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scrawl-canvas

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<!DOCTYPE html> <html> <head> <meta charset="utf-8"> <meta http-equiv="x-ua-compatible" content="ie=edge"> <meta name="viewport" content="width=device-width, initial-scale=1"> <title>Demo Modules 003</title> <link href="css/normalize.css" rel="stylesheet" /> <link href="css/tests.css" rel="stylesheet" /> <style> canvas { margin: 0 auto 1em; } </style> </head> <body> <h1><a href="index.html">Scrawl-canvas v8</a> - Modules test 003</h1> <h2>Factory functions to create more complex, compound entitys</h2> <canvas id="mycanvas" width="600" height="600" data-scrawl-canvas data-base-background-color="azure" ></canvas> <p id="reportmessage"></p> <div class="testinfo"> <h4>Test purpose</h4> <ul> <li>Create a function that will take some parameters and, from that data, go away and create a complex layout; the function should return an object containing a reference to a Cell which displays the complex layout, alongside a kill function to remove all parts of the layout from the Scrawl-canvas ecosystem.</li> <li>In this case, we build a "ring" layout which takes entitys and lays them out in an overlapping ring</li> <li>Use the function to create assets to use in Picture entitys for the final scene.</li> <li>Animate the scene using a mix of delta and tween animations.</li> </ul> <p><a href="../docs/demo/modules-003.html">Annotated code</a></p> <ul> <li><a href="../docs/demo/modules/entity-ring-builder.html">Entity ring builder module</a></li> </ul> </div> <script src="modules-003.js" type="module"></script> </body> </html>