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scrawl-canvas

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<!DOCTYPE html> <html> <head> <meta charset="utf-8"> <meta http-equiv="x-ua-compatible" content="ie=edge"> <meta name="viewport" content="width=device-width, initial-scale=1"> <title>Demo Canvas 062</title> <link href="css/normalize.css" rel="stylesheet" /> <link href="css/tests.css" rel="stylesheet" /> <style> canvas { margin: 0 auto; } </style> </head> <body> <h1><a href="index.html">Scrawl-canvas v8</a> - Canvas test 062</h1> <h2>Group and ungroup entitys; create a bespoke drag-drop UX</h2> <h3>Use drag action to create a selection group.<br />Selection group is draggable after creation.<br />Click outside the selection group to remove it.</h3> <canvas id="mycanvas" width="600" height="400" data-scrawl-canvas ></canvas> <p id="reportmessage"></p> <div class="testinfo"> <h4>Test purpose</h4> <ul> <li>Create a set of Block entitys spread randomly across the canvas, in their own group</li> <li>Create an addition Block, in its own group, to handle box selection and movement; make the block sensitive to mouse hover (and touch) actions</li> <li>Create functions to handle mouse down, move and up actions</li> <ul> <li>If no selection, or mouse down occurs outside selection, create a new selection as user drags the cursor across the canvas</li> <li>If mouse down occurs inside the selection, move the selection and its box as user drags the cursor across the canvas</li> </ul> <li>When selected, check that those entitys are fully opaque and animated (by delta roll)</li> <li>When not selected, check that those entitys are translucent and stationary</li> <li>When user hovers mouse over selection, check that the selection box border changes and the cursor changes to a grab hand</li> </ul> <p><b>Touch test:</b> not required</p> <p><a href="../docs/demo/canvas-062.html">Annotated code</a></p> </div> <script src="canvas-062.js" type="module"></script> </body> </html>