scrawl-canvas
Version:
Version 8.9.4 - 19 Nov 2022
62 lines (48 loc) • 2.04 kB
HTML
<html>
<head>
<meta charset="utf-8">
<meta http-equiv="x-ua-compatible" content="ie=edge">
<meta name="viewport" content="width=device-width, initial-scale=1">
<title>Demo Mediapipe 003</title>
<link href="css/normalize.css" rel="stylesheet" />
<link href="css/tests.css" rel="stylesheet" />
<style>
.controls {
grid-template-columns: 1fr 2fr 1fr 2fr;
}
</style>
</head>
<body>
<h1><a href="index.html">Scrawl-canvas v8</a> - Mediapipe test 003</h1>
<h2>MediaPipe Face Mesh - working with the mesh coordinates</h2>
<div class="controls">
<div class="yellow label">Worm start</div>
<div class="yellow"><input class="controlItem" id="wormstart" type="number" value="220" min="0" max="468" step="1" /></div>
<div class="yellow label">Worm end</div>
<div class="yellow"><input class="controlItem" id="wormend" type="number" value="270" min="0" max="468" step="1" /></div>
</div>
<canvas
id="mycanvas"
data-scrawl-canvas
data-is-responsive="true"
></canvas>
<p id="reportmessage"></p>
<div class="testinfo">
<h4>Test purpose</h4>
<ul>
<li>Check that the media stream loads (if browser/device supports it)</li>
<li>Check that we can load and use both Mediapipe (from a CDN) and its face mesh model</li>
<li>Apply the model to a live camera feed</li>
<li>Interrogate and label the coordinates returned by the model</li>
<li>Use the labels as pins for a Polyline entity</li>
<li>Allow the user to update the start and end points of the Polyline entity's pins</li>
</ul>
<p><b>Touch test:</b> not required</p>
<p><a href="../docs/demo/mediapipe-003.html">Annotated code</a></p>
</div>
<script src="https://cdn.jsdelivr.net/npm/@mediapipe/camera_utils/camera_utils.js" crossorigin="anonymous"></script>
<script src="https://cdn.jsdelivr.net/npm/@mediapipe/face_mesh/face_mesh.js" crossorigin="anonymous"></script>
<script src="mediapipe-003.js" type="module"></script>
</body>
</html>