 'entity';
P.isArtefact = true;
P.isAsset = false;
// #### Mixins
// + [base](../mixin/base.html)
// + [shapeBasic](../mixin/shapeBasic.html)
// + [shapeCurve](../mixin/shapeCurve.html)
P = baseMix(P);
P = shapeMix(P);
P = curveMix(P);
// #### Quadratic attributes
// + Attributes defined in the [base mixin](../mixin/base.html): __name__.
// + Attributes defined in the [position mixin](../mixin/position.html): __group, visibility, order, calculateOrder, stampOrder, start, _startX_, _startY_, handle, _handleX_, _handleY_, offset, _offsetX_, _offsetY_, dimensions, _width_, _height_, pivoted, mimicked, lockTo, _lockXTo_, _lockYTo_, scale, roll, noUserInteraction, noPositionDependencies, noCanvasEngineUpdates, noFilters, noPathUpdates, purge, bringToFrontOnDrag__.
// + Attributes defined in the [delta mixin](../mixin/delta.html): __delta, noDeltaUpdates__.
// + Attributes defined in the [pivot mixin](../mixin/pivot.html): __pivot, pivotCorner, addPivotHandle, addPivotOffset, addPivotRotation__.
// + Attributes defined in the [mimic mixin](../mixin/mimic.html): __mimic, useMimicDimensions, useMimicScale, useMimicStart, useMimicHandle, useMimicOffset, useMimicRotation, useMimicFlip, addOwnDimensionsToMimic, addOwnScaleToMimic, addOwnStartToMimic, addOwnHandleToMimic, addOwnOffsetToMimic, addOwnRotationToMimic__.
// + Attributes defined in the [path mixin](../mixin/path.html): __path, pathPosition, addPathHandle, addPathOffset, addPathRotation, constantPathSpeed__.
// + Attributes defined in the [entity mixin](../mixin/entity.html): __method, pathObject, winding, flipReverse, flipUpend, scaleOutline, lockFillStyleToEntity, lockStrokeStyleToEntity, onEnter, onLeave, onDown, onUp, _fillStyle, strokeStyle, globalAlpha, globalCompositeOperation, lineWidth, lineCap, lineJoin, lineDash, lineDashOffset, miterLimit, shadowOffsetX, shadowOffsetY, shadowBlur, shadowColor, filter___.
// + Attributes defined in the [anchor mixin](../mixin/anchor.html): __anchor__.
// + Attributes defined in the [filter mixin](../mixin/filter.html): __filters, isStencil__.
// + Attributes defined in the [shapeBasic mixin](../mixin/shapeBasic.html): __species, useAsPath, precision, pathDefinition, showBoundingBox, boundingBoxColor, minimumBoundingBoxDimensions, constantPathSpeed__.
// + Attributes defined in the [shapeCurve mixin](../mixin/shapeCurve.html): __end, endPivot, endPivotCorner, addEndPivotHandle, addEndPivotOffset, endPath, endPathPosition, addEndPathHandle, addEndPathOffset, endLockTo, useStartAsControlPoint__.
let defaultAttributes = {
// The __control__ coordinate ('pin') defines the quadratic curve's control point.
// + Similar to the `start` coordinate, the `control` coordinate can be updated using the pseudo-attributes __controlX__ and __controlY__.
control: null,
// __controlPivot__, __controlPivotCorner__, __addControlPivotHandle__, __addControlPivotOffset__
// + Like the `start` coordinate, the `control` coordinate can be __pivoted__ to another artefact. These attributes are used in the same way as the `pivot`, 'pivotCorner', `addPivotHandle` and `addPivotOffset` attributes.
controlPivot: '',
controlPivotCorner: '',
addControlPivotHandle: false,
addControlPivotOffset: false,
// __controlPath__, __controlPathPosition__, __addControlPathHandle__, __addControlPathOffset__
// + Like the `start` coordinate, the `control` coordinate can be __pathed__ to another artefact. These attributes are used in the same way as the `path`, 'pathPosition', `addPathHandle` and `addPathOffset` attributes.
controlPath: '',
controlPathPosition: 0,
addControlPathHandle: false,
addControlPathOffset: true,
// __controlParticle__ - attribute to store any particle the artefact mey be using for its position reference
controlParticle: '',
// __controlLockTo__
// + Like the `start` coordinate, the `control` coordinate can swap between using absolute and relative positioning by setting this attribute. Accepted values are: `coord` (default, for absolute positioning), `pivot`, `path`, `mouse`.
// + The control coordinate does not support 'mimic' relative positioning.
// + The control lock does not support setting the `x` and `y` coordinates separately - its value is a string argument, not an `[x, y]` array!
controlLockTo: '',
};
P.defs = mergeOver(P.defs, defaultAttributes);
// #### Packet management
P.packetExclusions = pushUnique(P.packetExclusions, []);
P.packetExclusionsByRegex = pushUnique(P.packetExclusionsByRegex, []);
P.packetCoordinates = pushUnique(P.packetCoordinates, ['control']);
P.packetObjects = pushUnique(P.packetObjects, ['controlPivot', 'controlPath']);
P.packetFunctions = pushUnique(P.packetFunctions, []);
// #### Clone management
// No additional clone functionality required
// #### Kill management
// No additional kill functionality required
// #### Get, Set, deltaSet
let G = P.getters,
S = P.setters,
D = P.deltaSetters;
// __controlPivot__
S.controlPivot = function (item) {
this.setControlHelper(item, 'controlPivot', 'control');
this.updateDirty();
this.dirtyControl = true;
};
// __controlParticle__
S.controlParticle = function (item) {
this.setControlHelper(item, 'controlParticle', 'control');
this.updateDirty();
this.dirtyControl = true;
};
// __controlPath__
S.controlPath = function (item) {
this.setControlHelper(item, 'controlPath', 'control');
this.updateDirty();
this.dirtyControl = true;
this.currentControlPathData = false;
};
// __controlPathPosition__
S.controlPathPosition = function (item) {
this.controlPathPosition = item;
this.dirtyControl = true;
this.currentControlPathData = false;
this.dirtyFilterIdentifier = true;
};
D.controlPathPosition = function (item) {
this.controlPathPosition += item;
this.dirtyControl = true;
this.currentControlPathData = false;
this.dirtyFilterIdentifier = true;
};
// __control__
// + pseudo-attributes __controlX__, __controlY__
G.controlPositionX = function () {
return this.currentControl[0];
};
G.controlPositionY = function () {
return this.currentControl[1];
};
G.controlPosition = function () {
return [].concat(this.currentControl);
};
S.controlX = function (coord) {
if (coord != null) {
this.control[0] = coord;
this.updateDirty();
this.dirtyControl = true;
this.currentControlPathData = false;
}
};
S.controlY = function (coord) {
if (coord != null) {
this.control[1] = coord;
this.updateDirty();
this.dirtyControl = true;
this.currentControlPathData = false;
}
};
S.control = function (x, y) {
this.setCoordinateHelper('control', x, y);
this.updateDirty();
this.dirtyControl = true;
this.currentControlPathData = false;
};
D.controlX = function (coord) {
let c = this.control;
c[0] = addStrings(c[0], coord);
this.updateDirty();
this.dirtyControl = true;
this.currentControlPathData = false;
};
D.controlY = function (coord) {
let c = this.control;
c[1] = addStrings(c[1], coord);
this.updateDirty();
this.dirtyControl = true;
this.currentControlPathData = false;
};
D.control = function (x, y) {
this.setDeltaCoordinateHelper('control', x, y);
this.updateDirty();
this.dirtyControl = true;
this.currentControlPathData = false;
};
// __controlLockTo__
S.controlLockTo = function (item) {
this.controlLockTo = item;
this.updateDirty();
this.dirtyControlLock = true;
this.currentControlPathData = false;
};
// #### Prototype functions
// `cleanSpecies` - internal helper function - called by `prepareStamp`
P.cleanSpecies = function () {
this.dirtySpecies = false;
let p = 'M0,0';
p = this.makeQuadraticPath();
this.pathDefinition = p;
};
// `makeQuadraticPath` - internal helper function - called by `cleanSpecies`
P.makeQuadraticPath = function () {
let [startX, startY] = this.currentStampPosition;
let [controlX, controlY] = this.currentControl;
let [endX, endY] = this.currentEnd;
let cx = (controlX - startX).toFixed(2),
cy = (controlY - startY).toFixed(2),
ex = (endX - startX).toFixed(2),
ey = (endY - startY).toFixed(2);
return `m0,0q${cx},${cy} ${ex},${ey}`;
};
// `cleanDimensions` - internal helper function called by `prepareStamp`
// + Dimensional data has no meaning in the context of Shape entitys (beyond positioning handle Coordinates): width and height are emergent properties that cannot be set on the entity.
P.cleanDimensions = function () {
this.dirtyDimensions = false;
this.dirtyHandle = true;
this.dirtyOffset = true;
this.dirtyStart = true;
this.dirtyControl = true;
this.dirtyEnd = true;
this.dirtyFilterIdentifier = true;
};
P.preparePinsForStamp = function () {
const dirtyPins = this.dirtyPins,
ePivot = this.endPivot,
ePath = this.endPath,
cPivot = this.controlPivot,
cPath = this.controlPath;
for (let i = 0, iz = dirtyPins.length, name; i < iz; i++) {
name = dirtyPins[i];
if ((cPivot && cPivot.name === name) || (cPath && cPath.name == name)) {
this.dirtyControl = true;
if (this.controlLockTo.includes('path')) this.currentControlPathData = false;
}
if ((ePivot && ePivot.name === name) || (ePath && ePath.name == name)) {
this.dirtyEnd = true;
if (this.endLockTo.includes('path')) this.currentEndPathData = false;
}
};
dirtyPins.length = 0;
};
// #### Factories
// ##### makeQuadratic
// Accepts argument with attributes:
// + __start__ (___startX___, ___startY___) Coordinate, or __pivot__/__mimic__/__path__ reference artefact (required)
// + __control__ (___controlX___, ___controlY___) Coordinate, or __controlPivot__/__controlPath__ reference artefact (required)
// + __end__ (___endX___, ___endY___) Coordinate, or __endPivot__/__endPath__ reference artefact (required)
// + If using reference artefacts, may also need to set the __lockTo__ (___lockXTo___, ___lockYTo___), __controlLockTo__ and __endLockTo__ lock attributes
// + additional reference-linked attributes for the `control` coordinate: __controlPivotCorner__, __addControlPivotHandle__, __addControlPivotOffset__, __controlPathPosition__, __addControlPathHandle__, __addControlPathOffset__
// + additional reference-linked attributes for the `end` coordinate: __endPivotCorner__, __addEndPivotHandle__, __addEndPivotOffset__, __endPathPosition__, __addEndPathHandle__, __addEndPathOffset__
//
// ```
// scrawl.makeQuadratic({
//
// name: 'my-quadratic',
//
// startX: '5%',
// startY: '26.5%',
//
// controlX: '50%',
// controlY: '18%',
//
// endX: '95%',
// endY: '26.5%',
//
// handleY: 'center',
//
// lineWidth: 3,
// lineCap: 'round',
// strokeStyle: 'darkseagreen',
//
// method: 'draw',
// });
// ```
const makeQuadratic = function (items = Ωempty) {
if (!items) return false;
items.species = 'quadratic';
return new Quadratic(items);
};
constructors.Quadratic = Quadratic;
// #### Exports
export {
makeQuadratic,
};