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scrawl-canvas

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<!DOCTYPE html> <html> <head> <meta charset="utf-8"> <meta http-equiv="x-ua-compatible" content="ie=edge"> <meta name="viewport" content="width=device-width, initial-scale=1"> <title>Demo Canvas 031</title> <link href="css/normalize.css" rel="stylesheet" /> <link href="css/tests.css" rel="stylesheet" /> <style> canvas { background-color: lemonchiffon; } .canvas-container { width: 400px; height: 400px; min-width: 200px; min-height: 200px; max-width: 800px; max-height: 800px; } </style> </head> <body> <h1><a href="index.html">Scrawl-canvas v8</a> - Canvas test 031</h1> <h2>Cell generation and processing order - kaleidoscope clock</h2> <h3>This canvas is resizable - drag the bottom right corner to change its dimensions.</h3> <div class="canvas-container"> <canvas id="mycanvas" data-scrawl-canvas data-is-responsive="true" data-base-width="400" data-base-height="400" data-fit="cover" data-base-background-color="honeydew" ></canvas> </div> <p id="reportmessage"></p> <div class="testinfo"> <h4>Test purpose</h4> <ul> <li>Create new Cell wrappers in the Canvas wrapper</li> <li>Add dedicated entity objects to each Cell's Group object</li> <li>Build and display a clock face</li> <li>Build and display a Kaleidoscope background</li> <li>Update the order in which Cells compile their displays, and show their displays</li> <li>Animate the scene so it displays the local time</li> </ul> <p><b>Touch test:</b> canvas should be resizable</p> <p><a href="../docs/demo/canvas-031.html">Annotated code</a></p> </div> <script src="canvas-031.js" type="module"></script> </body> </html>