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scrawl-canvas

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<!DOCTYPE html> <html> <head> <meta charset="utf-8"> <meta http-equiv="x-ua-compatible" content="ie=edge"> <meta name="viewport" content="width=device-width, initial-scale=1"> <title>Demo Filters 024</title> <link href="css/normalize.css" rel="stylesheet" /> <link href="css/tests.css" rel="stylesheet" /> <style> #my-image-store { display: none; } .controls { grid-template-columns: 1fr 2fr 1fr 2fr; } .grid { display: grid; grid-template-columns: 1fr 1fr; grid-column-gap: 2px; grid-template-rows: auto; grid-row-gap: 2px; font-size: 12px; } canvas { margin: 1em auto; } .channel-buttons { text-align: center; } button { background-color: lightblue; } button.selected { background-color: yellow; } </style> </head> <body> <h1><a href="index.html">Scrawl-canvas v8</a> - Filters test 024</h1> <h2>Parameters for: curveWeights filter</h2> <h3>To change image, drag-and-drop an image file over the canvas</h3> <div class="controls"> <div class="yellow label">Opacity</div> <div class="yellow"><input class="controlItem" id="opacity" type="range" value="1" min="0" max="1" step="0.01" /></div> <div class="lavender label">Use mixed channel</div> <div class="lavender"> <select class="controlItem" id="useMixedChannel"> <option value="0">false</option> <option value="1">true</option> </select> </div> </div> <div class="grid"> <canvas id="output-canvas" width="400" height="400" data-scrawl-canvas ></canvas> <div> <canvas id="channel-weights-canvas" width="360" height="360" data-base-background-color="beige" data-scrawl-canvas ></canvas> <div class="channel-buttons"> <button id="black" class="channel-selector selected">Mixed channels</button> <button id="red" class="channel-selector">Red channel</button> <button id="green" class="channel-selector">Green channel</button> <button id="blue" class="channel-selector">Blue channel</button> </div> </div> </div> <p id="reportmessage"></p> <div class="testinfo"> <h4>Test purpose</h4> <ul> <li>Create a test Picture entity</li> <li>Create a curveWeights filter and apply it to the test entity</li> <li>Update the weights array using a second canvas displaying a set of curve controls</li> </ul> <p>Usually best to create the weights array using some sort of tool where the user can shape and manipulate the curve - and also curves for each individual channel - to get the output they require for a given image.</p> <p><b>Touch test:</b> should work as expected. Known issue: the pins are currently too small for effective UX on touch devices.</p> <p><a href="../docs/demo/filters-024.html">Annotated code</a></p> </div> <div id="my-image-store"> <img id="iris" src="img/iris.png" class="flowers" /> </div> <script src="filters-024.js" type="module"></script> </body> </html>