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scrawl-canvas

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Responsive, interactive and more accessible HTML5 canvas elements. Scrawl-canvas is a JavaScript library designed to make using the HTML5 canvas element easier, and more fun

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// # Quadratic factory // A factory for generating quadratic curve shape-based entitys // #### Imports import { constructors } from '../core/library.js'; import { addStrings, doCreate, mergeOver, pushUnique, Ωempty } from '../helper/utilities.js'; import { makeCoordinate } from '../untracked-factory/coordinate.js'; import baseMix from '../mixin/base.js'; import shapeMix from '../mixin/shape-basic.js'; import curveMix from '../mixin/shape-curve.js'; // Shared constants import { CONTROL, ENTITY, PATH, QUADRATIC, T_QUADRATIC, ZERO_PATH, ZERO_STR } from '../helper/shared-vars.js'; // Local constants const CONTROL_PARTICLE = 'controlParticle', CONTROL_PATH = 'controlPath', CONTROL_PIVOT = 'controlPivot'; // #### Quadratic constructor const Quadratic = function (items = Ωempty) { this.control = makeCoordinate(); this.currentControl = makeCoordinate(); this.controlLockTo = 'coord'; this.curveInit(items); this.shapeInit(items); this.dirtyControl = true; return this; }; // #### Quadratic prototype const P = Quadratic.prototype = doCreate(); P.type = T_QUADRATIC; P.lib = ENTITY; P.isArtefact = true; P.isAsset = false; // #### Mixins baseMix(P); shapeMix(P); curveMix(P); // #### Quadratic attributes const defaultAttributes = { // The __control__ coordinate ('pin') defines the quadratic curve's control point. // + Similar to the `start` coordinate, the `control` coordinate can be updated using the pseudo-attributes __controlX__ and __controlY__. control: null, // __controlPivot__, __controlPivotCorner__, __addControlPivotHandle__, __addControlPivotOffset__ // + Like the `start` coordinate, the `control` coordinate can be __pivoted__ to another artefact. These attributes are used in the same way as the `pivot`, 'pivotCorner', `addPivotHandle` and `addPivotOffset` attributes. controlPivot: ZERO_STR, controlPivotCorner: ZERO_STR, controlPivotIndex: -1, addControlPivotHandle: false, addControlPivotOffset: false, // __controlPath__, __controlPathPosition__, __addControlPathHandle__, __addControlPathOffset__ // + Like the `start` coordinate, the `control` coordinate can be __pathed__ to another artefact. These attributes are used in the same way as the `path`, 'pathPosition', `addPathHandle` and `addPathOffset` attributes. controlPath: ZERO_STR, controlPathPosition: 0, addControlPathHandle: false, addControlPathOffset: true, // __controlParticle__ - attribute to store any particle the artefact mey be using for its position reference controlParticle: ZERO_STR, // __controlLockTo__ // + Like the `start` coordinate, the `control` coordinate can swap between using absolute and relative positioning by setting this attribute. Accepted values are: `coord` (default, for absolute positioning), `pivot`, `path`, `mouse`. // + The control coordinate does not support 'mimic' relative positioning. // + The control lock does not support setting the `x` and `y` coordinates separately - its value is a string argument, not an `[x, y]` array! controlLockTo: ZERO_STR, }; P.defs = mergeOver(P.defs, defaultAttributes); // #### Packet management P.packetCoordinates = pushUnique(P.packetCoordinates, ['control']); P.packetObjects = pushUnique(P.packetObjects, ['controlPivot', 'controlPath']); // #### Clone management // No additional clone functionality required // #### Kill management // No additional kill functionality required // #### Get, Set, deltaSet const G = P.getters, S = P.setters, D = P.deltaSetters; // __controlPivot__ S.controlPivot = function (item) { this.setControlHelper(item, CONTROL_PIVOT, CONTROL); this.updateDirty(); this.dirtyControl = true; }; // __controlParticle__ S.controlParticle = function (item) { this.setControlHelper(item, CONTROL_PARTICLE, CONTROL); this.updateDirty(); this.dirtyControl = true; }; // __controlPath__ S.controlPath = function (item) { this.setControlHelper(item, CONTROL_PATH, CONTROL); this.updateDirty(); this.dirtyControl = true; this.currentControlPathData = false; }; // __controlPathPosition__ S.controlPathPosition = function (item) { this.controlPathPosition = item; this.dirtyControl = true; this.currentControlPathData = false; this.dirtyFilterIdentifier = true; }; D.controlPathPosition = function (item) { this.controlPathPosition += item; this.dirtyControl = true; this.currentControlPathData = false; this.dirtyFilterIdentifier = true; }; // __control__ // + pseudo-attributes __controlX__, __controlY__ G.controlPositionX = function () { return this.currentControl[0]; }; G.controlPositionY = function () { return this.currentControl[1]; }; G.controlPosition = function () { return [].concat(this.currentControl); }; S.controlX = function (coord) { if (coord != null) { this.control[0] = coord; this.updateDirty(); this.dirtyControl = true; this.currentControlPathData = false; } }; S.controlY = function (coord) { if (coord != null) { this.control[1] = coord; this.updateDirty(); this.dirtyControl = true; this.currentControlPathData = false; } }; S.control = function (x, y) { this.setCoordinateHelper(CONTROL, x, y); this.updateDirty(); this.dirtyControl = true; this.currentControlPathData = false; }; D.controlX = function (coord) { const c = this.control; c[0] = addStrings(c[0], coord); this.updateDirty(); this.dirtyControl = true; this.currentControlPathData = false; }; D.controlY = function (coord) { const c = this.control; c[1] = addStrings(c[1], coord); this.updateDirty(); this.dirtyControl = true; this.currentControlPathData = false; }; D.control = function (x, y) { this.setDeltaCoordinateHelper(CONTROL, x, y); this.updateDirty(); this.dirtyControl = true; this.currentControlPathData = false; }; // __controlLockTo__ S.controlLockTo = function (item) { this.controlLockTo = item; this.updateDirty(); this.dirtyControlLock = true; this.currentControlPathData = false; }; // #### Prototype functions // `cleanSpecies` - internal helper function - called by `prepareStamp` P.cleanSpecies = function () { this.dirtySpecies = false; this.pathDefinition = this.makeQuadraticPath(); }; // `makeQuadraticPath` - internal helper function - called by `cleanSpecies` P.makeQuadraticPath = function () { const [startX, startY] = this.currentStampPosition; const [controlX, controlY] = this.currentControl; const [endX, endY] = this.currentEnd; return `${ZERO_PATH}q${(controlX - startX).toFixed(2)},${(controlY - startY).toFixed(2)} ${(endX - startX).toFixed(2)},${(endY - startY).toFixed(2)}`; }; // `cleanDimensions` - internal helper function called by `prepareStamp` // + Dimensional data has no meaning in the context of Shape entitys (beyond positioning handle Coordinates): width and height are emergent properties that cannot be set on the entity. P.cleanDimensions = function () { this.dirtyDimensions = false; this.dirtyHandle = true; this.dirtyOffset = true; this.dirtyStart = true; this.dirtyControl = true; this.dirtyEnd = true; this.dirtyFilterIdentifier = true; }; P.preparePinsForStamp = function () { const dirtyPins = this.dirtyPins, ePivot = this.endPivot, ePath = this.endPath, cPivot = this.controlPivot, cPath = this.controlPath; for (let i = 0, iz = dirtyPins.length, name; i < iz; i++) { name = dirtyPins[i]; if ((cPivot && cPivot.name === name) || (cPath && cPath.name === name)) { this.dirtyControl = true; if (this.controlLockTo.includes(PATH)) this.currentControlPathData = false; } if ((ePivot && ePivot.name === name) || (ePath && ePath.name === name)) { this.dirtyEnd = true; if (this.endLockTo.includes(PATH)) this.currentEndPathData = false; } } dirtyPins.length = 0; }; // #### Factories // ##### makeQuadratic // Accepts argument with attributes: // + __start__ (___startX___, ___startY___) Coordinate, or __pivot__/__mimic__/__path__ reference artefact (required) // + __control__ (___controlX___, ___controlY___) Coordinate, or __controlPivot__/__controlPath__ reference artefact (required) // + __end__ (___endX___, ___endY___) Coordinate, or __endPivot__/__endPath__ reference artefact (required) // + If using reference artefacts, may also need to set the __lockTo__ (___lockXTo___, ___lockYTo___), __controlLockTo__ and __endLockTo__ lock attributes // + additional reference-linked attributes for the `control` coordinate: __controlPivotCorner__, __addControlPivotHandle__, __addControlPivotOffset__, __controlPathPosition__, __addControlPathHandle__, __addControlPathOffset__ // + additional reference-linked attributes for the `end` coordinate: __endPivotCorner__, __addEndPivotHandle__, __addEndPivotOffset__, __endPathPosition__, __addEndPathHandle__, __addEndPathOffset__ // // ``` // scrawl.makeQuadratic({ // // name: 'my-quadratic', // // startX: '5%', // startY: '26.5%', // // controlX: '50%', // controlY: '18%', // // endX: '95%', // endY: '26.5%', // // handleY: 'center', // // lineWidth: 3, // lineCap: 'round', // strokeStyle: 'darkseagreen', // // method: 'draw', // }); // ``` export const makeQuadratic = function (items = Ωempty) { if (!items) return false; items.species = QUADRATIC; return new Quadratic(items); }; constructors.Quadratic = Quadratic;