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scratchblocks

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Make pictures of Scratch blocks from text.

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{ "commands": { "MOTION_MOVESTEPS": "移动 %1 步", "MOTION_TURNRIGHT": "右转 @turnRight %1 度", "MOTION_TURNLEFT": "左转 @turnLeft %1 度", "MOTION_POINTINDIRECTION": "面向 %1 方向", "MOTION_POINTTOWARDS": "面向 %1", "MOTION_GOTOXY": "移到 x: %1 y: %2", "MOTION_GOTO": "移到 %1", "MOTION_GLIDESECSTOXY": "在 %1 秒内滑行到 x: %2 y: %3", "MOTION_GLIDETO": "在 %1 秒内滑行到 %2", "MOTION_CHANGEXBY": "将x坐标增加 %1", "MOTION_SETX": "将x坐标设为 %1", "MOTION_CHANGEYBY": "将y坐标增加 %1", "MOTION_SETY": "将y坐标设为 %1", "MOTION_SETROTATIONSTYLE": "将旋转方式设为 %1", "LOOKS_SAYFORSECS": "说 %1 %2 秒", "LOOKS_SAY": "说 %1", "LOOKS_THINKFORSECS": "思考 %1 %2 秒", "LOOKS_THINK": "思考 %1", "LOOKS_SHOW": "显示", "LOOKS_HIDE": "隐藏", "LOOKS_SWITCHCOSTUMETO": "换成 %1 造型", "LOOKS_NEXTCOSTUME": "下一个造型", "LOOKS_NEXTBACKDROP_BLOCK": "下一个背景", "LOOKS_SWITCHBACKDROPTO": "换成 %1 背景", "LOOKS_SWITCHBACKDROPTOANDWAIT": "换成 %1 背景并等待", "LOOKS_CHANGEEFFECTBY": "将 %1 特效增加 %2", "LOOKS_SETEFFECTTO": "将 %1 特效设定为 %2", "LOOKS_CLEARGRAPHICEFFECTS": "清除图形特效", "LOOKS_CHANGESIZEBY": "将大小增加 %1", "LOOKS_SETSIZETO": "将大小设为 %1", "LOOKS_GOTOFRONTBACK": "移到最 %1", "LOOKS_GOFORWARDBACKWARDLAYERS": "%1 %2 层", "SOUND_PLAY": "播放声音 %1", "SOUND_CHANGEEFFECTBY": "将 %1 音效增加 %2", "SOUND_SETEFFECTO": "将 %1 音效设为 %2", "SOUND_CLEAREFFECTS": "清除音效", "SOUND_PLAYUNTILDONE": "播放声音 %1 等待播完", "SOUND_STOPALLSOUNDS": "停止所有声音", "music.playDrumForBeats": "击打 %1 %2 拍", "music.restForBeats": "休止%1拍", "music.playNoteForBeats": "演奏音符%1%2拍", "music.setInstrument": "将乐器设为 %1", "SOUND_CHANGEVOLUMEBY": "将音量增加 %1", "SOUND_SETVOLUMETO": "将音量设为 %1%", "music.changeTempo": "将演奏速度增加%1", "music.setTempo": "将演奏速度设定为%1", "pen.clear": "全部擦除", "pen.stamp": "图章", "pen.penDown": "落笔", "pen.penUp": "抬笔", "pen.setColor": "将笔的颜色设为%1", "pen.changeHue": "将笔的颜色增加%1", "pen.setColorParam": "将笔的 %1 设为%2", "pen.changeColorParam": "将笔的 %1 增加%2", "pen.setHue": "将笔的颜色设为%1", "pen.changeShade": "将笔的亮度增加%1", "pen.setShade": "将笔的亮度设为%1", "pen.changeSize": "将笔的粗细增加%1", "pen.setSize": "将笔的粗细设为%1", "EVENT_WHENFLAGCLICKED": "当 @greenFlag 被点击", "EVENT_WHENKEYPRESSED": "当按下 %1 键", "EVENT_WHENTHISSPRITECLICKED": "当角色被点击", "EVENT_WHENSTAGECLICKED": "当舞台被点击", "EVENT_WHENBACKDROPSWITCHESTO": "当背景换成 %1", "EVENT_WHENGREATERTHAN": "当 %1 > %2", "EVENT_WHENBROADCASTRECEIVED": "当接收到 %1", "EVENT_BROADCAST": "广播 %1", "EVENT_BROADCASTANDWAIT": "广播 %1 并等待", "CONTROL_WAIT": "等待 %1 秒", "CONTROL_REPEAT": "重复执行 %1 次", "CONTROL_FOREVER": "重复执行", "CONTROL_IF": "如果 %1 那么", "CONTROL_WAITUNTIL": "等待 %1", "CONTROL_REPEATUNTIL": "重复执行直到 %1", "CONTROL_STOP": "停止 %1", "CONTROL_STARTASCLONE": "当作为克隆体启动时", "CONTROL_CREATECLONEOF": "克隆 %1", "CONTROL_DELETETHISCLONE": "删除此克隆体", "SENSING_ASKANDWAIT": "询问 %1 并等待", "videoSensing.videoToggle": "%1摄像头", "videoSensing.setVideoTransparency": "将视频透明度设为%1", "videoSensing.whenMotionGreaterThan": "当视频运动 > %1", "SENSING_RESETTIMER": "计时器归零", "DATA_SETVARIABLETO": "将 %1 设为 %2", "DATA_CHANGEVARIABLEBY": "将 %1 增加 %2", "DATA_SHOWVARIABLE": "显示变量 %1", "DATA_HIDEVARIABLE": "隐藏变量 %1", "DATA_ADDTOLIST": "将 %1 加入 %2", "DATA_DELETEOFLIST": "删除 %2 的第 %1 项", "DATA_DELETEALLOFLIST": "删除 %1 的全部项目", "MOTION_IFONEDGEBOUNCE": "碰到边缘就反弹", "DATA_INSERTATLIST": "在 %3 的第 %2 项前插入 %1", "DATA_REPLACEITEMOFLIST": "将 %2 的第 %1 项替换为 %3", "DATA_SHOWLIST": "显示列表 %1", "DATA_HIDELIST": "隐藏列表 %1", "SENSING_OF_XPOSITION": "x 坐标", "SENSING_OF_YPOSITION": "y 坐标", "SENSING_OF_DIRECTION": "方向", "SENSING_OF_COSTUMENUMBER": "造型编号", "LOOKS_COSTUMENUMBERNAME": "造型 %1", "SENSING_OF_SIZE": "大小", "SENSING_OF_BACKDROPNAME": "背景名称", "LOOKS_BACKDROPNUMBERNAME": "背景 %1", "SENSING_OF_BACKDROPNUMBER": "背景编号", "SOUND_VOLUME": "音量", "music.getTempo": "演奏速度", "SENSING_TOUCHINGOBJECT": "碰到 %1 ?", "SENSING_TOUCHINGCOLOR": "碰到颜色 %1 ?", "SENSING_COLORISTOUCHINGCOLOR": "颜色 %1 碰到 %2 ?", "SENSING_DISTANCETO": "到 %1 的距离", "SENSING_ANSWER": "回答", "SENSING_KEYPRESSED": "按下 %1 键?", "SENSING_MOUSEDOWN": "按下鼠标?", "SENSING_MOUSEX": "鼠标的x坐标", "SENSING_MOUSEY": "鼠标的y坐标", "SENSING_SETDRAGMODE": "将拖动模式设为 %1", "SENSING_LOUDNESS": "响度", "videoSensing.videoOn": "相对于%2的视频%1", "SENSING_TIMER": "计时器", "SENSING_OF": "%2%1", "SENSING_CURRENT": "当前时间的 %1", "SENSING_DAYSSINCE2000": "2000年至今的天数", "SENSING_USERNAME": "用户名", "OPERATORS_ADD": "%1 + %2", "OPERATORS_SUBTRACT": "%1 - %2", "OPERATORS_MULTIPLY": "%1 * %2", "OPERATORS_DIVIDE": "%1 / %2", "OPERATORS_RANDOM": "在 %1%2 之间取随机数", "OPERATORS_LT": "%1 < %2", "OPERATORS_EQUALS": "%1 = %2", "OPERATORS_GT": "%1 > %2", "OPERATORS_AND": "%1%2", "OPERATORS_OR": "%1%2", "OPERATORS_NOT": "%1 不成立", "OPERATORS_JOIN": "连接 %1%2", "OPERATORS_LETTEROF": "%2 的第 %1 个字符", "OPERATORS_LENGTH": "%1 的字符数", "OPERATORS_MOD": "%1 除以 %2 的余数", "OPERATORS_ROUND": "四舍五入 %1", "OPERATORS_MATHOP": "%1 %2", "OPERATORS_CONTAINS": "%1 包含 %2 ?", "DATA_ITEMOFLIST": "%2 的第 %1 项", "DATA_ITEMNUMOFLIST": "%2 中第一个 %1 的编号", "DATA_LENGTHOFLIST": "%1 的项目数", "DATA_LISTCONTAINSITEM": "%1 包含 %2 ?", "CONTROL_ELSE": "否则", "SENSING_USERID": "用户id", "SENSING_LOUD": "响声?", "text2speech.speakAndWaitBlock": "朗读 %1", "text2speech.setVoiceBlock": "使用 %1 嗓音", "text2speech.setLanguageBlock": "将朗读语言设置为%1", "translate.translateBlock": "将 %1 译为 %2", "translate.viewerLanguage": "访客语言", "makeymakey.whenKeyPressed": "当按下 %1 键", "makeymakey.whenKeysPressedInOrder": "当依次按下%1键时", "microbit.whenButtonPressed": "当按下%1按钮", "microbit.isButtonPressed": "按下%1按钮?", "microbit.whenGesture": "当被%1", "microbit.displaySymbol": "显示%1", "microbit.displayText": "显示文本%1", "microbit.clearDisplay": "清空屏幕", "microbit.whenTilted": "当向%1倾斜", "microbit.isTilted": "向%1倾斜?", "microbit.tiltAngle": "向%1倾角", "microbit.whenPinConnected": "当引脚%1接地", "ev3.motorTurnClockwise": "马达%1正转%2秒", "ev3.motorTurnCounterClockwise": "马达%1反转%2秒", "ev3.motorSetPower": "马达%1功率设为%2%", "ev3.getMotorPosition": "马达%1的位置", "ev3.whenButtonPressed": "当按下按钮%1", "ev3.whenDistanceLessThan": "当距离 < %1", "ev3.whenBrightnessLessThan": "当亮度 < %1", "ev3.buttonPressed": "按下按钮%1?", "ev3.getDistance": "距离", "ev3.getBrightness": "亮度", "ev3.beepNote": "鸣笛%1%2秒", "wedo2.motorOn": "开启%1", "wedo2.motorOff": "关闭%1", "wedo2.startMotorPower": "将%1功率设为%2", "wedo2.setMotorDirection": "将%1转向设为%2", "wedo2.whenDistance": "当距离%1%2", "wedo2.getDistance": "距离", "wedo2.motorOnFor": "开启%1%2秒", "wedo2.setLightHue": "将灯光颜色设为%1", "wedo2.playNoteFor": "演奏音符%1%2秒", "wedo2.whenTilted": "当向%1倾斜", "wedo2.isTilted": "向%1倾斜?", "wedo2.getTiltAngle": "向%1倾角", "gdxfor.whenGesture": "当传感器%1", "gdxfor.whenForcePushedOrPulled": "当力传感器被%1", "gdxfor.getForce": "受力", "gdxfor.whenTilted": "当向%1倾斜", "gdxfor.isTilted": "向%1倾斜?", "gdxfor.getTilt": "向%1倾角", "gdxfor.isFreeFalling": "自由落体?", "gdxfor.getSpin": "向%1的旋转速度", "gdxfor.getAcceleration": "向%1的加速度", "boost.motorOnFor": "使马达 %1转动 %2 秒", "boost.motorOnForRotation": "使马达 %1转动 %2 圈", "boost.motorOn": "开启马达 %1", "boost.motorOff": "关闭马达 %1", "boost.setMotorPower": "将马达 %1 速度设为 %2%", "boost.setMotorDirection": "将马达%1 方向设为 %2", "boost.getMotorPosition": "马达 %1 位置", "boost.whenColor": "当看到%1积木", "boost.seeingColor": "看到 %1积木 ?", "boost.whenTilted": "当向%1倾斜", "boost.getTiltAngle": "向%1倾角", "boost.setLightHue": "将灯光颜色设为%1" }, "dropdowns": {}, "ignorelt": [], "soundEffects": [ "音调", "左右平衡" ], "microbitWhen": [ "移动", "晃动", "抛起" ], "osis": [ "该角色的其他脚本" ], "definePrefix": [ "定义" ], "defineSuffix": [], "palette": { "Motion": "运动", "Looks": "外观", "Sound": "声音", "Events": "事件", "Control": "控制", "Sensing": "侦测", "Operators": "运算", "Variables": "变量", "My Blocks": "自制积木" }, "math": [ "绝对值", "向下取整", "向上取整", "平方根", "sin", "cos", "tan", "asin", "acos", "atan", "ln", "log", "e ^", "10 ^" ], "aliases": { "左转 %1 度": "MOTION_TURNLEFT", "右转 %1 度": "MOTION_TURNRIGHT", "点击绿旗时": "EVENT_WHENFLAGCLICKED", "结束": "scratchblocks:end" }, "name": "简体中文", "percentTranslated": 100 }