scratchblocks
Version:
Make pictures of Scratch blocks from text.
1,693 lines (1,692 loc) • 34.1 kB
JavaScript
export default [
{
id: "MOTION_MOVESTEPS",
selector: "forward:",
spec: "move %1 steps",
inputs: ["%n"],
shape: "stack",
category: "motion",
},
{
id: "MOTION_TURNRIGHT",
selector: "turnRight:",
spec: "turn @turnRight %1 degrees",
inputs: ["%n"],
shape: "stack",
category: "motion",
},
{
id: "MOTION_TURNLEFT",
selector: "turnLeft:",
spec: "turn @turnLeft %1 degrees",
inputs: ["%n"],
shape: "stack",
category: "motion",
},
{
id: "MOTION_POINTINDIRECTION",
selector: "heading:",
spec: "point in direction %1",
inputs: ["%d.direction"],
shape: "stack",
category: "motion",
},
{
id: "MOTION_POINTTOWARDS",
selector: "pointTowards:",
spec: "point towards %1",
inputs: ["%m.spriteOrMouse"],
shape: "stack",
category: "motion",
},
{
id: "MOTION_GOTOXY",
selector: "gotoX:y:",
spec: "go to x:%1 y:%2",
inputs: ["%n", "%n"],
shape: "stack",
category: "motion",
},
{
id: "MOTION_GOTO",
selector: "gotoSpriteOrMouse:",
spec: "go to %1",
inputs: ["%m.location"],
shape: "stack",
category: "motion",
},
{
id: "MOTION_GLIDESECSTOXY",
selector: "glideSecs:toX:y:elapsed:from:",
spec: "glide %1 secs to x:%2 y:%3",
inputs: ["%n", "%n", "%n"],
shape: "stack",
category: "motion",
},
{
id: "MOTION_GLIDETO",
spec: "glide %1 secs to %2",
inputs: ["%n", "%m.location"],
shape: "stack",
category: "motion",
},
{
id: "MOTION_CHANGEXBY",
selector: "changeXposBy:",
spec: "change x by %1",
inputs: ["%n"],
shape: "stack",
category: "motion",
},
{
id: "MOTION_SETX",
selector: "xpos:",
spec: "set x to %1",
inputs: ["%n"],
shape: "stack",
category: "motion",
},
{
id: "MOTION_CHANGEYBY",
selector: "changeYposBy:",
spec: "change y by %1",
inputs: ["%n"],
shape: "stack",
category: "motion",
},
{
id: "MOTION_SETY",
selector: "ypos:",
spec: "set y to %1",
inputs: ["%n"],
shape: "stack",
category: "motion",
},
{
id: "MOTION_SETROTATIONSTYLE",
selector: "setRotationStyle",
spec: "set rotation style %1",
inputs: ["%m.rotationStyle"],
shape: "stack",
category: "motion",
},
{
id: "LOOKS_SAYFORSECS",
selector: "say:duration:elapsed:from:",
spec: "say %1 for %2 seconds",
inputs: ["%s", "%n"],
shape: "stack",
category: "looks",
},
{
id: "LOOKS_SAY",
selector: "say:",
spec: "say %1",
inputs: ["%s"],
shape: "stack",
category: "looks",
},
{
id: "LOOKS_THINKFORSECS",
selector: "think:duration:elapsed:from:",
spec: "think %1 for %2 seconds",
inputs: ["%s", "%n"],
shape: "stack",
category: "looks",
},
{
id: "LOOKS_THINK",
selector: "think:",
spec: "think %1",
inputs: ["%s"],
shape: "stack",
category: "looks",
},
{
id: "LOOKS_SHOW",
selector: "show",
spec: "show",
inputs: [],
shape: "stack",
category: "looks",
},
{
id: "LOOKS_HIDE",
selector: "hide",
spec: "hide",
inputs: [],
shape: "stack",
category: "looks",
},
{
id: "LOOKS_SWITCHCOSTUMETO",
selector: "lookLike:",
spec: "switch costume to %1",
inputs: ["%m.costume"],
shape: "stack",
category: "looks",
},
{
id: "LOOKS_NEXTCOSTUME",
selector: "nextCostume",
spec: "next costume",
inputs: [],
shape: "stack",
category: "looks",
},
{
id: "LOOKS_NEXTBACKDROP_BLOCK",
selector: "nextScene",
spec: "next backdrop",
inputs: [],
shape: "stack",
category: "looks",
},
{
id: "LOOKS_SWITCHBACKDROPTO",
selector: "startScene",
spec: "switch backdrop to %1",
inputs: ["%m.backdrop"],
shape: "stack",
category: "looks",
},
{
id: "LOOKS_SWITCHBACKDROPTOANDWAIT",
selector: "startSceneAndWait",
spec: "switch backdrop to %1 and wait",
inputs: ["%m.backdrop"],
shape: "stack",
category: "looks",
},
{
id: "LOOKS_CHANGEEFFECTBY",
selector: "changeGraphicEffect:by:",
spec: "change %1 effect by %2",
inputs: ["%m.effect", "%n"],
shape: "stack",
category: "looks",
},
{
id: "LOOKS_SETEFFECTTO",
selector: "setGraphicEffect:to:",
spec: "set %1 effect to %2",
inputs: ["%m.effect", "%n"],
shape: "stack",
category: "looks",
},
{
id: "LOOKS_CLEARGRAPHICEFFECTS",
selector: "filterReset",
spec: "clear graphic effects",
inputs: [],
shape: "stack",
category: "looks",
},
{
id: "LOOKS_CHANGESIZEBY",
selector: "changeSizeBy:",
spec: "change size by %1",
inputs: ["%n"],
shape: "stack",
category: "looks",
},
{
id: "LOOKS_SETSIZETO",
selector: "setSizeTo:",
spec: "set size to %1%",
inputs: ["%n"],
shape: "stack",
category: "looks",
},
{
selector: "comeToFront",
spec: "go to front",
inputs: [],
shape: "stack",
category: "looks",
},
{
id: "LOOKS_GOTOFRONTBACK",
spec: "go to %1 layer",
inputs: ["%m"],
shape: "stack",
category: "looks",
},
{
selector: "goBackByLayers:",
spec: "go back %1 layers",
inputs: ["%n"],
shape: "stack",
category: "looks",
},
{
id: "LOOKS_GOFORWARDBACKWARDLAYERS",
spec: "go %1 %2 layers",
inputs: ["%m", "%n"],
shape: "stack",
category: "looks",
},
{
id: "SOUND_PLAY",
selector: "playSound:",
spec: "start sound %1",
inputs: ["%m.sound"],
shape: "stack",
category: "sound",
},
{
id: "SOUND_CHANGEEFFECTBY",
spec: "change %1 effect by %2",
inputs: ["%m", "%n"],
shape: "stack",
category: "sound",
},
{
id: "SOUND_SETEFFECTO", // sic
spec: "set %1 effect to %2",
inputs: ["%m", "%n"],
shape: "stack",
category: "sound",
},
{
id: "SOUND_CLEAREFFECTS",
spec: "clear sound effects",
inputs: [],
shape: "stack",
category: "sound",
},
{
id: "SOUND_PLAYUNTILDONE",
selector: "doPlaySoundAndWait",
spec: "play sound %1 until done",
inputs: ["%m.sound"],
shape: "stack",
category: "sound",
},
{
id: "SOUND_STOPALLSOUNDS",
selector: "stopAllSounds",
spec: "stop all sounds",
inputs: [],
shape: "stack",
category: "sound",
},
{
id: "music.playDrumForBeats",
selector: "playDrum",
spec: "play drum %1 for %2 beats",
inputs: ["%d.drum", "%n"],
shape: "stack",
category: "music",
},
{
id: "music.restForBeats",
selector: "rest:elapsed:from:",
spec: "rest for %1 beats",
inputs: ["%n"],
shape: "stack",
category: "music",
},
{
id: "music.playNoteForBeats",
selector: "noteOn:duration:elapsed:from:",
spec: "play note %1 for %2 beats",
inputs: ["%d.note", "%n"],
shape: "stack",
category: "music",
},
{
id: "music.setInstrument",
selector: "instrument:",
spec: "set instrument to %1",
inputs: ["%d.instrument"],
shape: "stack",
category: "music",
},
{
id: "SOUND_CHANGEVOLUMEBY",
selector: "changeVolumeBy:",
spec: "change volume by %1",
inputs: ["%n"],
shape: "stack",
category: "sound",
},
{
id: "SOUND_SETVOLUMETO",
selector: "setVolumeTo:",
spec: "set volume to %1%",
inputs: ["%n"],
shape: "stack",
category: "sound",
},
{
id: "music.changeTempo",
selector: "changeTempoBy:",
spec: "change tempo by %1",
inputs: ["%n"],
shape: "stack",
category: "music",
},
{
selector: "setTempoTo:",
spec: "set tempo to %1 bpm",
inputs: ["%n"],
shape: "stack",
category: "sound",
},
{
id: "music.setTempo",
selector: "setTempoTo:",
spec: "set tempo to %1",
inputs: ["%n"],
shape: "stack",
category: "music",
},
{
id: "pen.clear",
selector: "clearPenTrails",
spec: "erase all",
inputs: [],
shape: "stack",
category: "pen",
},
{
id: "pen.stamp",
selector: "stampCostume",
spec: "stamp",
inputs: [],
shape: "stack",
category: "pen",
},
{
id: "pen.penDown",
selector: "putPenDown",
spec: "pen down",
inputs: [],
shape: "stack",
category: "pen",
},
{
id: "pen.penUp",
selector: "putPenUp",
spec: "pen up",
inputs: [],
shape: "stack",
category: "pen",
},
{
id: "pen.setColor",
selector: "penColor:",
spec: "set pen color to %1",
inputs: ["%c"],
shape: "stack",
category: "pen",
},
{
id: "pen.changeHue",
selector: "changePenHueBy:",
spec: "change pen color by %1",
inputs: ["%n"],
shape: "stack",
category: "pen",
},
{
id: "pen.setColorParam",
spec: "set pen %1 to %2",
inputs: ["%m.color", "%c"],
shape: "stack",
category: "pen",
},
{
id: "pen.changeColorParam",
spec: "change pen %1 by %2",
inputs: ["%m.color", "%n"],
shape: "stack",
category: "pen",
},
{
id: "pen.setHue",
selector: "setPenHueTo:",
spec: "set pen color to %1",
inputs: ["%n"],
shape: "stack",
category: "pen",
},
{
id: "pen.changeShade",
selector: "changePenShadeBy:",
spec: "change pen shade by %1",
inputs: ["%n"],
shape: "stack",
category: "pen",
},
{
id: "pen.setShade",
selector: "setPenShadeTo:",
spec: "set pen shade to %1",
inputs: ["%n"],
shape: "stack",
category: "pen",
},
{
id: "pen.changeSize",
selector: "changePenSizeBy:",
spec: "change pen size by %1",
inputs: ["%n"],
shape: "stack",
category: "pen",
},
{
id: "pen.setSize",
selector: "penSize:",
spec: "set pen size to %1",
inputs: ["%n"],
shape: "stack",
category: "pen",
},
{
id: "EVENT_WHENFLAGCLICKED",
selector: "whenGreenFlag",
spec: "when @greenFlag clicked",
inputs: [],
shape: "hat",
category: "events",
},
{
id: "EVENT_WHENKEYPRESSED",
selector: "whenKeyPressed",
spec: "when %1 key pressed",
inputs: ["%m.key"],
shape: "hat",
category: "events",
},
{
id: "EVENT_WHENTHISSPRITECLICKED",
selector: "whenClicked",
spec: "when this sprite clicked",
inputs: [],
shape: "hat",
category: "events",
},
{
id: "EVENT_WHENSTAGECLICKED",
spec: "when stage clicked",
inputs: [],
shape: "hat",
category: "events",
},
{
id: "EVENT_WHENBACKDROPSWITCHESTO",
selector: "whenSceneStarts",
spec: "when backdrop switches to %1",
inputs: ["%m.backdrop"],
shape: "hat",
category: "events",
},
{
id: "EVENT_WHENGREATERTHAN",
selector: "whenSensorGreaterThan",
spec: "when %1 > %2",
inputs: ["%m.triggerSensor", "%n"],
shape: "hat",
category: "events",
},
{
id: "EVENT_WHENBROADCASTRECEIVED",
selector: "whenIReceive",
spec: "when I receive %1",
inputs: ["%m.broadcast"],
shape: "hat",
category: "events",
},
{
id: "EVENT_BROADCAST",
selector: "broadcast:",
spec: "broadcast %1",
inputs: ["%m.broadcast"],
shape: "stack",
category: "events",
},
{
id: "EVENT_BROADCASTANDWAIT",
selector: "doBroadcastAndWait",
spec: "broadcast %1 and wait",
inputs: ["%m.broadcast"],
shape: "stack",
category: "events",
},
{
id: "CONTROL_WAIT",
selector: "wait:elapsed:from:",
spec: "wait %1 seconds",
inputs: ["%n"],
shape: "stack",
category: "control",
},
{
id: "CONTROL_REPEAT",
selector: "doRepeat",
spec: "repeat %1",
inputs: ["%n"],
shape: "c-block",
category: "control",
hasLoopArrow: true,
},
{
id: "CONTROL_FOREVER",
selector: "doForever",
spec: "forever",
inputs: [],
shape: "c-block cap",
category: "control",
hasLoopArrow: true,
},
{
id: "CONTROL_IF",
selector: "doIf",
spec: "if %1 then",
inputs: ["%b"],
shape: "c-block",
category: "control",
},
{
id: "CONTROL_WAITUNTIL",
selector: "doWaitUntil",
spec: "wait until %1",
inputs: ["%b"],
shape: "stack",
category: "control",
},
{
id: "CONTROL_REPEATUNTIL",
selector: "doUntil",
spec: "repeat until %1",
inputs: ["%b"],
shape: "c-block",
category: "control",
hasLoopArrow: true,
},
{
id: "CONTROL_STOP",
selector: "stopScripts",
spec: "stop %1",
inputs: ["%m.stop"],
shape: "cap",
category: "control",
},
{
id: "CONTROL_STARTASCLONE",
selector: "whenCloned",
spec: "when I start as a clone",
inputs: [],
shape: "hat",
category: "control",
},
{
id: "CONTROL_CREATECLONEOF",
selector: "createCloneOf",
spec: "create clone of %1",
inputs: ["%m.spriteOnly"],
shape: "stack",
category: "control",
},
{
id: "CONTROL_DELETETHISCLONE",
selector: "deleteClone",
spec: "delete this clone",
inputs: [],
shape: "cap",
category: "control",
},
{
id: "SENSING_ASKANDWAIT",
selector: "doAsk",
spec: "ask %1 and wait",
inputs: ["%s"],
shape: "stack",
category: "sensing",
},
{
id: "videoSensing.videoToggle",
selector: "setVideoState",
spec: "turn video %1",
inputs: ["%m.videoState"],
shape: "stack",
category: "video",
},
{
id: "videoSensing.setVideoTransparency",
selector: "setVideoTransparency",
spec: "set video transparency to %1%",
inputs: ["%n"],
shape: "stack",
category: "video",
},
{
id: "videoSensing.whenMotionGreaterThan",
spec: "when video motion > %1",
inputs: ["%n"],
shape: "hat",
category: "video",
},
{
id: "SENSING_RESETTIMER",
selector: "timerReset",
spec: "reset timer",
inputs: [],
shape: "stack",
category: "sensing",
},
{
id: "DATA_SETVARIABLETO",
selector: "setVar:to:",
spec: "set %1 to %2",
inputs: ["%m.var", "%s"],
shape: "stack",
category: "variables",
},
{
id: "DATA_CHANGEVARIABLEBY",
selector: "changeVar:by:",
spec: "change %1 by %2",
inputs: ["%m.var", "%n"],
shape: "stack",
category: "variables",
},
{
id: "DATA_SHOWVARIABLE",
selector: "showVariable:",
spec: "show variable %1",
inputs: ["%m.var"],
shape: "stack",
category: "variables",
},
{
id: "DATA_HIDEVARIABLE",
selector: "hideVariable:",
spec: "hide variable %1",
inputs: ["%m.var"],
shape: "stack",
category: "variables",
},
{
id: "DATA_ADDTOLIST",
selector: "append:toList:",
spec: "add %1 to %2",
inputs: ["%s", "%m.list"],
shape: "stack",
category: "list",
},
{
id: "DATA_DELETEOFLIST",
selector: "deleteLine:ofList:",
spec: "delete %1 of %2",
inputs: ["%d.listDeleteItem", "%m.list"],
shape: "stack",
category: "list",
},
{
id: "DATA_DELETEALLOFLIST",
spec: "delete all of %1",
inputs: ["%m.list"],
shape: "stack",
category: "list",
},
{
id: "MOTION_IFONEDGEBOUNCE",
selector: "bounceOffEdge",
spec: "if on edge, bounce",
inputs: [],
shape: "stack",
category: "motion",
},
{
id: "DATA_INSERTATLIST",
selector: "insert:at:ofList:",
spec: "insert %1 at %2 of %3",
inputs: ["%s", "%d.listItem", "%m.list"],
shape: "stack",
category: "list",
},
{
id: "DATA_REPLACEITEMOFLIST",
selector: "setLine:ofList:to:",
spec: "replace item %1 of %2 with %3",
inputs: ["%d.listItem", "%m.list", "%s"],
shape: "stack",
category: "list",
},
{
id: "DATA_SHOWLIST",
selector: "showList:",
spec: "show list %1",
inputs: ["%m.list"],
shape: "stack",
category: "list",
},
{
id: "DATA_HIDELIST",
selector: "hideList:",
spec: "hide list %1",
inputs: ["%m.list"],
shape: "stack",
category: "list",
},
{
id: "SENSING_OF_XPOSITION",
selector: "xpos",
spec: "x position",
inputs: [],
shape: "reporter",
category: "motion",
},
{
id: "SENSING_OF_YPOSITION",
selector: "ypos",
spec: "y position",
inputs: [],
shape: "reporter",
category: "motion",
},
{
id: "SENSING_OF_DIRECTION",
selector: "heading",
spec: "direction",
inputs: [],
shape: "reporter",
category: "motion",
},
{
id: "SENSING_OF_COSTUMENUMBER",
selector: "costumeIndex",
spec: "costume #",
inputs: [],
shape: "reporter",
category: "looks",
},
{
id: "LOOKS_COSTUMENUMBERNAME",
selector: "LOOKS_COSTUMENUMBERNAME",
spec: "costume %1",
inputs: ["%m"],
shape: "reporter",
category: "looks",
},
{
id: "SENSING_OF_SIZE",
selector: "scale",
spec: "size",
inputs: [],
shape: "reporter",
category: "looks",
},
{
id: "SENSING_OF_BACKDROPNAME",
selector: "sceneName",
spec: "backdrop name",
inputs: [],
shape: "reporter",
category: "looks",
},
{
id: "LOOKS_BACKDROPNUMBERNAME",
spec: "backdrop %1",
inputs: ["%m"],
shape: "reporter",
category: "looks",
},
{
id: "SENSING_OF_BACKDROPNUMBER",
selector: "backgroundIndex",
spec: "backdrop #",
inputs: [],
shape: "reporter",
category: "looks",
},
{
id: "SOUND_VOLUME",
selector: "volume",
spec: "volume",
inputs: [],
shape: "reporter",
category: "sound",
},
{
id: "music.getTempo",
selector: "tempo",
spec: "tempo",
inputs: [],
shape: "reporter",
category: "music",
},
{
id: "SENSING_TOUCHINGOBJECT",
selector: "touching:",
spec: "touching %1?",
inputs: ["%m.touching"],
shape: "boolean",
category: "sensing",
},
{
id: "SENSING_TOUCHINGCOLOR",
selector: "touchingColor:",
spec: "touching color %1?",
inputs: ["%c"],
shape: "boolean",
category: "sensing",
},
{
id: "SENSING_COLORISTOUCHINGCOLOR",
selector: "color:sees:",
spec: "color %1 is touching %2?",
inputs: ["%c", "%c"],
shape: "boolean",
category: "sensing",
},
{
id: "SENSING_DISTANCETO",
selector: "distanceTo:",
spec: "distance to %1",
inputs: ["%m.spriteOrMouse"],
shape: "reporter",
category: "sensing",
},
{
id: "SENSING_ANSWER",
selector: "answer",
spec: "answer",
inputs: [],
shape: "reporter",
category: "sensing",
},
{
id: "SENSING_KEYPRESSED",
selector: "keyPressed:",
spec: "key %1 pressed?",
inputs: ["%m.key"],
shape: "boolean",
category: "sensing",
},
{
id: "SENSING_MOUSEDOWN",
selector: "mousePressed",
spec: "mouse down?",
inputs: [],
shape: "boolean",
category: "sensing",
},
{
id: "SENSING_MOUSEX",
selector: "mouseX",
spec: "mouse x",
inputs: [],
shape: "reporter",
category: "sensing",
},
{
id: "SENSING_MOUSEY",
selector: "mouseY",
spec: "mouse y",
inputs: [],
shape: "reporter",
category: "sensing",
},
{
id: "SENSING_SETDRAGMODE",
spec: "set drag mode %1",
inputs: ["%m"],
shape: "stack",
category: "sensing",
},
{
id: "SENSING_LOUDNESS",
selector: "soundLevel",
spec: "loudness",
inputs: [],
shape: "reporter",
category: "sensing",
},
{
id: "videoSensing.videoOn",
selector: "senseVideoMotion",
spec: "video %1 on %2",
inputs: ["%m.videoMotionType", "%m.stageOrThis"],
shape: "reporter",
category: "video",
},
{
id: "SENSING_TIMER",
selector: "timer",
spec: "timer",
inputs: [],
shape: "reporter",
category: "sensing",
},
{
id: "SENSING_OF",
selector: "getAttribute:of:",
spec: "%1 of %2",
inputs: ["%m.attribute", "%m.spriteOrStage"],
shape: "reporter",
category: "sensing",
},
{
id: "SENSING_CURRENT",
selector: "timeAndDate",
spec: "current %1",
inputs: ["%m.timeAndDate"],
shape: "reporter",
category: "sensing",
},
{
id: "SENSING_DAYSSINCE2000",
selector: "timestamp",
spec: "days since 2000",
inputs: [],
shape: "reporter",
category: "sensing",
},
{
id: "SENSING_USERNAME",
selector: "getUserName",
spec: "username",
inputs: [],
shape: "reporter",
category: "sensing",
},
{
id: "OPERATORS_ADD",
selector: "+",
spec: "%1 + %2",
inputs: ["%n", "%n"],
shape: "reporter",
category: "operators",
},
{
id: "OPERATORS_SUBTRACT",
selector: "-",
spec: "%1 - %2",
inputs: ["%n", "%n"],
shape: "reporter",
category: "operators",
},
{
id: "OPERATORS_MULTIPLY",
selector: "*",
spec: "%1 * %2",
inputs: ["%n", "%n"],
shape: "reporter",
category: "operators",
},
{
id: "OPERATORS_DIVIDE",
selector: "/",
spec: "%1 / %2",
inputs: ["%n", "%n"],
shape: "reporter",
category: "operators",
},
{
id: "OPERATORS_RANDOM",
selector: "randomFrom:to:",
spec: "pick random %1 to %2",
inputs: ["%n", "%n"],
shape: "reporter",
category: "operators",
},
{
id: "OPERATORS_LT",
selector: "<",
spec: "%1 < %2",
inputs: ["%s", "%s"],
shape: "boolean",
category: "operators",
},
{
id: "OPERATORS_EQUALS",
selector: "=",
spec: "%1 = %2",
inputs: ["%s", "%s"],
shape: "boolean",
category: "operators",
},
{
id: "OPERATORS_GT",
selector: ">",
spec: "%1 > %2",
inputs: ["%s", "%s"],
shape: "boolean",
category: "operators",
},
{
id: "OPERATORS_AND",
selector: "&",
spec: "%1 and %2",
inputs: ["%b", "%b"],
shape: "boolean",
category: "operators",
},
{
id: "OPERATORS_OR",
selector: "|",
spec: "%1 or %2",
inputs: ["%b", "%b"],
shape: "boolean",
category: "operators",
},
{
id: "OPERATORS_NOT",
selector: "not",
spec: "not %1",
inputs: ["%b"],
shape: "boolean",
category: "operators",
},
{
id: "OPERATORS_JOIN",
selector: "concatenate:with:",
spec: "join %1 %2",
inputs: ["%s", "%s"],
shape: "reporter",
category: "operators",
},
{
id: "OPERATORS_LETTEROF",
selector: "letter:of:",
spec: "letter %1 of %2",
inputs: ["%n", "%s"],
shape: "reporter",
category: "operators",
},
{
id: "OPERATORS_LENGTH",
selector: "stringLength:",
spec: "length of %1",
inputs: ["%s"],
shape: "reporter",
category: "operators",
},
{
id: "OPERATORS_MOD",
selector: "%",
spec: "%1 mod %2",
inputs: ["%n", "%n"],
shape: "reporter",
category: "operators",
},
{
id: "OPERATORS_ROUND",
selector: "rounded",
spec: "round %1",
inputs: ["%n"],
shape: "reporter",
category: "operators",
},
{
id: "OPERATORS_MATHOP",
selector: "computeFunction:of:",
spec: "%1 of %2",
inputs: ["%m.mathOp", "%n"],
shape: "reporter",
category: "operators",
},
{
id: "OPERATORS_CONTAINS",
spec: "%1 contains %2?",
inputs: ["%s", "%s"],
shape: "boolean",
category: "operators",
},
{
id: "DATA_ITEMOFLIST",
selector: "getLine:ofList:",
spec: "item %1 of %2",
inputs: ["%d.listItem", "%m.list"],
shape: "reporter",
category: "list",
},
{
id: "DATA_ITEMNUMOFLIST",
spec: "item # of %1 in %2",
inputs: ["%s", "%m.list"],
shape: "reporter",
category: "list",
},
{
id: "DATA_LENGTHOFLIST",
selector: "lineCountOfList:",
spec: "length of %1",
inputs: ["%m.list"],
shape: "reporter",
category: "list",
},
{
id: "DATA_LISTCONTAINSITEM",
selector: "list:contains:",
spec: "%1 contains %2?",
inputs: ["%m.list", "%s"],
shape: "boolean",
category: "list",
},
{
id: "CONTROL_ELSE",
spec: "else",
inputs: [],
shape: "celse",
category: "control",
},
{
id: "scratchblocks:end",
spec: "end",
inputs: [],
shape: "cend",
category: "control",
},
{
id: "scratchblocks:ellipsis",
spec: ". . .",
inputs: [],
shape: "stack",
category: "grey",
},
{
id: "scratchblocks:addInput",
spec: "%1 @addInput",
inputs: ["%n"],
shape: "ring",
category: "grey",
},
{
id: "SENSING_USERID",
spec: "user id",
inputs: [],
shape: "reporter",
category: "obsolete",
},
{
selector: "doIf",
spec: "if %1",
inputs: ["%b"],
shape: "c-block",
category: "obsolete",
},
{
selector: "doForeverIf",
spec: "forever if %1",
inputs: ["%b"],
shape: "c-block cap",
category: "obsolete",
},
{
selector: "doReturn",
spec: "stop script",
inputs: [],
shape: "cap",
category: "obsolete",
},
{
selector: "stopAll",
spec: "stop all",
inputs: [],
shape: "cap",
category: "obsolete",
},
{
selector: "lookLike:",
spec: "switch to costume %1",
inputs: ["%m.costume"],
shape: "stack",
category: "obsolete",
},
{
selector: "nextScene",
spec: "next background",
inputs: [],
shape: "stack",
category: "obsolete",
},
{
selector: "startScene",
spec: "switch to background %1",
inputs: ["%m.backdrop"],
shape: "stack",
category: "obsolete",
},
{
selector: "backgroundIndex",
spec: "background #",
inputs: [],
shape: "reporter",
category: "obsolete",
},
{
id: "SENSING_LOUD",
selector: "isLoud",
spec: "loud?",
inputs: [],
shape: "boolean",
category: "obsolete",
},
// TODO define
{
id: "text2speech.speakAndWaitBlock",
spec: "speak %1",
inputs: ["%s"],
shape: "stack",
category: "tts",
},
{
id: "text2speech.setVoiceBlock",
spec: "set voice to %1",
inputs: ["%m"],
shape: "stack",
category: "tts",
},
{
id: "text2speech.setLanguageBlock",
spec: "set language to %1",
inputs: ["%m"],
shape: "stack",
category: "tts",
},
{
id: "translate.translateBlock",
spec: "translate %1 to %2",
inputs: ["%s", "%m"],
shape: "reporter",
category: "translate",
},
{
id: "translate.viewerLanguage",
spec: "language",
shape: "reporter",
category: "translate",
},
{
id: "makeymakey.whenKeyPressed",
spec: "when %1 key pressed",
inputs: ["%m"], // this is not %m.key
shape: "hat",
category: "makeymakey",
},
{
id: "makeymakey.whenKeysPressedInOrder",
spec: "when %1 pressed in order",
inputs: ["%m"],
shape: "hat",
category: "makeymakey",
},
{
id: "microbit.whenButtonPressed",
spec: "when %1 button pressed",
inputs: ["%m"],
shape: "hat",
category: "microbit",
},
{
id: "microbit.isButtonPressed",
spec: "%1 button pressed?",
inputs: ["%m"],
shape: "boolean",
category: "microbit",
},
{
id: "microbit.whenGesture",
spec: "when %1",
inputs: ["%m"],
shape: "hat",
category: "microbit",
},
{
id: "microbit.displaySymbol",
spec: "display %1",
inputs: ["%m"], // TODO add matrix support
shape: "stack",
category: "microbit",
},
{
id: "microbit.displayText",
spec: "display text %1",
inputs: ["%s"],
shape: "stack",
category: "microbit",
},
{
id: "microbit.clearDisplay",
spec: "clear display",
shape: "stack",
category: "microbit",
},
{
id: "microbit.whenTilted",
spec: "when tilted %1",
inputs: ["%m"],
shape: "hat",
category: "microbit",
},
{
id: "microbit.isTilted",
spec: "tilted %1?",
inputs: ["%m"],
shape: "boolean",
category: "microbit",
},
{
id: "microbit.tiltAngle",
spec: "tilt angle %1",
inputs: ["%m"],
shape: "reporter",
category: "microbit",
},
{
id: "microbit.whenPinConnected",
spec: "when pin %1 connected",
inputs: ["%m"],
shape: "hat",
category: "microbit",
},
{
id: "ev3.motorTurnClockwise",
spec: "motor %1 turn this way for %2 seconds",
inputs: ["%m", "%n"],
shape: "stack",
category: "ev3",
},
{
id: "ev3.motorTurnCounterClockwise",
spec: "motor %1 turn that way for %2 seconds",
inputs: ["%m", "%n"],
shape: "stack",
category: "ev3",
},
{
id: "ev3.motorSetPower",
spec: "motor %1 set power %2%",
inputs: ["%m", "%n"],
shape: "stack",
category: "ev3",
},
{
id: "ev3.getMotorPosition",
spec: "motor %1 position",
inputs: ["%m"],
shape: "reporter",
category: "ev3",
},
{
id: "ev3.whenButtonPressed",
spec: "when button %1 pressed",
inputs: ["%m"],
shape: "hat",
category: "ev3",
},
{
id: "ev3.whenDistanceLessThan",
spec: "when distance < %1",
inputs: ["%n"],
shape: "hat",
category: "ev3",
},
{
id: "ev3.whenBrightnessLessThan",
spec: "when brightness < %1",
inputs: ["%n"],
shape: "hat",
category: "ev3",
},
{
id: "ev3.buttonPressed",
spec: "button %1 pressed?",
inputs: ["%m"],
shape: "boolean",
category: "ev3",
},
{
id: "ev3.getDistance",
spec: "distance",
shape: "reporter",
category: "ev3",
},
{
id: "ev3.getBrightness",
spec: "brightness",
shape: "reporter",
category: "ev3",
},
{
id: "ev3.beepNote",
spec: "beep note %1 for %2 secs",
inputs: ["%d.note", "%n"], // we can use %d.note here
shape: "stack",
category: "ev3",
},
{
id: "wedo2.motorOn",
spec: "turn %1 on",
inputs: ["%m.motor"],
shape: "stack",
category: "wedo",
},
{
id: "wedo2.motorOff",
spec: "turn %1 off",
inputs: ["%m.motor"],
shape: "stack",
category: "wedo",
},
{
id: "wedo2.startMotorPower",
spec: "set %1 power to %2",
inputs: ["%m.motor", "%n"],
shape: "stack",
category: "wedo",
},
{
id: "wedo2.setMotorDirection",
spec: "set %1 direction to %2",
inputs: ["%m.motor2", "%m.motorDirection"],
shape: "stack",
category: "wedo",
},
{
id: "wedo2.whenDistance",
spec: "when distance %1 %2",
inputs: ["%m.lessMore", "%n"],
shape: "hat",
category: "wedo",
},
{
id: "wedo2.getDistance",
spec: "distance",
inputs: [],
shape: "reporter",
category: "wedo",
},
{
id: "wedo2.motorOnFor",
spec: "turn %1 on for %2 seconds",
inputs: ["%m.motor", "%n"],
shape: "stack",
category: "wedo",
},
{
id: "wedo2.setLightHue",
spec: "set light color to %1",
inputs: ["%n"],
shape: "stack",
category: "wedo",
},
{
id: "wedo2.playNoteFor",
spec: "play note %1 for %2 seconds",
inputs: ["%n", "%n"],
shape: "stack",
category: "wedo",
},
{
id: "wedo2.whenTilted",
spec: "when tilted %1",
inputs: ["%m.xxx"],
shape: "hat",
category: "wedo",
},
{
id: "wedo2.isTilted",
spec: "tilted %1?",
inputs: ["%m"],
shape: "boolean",
category: "wedo",
},
{
id: "wedo2.getTiltAngle",
spec: "tilt angle %1",
inputs: ["%m.xxx"],
shape: "reporter",
category: "wedo",
},
{
id: "gdxfor.whenGesture",
spec: "when %1",
inputs: ["%m"],
shape: "hat",
category: "gdxfor",
},
{
id: "gdxfor.whenForcePushedOrPulled",
spec: "when force sensor %1",
inputs: ["%m"],
shape: "hat",
category: "gdxfor",
},
{
id: "gdxfor.getForce",
spec: "force",
shape: "reporter",
category: "gdxfor",
},
{
id: "gdxfor.whenTilted",
spec: "when tilted %1",
inputs: ["%m"],
shape: "hat",
category: "gdxfor",
},
{
id: "gdxfor.isTilted",
spec: "tilted %1?",
inputs: ["%m"],
shape: "boolean",
category: "gdxfor",
},
{
id: "gdxfor.getTilt",
spec: "tilt angle %1",
inputs: ["%m"],
shape: "reporter",
category: "gdxfor",
},
{
id: "gdxfor.isFreeFalling",
spec: "falling?",
shape: "boolean",
category: "gdxfor",
},
{
id: "gdxfor.getSpin",
spec: "spin speed %1",
inputs: ["%m"],
shape: "reporter",
category: "gdxfor",
},
{
id: "gdxfor.getAcceleration",
spec: "acceleration %1",
inputs: ["%m"],
shape: "reporter",
category: "gdxfor",
},
{
id: "boost.motorOnFor",
spec: "turn motor %1 for %2 seconds",
inputs: ["%m", "%n"],
shape: "stack",
category: "boost",
},
{
id: "boost.motorOnForRotation",
spec: "turn motor %1 for %2 rotations",
inputs: ["%m", "%n"],
shape: "stack",
category: "boost",
},
{
id: "boost.motorOn",
spec: "turn motor %1 on",
inputs: ["%m"],
shape: "stack",
category: "boost",
},
{
id: "boost.motorOff",
spec: "turn motor %1 off",
inputs: ["%m"],
shape: "stack",
category: "boost",
},
{
id: "boost.setMotorPower",
spec: "set motor %1 speed to %2%",
inputs: ["%m", "%n"],
shape: "stack",
category: "boost",
},
{
id: "boost.setMotorDirection",
spec: "set motor %1 direction %2",
inputs: ["%m", "%m"],
shape: "stack",
category: "boost",
},
{
id: "boost.getMotorPosition",
spec: "motor %1 position",
inputs: ["%m"],
shape: "reporter",
category: "boost",
},
{
id: "boost.whenColor",
spec: "when %1 brick seen",
inputs: ["%m"],
shape: "hat",
category: "boost",
},
{
id: "boost.seeingColor",
spec: "seeing %1 brick?",
inputs: ["%m"],
shape: "boolean",
category: "boost",
},
{
id: "boost.whenTilted",
spec: "when tilted %1",
inputs: ["%m"],
shape: "hat",
category: "boost",
},
{
id: "boost.getTiltAngle",
spec: "tilt angle %1",
inputs: ["%m"],
shape: "reporter",
category: "boost",
},
{
id: "boost.setLightHue",
spec: "set light color to %1",
inputs: ["%n"],
shape: "stack",
category: "boost",
},
]