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scrawl-canvas

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<!DOCTYPE html> <html> <head> <meta charset="utf-8"> <meta http-equiv="x-ua-compatible" content="ie=edge"> <meta name="viewport" content="width=device-width, initial-scale=1"> <title>Demo Delaunator 002</title> <link href="css/normalize.css" rel="stylesheet" /> <link href="css/tests.css" rel="stylesheet" /> <style> #my-image-store { display: none; } .canvas-container { overflow: hidden; resize: both; border: 1px solid black; width: 400px; height: 400px; min-height: 200px; min-width: 200px; max-height: 600px; max-width: 600px; } </style> </head> <body> <h1><a href="index.html">Scrawl-canvas v8</a> - Delaunator test 002</h1> <h2>Responsive Voronoi cells in a RawAsset wrapper</h2> <h3>Drag the bottom right corner of the canvas to resize it<br />To change image, drag-and-drop an image file over the canvas</h3> <div class="canvas-container"> <canvas id="mycanvas" data-scrawl-canvas data-is-responsive="true" data-base-width="400" data-base-height="400" data-fit="cover" data-base-background-color="black" ></canvas> </div> <p id="reportmessage"></p> <div class="testinfo"> <h4>Test purpose</h4> <ul> <li>Check that we can load the <a href="https://github.com/mapbox/delaunator">Delaunator JS library</a> into a module from a remote CMS.</li> <li>Use a set of static coordinates, alongside the mouse cursor, as the source points for the Delaunay triangulation calculations.</li> <li>Use the calculated Voronoi edges to create a mosaic scene to an image</li> <li>Give the scene a 3d effect using a filter</li> <li>Animate the scene, updating the Voronoi edges as the user moves the mouse cursor over the canvas.</li> </ul> <p><b>Touch test:</b> canvas should be resizable</p> <p><a href="../docs/demo/delaunator-002.html">Annotated code</a></p> </div> <div id="my-image-store"> <img id="iris" src="img/iris.png" class="flowers" /> </div> <script src="delaunator-002.js" type="module"></script> </body> </html>