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<!DOCTYPE html> <html> <head> <title>Star factory</title> <meta http-equiv="content-type" content="text/html; charset=UTF-8"> <meta name="viewport" content="width=device-width, target-densitydpi=160dpi, initial-scale=1.0; maximum-scale=1.0; user-scalable=0;"> <link rel="stylesheet" media="all" href="../../docco.css" /> </head> <body> <div id="container"> <div id="background"></div> <ul id="jump_to"> <li> <a class="large" href="javascript:void(0);">Jump To &hellip;</a> <a class="small" href="javascript:void(0);">+</a> <div id="jump_wrapper"> <div id="jump_page_wrapper"> <div id="jump_page"> <a class="source" href="../core/animationloop.html"> ./source/core/animationloop.js </a> <a class="source" href="../core/document.html"> ./source/core/document.js </a> <a class="source" href="../core/events.html"> ./source/core/events.js </a> <a class="source" href="../core/init.html"> ./source/core/init.js </a> <a class="source" href="../core/library.html"> ./source/core/library.js </a> <a 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href="../mixin/asset.html"> ./source/mixin/asset.js </a> <a class="source" href="../mixin/assetAdvancedFunctionality.html"> ./source/mixin/assetAdvancedFunctionality.js </a> <a class="source" href="../mixin/assetConsumer.html"> ./source/mixin/assetConsumer.js </a> <a class="source" href="../mixin/base.html"> ./source/mixin/base.js </a> <a class="source" href="../mixin/cascade.html"> ./source/mixin/cascade.js </a> <a class="source" href="../mixin/delta.html"> ./source/mixin/delta.js </a> <a class="source" href="../mixin/displayShape.html"> ./source/mixin/displayShape.js </a> <a class="source" href="../mixin/dom.html"> ./source/mixin/dom.js </a> <a class="source" href="../mixin/entity.html"> ./source/mixin/entity.js </a> <a class="source" href="../mixin/filter.html"> ./source/mixin/filter.js </a> <a class="source" href="../mixin/mimic.html"> ./source/mixin/mimic.js </a> <a class="source" href="../mixin/path.html"> ./source/mixin/path.js </a> <a class="source" href="../mixin/pattern.html"> ./source/mixin/pattern.js </a> <a class="source" href="../mixin/pivot.html"> ./source/mixin/pivot.js </a> <a class="source" href="../mixin/position.html"> ./source/mixin/position.js </a> <a class="source" href="../mixin/shapeBasic.html"> ./source/mixin/shapeBasic.js </a> <a class="source" href="../mixin/shapeCurve.html"> ./source/mixin/shapeCurve.js </a> <a class="source" href="../mixin/shapePathCalculation.html"> ./source/mixin/shapePathCalculation.js </a> <a class="source" href="../mixin/styles.html"> ./source/mixin/styles.js </a> <a class="source" href="../mixin/tween.html"> ./source/mixin/tween.js </a> </div> </div> </li> </ul> <ul class="sections"> <li id="section-1"> <div class="annotation"> <div class="sswrap "> <a class="ss" href="#section-1">&#x00a7;</a> </div> <h1 id="star-factory">Star factory</h1> <p>A factory for generating star shape-based entitys</p> <p>Path-defined entitys represent a diverse range of shapes rendered onto a DOM &lt;canvas&gt; element using the Canvas API’s <a href="https://developer.mozilla.org/en-US/docs/Web/API/Path2D">Path2D interface</a>. They use the <a href="../mixin/shapeBasic.html">shapeBasic</a> and <a href="../mixin/shapePathCalculation.html">shapePathCalculation</a> (some also use <a href="../mixin/shapeCurve.html">shapeCurve</a>) mixins to define much of their functionality.</p> <p>All path-defined entitys can be positioned, cloned, filtered etc:</p> <ul> <li>Positioning functionality for the entity is supplied by the <strong>position</strong> mixin, while rendering functionality comes from the <strong>entity</strong> mixin. </li> <li>Dimensions, however, have little meaning for path-defined entitys - their width and height are determined by their SVG path data Strings; use <code>scale</code> instead.</li> <li>Path-defined entitys can use CSS color Strings for their fillStyle and strokeStyle values, alongside <strong>Gradient</strong>, <strong>RadialGradient</strong>, <strong>Color</strong> and <strong>Pattern</strong> objects. </li> <li>They will also accept <strong>Filter</strong> objects.</li> <li>They can use <strong>Anchor</strong> objects for user navigation. </li> <li>They can be rendered to the canvas by including them in a <strong>Cell</strong> object’s <strong>Group</strong>. </li> <li>They can be <strong>animated</strong> directly, or using delta animation, or act as the target for <strong>Tween</strong> animations.</li> <li>Path-defined entitys can be cloned, and killed.</li> </ul> </div> </li> <li id="section-2"> <div class="annotation"> <div class="sswrap "> <a class="ss" href="#section-2">&#x00a7;</a> </div> <h4 id="using-path-defined-entitys-as-scrawl-canvas-paths">Using path-defined entitys as Scrawl-canvas paths</h4> <p>A path is a track - straight, or curved, or as complex as required - placed across a container which artefacts can use as a source of their positioning data. We can animate an artifact to move along the path:</p> <ul> <li>To enable a path-defined entity to be used as a path by other artefacts, set its <code>useAsPath</code> flag to <code>true</code>.</li> <li>The artefact can then set its <code>path</code> attribute to the path-defined entity’s name-String (or the entity itself), and set its <code>lockTo</code> Array values to <code>&quot;path&quot;</code>.</li> <li>We position the artefact by setting its <code>pathPosition</code> attribute to a float Number value between <code>0.0 - 1.0</code>, with <code>0</code> being the start of the path, and <code>1</code> being its end.</li> <li>Path-defined entitys can use other path-defined entitys as a path.</li> <li>Phrase entitys can use a path to position their text block; they can also use a path to position each letter individually along the path.</li> <li>Artefacts (and letters) can be rotated so that they match the rotation at that point along the path - <em><strong>tangential rotation</strong></em> by setting their <code>addPathRotation</code> flag to <code>true</code>.</li> <li>Animate an artefact along the path by either using the artefact’s <code>delta</code> object, or triggering a Tween to perform the movement.</li> </ul> </div> </li> <li id="section-3"> <div class="annotation"> <div class="sswrap "> <a class="ss" href="#section-3">&#x00a7;</a> </div> <h4 id="demos">Demos:</h4> <ul> <li><a href="../../demo/canvas-011.html">Canvas-011</a> - Shape entity (make, clone, method); drag and drop shape entitys</li> <li><a href="../../demo/canvas-012.html">Canvas-012</a> - Shape entity position; shape entity as a path for other artefacts to follow</li> <li><a href="../../demo/canvas-013.html">Canvas-013</a> - Path-defined entitys: oval, rectangle, line, quadratic, bezier, tetragon, polygon, star, spiral</li> <li><a href="../../demo/canvas-014.html">Canvas-014</a> - Line, quadratic and bezier entitys - control lock alternatives</li> <li><a href="../../demo/canvas-018.html">Canvas-018</a> - Phrase entity - text along a path</li> <li><a href="../../demo/canvas-024.html">Canvas-024</a> - Loom entity functionality</li> <li><a href="../../demo/canvas-030.html">Canvas-030</a> - Polyline entity functionality</li> <li><a href="../../demo/canvas-038.html">Canvas-038</a> - Responsive Shape-based entitys</li> <li><a href="../../demo/dom-015.html">DOM-015</a> - Use stacked DOM artefact corners as pivot points</li> <li><a href="../../demo/packets-002.html">Packets-002</a> - Scrawl-canvas packets - save and load a range of different entitys</li> </ul> </div> </li> <li id="section-4"> <div class="annotation"> <div class="sswrap "> <a class="ss" href="#section-4">&#x00a7;</a> </div> <h4 id="imports">Imports</h4> </div> <div class="content"><div class='highlight'><pre><span class="hljs-keyword">import</span> { constructors } <span class="hljs-keyword">from</span> <span class="hljs-string">&#x27;../core/library.js&#x27;</span>; <span class="hljs-keyword">import</span> { mergeOver, Ωempty } <span class="hljs-keyword">from</span> <span class="hljs-string">&#x27;../core/utilities.js&#x27;</span>; <span class="hljs-keyword">import</span> { requestVector, releaseVector } <span class="hljs-keyword">from</span> <span class="hljs-string">&#x27;./vector.js&#x27;</span>; <span class="hljs-keyword">import</span> baseMix <span class="hljs-keyword">from</span> <span class="hljs-string">&#x27;../mixin/base.js&#x27;</span>; <span class="hljs-keyword">import</span> shapeMix <span class="hljs-keyword">from</span> <span class="hljs-string">&#x27;../mixin/shapeBasic.js&#x27;</span>;</pre></div></div> </li> <li id="section-5"> <div class="annotation"> <div class="sswrap "> <a class="ss" href="#section-5">&#x00a7;</a> </div> <h4 id="star-constructor">Star constructor</h4> </div> <div class="content"><div class='highlight'><pre><span class="hljs-keyword">const</span> <span class="hljs-title class_">Star</span> = <span class="hljs-keyword">function</span> (<span class="hljs-params">items = Ωempty</span>) { <span class="hljs-variable language_">this</span>.<span class="hljs-title function_">shapeInit</span>(items); <span class="hljs-keyword">return</span> <span class="hljs-variable language_">this</span>; };</pre></div></div> </li> <li id="section-6"> <div class="annotation"> <div class="sswrap "> <a class="ss" href="#section-6">&#x00a7;</a> </div> <h4 id="star-prototype">Star prototype</h4> </div> <div class="content"><div class='highlight'><pre><span class="hljs-keyword">let</span> P = <span class="hljs-title class_">Star</span>.<span class="hljs-property"><span class="hljs-keyword">prototype</span></span> = <span class="hljs-title class_">Object</span>.<span class="hljs-title function_">create</span>(<span class="hljs-title class_">Object</span>.<span class="hljs-property"><span class="hljs-keyword">prototype</span></span>); P.<span class="hljs-property">type</span> = <span class="hljs-string">&#x27;Star&#x27;</span>; P.<span class="hljs-property">lib</span> = <span class="hljs-string">&#x27;entity&#x27;</span>; P.<span class="hljs-property">isArtefact</span> = <span class="hljs-literal">true</span>; P.<span class="hljs-property">isAsset</span> = <span class="hljs-literal">false</span>;</pre></div></div> </li> <li id="section-7"> <div class="annotation"> <div class="sswrap "> <a class="ss" href="#section-7">&#x00a7;</a> </div> <h4 id="mixins">Mixins</h4> <ul> <li><a href="../mixin/base.html">base</a></li> <li><a href="../mixin/shapeBasic.html">shapeBasic</a></li> </ul> </div> <div class="content"><div class='highlight'><pre>P = <span class="hljs-title function_">baseMix</span>(P); P = <span class="hljs-title function_">shapeMix</span>(P);</pre></div></div> </li> <li id="section-8"> <div class="annotation"> <div class="sswrap "> <a class="ss" href="#section-8">&#x00a7;</a> </div> <h4 id="star-attributes">Star attributes</h4> <ul> <li>Attributes defined in the <a href="../mixin/base.html">base mixin</a>: <strong>name</strong>.</li> <li>Attributes defined in the <a href="../mixin/position.html">position mixin</a>: <strong>group, visibility, order, calculateOrder, stampOrder, start, <em>startX</em>, <em>startY</em>, handle, <em>handleX</em>, <em>handleY</em>, offset, <em>offsetX</em>, <em>offsetY</em>, dimensions, <em>width</em>, <em>height</em>, pivoted, mimicked, lockTo, <em>lockXTo</em>, <em>lockYTo</em>, scale, roll, noUserInteraction, noPositionDependencies, noCanvasEngineUpdates, noFilters, noPathUpdates, purge, bringToFrontOnDrag</strong>.</li> <li>Attributes defined in the <a href="../mixin/delta.html">delta mixin</a>: <strong>delta, noDeltaUpdates</strong>.</li> <li>Attributes defined in the <a href="../mixin/pivot.html">pivot mixin</a>: <strong>pivot, pivotCorner, addPivotHandle, addPivotOffset, addPivotRotation</strong>.</li> <li>Attributes defined in the <a href="../mixin/mimic.html">mimic mixin</a>: <strong>mimic, useMimicDimensions, useMimicScale, useMimicStart, useMimicHandle, useMimicOffset, useMimicRotation, useMimicFlip, addOwnDimensionsToMimic, addOwnScaleToMimic, addOwnStartToMimic, addOwnHandleToMimic, addOwnOffsetToMimic, addOwnRotationToMimic</strong>.</li> <li>Attributes defined in the <a href="../mixin/path.html">path mixin</a>: <strong>path, pathPosition, addPathHandle, addPathOffset, addPathRotation, constantPathSpeed</strong>.</li> <li>Attributes defined in the <a href="../mixin/entity.html">entity mixin</a>: <strong>method, pathObject, winding, flipReverse, flipUpend, scaleOutline, lockFillStyleToEntity, lockStrokeStyleToEntity, onEnter, onLeave, onDown, onUp, <em>fillStyle, strokeStyle, globalAlpha, globalCompositeOperation, lineWidth, lineCap, lineJoin, lineDash, lineDashOffset, miterLimit, shadowOffsetX, shadowOffsetY, shadowBlur, shadowColor, filter</em></strong>.</li> <li>Attributes defined in the <a href="../mixin/anchor.html">anchor mixin</a>: <strong>anchor</strong>.</li> <li>Attributes defined in the <a href="../mixin/filter.html">filter mixin</a>: <strong>filters, isStencil</strong>.</li> <li>Attributes defined in the <a href="../mixin/shapeBasic.html">shapeBasic mixin</a>: <strong>species, useAsPath, precision, pathDefinition, showBoundingBox, boundingBoxColor, minimumBoundingBoxDimensions, constantPathSpeed</strong>.</li> </ul> </div> <div class="content"><div class='highlight'><pre><span class="hljs-keyword">let</span> defaultAttributes = { <span class="hljs-attr">radius1</span>: <span class="hljs-number">0</span>, <span class="hljs-attr">radius2</span>: <span class="hljs-number">0</span>, <span class="hljs-attr">points</span>: <span class="hljs-number">0</span>, <span class="hljs-attr">twist</span>: <span class="hljs-number">0</span>, }; P.<span class="hljs-property">defs</span> = <span class="hljs-title function_">mergeOver</span>(P.<span class="hljs-property">defs</span>, defaultAttributes);</pre></div></div> </li> <li id="section-9"> <div class="annotation"> <div class="sswrap "> <a class="ss" href="#section-9">&#x00a7;</a> </div> <h4 id="packet-management">Packet management</h4> <p>No additional packet functionality required</p> </div> </li> <li id="section-10"> <div class="annotation"> <div class="sswrap "> <a class="ss" href="#section-10">&#x00a7;</a> </div> <h4 id="clone-management">Clone management</h4> <p>No additional clone functionality required</p> </div> </li> <li id="section-11"> <div class="annotation"> <div class="sswrap "> <a class="ss" href="#section-11">&#x00a7;</a> </div> <h4 id="kill-management">Kill management</h4> <p>No additional kill functionality required</p> </div> </li> <li id="section-12"> <div class="annotation"> <div class="sswrap "> <a class="ss" href="#section-12">&#x00a7;</a> </div> <h4 id="get-set-deltaset">Get, Set, deltaSet</h4> </div> <div class="content"><div class='highlight'><pre><span class="hljs-keyword">let</span> S = P.<span class="hljs-property">setters</span>, D = P.<span class="hljs-property">deltaSetters</span>;</pre></div></div> </li> <li id="section-13"> <div class="annotation"> <div class="sswrap "> <a class="ss" href="#section-13">&#x00a7;</a> </div> <p><strong>radius1</strong>, <strong>radius2</strong></p> </div> <div class="content"><div class='highlight'><pre>S.<span class="hljs-property">radius1</span> = <span class="hljs-keyword">function</span> (<span class="hljs-params">item</span>) { <span class="hljs-variable language_">this</span>.<span class="hljs-property">radius1</span> = item; <span class="hljs-variable language_">this</span>.<span class="hljs-title function_">updateDirty</span>(); }; D.<span class="hljs-property">radius1</span> = <span class="hljs-keyword">function</span> (<span class="hljs-params">item</span>) { <span class="hljs-variable language_">this</span>.<span class="hljs-property">radius1</span> += item; <span class="hljs-variable language_">this</span>.<span class="hljs-title function_">updateDirty</span>(); }; S.<span class="hljs-property">radius2</span> = <span class="hljs-keyword">function</span> (<span class="hljs-params">item</span>) { <span class="hljs-variable language_">this</span>.<span class="hljs-property">radius2</span> = item; <span class="hljs-variable language_">this</span>.<span class="hljs-title function_">updateDirty</span>(); }; D.<span class="hljs-property">radius2</span> = <span class="hljs-keyword">function</span> (<span class="hljs-params">item</span>) { <span class="hljs-variable language_">this</span>.<span class="hljs-property">radius2</span> += item; <span class="hljs-variable language_">this</span>.<span class="hljs-title function_">updateDirty</span>(); };</pre></div></div> </li> <li id="section-14"> <div class="annotation"> <div class="sswrap "> <a class="ss" href="#section-14">&#x00a7;</a> </div> <p><strong>points</strong></p> </div> <div class="content"><div class='highlight'><pre>S.<span class="hljs-property">points</span> = <span class="hljs-keyword">function</span> (<span class="hljs-params">item</span>) { <span class="hljs-variable language_">this</span>.<span class="hljs-property">points</span> = item; <span class="hljs-variable language_">this</span>.<span class="hljs-title function_">updateDirty</span>(); }; D.<span class="hljs-property">points</span> = <span class="hljs-keyword">function</span> (<span class="hljs-params">item</span>) { <span class="hljs-variable language_">this</span>.<span class="hljs-property">points</span> += item; <span class="hljs-variable language_">this</span>.<span class="hljs-title function_">updateDirty</span>(); };</pre></div></div> </li> <li id="section-15"> <div class="annotation"> <div class="sswrap "> <a class="ss" href="#section-15">&#x00a7;</a> </div> <p><strong>twist</strong></p> </div> <div class="content"><div class='highlight'><pre>S.<span class="hljs-property">twist</span> = <span class="hljs-keyword">function</span> (<span class="hljs-params">item</span>) { <span class="hljs-variable language_">this</span>.<span class="hljs-property">twist</span> = item; <span class="hljs-variable language_">this</span>.<span class="hljs-title function_">updateDirty</span>(); }; D.<span class="hljs-property">twist</span> = <span class="hljs-keyword">function</span> (<span class="hljs-params">item</span>) { <span class="hljs-variable language_">this</span>.<span class="hljs-property">twist</span> += item; <span class="hljs-variable language_">this</span>.<span class="hljs-title function_">updateDirty</span>(); };</pre></div></div> </li> <li id="section-16"> <div class="annotation"> <div class="sswrap "> <a class="ss" href="#section-16">&#x00a7;</a> </div> <h4 id="prototype-functions">Prototype functions</h4> </div> </li> <li id="section-17"> <div class="annotation"> <div class="sswrap "> <a class="ss" href="#section-17">&#x00a7;</a> </div> <p><code>cleanSpecies</code> - internal helper function - called by <code>prepareStamp</code></p> </div> <div class="content"><div class='highlight'><pre>P.<span class="hljs-property">cleanSpecies</span> = <span class="hljs-keyword">function</span> (<span class="hljs-params"></span>) { <span class="hljs-variable language_">this</span>.<span class="hljs-property">dirtySpecies</span> = <span class="hljs-literal">false</span>; <span class="hljs-keyword">let</span> p = <span class="hljs-string">&#x27;M0,0&#x27;</span>; p = <span class="hljs-variable language_">this</span>.<span class="hljs-title function_">makeStarPath</span>(); <span class="hljs-variable language_">this</span>.<span class="hljs-property">pathDefinition</span> = p; };</pre></div></div> </li> <li id="section-18"> <div class="annotation"> <div class="sswrap "> <a class="ss" href="#section-18">&#x00a7;</a> </div> <p><code>makeStarPath</code> - internal helper function - called by <code>cleanSpecies</code></p> </div> <div class="content"><div class='highlight'><pre>P.<span class="hljs-property">makeStarPath</span> = <span class="hljs-keyword">function</span> (<span class="hljs-params"></span>) { <span class="hljs-keyword">let</span> points = <span class="hljs-variable language_">this</span>.<span class="hljs-property">points</span>, twist = <span class="hljs-variable language_">this</span>.<span class="hljs-property">twist</span>, radius1 = <span class="hljs-variable language_">this</span>.<span class="hljs-property">radius1</span>, radius2 = <span class="hljs-variable language_">this</span>.<span class="hljs-property">radius2</span>, turn = <span class="hljs-number">360</span> / points, xPts = [], currentX, currentY, x, y, myMin, myXoffset, myYoffset, i, myPath = <span class="hljs-string">&#x27;&#x27;</span>; <span class="hljs-keyword">if</span> (radius1.<span class="hljs-property">substring</span> || radius2.<span class="hljs-property">substring</span>) {</pre></div></div> </li> <li id="section-19"> <div class="annotation"> <div class="sswrap "> <a class="ss" href="#section-19">&#x00a7;</a> </div> <p>let here = this.getHere();</p> </div> </li> <li id="section-20"> <div class="annotation"> <div class="sswrap "> <a class="ss" href="#section-20">&#x00a7;</a> </div> <p>radius1 = (radius1.substring) ? (parseFloat(radius1) / 100) * here.w : radius1; radius2 = (radius2.substring) ? (parseFloat(radius2) / 100) * here.w : radius2;</p> </div> <div class="content"><div class='highlight'><pre> <span class="hljs-keyword">let</span> host = <span class="hljs-variable language_">this</span>.<span class="hljs-title function_">getHost</span>(); <span class="hljs-keyword">if</span> (host) { <span class="hljs-keyword">let</span> [hW, hH] = host.<span class="hljs-property">currentDimensions</span>; radius1 = (radius1.<span class="hljs-property">substring</span>) ? (<span class="hljs-built_in">parseFloat</span>(radius1) / <span class="hljs-number">100</span>) * hW : radius1; radius2 = (radius2.<span class="hljs-property">substring</span>) ? (<span class="hljs-built_in">parseFloat</span>(radius2) / <span class="hljs-number">100</span>) * hW : radius2; } } <span class="hljs-keyword">let</span> v1 = <span class="hljs-title function_">requestVector</span>({<span class="hljs-attr">x</span>: <span class="hljs-number">0</span>, <span class="hljs-attr">y</span>: -radius1}), v2 = <span class="hljs-title function_">requestVector</span>({<span class="hljs-attr">x</span>: <span class="hljs-number">0</span>, <span class="hljs-attr">y</span>: -radius2}); currentX = v1.<span class="hljs-property">x</span>; currentY = v1.<span class="hljs-property">y</span>; xPts.<span class="hljs-title function_">push</span>(currentX); v2.<span class="hljs-title function_">rotate</span>(-turn/<span class="hljs-number">2</span>); v2.<span class="hljs-title function_">rotate</span>(twist); <span class="hljs-keyword">for</span> (i = <span class="hljs-number">0</span>; i &lt; points; i++) { v2.<span class="hljs-title function_">rotate</span>(turn); x = <span class="hljs-built_in">parseFloat</span>((v2.<span class="hljs-property">x</span> - currentX).<span class="hljs-title function_">toFixed</span>(<span class="hljs-number">1</span>)); currentX += x; xPts.<span class="hljs-title function_">push</span>(currentX); y = <span class="hljs-built_in">parseFloat</span>((v2.<span class="hljs-property">y</span> - currentY).<span class="hljs-title function_">toFixed</span>(<span class="hljs-number">1</span>)); currentY += y; myPath += <span class="hljs-string">`<span class="hljs-subst">${x}</span>,<span class="hljs-subst">${y}</span> `</span>; v1.<span class="hljs-title function_">rotate</span>(turn); x = <span class="hljs-built_in">parseFloat</span>((v1.<span class="hljs-property">x</span> - currentX).<span class="hljs-title function_">toFixed</span>(<span class="hljs-number">1</span>)); currentX += x; xPts.<span class="hljs-title function_">push</span>(currentX); y = <span class="hljs-built_in">parseFloat</span>((v1.<span class="hljs-property">y</span> - currentY).<span class="hljs-title function_">toFixed</span>(<span class="hljs-number">1</span>)); currentY += y; myPath += <span class="hljs-string">`<span class="hljs-subst">${x}</span>,<span class="hljs-subst">${y}</span> `</span>; } <span class="hljs-title function_">releaseVector</span>(v1); <span class="hljs-title function_">releaseVector</span>(v2); myMin = <span class="hljs-title class_">Math</span>.<span class="hljs-title function_">min</span>(...xPts); myXoffset = <span class="hljs-title class_">Math</span>.<span class="hljs-title function_">abs</span>(myMin).<span class="hljs-title function_">toFixed</span>(<span class="hljs-number">1</span>); myPath = <span class="hljs-string">`m<span class="hljs-subst">${myXoffset}</span>,0l<span class="hljs-subst">${myPath}</span>z`</span>; <span class="hljs-keyword">return</span> myPath; };</pre></div></div> </li> <li id="section-21"> <div class="annotation"> <div class="sswrap "> <a class="ss" href="#section-21">&#x00a7;</a> </div> <h4 id="factories">Factories</h4> </div> </li> <li id="section-22"> <div class="annotation"> <div class="sswrap "> <a class="ss" href="#section-22">&#x00a7;</a> </div> <h5 id="makestar">makeStar</h5> <p>Accepts argument with attributes:</p> <ul> <li><strong>radius1</strong> (required) - the <em>outer</em> radius representing the distance between the center of the Shape and the tips of its (acute angle) points.</li> <li><strong>radius2</strong> (required) - the <em>inner</em> radius representing the distance between the center of the Shape and the obtuse angle at the valley between the tips of its (acute angle) points.</li> <li>… where these radius values are supplied as %Strings, they are calculated as relative to the canvas/cell <em><strong>width</strong></em> value.</li> <li><strong>points</strong> (required) - a positive integer Number representing the number of points the star will have.</li> <li><strong>twist</strong> - a float Number representing the degrees by which the star’s second radius will be rotated out of line from its first radius; the default value <code>0</code> will produce a star with all of its sides of equal length and the star’s valleys falling midway between its connecting points.</li> <li>Note that the use of <em>inner</em> and <em>outer</em> above is purely descriptive: <code>radius2</code> can be larger than <code>radius1</code></li> </ul> <pre><code>scrawl.<span class="hljs-title function_">makeStar</span>({ <span class="hljs-attr">name</span>: <span class="hljs-string">&#x27;5star&#x27;</span>, <span class="hljs-attr">startX</span>: <span class="hljs-number">20</span>, <span class="hljs-attr">startY</span>: <span class="hljs-number">100</span>, <span class="hljs-attr">radius1</span>: <span class="hljs-number">80</span>, <span class="hljs-attr">radius2</span>: <span class="hljs-number">50</span>, <span class="hljs-attr">points</span>: <span class="hljs-number">5</span>, <span class="hljs-attr">fillStyle</span>: <span class="hljs-string">&#x27;linen&#x27;</span>, <span class="hljs-attr">method</span>: <span class="hljs-string">&#x27;fillAndDraw&#x27;</span>, }); </code></pre> </div> <div class="content"><div class='highlight'><pre><span class="hljs-keyword">const</span> makeStar = <span class="hljs-keyword">function</span> (<span class="hljs-params">items</span>) { <span class="hljs-keyword">if</span> (!items) <span class="hljs-keyword">return</span> <span class="hljs-literal">false</span>; items.<span class="hljs-property">species</span> = <span class="hljs-string">&#x27;star&#x27;</span>; <span class="hljs-keyword">return</span> <span class="hljs-keyword">new</span> <span class="hljs-title class_">Star</span>(items); }; constructors.<span class="hljs-property">Star</span> = <span class="hljs-title class_">Star</span>;</pre></div></div> </li> <li id="section-23"> <div class="annotation"> <div class="sswrap "> <a class="ss" href="#section-23">&#x00a7;</a> </div> <h4 id="exports">Exports</h4> </div> <div class="content"><div class='highlight'><pre><span class="hljs-keyword">export</span> { makeStar, };</pre></div></div> </li> </ul> </div> </body> </html>