scratchblocks
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Make pictures of Scratch blocks from text.
266 lines • 10.5 kB
JSON
{
"commands": {
"MOTION_MOVESTEPS": "移动 %1 步",
"MOTION_TURNRIGHT": "右转 @turnRight %1 度",
"MOTION_TURNLEFT": "左转 @turnLeft %1 度",
"MOTION_POINTINDIRECTION": "面向 %1 方向",
"MOTION_POINTTOWARDS": "面向 %1",
"MOTION_GOTOXY": "移到 x: %1 y: %2",
"MOTION_GOTO": "移到 %1",
"MOTION_GLIDESECSTOXY": "在 %1 秒内滑行到 x: %2 y: %3",
"MOTION_GLIDETO": "在 %1 秒内滑行到 %2",
"MOTION_CHANGEXBY": "将x坐标增加 %1",
"MOTION_SETX": "将x坐标设为 %1",
"MOTION_CHANGEYBY": "将y坐标增加 %1",
"MOTION_SETY": "将y坐标设为 %1",
"MOTION_SETROTATIONSTYLE": "将旋转方式设为 %1",
"LOOKS_SAYFORSECS": "说 %1 %2 秒",
"LOOKS_SAY": "说 %1",
"LOOKS_THINKFORSECS": "思考 %1 %2 秒",
"LOOKS_THINK": "思考 %1",
"LOOKS_SHOW": "显示",
"LOOKS_HIDE": "隐藏",
"LOOKS_SWITCHCOSTUMETO": "换成 %1 造型",
"LOOKS_NEXTCOSTUME": "下一个造型",
"LOOKS_NEXTBACKDROP_BLOCK": "下一个背景",
"LOOKS_SWITCHBACKDROPTO": "换成 %1 背景",
"LOOKS_SWITCHBACKDROPTOANDWAIT": "换成 %1 背景并等待",
"LOOKS_CHANGEEFFECTBY": "将 %1 特效增加 %2",
"LOOKS_SETEFFECTTO": "将 %1 特效设定为 %2",
"LOOKS_CLEARGRAPHICEFFECTS": "清除图形特效",
"LOOKS_CHANGESIZEBY": "将大小增加 %1",
"LOOKS_SETSIZETO": "将大小设为 %1",
"LOOKS_GOTOFRONTBACK": "移到最 %1",
"LOOKS_GOFORWARDBACKWARDLAYERS": "%1 %2 层",
"SOUND_PLAY": "播放声音 %1",
"SOUND_CHANGEEFFECTBY": "将 %1 音效增加 %2",
"SOUND_SETEFFECTO": "将 %1 音效设为 %2",
"SOUND_CLEAREFFECTS": "清除音效",
"SOUND_PLAYUNTILDONE": "播放声音 %1 等待播完",
"SOUND_STOPALLSOUNDS": "停止所有声音",
"music.playDrumForBeats": "击打 %1 %2 拍",
"music.restForBeats": "休止%1拍",
"music.playNoteForBeats": "演奏音符%1%2拍",
"music.setInstrument": "将乐器设为 %1",
"SOUND_CHANGEVOLUMEBY": "将音量增加 %1",
"SOUND_SETVOLUMETO": "将音量设为 %1%",
"music.changeTempo": "将演奏速度增加%1",
"music.setTempo": "将演奏速度设定为%1",
"pen.clear": "全部擦除",
"pen.stamp": "图章",
"pen.penDown": "落笔",
"pen.penUp": "抬笔",
"pen.setColor": "将笔的颜色设为%1",
"pen.changeHue": "将笔的颜色增加%1",
"pen.setColorParam": "将笔的 %1 设为%2",
"pen.changeColorParam": "将笔的 %1 增加%2",
"pen.setHue": "将笔的颜色设为%1",
"pen.changeShade": "将笔的亮度增加%1",
"pen.setShade": "将笔的亮度设为%1",
"pen.changeSize": "将笔的粗细增加%1",
"pen.setSize": "将笔的粗细设为%1",
"EVENT_WHENFLAGCLICKED": "当 @greenFlag 被点击",
"EVENT_WHENKEYPRESSED": "当按下 %1 键",
"EVENT_WHENTHISSPRITECLICKED": "当角色被点击",
"EVENT_WHENSTAGECLICKED": "当舞台被点击",
"EVENT_WHENBACKDROPSWITCHESTO": "当背景换成 %1",
"EVENT_WHENGREATERTHAN": "当 %1 > %2",
"EVENT_WHENBROADCASTRECEIVED": "当接收到 %1",
"EVENT_BROADCAST": "广播 %1",
"EVENT_BROADCASTANDWAIT": "广播 %1 并等待",
"CONTROL_WAIT": "等待 %1 秒",
"CONTROL_REPEAT": "重复执行 %1 次",
"CONTROL_FOREVER": "重复执行",
"CONTROL_IF": "如果 %1 那么",
"CONTROL_WAITUNTIL": "等待 %1",
"CONTROL_REPEATUNTIL": "重复执行直到 %1",
"CONTROL_STOP": "停止 %1",
"CONTROL_STARTASCLONE": "当作为克隆体启动时",
"CONTROL_CREATECLONEOF": "克隆 %1",
"CONTROL_DELETETHISCLONE": "删除此克隆体",
"SENSING_ASKANDWAIT": "询问 %1 并等待",
"videoSensing.videoToggle": "%1摄像头",
"videoSensing.setVideoTransparency": "将视频透明度设为%1",
"videoSensing.whenMotionGreaterThan": "当视频运动 > %1",
"SENSING_RESETTIMER": "计时器归零",
"DATA_SETVARIABLETO": "将 %1 设为 %2",
"DATA_CHANGEVARIABLEBY": "将 %1 增加 %2",
"DATA_SHOWVARIABLE": "显示变量 %1",
"DATA_HIDEVARIABLE": "隐藏变量 %1",
"DATA_ADDTOLIST": "将 %1 加入 %2",
"DATA_DELETEOFLIST": "删除 %2 的第 %1 项",
"DATA_DELETEALLOFLIST": "删除 %1 的全部项目",
"MOTION_IFONEDGEBOUNCE": "碰到边缘就反弹",
"DATA_INSERTATLIST": "在 %3 的第 %2 项前插入 %1",
"DATA_REPLACEITEMOFLIST": "将 %2 的第 %1 项替换为 %3",
"DATA_SHOWLIST": "显示列表 %1",
"DATA_HIDELIST": "隐藏列表 %1",
"SENSING_OF_XPOSITION": "x 坐标",
"SENSING_OF_YPOSITION": "y 坐标",
"SENSING_OF_DIRECTION": "方向",
"SENSING_OF_COSTUMENUMBER": "造型编号",
"LOOKS_COSTUMENUMBERNAME": "造型 %1",
"SENSING_OF_SIZE": "大小",
"SENSING_OF_BACKDROPNAME": "背景名称",
"LOOKS_BACKDROPNUMBERNAME": "背景 %1",
"SENSING_OF_BACKDROPNUMBER": "背景编号",
"SOUND_VOLUME": "音量",
"music.getTempo": "演奏速度",
"SENSING_TOUCHINGOBJECT": "碰到 %1 ?",
"SENSING_TOUCHINGCOLOR": "碰到颜色 %1 ?",
"SENSING_COLORISTOUCHINGCOLOR": "颜色 %1 碰到 %2 ?",
"SENSING_DISTANCETO": "到 %1 的距离",
"SENSING_ANSWER": "回答",
"SENSING_KEYPRESSED": "按下 %1 键?",
"SENSING_MOUSEDOWN": "按下鼠标?",
"SENSING_MOUSEX": "鼠标的x坐标",
"SENSING_MOUSEY": "鼠标的y坐标",
"SENSING_SETDRAGMODE": "将拖动模式设为 %1",
"SENSING_LOUDNESS": "响度",
"videoSensing.videoOn": "相对于%2的视频%1",
"SENSING_TIMER": "计时器",
"SENSING_OF": "%2 的 %1",
"SENSING_CURRENT": "当前时间的 %1",
"SENSING_DAYSSINCE2000": "2000年至今的天数",
"SENSING_USERNAME": "用户名",
"OPERATORS_ADD": "%1 + %2",
"OPERATORS_SUBTRACT": "%1 - %2",
"OPERATORS_MULTIPLY": "%1 * %2",
"OPERATORS_DIVIDE": "%1 / %2",
"OPERATORS_RANDOM": "在 %1 和 %2 之间取随机数",
"OPERATORS_LT": "%1 < %2",
"OPERATORS_EQUALS": "%1 = %2",
"OPERATORS_GT": "%1 > %2",
"OPERATORS_AND": "%1 与 %2",
"OPERATORS_OR": "%1 或 %2",
"OPERATORS_NOT": "%1 不成立",
"OPERATORS_JOIN": "连接 %1 和 %2",
"OPERATORS_LETTEROF": "%2 的第 %1 个字符",
"OPERATORS_LENGTH": "%1 的字符数",
"OPERATORS_MOD": "%1 除以 %2 的余数",
"OPERATORS_ROUND": "四舍五入 %1",
"OPERATORS_MATHOP": "%1 %2",
"OPERATORS_CONTAINS": "%1 包含 %2 ?",
"DATA_ITEMOFLIST": "%2 的第 %1 项",
"DATA_ITEMNUMOFLIST": "%2 中第一个 %1 的编号",
"DATA_LENGTHOFLIST": "%1 的项目数",
"DATA_LISTCONTAINSITEM": "%1 包含 %2 ?",
"CONTROL_ELSE": "否则",
"SENSING_USERID": "用户id",
"SENSING_LOUD": "响声?",
"text2speech.speakAndWaitBlock": "朗读 %1",
"text2speech.setVoiceBlock": "使用 %1 嗓音",
"text2speech.setLanguageBlock": "将朗读语言设置为%1",
"translate.translateBlock": "将 %1 译为 %2",
"translate.viewerLanguage": "访客语言",
"makeymakey.whenKeyPressed": "当按下 %1 键",
"makeymakey.whenKeysPressedInOrder": "当依次按下%1键时",
"microbit.whenButtonPressed": "当按下%1按钮",
"microbit.isButtonPressed": "按下%1按钮?",
"microbit.whenGesture": "当被%1",
"microbit.displaySymbol": "显示%1",
"microbit.displayText": "显示文本%1",
"microbit.clearDisplay": "清空屏幕",
"microbit.whenTilted": "当向%1倾斜",
"microbit.isTilted": "向%1倾斜?",
"microbit.tiltAngle": "向%1倾角",
"microbit.whenPinConnected": "当引脚%1接地",
"ev3.motorTurnClockwise": "马达%1正转%2秒",
"ev3.motorTurnCounterClockwise": "马达%1反转%2秒",
"ev3.motorSetPower": "马达%1功率设为%2%",
"ev3.getMotorPosition": "马达%1的位置",
"ev3.whenButtonPressed": "当按下按钮%1",
"ev3.whenDistanceLessThan": "当距离 < %1",
"ev3.whenBrightnessLessThan": "当亮度 < %1",
"ev3.buttonPressed": "按下按钮%1?",
"ev3.getDistance": "距离",
"ev3.getBrightness": "亮度",
"ev3.beepNote": "鸣笛%1%2秒",
"wedo2.motorOn": "开启%1",
"wedo2.motorOff": "关闭%1",
"wedo2.startMotorPower": "将%1功率设为%2",
"wedo2.setMotorDirection": "将%1转向设为%2",
"wedo2.whenDistance": "当距离%1%2",
"wedo2.getDistance": "距离",
"wedo2.motorOnFor": "开启%1%2秒",
"wedo2.setLightHue": "将灯光颜色设为%1",
"wedo2.playNoteFor": "演奏音符%1%2秒",
"wedo2.whenTilted": "当向%1倾斜",
"wedo2.isTilted": "向%1倾斜?",
"wedo2.getTiltAngle": "向%1倾角",
"gdxfor.whenGesture": "当传感器%1",
"gdxfor.whenForcePushedOrPulled": "当力传感器被%1",
"gdxfor.getForce": "受力",
"gdxfor.whenTilted": "当向%1倾斜",
"gdxfor.isTilted": "向%1倾斜?",
"gdxfor.getTilt": "向%1倾角",
"gdxfor.isFreeFalling": "自由落体?",
"gdxfor.getSpin": "向%1的旋转速度",
"gdxfor.getAcceleration": "向%1的加速度",
"boost.motorOnFor": "使马达 %1转动 %2 秒",
"boost.motorOnForRotation": "使马达 %1转动 %2 圈",
"boost.motorOn": "开启马达 %1",
"boost.motorOff": "关闭马达 %1",
"boost.setMotorPower": "将马达 %1 速度设为 %2%",
"boost.setMotorDirection": "将马达%1 方向设为 %2",
"boost.getMotorPosition": "马达 %1 位置",
"boost.whenColor": "当看到%1积木",
"boost.seeingColor": "看到 %1积木 ?",
"boost.whenTilted": "当向%1倾斜",
"boost.getTiltAngle": "向%1倾角",
"boost.setLightHue": "将灯光颜色设为%1"
},
"dropdowns": {},
"ignorelt": [],
"soundEffects": [
"音调",
"左右平衡"
],
"microbitWhen": [
"移动",
"晃动",
"抛起"
],
"osis": [
"该角色的其他脚本"
],
"definePrefix": [
"定义"
],
"defineSuffix": [],
"palette": {
"Motion": "运动",
"Looks": "外观",
"Sound": "声音",
"Events": "事件",
"Control": "控制",
"Sensing": "侦测",
"Operators": "运算",
"Variables": "变量",
"My Blocks": "自制积木"
},
"math": [
"绝对值",
"向下取整",
"向上取整",
"平方根",
"sin",
"cos",
"tan",
"asin",
"acos",
"atan",
"ln",
"log",
"e ^",
"10 ^"
],
"aliases": {
"左转 %1 度": "MOTION_TURNLEFT",
"右转 %1 度": "MOTION_TURNRIGHT",
"点击绿旗时": "EVENT_WHENFLAGCLICKED",
"结束": "scratchblocks:end"
},
"name": "简体中文",
"percentTranslated": 100
}