scrawl-canvas
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Version 8.9.4 - 19 Nov 2022
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<h1 id="canvas-factory">Canvas factory</h1>
<p>Scrawl-canvas mediates between its system and <canvas> elements in the DOM using Canvas wrapper objects. The wrapper includes a handle to the visible element, but most work is done on a second <canvas> element - the <strong>base Cell</strong> - which is not part of the DOM, thus excluded from a browser’s Document interface (including events).</p>
<p>The Canvas factory is not used directly; the factory is not exported as part of the <a href="../scrawl.html">scrawl object</a> during Scrawl-canvas initialization. Instead, wrappers can be created for DOM-based <canvas> elements using the following scrawl functions:</p>
<ul>
<li><code>scrawl.getCanvas</code> - locates a <canvas> element in the DOM and creates a wrapper for it.</li>
<li><code>scrawl.addCanvas</code> - generates a new <canvas> element, creates a wrapper for it, then adds it to the DOM.</li>
</ul>
<p>During initialization Scrawl-canvas will search the DOM tree and automatically create Canvas wrappers for all the <canvas> elements it discovers. The first <canvas> element discovered becomes the <strong>current canvas</strong>; all entitys created without a specified <code>group</code> attribute will be assigned to that element’s wrapper’s base Cell’s Group object. We can change the current canvas by invoking the <code>scrawl.setCurrentCanvas</code> function.</p>
<p>A canvas wrapper can include more than one Cell object. It will always include a base Cell object; additional Cells can be treated as <em><strong>cell layers</strong></em> and/or normal artefacts contributing to the final display.</p>
<p>During their creation, Canvas wrappers will directly modify the DOM, adding <div> and <nav> elements to it. These new elements are used as <em>holds</em> where the Canvas will store data and text, mainly to expose <a> links and <p> blocks which expose scene details to assistive technologies (accessibility). These additional elements have zero dimensions and should not affect the layout or painting of the rest of the web page.</p>
<p>Canvas wrapper objects use the <strong>base</strong>, <strong>position</strong>, <strong>dom</strong> and <strong>anchor</strong> mixins. Thus Canvas wrappers are also <strong>artefact</strong> objects: if a <canvas> element is a direct child of a Stack wrapper’s element then it can be positioned, dimensioned and rotated like any other artefact.</p>
<p>By default, all Canvas wrappers will track mouse/touch movements across their <canvas> elements, supplying this data to constituent Cell objects and artefacts as-and-when-required.</p>
<p>Canvas wrappers are used by Scrawl-canvas to invoke the <strong>Display cycle cascade</strong>. As such, they include <code>clear</code>, <code>compile</code>, <code>show</code> and <code>render</code> functions to manage the Display cycle. These functions are asynchronous, returning Promises.</p>
<p>Canvas wrappers are excluded from the Scrawl-canvas packet system; they cannot be saved or cloned. Killing a Canvas wrapper will remove its <canvas> element from the DOM, alongside the additional elements added to the DOM during Canvas creation.</p>
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<h4 id="demos">Demos:</h4>
<ul>
<li>All canvas and packets demos, and a few of the stack demos, include Canvas wrapper functionality - most of which happens behind the scenes and does not need to be directly coded. </li>
<li><a href="../../demo/canvas-009.html">Canvas-009</a> - Pattern styles; Entity web link anchors; Dynamic accessibility</li>
<li><a href="../../demo/dom-011.html">DOM-011</a> - Canvas controller <code>fit</code> attribute; Cell positioning (mouse)</li>
<li><a href="../../demo/dom-012.html">DOM-012</a> - Add and remove (kill) Scrawl-canvas canvas elements programmatically</li>
</ul>
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<h4 id="imports">Imports</h4>
</div>
<div class="content"><div class='highlight'><pre><span class="hljs-keyword">import</span> { cell, constructors, artefact, group } <span class="hljs-keyword">from</span> <span class="hljs-string">'../core/library.js'</span>;
<span class="hljs-keyword">import</span> { rootElements, setRootElementsSort, setCurrentCanvas, domShow, scrawlCanvasHold } <span class="hljs-keyword">from</span> <span class="hljs-string">'../core/document.js'</span>;
<span class="hljs-keyword">import</span> { mergeOver, pushUnique, removeItem, xt, λ<span class="hljs-variable language_">this</span>, λ<span class="hljs-literal">null</span>, Ωempty } <span class="hljs-keyword">from</span> <span class="hljs-string">'../core/utilities.js'</span>;
<span class="hljs-keyword">import</span> { uiSubscribedElements } <span class="hljs-keyword">from</span> <span class="hljs-string">'../core/userInteraction.js'</span>;
<span class="hljs-keyword">import</span> { makeState } <span class="hljs-keyword">from</span> <span class="hljs-string">'./state.js'</span>;
<span class="hljs-keyword">import</span> { makeCell } <span class="hljs-keyword">from</span> <span class="hljs-string">'./cell.js'</span>;
<span class="hljs-keyword">import</span> { makeCoordinate } <span class="hljs-keyword">from</span> <span class="hljs-string">'./coordinate.js'</span>;
<span class="hljs-keyword">import</span> baseMix <span class="hljs-keyword">from</span> <span class="hljs-string">'../mixin/base.js'</span>;
<span class="hljs-keyword">import</span> domMix <span class="hljs-keyword">from</span> <span class="hljs-string">'../mixin/dom.js'</span>;
<span class="hljs-keyword">import</span> displayMix <span class="hljs-keyword">from</span> <span class="hljs-string">'../mixin/displayShape.js'</span>;</pre></div></div>
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<h4 id="canvas-constructor">Canvas constructor</h4>
</div>
<div class="content"><div class='highlight'><pre><span class="hljs-keyword">const</span> <span class="hljs-title class_">Canvas</span> = <span class="hljs-keyword">function</span> (<span class="hljs-params">items = Ωempty</span>) {
<span class="hljs-keyword">let</span> g, el;
<span class="hljs-variable language_">this</span>.<span class="hljs-title function_">makeName</span>(items.<span class="hljs-property">name</span>);
<span class="hljs-variable language_">this</span>.<span class="hljs-title function_">register</span>();
<span class="hljs-variable language_">this</span>.<span class="hljs-title function_">initializePositions</span>();
<span class="hljs-variable language_">this</span>.<span class="hljs-property">dimensions</span>[<span class="hljs-number">0</span>] = <span class="hljs-number">300</span>;
<span class="hljs-variable language_">this</span>.<span class="hljs-property">dimensions</span>[<span class="hljs-number">1</span>] = <span class="hljs-number">150</span>;
<span class="hljs-variable language_">this</span>.<span class="hljs-property">pathCorners</span> = [];
<span class="hljs-variable language_">this</span>.<span class="hljs-property">css</span> = {};
<span class="hljs-variable language_">this</span>.<span class="hljs-property">here</span> = {};
<span class="hljs-variable language_">this</span>.<span class="hljs-property">perspective</span> = {
<span class="hljs-attr">x</span>: <span class="hljs-string">'50%'</span>,
<span class="hljs-attr">y</span>: <span class="hljs-string">'50%'</span>,
<span class="hljs-attr">z</span>: <span class="hljs-number">0</span>
};
<span class="hljs-variable language_">this</span>.<span class="hljs-property">dirtyPerspective</span> = <span class="hljs-literal">true</span>;
<span class="hljs-variable language_">this</span>.<span class="hljs-title function_">initializeDomLayout</span>(items);
<span class="hljs-variable language_">this</span>.<span class="hljs-title function_">set</span>(<span class="hljs-variable language_">this</span>.<span class="hljs-property">defs</span>);
<span class="hljs-keyword">if</span> (!items.<span class="hljs-property">label</span>) items.<span class="hljs-property">label</span> = <span class="hljs-string">`<span class="hljs-subst">${<span class="hljs-variable language_">this</span>.name}</span> canvas element`</span>;
<span class="hljs-variable language_">this</span>.<span class="hljs-title function_">initializeDisplayShapeActions</span>();
<span class="hljs-variable language_">this</span>.<span class="hljs-title function_">initializeAccessibility</span>();
<span class="hljs-variable language_">this</span>.<span class="hljs-title function_">set</span>(items);
<span class="hljs-variable language_">this</span>.<span class="hljs-title function_">cleanDimensions</span>();
el = <span class="hljs-variable language_">this</span>.<span class="hljs-property">domElement</span>;
<span class="hljs-keyword">if</span> (!el) <span class="hljs-variable language_">this</span>.<span class="hljs-title function_">cleanDimensions</span>();
<span class="hljs-keyword">else</span> {
<span class="hljs-variable language_">this</span>.<span class="hljs-property">engine</span> = <span class="hljs-variable language_">this</span>.<span class="hljs-property">domElement</span>.<span class="hljs-title function_">getContext</span>(<span class="hljs-string">'2d'</span>);
<span class="hljs-variable language_">this</span>.<span class="hljs-property">state</span> = <span class="hljs-title function_">makeState</span>({
<span class="hljs-attr">engine</span>: <span class="hljs-variable language_">this</span>.<span class="hljs-property">engine</span>
});</pre></div></div>
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<p>set up additional cells array</p>
</div>
<div class="content"><div class='highlight'><pre> <span class="hljs-variable language_">this</span>.<span class="hljs-property">cells</span> = [];
<span class="hljs-variable language_">this</span>.<span class="hljs-property">cellBatchesClear</span> = [];
<span class="hljs-variable language_">this</span>.<span class="hljs-property">cellBatchesCompile</span> = [];
<span class="hljs-variable language_">this</span>.<span class="hljs-property">cellBatchesShow</span> = [];
<span class="hljs-keyword">let</span> baseWidth = <span class="hljs-variable language_">this</span>.<span class="hljs-property">currentDimensions</span>[<span class="hljs-number">0</span>],
baseHeight = <span class="hljs-variable language_">this</span>.<span class="hljs-property">currentDimensions</span>[<span class="hljs-number">1</span>];
<span class="hljs-keyword">const</span> ds = el.<span class="hljs-property">dataset</span>;
<span class="hljs-keyword">if</span> (ds.<span class="hljs-property">isResponsive</span>) {
el.<span class="hljs-property">style</span>.<span class="hljs-property">width</span> = <span class="hljs-string">'100%'</span>;
el.<span class="hljs-property">style</span>.<span class="hljs-property">height</span> = <span class="hljs-string">'100%'</span>;
<span class="hljs-keyword">let</span> baseMatches = <span class="hljs-literal">true</span>;
<span class="hljs-keyword">if</span> (ds.<span class="hljs-property">baseWidth</span> && ds.<span class="hljs-property">baseHeight</span>) {
baseMatches = <span class="hljs-literal">false</span>;
baseWidth = <span class="hljs-built_in">parseFloat</span>(ds.<span class="hljs-property">baseWidth</span>);
baseHeight = <span class="hljs-built_in">parseFloat</span>(ds.<span class="hljs-property">baseHeight</span>);
}
<span class="hljs-variable language_">this</span>.<span class="hljs-title function_">set</span>({
<span class="hljs-attr">checkForResize</span>: <span class="hljs-literal">true</span>,
<span class="hljs-attr">baseMatchesCanvasDimensions</span>: baseMatches,
<span class="hljs-attr">ignoreCanvasCssDimensions</span>: <span class="hljs-literal">true</span>,
<span class="hljs-attr">fit</span>: ds.<span class="hljs-property">fit</span> || <span class="hljs-variable language_">this</span>.<span class="hljs-property">fit</span>,
});
<span class="hljs-variable language_">this</span>.<span class="hljs-title function_">cleanDimensions</span>();
}</pre></div></div>
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<p>setup base cell</p>
</div>
<div class="content"><div class='highlight'><pre> <span class="hljs-keyword">const</span> cellArgs = {
<span class="hljs-attr">name</span>: <span class="hljs-string">`<span class="hljs-subst">${<span class="hljs-variable language_">this</span>.name}</span>_base`</span>,
<span class="hljs-attr">element</span>: <span class="hljs-literal">false</span>,
<span class="hljs-attr">width</span>: baseWidth,
<span class="hljs-attr">height</span>: baseHeight,
<span class="hljs-attr">cleared</span>: <span class="hljs-literal">true</span>,
<span class="hljs-attr">compiled</span>: <span class="hljs-literal">true</span>,
<span class="hljs-attr">shown</span>: <span class="hljs-literal">false</span>,
<span class="hljs-attr">isBase</span>: <span class="hljs-literal">true</span>,
<span class="hljs-attr">host</span>: <span class="hljs-variable language_">this</span>.<span class="hljs-property">name</span>,
<span class="hljs-attr">controller</span>: <span class="hljs-variable language_">this</span>,
<span class="hljs-attr">order</span>: <span class="hljs-number">10</span>,
};
<span class="hljs-keyword">if</span> (ds.<span class="hljs-property">baseClearAlpha</span>) cellArgs.<span class="hljs-property">clearAlpha</span> = <span class="hljs-built_in">parseFloat</span>(ds.<span class="hljs-property">baseClearAlpha</span>);
<span class="hljs-keyword">if</span> (ds.<span class="hljs-property">baseBackgroundColor</span>) cellArgs.<span class="hljs-property">backgroundColor</span> = ds.<span class="hljs-property">baseBackgroundColor</span>;
<span class="hljs-variable language_">this</span>.<span class="hljs-property">base</span> = <span class="hljs-variable language_">this</span>.<span class="hljs-title function_">buildCell</span>(cellArgs);</pre></div></div>
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<p>even if it is a child of a stack element, it needs to be recorded as a ‘rootElement’</p>
</div>
<div class="content"><div class='highlight'><pre> <span class="hljs-title function_">pushUnique</span>(rootElements, <span class="hljs-variable language_">this</span>.<span class="hljs-property">name</span>);
<span class="hljs-title function_">setRootElementsSort</span>();</pre></div></div>
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<h5 id="accessibility">Accessibility</h5>
<p>if (!el.getAttribute(‘role’)) el.setAttribute(‘role’, ‘img’);</p>
</div>
<div class="content"><div class='highlight'><pre>
<span class="hljs-keyword">const</span> navigation = <span class="hljs-variable language_">document</span>.<span class="hljs-title function_">createElement</span>(<span class="hljs-string">'nav'</span>);
navigation.<span class="hljs-property">id</span> = <span class="hljs-string">`<span class="hljs-subst">${<span class="hljs-variable language_">this</span>.name}</span>-navigation`</span>;
navigation.<span class="hljs-property">style</span>.<span class="hljs-property">width</span> = <span class="hljs-string">'0px'</span>;
navigation.<span class="hljs-property">style</span>.<span class="hljs-property">height</span> = <span class="hljs-string">'0px'</span>;
navigation.<span class="hljs-property">style</span>.<span class="hljs-property">maxWidth</span> = <span class="hljs-string">'0px'</span>;
navigation.<span class="hljs-property">style</span>.<span class="hljs-property">maxHeight</span> = <span class="hljs-string">'0px'</span>;
navigation.<span class="hljs-property">style</span>.<span class="hljs-property">border</span> = <span class="hljs-string">'0px'</span>;
navigation.<span class="hljs-property">style</span>.<span class="hljs-property">padding</span> = <span class="hljs-string">'0px'</span>;
navigation.<span class="hljs-property">style</span>.<span class="hljs-property">margin</span> = <span class="hljs-string">'0px'</span>;
navigation.<span class="hljs-property">style</span>.<span class="hljs-property">overflow</span> = <span class="hljs-string">'hidden'</span>;
<span class="hljs-variable language_">this</span>.<span class="hljs-property">navigation</span> = navigation;
el.<span class="hljs-title function_">appendChild</span>(navigation);
<span class="hljs-keyword">const</span> textHold = <span class="hljs-variable language_">document</span>.<span class="hljs-title function_">createElement</span>(<span class="hljs-string">'div'</span>);
textHold.<span class="hljs-property">id</span> = <span class="hljs-string">`<span class="hljs-subst">${<span class="hljs-variable language_">this</span>.name}</span>-text-hold`</span>;
textHold.<span class="hljs-property">style</span>.<span class="hljs-property">width</span> = <span class="hljs-string">'0px'</span>;
textHold.<span class="hljs-property">style</span>.<span class="hljs-property">height</span> = <span class="hljs-string">'0px'</span>;
textHold.<span class="hljs-property">style</span>.<span class="hljs-property">maxWidth</span> = <span class="hljs-string">'0px'</span>;
textHold.<span class="hljs-property">style</span>.<span class="hljs-property">maxHeight</span> = <span class="hljs-string">'0px'</span>;
textHold.<span class="hljs-property">style</span>.<span class="hljs-property">border</span> = <span class="hljs-string">'0px'</span>;
textHold.<span class="hljs-property">style</span>.<span class="hljs-property">padding</span> = <span class="hljs-string">'0px'</span>;
textHold.<span class="hljs-property">style</span>.<span class="hljs-property">margin</span> = <span class="hljs-string">'0px'</span>;
textHold.<span class="hljs-property">style</span>.<span class="hljs-property">overflow</span> = <span class="hljs-string">'hidden'</span>;
<span class="hljs-variable language_">this</span>.<span class="hljs-property">textHold</span> = textHold;
el.<span class="hljs-title function_">appendChild</span>(textHold);
<span class="hljs-keyword">const</span> ariaLabel = <span class="hljs-variable language_">document</span>.<span class="hljs-title function_">createElement</span>(<span class="hljs-string">'div'</span>);
ariaLabel.<span class="hljs-property">id</span> = <span class="hljs-string">`<span class="hljs-subst">${<span class="hljs-variable language_">this</span>.name}</span>-ARIA-label`</span>;
ariaLabel.<span class="hljs-property">textContent</span> = <span class="hljs-variable language_">this</span>.<span class="hljs-property">label</span>;
<span class="hljs-variable language_">this</span>.<span class="hljs-property">ariaLabelElement</span> = ariaLabel;
scrawlCanvasHold.<span class="hljs-title function_">appendChild</span>(ariaLabel);
el.<span class="hljs-title function_">setAttribute</span>(<span class="hljs-string">'aria-labelledby'</span>, ariaLabel.<span class="hljs-property">id</span>);
el.<span class="hljs-title function_">setAttribute</span>(<span class="hljs-string">'aria-live'</span>, <span class="hljs-string">'polite'</span>);
<span class="hljs-keyword">const</span> ariaDescription = <span class="hljs-variable language_">document</span>.<span class="hljs-title function_">createElement</span>(<span class="hljs-string">'div'</span>);
ariaDescription.<span class="hljs-property">id</span> = <span class="hljs-string">`<span class="hljs-subst">${<span class="hljs-variable language_">this</span>.name}</span>-ARIA-description`</span>;
ariaDescription.<span class="hljs-property">textContent</span> = <span class="hljs-variable language_">this</span>.<span class="hljs-property">description</span>;
<span class="hljs-variable language_">this</span>.<span class="hljs-property">ariaDescriptionElement</span> = ariaDescription;
scrawlCanvasHold.<span class="hljs-title function_">appendChild</span>(ariaDescription);
el.<span class="hljs-title function_">setAttribute</span>(<span class="hljs-string">'aria-describedby'</span>, ariaDescription.<span class="hljs-property">id</span>);
el.<span class="hljs-title function_">setAttribute</span>(<span class="hljs-string">'aria-live'</span>, <span class="hljs-string">'polite'</span>);
<span class="hljs-variable language_">this</span>.<span class="hljs-title function_">cleanAria</span>();
}
<span class="hljs-variable language_">this</span>.<span class="hljs-property">dirtyCells</span> = <span class="hljs-literal">true</span>;
<span class="hljs-variable language_">this</span>.<span class="hljs-title function_">apply</span>();
<span class="hljs-variable language_">this</span>.<span class="hljs-property">dirtyDomDimensions</span> = <span class="hljs-literal">true</span>;
<span class="hljs-keyword">if</span> (items.<span class="hljs-property">setAsCurrentCanvas</span>) <span class="hljs-variable language_">this</span>.<span class="hljs-title function_">setAsCurrentCanvas</span>();
<span class="hljs-keyword">return</span> <span class="hljs-variable language_">this</span>;
};</pre></div></div>
</li>
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</div>
<h4 id="canvas-prototype">Canvas prototype</h4>
</div>
<div class="content"><div class='highlight'><pre><span class="hljs-keyword">let</span> P = <span class="hljs-title class_">Canvas</span>.<span class="hljs-property"><span class="hljs-keyword">prototype</span></span> = <span class="hljs-title class_">Object</span>.<span class="hljs-title function_">create</span>(<span class="hljs-title class_">Object</span>.<span class="hljs-property"><span class="hljs-keyword">prototype</span></span>);
P.<span class="hljs-property">type</span> = <span class="hljs-string">'Canvas'</span>;
P.<span class="hljs-property">lib</span> = <span class="hljs-string">'canvas'</span>;
P.<span class="hljs-property">isArtefact</span> = <span class="hljs-literal">true</span>;
P.<span class="hljs-property">isAsset</span> = <span class="hljs-literal">false</span>;</pre></div></div>
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</div>
<h4 id="mixins">Mixins</h4>
<ul>
<li><a href="../mixin/base.html">base</a></li>
<li><a href="../mixin/dom.html">dom</a></li>
<li><a href="../mixin/displayShape.html">display</a></li>
</ul>
</div>
<div class="content"><div class='highlight'><pre>P = <span class="hljs-title function_">baseMix</span>(P);
P = <span class="hljs-title function_">domMix</span>(P);
P = <span class="hljs-title function_">displayMix</span>(P);</pre></div></div>
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<h4 id="canvas-attributes">Canvas attributes</h4>
<ul>
<li>Attributes defined in the <a href="../mixin/base.html">base mixin</a>: <strong>name</strong>.</li>
<li>Attributes defined in the <a href="../mixin/position.html">position mixin</a>: <strong>group, visibility, order, start, <em>startX</em>, <em>startY</em>, handle, <em>handleX</em>, <em>handleY</em>, offset, <em>offsetX</em>, <em>offsetY</em>, dimensions, <em>width</em>, <em>height</em>, pivoted, mimicked, lockTo, <em>lockXTo</em>, <em>lockYTo</em>, scale, roll, noUserInteraction, noPositionDependencies, noCanvasEngineUpdates, noFilters, noPathUpdates, purge, bringToFrontOnDrag</strong>.</li>
<li>Attributes defined in the <a href="../mixin/delta.html">delta mixin</a>: <strong>delta, noDeltaUpdates</strong>.</li>
<li>Attributes defined in the <a href="../mixin/pivot.html">pivot mixin</a>: <strong>pivot, pivotCorner, addPivotHandle, addPivotOffset, addPivotRotation</strong>.</li>
<li>Attributes defined in the <a href="../mixin/mimic.html">mimic mixin</a>: <strong>mimic, useMimicDimensions, useMimicScale, useMimicStart, useMimicHandle, useMimicOffset, useMimicRotation, useMimicFlip, addOwnDimensionsToMimic, addOwnScaleToMimic, addOwnStartToMimic, addOwnHandleToMimic, addOwnOffsetToMimic, addOwnRotationToMimic</strong>.</li>
<li>Attributes defined in the <a href="../mixin/path.html">path mixin</a>: <strong>path, pathPosition, addPathHandle, addPathOffset, addPathRotation, constantPathSpeed</strong>.</li>
<li>Attributes defined in the <a href="../mixin/anchor.html">anchor mixin</a>: <strong>anchor</strong>.</li>
<li>Attributes defined in the <a href="../mixin/dom.html">dom mixin</a>: <strong>domElement, pitch, yaw, offsetZ, css, classes, position, actionResize, trackHere, domAttributes</strong>.</li>
<li>Attributes defined in the <a href="../mixin/displayShape.html">display mixin</a>: <strong>breakToBanner, breakToLandscape, breakToPortrait, breakToSkyscraper, actionBannerShape, actionLandscapeShape, actionRectangleShape, actionPortraitShape, actionSkyscraperShape</strong>.</li>
</ul>
</div>
<div class="content"><div class='highlight'><pre><span class="hljs-keyword">let</span> defaultAttributes = {</pre></div></div>
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<p><strong>position</strong> - the CSS position value for the <canvas> element. This value will be set to <code>absolute</code> when the element is an artefact associated with a Stack; <code>relative</code> in other cases.</p>
</div>
<div class="content"><div class='highlight'><pre> <span class="hljs-attr">position</span>: <span class="hljs-string">'relative'</span>,</pre></div></div>
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<p><strong>trackHere</strong></p>
</div>
<div class="content"><div class='highlight'><pre> <span class="hljs-attr">trackHere</span>: <span class="hljs-string">'subscribe'</span>,</pre></div></div>
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<p><strong>fit</strong> - String indicating how the base Cell should copy its contents over to the <canvas> element as the final step in the Display cycle. Accepted values are: <code>fill</code>, <code>contain</code>, <code>cover</code>, <code>none</code> (but not <code>scale-down</code>).</p>
<p>The aim of this functionality is to replicate the CSS <code>object-fit</code> property - <a href="https://developer.mozilla.org/en-US/docs/Web/CSS/object-fit">detailed here</a> - for <canvas> elements. We apply the fit attribute to the Canvas wrapper, not the element itself or its parent element.</p>
</div>
<div class="content"><div class='highlight'><pre> <span class="hljs-attr">fit</span>: <span class="hljs-string">'none'</span>,</pre></div></div>
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<p>DEPRECATED (because it is a really bad name) <strong>isComponent</strong> replaced by <strong>baseMatchesCanvasDimensions</strong> - set to true if, for example, canvas is being used as part of a Scrawl-canvas snippet.</p>
</div>
<div class="content"><div class='highlight'><pre> <span class="hljs-attr">isComponent</span>: <span class="hljs-literal">false</span>,
<span class="hljs-attr">baseMatchesCanvasDimensions</span>: <span class="hljs-literal">false</span>,</pre></div></div>
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<p><strong>renderOnResize</strong> - perform an additional render of the scene following a change in the canvas’s dimensions</p>
</div>
<div class="content"><div class='highlight'><pre> <span class="hljs-attr">renderOnResize</span>: <span class="hljs-literal">true</span>,</pre></div></div>
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<p>For <em><strong>Device Pixel Ratio</strong></em>, we need to tell the canvas whether it should ignore resetting the canvas dimensions - if, for instance, we set them to ‘100%’ in CSS - and whether we have set the base to static dimensions (via <code>setBase</code>)</p>
<ul>
<li>We only need to worry about this after we invoke <code>scrawl.setIgnorePixelRatio(false)</code> in the demo code</li>
</ul>
<p><strong>ignoreCanvasCssDimensions</strong> - skip setting the <canvas> element’s CSS width and height when dimensions change. When the flag is set to <code>false</code> (default), we need to set the CSS values to a valuepx String which will then allow us to set the canvas drawing dimensions to take into account the display’s device pixel ratio value. Set the flag to <code>true</code> if the canvas has been initialized as responsive by setting its CSS dimensions values to a value% String. </p>
<ul>
<li>Note that Scrawl-canvas ignores any attempt to set CSS dimension (width, height) values in the <code>css</code> attribute of the <code>set({})</code> function.</li>
</ul>
</div>
<div class="content"><div class='highlight'><pre> <span class="hljs-attr">ignoreCanvasCssDimensions</span>: <span class="hljs-literal">false</span>,</pre></div></div>
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<h5 id="accessibility-attributes">Accessibility attributes</h5>
<p><canvas> elements are <strong>raster images</strong> - they contain no information within their content (beyond pixel data) which can be analyzed or passed on to the browser or other device. The element <em>can</em> include <code>title</code> and various <code>item</code> attributes (alongside custom <code>data-</code> attributes) but inclusion of these depends entirely on the developer remembering to include them when coding up a web page.</p>
<p>Scrawl-canvas attempts to automate <em>some</em> (but not <em>all</em>) accessibility work through inclusion of the following Canvas att