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scrawl-canvas

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<!DOCTYPE html> <html> <head> <meta charset="utf-8"> <meta http-equiv="x-ua-compatible" content="ie=edge"> <meta name="viewport" content="width=device-width, initial-scale=1"> <title>Demo Canvas 005</title> <link href="css/normalize.css" rel="stylesheet" /> <link href="css/tests.css" rel="stylesheet" /> </head> <body> <h1><a href="index.html">Scrawl-canvas v8</a> - Canvas test 005</h1> <h2>Cell-locked, and Entity-locked, gradients<br />Animating gradients by delta, and by tween<br />Trigger canvas hover and drag UX</h2> <h3>Drag and drop the entitys around the canvas</h3> <canvas id="mycanvas" width="600" height="600" data-scrawl-canvas data-base-background-color="aliceblue" ></canvas> <p id="reportmessage"></p> <div class="testinfo"> <h4>Test purpose</h4> <p>Drag and drop the entitys to test that their gradients change and animate as expected</p> <ul> <li>Setup a a variety of linear and radial gradients</li> <li>Create and clone block and wheel entitys to use the gradients in various ways</li> <li>Check that the gradients appear in the entitys as expected - in particular that entity-locked gradients are completely displayed within their entity</li> <li>For Cell-locked gradients, check that when a drag operation starts, the gradient changes to match it's entity's position in the cell</li> <li>For Entity-locked gradients, check that the gradient remains stable within the entity when the drag operation starts and ends</li> <li>Check that gradient animation actions operate as expected</li> </ul> <p><b>Touch test:</b> should work as expected</p> <p><a href="../docs/demo/canvas-005.html">Annotated code</a></p> </div> <script src="canvas-005.js" type="module"></script> </body> </html>