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scratch-vm

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const EventEmitter = require('events'); const {OrderedMap} = require('immutable'); const uuid = require('uuid'); const ArgumentType = require('../extension-support/argument-type'); const Blocks = require('./blocks'); const BlocksRuntimeCache = require('./blocks-runtime-cache'); const BlockType = require('../extension-support/block-type'); const Profiler = require('./profiler'); const Sequencer = require('./sequencer'); const execute = require('./execute.js'); const ScratchBlocksConstants = require('./scratch-blocks-constants'); const TargetType = require('../extension-support/target-type'); const Thread = require('./thread'); const log = require('../util/log'); const maybeFormatMessage = require('../util/maybe-format-message'); const StageLayering = require('./stage-layering'); const Variable = require('./variable'); const xmlEscape = require('../util/xml-escape'); const ScratchLinkWebSocket = require('../util/scratch-link-websocket'); const fetchWithTimeout = require('../util/fetch-with-timeout'); // Virtual I/O devices. const Clock = require('../io/clock'); const Cloud = require('../io/cloud'); const Keyboard = require('../io/keyboard'); const Mouse = require('../io/mouse'); const MouseWheel = require('../io/mouseWheel'); const UserData = require('../io/userData'); const Video = require('../io/video'); const StringUtil = require('../util/string-util'); const uid = require('../util/uid'); const defaultBlockPackages = { scratch3_control: require('../blocks/scratch3_control'), scratch3_event: require('../blocks/scratch3_event'), scratch3_looks: require('../blocks/scratch3_looks'), scratch3_motion: require('../blocks/scratch3_motion'), scratch3_operators: require('../blocks/scratch3_operators'), scratch3_sound: require('../blocks/scratch3_sound'), scratch3_sensing: require('../blocks/scratch3_sensing'), scratch3_data: require('../blocks/scratch3_data'), scratch3_procedures: require('../blocks/scratch3_procedures') }; const defaultExtensionColors = ['#0FBD8C', '#0DA57A', '#0B8E69']; /** * Information used for converting Scratch argument types into scratch-blocks data. * @type {object.<ArgumentType, {shadowType: string, fieldType: string}>} */ const ArgumentTypeMap = (() => { const map = {}; map[ArgumentType.ANGLE] = { shadow: { type: 'math_angle', // We specify fieldNames here so that we can pick // create and populate a field with the defaultValue // specified in the extension. // When the `fieldName` property is not specified, // the <field></field> will be left out of the XML and // the scratch-blocks defaults for that field will be // used instead (e.g. default of 0 for number fields) fieldName: 'NUM' } }; map[ArgumentType.COLOR] = { shadow: { type: 'colour_picker', fieldName: 'COLOUR' } }; map[ArgumentType.NUMBER] = { shadow: { type: 'math_number', fieldName: 'NUM' } }; map[ArgumentType.STRING] = { shadow: { type: 'text', fieldName: 'TEXT' } }; map[ArgumentType.BOOLEAN] = { check: 'Boolean' }; map[ArgumentType.MATRIX] = { shadow: { type: 'matrix', fieldName: 'MATRIX' } }; map[ArgumentType.NOTE] = { shadow: { type: 'note', fieldName: 'NOTE' } }; map[ArgumentType.IMAGE] = { // Inline images are weird because they're not actually "arguments". // They are more analagous to the label on a block. fieldType: 'field_image' }; return map; })(); /** * A pair of functions used to manage the cloud variable limit, * to be used when adding (or attempting to add) or removing a cloud variable. * @typedef {object} CloudDataManager * @property {function} canAddCloudVariable A function to call to check that * a cloud variable can be added. * @property {function} addCloudVariable A function to call to track a new * cloud variable on the runtime. * @property {function} removeCloudVariable A function to call when * removing an existing cloud variable. * @property {function} hasCloudVariables A function to call to check that * the runtime has any cloud variables. */ /** * Creates and manages cloud variable limit in a project, * and returns two functions to be used to add a new * cloud variable (while checking that it can be added) * and remove an existing cloud variable. * These are to be called whenever attempting to create or delete * a cloud variable. * @return {CloudDataManager} The functions to be used when adding or removing a * cloud variable. */ const cloudDataManager = () => { const limit = 10; let count = 0; const canAddCloudVariable = () => count < limit; const addCloudVariable = () => { count++; }; const removeCloudVariable = () => { count--; }; const hasCloudVariables = () => count > 0; return { canAddCloudVariable, addCloudVariable, removeCloudVariable, hasCloudVariables }; }; /** * Numeric ID for Runtime._step in Profiler instances. * @type {number} */ let stepProfilerId = -1; /** * Numeric ID for Sequencer.stepThreads in Profiler instances. * @type {number} */ let stepThreadsProfilerId = -1; /** * Numeric ID for RenderWebGL.draw in Profiler instances. * @type {number} */ let rendererDrawProfilerId = -1; /** * Manages targets, scripts, and the sequencer. * @constructor */ class Runtime extends EventEmitter { constructor () { super(); /** * Target management and storage. * @type {Array.<!Target>} */ this.targets = []; /** * Targets in reverse order of execution. Shares its order with drawables. * @type {Array.<!Target>} */ this.executableTargets = []; /** * A list of threads that are currently running in the VM. * Threads are added when execution starts and pruned when execution ends. * @type {Array.<Thread>} */ this.threads = []; /** @type {!Sequencer} */ this.sequencer = new Sequencer(this); /** * Storage container for flyout blocks. * These will execute on `_editingTarget.` * @type {!Blocks} */ this.flyoutBlocks = new Blocks(this, true /* force no glow */); /** * Storage container for monitor blocks. * These will execute on a target maybe * @type {!Blocks} */ this.monitorBlocks = new Blocks(this, true /* force no glow */); /** * Currently known editing target for the VM. * @type {?Target} */ this._editingTarget = null; /** * Map to look up a block primitive's implementation function by its opcode. * This is a two-step lookup: package name first, then primitive name. * @type {Object.<string, Function>} */ this._primitives = {}; /** * Map to look up all block information by extended opcode. * @type {Array.<CategoryInfo>} * @private */ this._blockInfo = []; /** * Map to look up hat blocks' metadata. * Keys are opcode for hat, values are metadata objects. * @type {Object.<string, Object>} */ this._hats = {}; /** * A list of script block IDs that were glowing during the previous frame. * @type {!Array.<!string>} */ this._scriptGlowsPreviousFrame = []; /** * Number of non-monitor threads running during the previous frame. * @type {number} */ this._nonMonitorThreadCount = 0; /** * All threads that finished running and were removed from this.threads * by behaviour in Sequencer.stepThreads. * @type {Array<Thread>} */ this._lastStepDoneThreads = null; /** * Currently known number of clones, used to enforce clone limit. * @type {number} */ this._cloneCounter = 0; /** * Flag to emit a targets update at the end of a step. When target data * changes, this flag is set to true. * @type {boolean} */ this._refreshTargets = false; /** * Map to look up all monitor block information by opcode. * @type {object} * @private */ this.monitorBlockInfo = {}; /** * Ordered map of all monitors, which are MonitorReporter objects. */ this._monitorState = OrderedMap({}); /** * Monitor state from last tick */ this._prevMonitorState = OrderedMap({}); /** * Whether the project is in "turbo mode." * @type {Boolean} */ this.turboMode = false; /** * Whether the project is in "compatibility mode" (30 TPS). * @type {Boolean} */ this.compatibilityMode = false; /** * A reference to the current runtime stepping interval, set * by a `setInterval`. * @type {!number} */ this._steppingInterval = null; /** * Current length of a step. * Changes as mode switches, and used by the sequencer to calculate * WORK_TIME. * @type {!number} */ this.currentStepTime = null; // Set an intial value for this.currentMSecs this.updateCurrentMSecs(); /** * Whether any primitive has requested a redraw. * Affects whether `Sequencer.stepThreads` will yield * after stepping each thread. * Reset on every frame. * @type {boolean} */ this.redrawRequested = false; // Register all given block packages. this._registerBlockPackages(); // Register and initialize "IO devices", containers for processing // I/O related data. /** @type {Object.<string, Object>} */ this.ioDevices = { clock: new Clock(this), cloud: new Cloud(this), keyboard: new Keyboard(this), mouse: new Mouse(this), mouseWheel: new MouseWheel(this), userData: new UserData(), video: new Video(this) }; /** * A list of extensions, used to manage hardware connection. */ this.peripheralExtensions = {}; /** * A runtime profiler that records timed events for later playback to * diagnose Scratch performance. * @type {Profiler} */ this.profiler = null; const newCloudDataManager = cloudDataManager(); /** * Check wether the runtime has any cloud data. * @type {function} * @return {boolean} Whether or not the runtime currently has any * cloud variables. */ this.hasCloudData = newCloudDataManager.hasCloudVariables; /** * A function which checks whether a new cloud variable can be added * to the runtime. * @type {function} * @return {boolean} Whether or not a new cloud variable can be added * to the runtime. */ this.canAddCloudVariable = newCloudDataManager.canAddCloudVariable; /** * A function that tracks a new cloud variable in the runtime, * updating the cloud variable limit. Calling this function will * emit a cloud data update event if this is the first cloud variable * being added. * @type {function} */ this.addCloudVariable = this._initializeAddCloudVariable(newCloudDataManager); /** * A function which updates the runtime's cloud variable limit * when removing a cloud variable and emits a cloud update event * if the last of the cloud variables is being removed. * @type {function} */ this.removeCloudVariable = this._initializeRemoveCloudVariable(newCloudDataManager); /** * A string representing the origin of the current project from outside of the * Scratch community, such as CSFirst. * @type {?string} */ this.origin = null; this._initScratchLink(); this.resetRunId(); } /** * Width of the stage, in pixels. * @const {number} */ static get STAGE_WIDTH () { return 480; } /** * Height of the stage, in pixels. * @const {number} */ static get STAGE_HEIGHT () { return 360; } /** * Event name for glowing a script. * @const {string} */ static get SCRIPT_GLOW_ON () { return 'SCRIPT_GLOW_ON'; } /** * Event name for unglowing a script. * @const {string} */ static get SCRIPT_GLOW_OFF () { return 'SCRIPT_GLOW_OFF'; } /** * Event name for glowing a block. * @const {string} */ static get BLOCK_GLOW_ON () { return 'BLOCK_GLOW_ON'; } /** * Event name for unglowing a block. * @const {string} */ static get BLOCK_GLOW_OFF () { return 'BLOCK_GLOW_OFF'; } /** * Event name for a cloud data update * to this project. * @const {string} */ static get HAS_CLOUD_DATA_UPDATE () { return 'HAS_CLOUD_DATA_UPDATE'; } /** * Event name for turning on turbo mode. * @const {string} */ static get TURBO_MODE_ON () { return 'TURBO_MODE_ON'; } /** * Event name for turning off turbo mode. * @const {string} */ static get TURBO_MODE_OFF () { return 'TURBO_MODE_OFF'; } /** * Event name when the project is started (threads may not necessarily be * running). * @const {string} */ static get PROJECT_START () { return 'PROJECT_START'; } /** * Event name when threads start running. * Used by the UI to indicate running status. * @const {string} */ static get PROJECT_RUN_START () { return 'PROJECT_RUN_START'; } /** * Event name when threads stop running * Used by the UI to indicate not-running status. * @const {string} */ static get PROJECT_RUN_STOP () { return 'PROJECT_RUN_STOP'; } /** * Event name for project being stopped or restarted by the user. * Used by blocks that need to reset state. * @const {string} */ static get PROJECT_STOP_ALL () { return 'PROJECT_STOP_ALL'; } /** * Event name for target being stopped by a stop for target call. * Used by blocks that need to stop individual targets. * @const {string} */ static get STOP_FOR_TARGET () { return 'STOP_FOR_TARGET'; } /** * Event name for visual value report. * @const {string} */ static get VISUAL_REPORT () { return 'VISUAL_REPORT'; } /** * Event name for project loaded report. * @const {string} */ static get PROJECT_LOADED () { return 'PROJECT_LOADED'; } /** * Event name for report that a change was made that can be saved * @const {string} */ static get PROJECT_CHANGED () { return 'PROJECT_CHANGED'; } /** * Event name for report that a change was made to an extension in the toolbox. * @const {string} */ static get TOOLBOX_EXTENSIONS_NEED_UPDATE () { return 'TOOLBOX_EXTENSIONS_NEED_UPDATE'; } /** * Event name for targets update report. * @const {string} */ static get TARGETS_UPDATE () { return 'TARGETS_UPDATE'; } /** * Event name for monitors update. * @const {string} */ static get MONITORS_UPDATE () { return 'MONITORS_UPDATE'; } /** * Event name for block drag update. * @const {string} */ static get BLOCK_DRAG_UPDATE () { return 'BLOCK_DRAG_UPDATE'; } /** * Event name for block drag end. * @const {string} */ static get BLOCK_DRAG_END () { return 'BLOCK_DRAG_END'; } /** * Event name for reporting that an extension was added. * @const {string} */ static get EXTENSION_ADDED () { return 'EXTENSION_ADDED'; } /** * Event name for reporting that an extension as asked for a custom field to be added * @const {string} */ static get EXTENSION_FIELD_ADDED () { return 'EXTENSION_FIELD_ADDED'; } /** * Event name for updating the available set of peripheral devices. * This causes the peripheral connection modal to update a list of * available peripherals. * @const {string} */ static get PERIPHERAL_LIST_UPDATE () { return 'PERIPHERAL_LIST_UPDATE'; } /** * Event name for when the user picks a bluetooth device to connect to * via Companion Device Manager (CDM) * @const {string} */ static get USER_PICKED_PERIPHERAL () { return 'USER_PICKED_PERIPHERAL'; } /** * Event name for reporting that a peripheral has connected. * This causes the status button in the blocks menu to indicate 'connected'. * @const {string} */ static get PERIPHERAL_CONNECTED () { return 'PERIPHERAL_CONNECTED'; } /** * Event name for reporting that a peripheral has been intentionally disconnected. * This causes the status button in the blocks menu to indicate 'disconnected'. * @const {string} */ static get PERIPHERAL_DISCONNECTED () { return 'PERIPHERAL_DISCONNECTED'; } /** * Event name for reporting that a peripheral has encountered a request error. * This causes the peripheral connection modal to switch to an error state. * @const {string} */ static get PERIPHERAL_REQUEST_ERROR () { return 'PERIPHERAL_REQUEST_ERROR'; } /** * Event name for reporting that a peripheral connection has been lost. * This causes a 'peripheral connection lost' error alert to display. * @const {string} */ static get PERIPHERAL_CONNECTION_LOST_ERROR () { return 'PERIPHERAL_CONNECTION_LOST_ERROR'; } /** * Event name for reporting that a peripheral has not been discovered. * This causes the peripheral connection modal to show a timeout state. * @const {string} */ static get PERIPHERAL_SCAN_TIMEOUT () { return 'PERIPHERAL_SCAN_TIMEOUT'; } /** * Event name to indicate that the microphone is being used to stream audio. * @const {string} */ static get MIC_LISTENING () { return 'MIC_LISTENING'; } /** * Event name for reporting that blocksInfo was updated. * @const {string} */ static get BLOCKSINFO_UPDATE () { return 'BLOCKSINFO_UPDATE'; } /** * Event name when the runtime tick loop has been started. * @const {string} */ static get RUNTIME_STARTED () { return 'RUNTIME_STARTED'; } /** * Event name when the runtime dispose has been called. * @const {string} */ static get RUNTIME_DISPOSED () { return 'RUNTIME_DISPOSED'; } /** * Event name for reporting that a block was updated and needs to be rerendered. * @const {string} */ static get BLOCKS_NEED_UPDATE () { return 'BLOCKS_NEED_UPDATE'; } /** * How rapidly we try to step threads by default, in ms. */ static get THREAD_STEP_INTERVAL () { return 1000 / 60; } /** * In compatibility mode, how rapidly we try to step threads, in ms. */ static get THREAD_STEP_INTERVAL_COMPATIBILITY () { return 1000 / 30; } /** * How many clones can be created at a time. * @const {number} */ static get MAX_CLONES () { return 300; } // ----------------------------------------------------------------------------- // ----------------------------------------------------------------------------- // Helper function for initializing the addCloudVariable function _initializeAddCloudVariable (newCloudDataManager) { // The addCloudVariable function return (() => { const hadCloudVarsBefore = this.hasCloudData(); newCloudDataManager.addCloudVariable(); if (!hadCloudVarsBefore && this.hasCloudData()) { this.emit(Runtime.HAS_CLOUD_DATA_UPDATE, true); } }); } // Helper function for initializing the removeCloudVariable function _initializeRemoveCloudVariable (newCloudDataManager) { return (() => { const hadCloudVarsBefore = this.hasCloudData(); newCloudDataManager.removeCloudVariable(); if (hadCloudVarsBefore && !this.hasCloudData()) { this.emit(Runtime.HAS_CLOUD_DATA_UPDATE, false); } }); } /** * Register default block packages with this runtime. * @todo Prefix opcodes with package name. * @private */ _registerBlockPackages () { for (const packageName in defaultBlockPackages) { if (defaultBlockPackages.hasOwnProperty(packageName)) { // @todo pass a different runtime depending on package privilege? const packageObject = new (defaultBlockPackages[packageName])(this); // Collect primitives from package. if (packageObject.getPrimitives) { const packagePrimitives = packageObject.getPrimitives(); for (const op in packagePrimitives) { if (packagePrimitives.hasOwnProperty(op)) { this._primitives[op] = packagePrimitives[op].bind(packageObject); } } } // Collect hat metadata from package. if (packageObject.getHats) { const packageHats = packageObject.getHats(); for (const hatName in packageHats) { if (packageHats.hasOwnProperty(hatName)) { this._hats[hatName] = packageHats[hatName]; } } } // Collect monitored from package. if (packageObject.getMonitored) { this.monitorBlockInfo = Object.assign({}, this.monitorBlockInfo, packageObject.getMonitored()); } } } } getMonitorState () { return this._monitorState; } /** * Generate an extension-specific menu ID. * @param {string} menuName - the name of the menu. * @param {string} extensionId - the ID of the extension hosting the menu. * @returns {string} - the constructed ID. * @private */ _makeExtensionMenuId (menuName, extensionId) { return `${extensionId}_menu_${xmlEscape(menuName)}`; } /** * Create a context ("args") object for use with `formatMessage` on messages which might be target-specific. * @param {Target} [target] - the target to use as context. If a target is not provided, default to the current * editing target or the stage. */ makeMessageContextForTarget (target) { const context = {}; target = target || this.getEditingTarget() || this.getTargetForStage(); if (target) { context.targetType = (target.isStage ? TargetType.STAGE : TargetType.SPRITE); } } /** * Register the primitives provided by an extension. * @param {ExtensionMetadata} extensionInfo - information about the extension (id, blocks, etc.) * @private */ _registerExtensionPrimitives (extensionInfo) { const categoryInfo = { id: extensionInfo.id, name: maybeFormatMessage(extensionInfo.name), showStatusButton: extensionInfo.showStatusButton, blockIconURI: extensionInfo.blockIconURI, menuIconURI: extensionInfo.menuIconURI }; if (extensionInfo.color1) { categoryInfo.color1 = extensionInfo.color1; categoryInfo.color2 = extensionInfo.color2; categoryInfo.color3 = extensionInfo.color3; } else { categoryInfo.color1 = defaultExtensionColors[0]; categoryInfo.color2 = defaultExtensionColors[1]; categoryInfo.color3 = defaultExtensionColors[2]; } this._blockInfo.push(categoryInfo); this._fillExtensionCategory(categoryInfo, extensionInfo); for (const fieldTypeName in categoryInfo.customFieldTypes) { if (extensionInfo.customFieldTypes.hasOwnProperty(fieldTypeName)) { const fieldTypeInfo = categoryInfo.customFieldTypes[fieldTypeName]; // Emit events for custom field types from extension this.emit(Runtime.EXTENSION_FIELD_ADDED, { name: `field_${fieldTypeInfo.extendedName}`, implementation: fieldTypeInfo.fieldImplementation }); } } this.emit(Runtime.EXTENSION_ADDED, categoryInfo); } /** * Reregister the primitives for an extension * @param {ExtensionMetadata} extensionInfo - new info (results of running getInfo) for an extension * @private */ _refreshExtensionPrimitives (extensionInfo) { const categoryInfo = this._blockInfo.find(info => info.id === extensionInfo.id); if (categoryInfo) { categoryInfo.name = maybeFormatMessage(extensionInfo.name); this._fillExtensionCategory(categoryInfo, extensionInfo); this.emit(Runtime.BLOCKSINFO_UPDATE, categoryInfo); } } /** * Read extension information, convert menus, blocks and custom field types * and store the results in the provided category object. * @param {CategoryInfo} categoryInfo - the category to be filled * @param {ExtensionMetadata} extensionInfo - the extension metadata to read * @private */ _fillExtensionCategory (categoryInfo, extensionInfo) { categoryInfo.blocks = []; categoryInfo.customFieldTypes = {}; categoryInfo.menus = []; categoryInfo.menuInfo = {}; for (const menuName in extensionInfo.menus) { if (extensionInfo.menus.hasOwnProperty(menuName)) { const menuInfo = extensionInfo.menus[menuName]; const convertedMenu = this._buildMenuForScratchBlocks(menuName, menuInfo, categoryInfo); categoryInfo.menus.push(convertedMenu); categoryInfo.menuInfo[menuName] = menuInfo; } } for (const fieldTypeName in extensionInfo.customFieldTypes) { if (extensionInfo.customFieldTypes.hasOwnProperty(fieldTypeName)) { const fieldType = extensionInfo.customFieldTypes[fieldTypeName]; const fieldTypeInfo = this._buildCustomFieldInfo( fieldTypeName, fieldType, extensionInfo.id, categoryInfo ); categoryInfo.customFieldTypes[fieldTypeName] = fieldTypeInfo; } } for (const blockInfo of extensionInfo.blocks) { try { const convertedBlock = this._convertForScratchBlocks(blockInfo, categoryInfo); categoryInfo.blocks.push(convertedBlock); if (convertedBlock.json) { const opcode = convertedBlock.json.type; if (blockInfo.blockType !== BlockType.EVENT) { this._primitives[opcode] = convertedBlock.info.func; } if (blockInfo.blockType === BlockType.EVENT || blockInfo.blockType === BlockType.HAT) { this._hats[opcode] = { edgeActivated: blockInfo.isEdgeActivated, restartExistingThreads: blockInfo.shouldRestartExistingThreads }; } } } catch (e) { log.error('Error parsing block: ', {block: blockInfo, error: e}); } } } /** * Convert the given extension menu items into the scratch-blocks style of list of pairs. * If the menu is dynamic (e.g. the passed in argument is a function), return the input unmodified. * @param {object} menuItems - an array of menu items or a function to retrieve such an array * @returns {object} - an array of 2 element arrays or the original input function * @private */ _convertMenuItems (menuItems) { if (typeof menuItems !== 'function') { const extensionMessageContext = this.makeMessageContextForTarget(); return menuItems.map(item => { const formattedItem = maybeFormatMessage(item, extensionMessageContext); switch (typeof formattedItem) { case 'string': return [formattedItem, formattedItem]; case 'object': return [maybeFormatMessage(item.text, extensionMessageContext), item.value]; default: throw new Error(`Can't interpret menu item: ${JSON.stringify(item)}`); } }); } return menuItems; } /** * Build the scratch-blocks JSON for a menu. Note that scratch-blocks treats menus as a special kind of block. * @param {string} menuName - the name of the menu * @param {object} menuInfo - a description of this menu and its items * @property {*} items - an array of menu items or a function to retrieve such an array * @property {boolean} [acceptReporters] - if true, allow dropping reporters onto this menu * @param {CategoryInfo} categoryInfo - the category for this block * @returns {object} - a JSON-esque object ready for scratch-blocks' consumption * @private */ _buildMenuForScratchBlocks (menuName, menuInfo, categoryInfo) { const menuId = this._makeExtensionMenuId(menuName, categoryInfo.id); const menuItems = this._convertMenuItems(menuInfo.items); return { json: { message0: '%1', type: menuId, inputsInline: true, output: 'String', colour: categoryInfo.color1, colourSecondary: categoryInfo.color2, colourTertiary: categoryInfo.color3, outputShape: menuInfo.acceptReporters ? ScratchBlocksConstants.OUTPUT_SHAPE_ROUND : ScratchBlocksConstants.OUTPUT_SHAPE_SQUARE, args0: [ { type: 'field_dropdown', name: menuName, options: menuItems } ] } }; } _buildCustomFieldInfo (fieldName, fieldInfo, extensionId, categoryInfo) { const extendedName = `${extensionId}_${fieldName}`; return { fieldName: fieldName, extendedName: extendedName, argumentTypeInfo: { shadow: { type: extendedName, fieldName: `field_${extendedName}` } }, scratchBlocksDefinition: this._buildCustomFieldTypeForScratchBlocks( extendedName, fieldInfo.output, fieldInfo.outputShape, categoryInfo ), fieldImplementation: fieldInfo.implementation }; } /** * Build the scratch-blocks JSON needed for a fieldType. * Custom field types need to be namespaced to the extension so that extensions can't interfere with each other * @param {string} fieldName - The name of the field * @param {string} output - The output of the field * @param {number} outputShape - Shape of the field (from ScratchBlocksConstants) * @param {object} categoryInfo - The category the field belongs to (Used to set its colors) * @returns {object} - Object to be inserted into scratch-blocks */ _buildCustomFieldTypeForScratchBlocks (fieldName, output, outputShape, categoryInfo) { return { json: { type: fieldName, message0: '%1', inputsInline: true, output: output, colour: categoryInfo.color1, colourSecondary: categoryInfo.color2, colourTertiary: categoryInfo.color3, outputShape: outputShape, args0: [ { name: `field_${fieldName}`, type: `field_${fieldName}` } ] } }; } /** * Convert ExtensionBlockMetadata into data ready for scratch-blocks. * @param {ExtensionBlockMetadata} blockInfo - the block info to convert * @param {CategoryInfo} categoryInfo - the category for this block * @returns {ConvertedBlockInfo} - the converted & original block information * @private */ _convertForScratchBlocks (blockInfo, categoryInfo) { if (blockInfo === '---') { return this._convertSeparatorForScratchBlocks(blockInfo); } if (blockInfo.blockType === BlockType.BUTTON) { return this._convertButtonForScratchBlocks(blockInfo); } return this._convertBlockForScratchBlocks(blockInfo, categoryInfo); } /** * Convert ExtensionBlockMetadata into scratch-blocks JSON & XML, and generate a proxy function. * @param {ExtensionBlockMetadata} blockInfo - the block to convert * @param {CategoryInfo} categoryInfo - the category for this block * @returns {ConvertedBlockInfo} - the converted & original block information * @private */ _convertBlockForScratchBlocks (blockInfo, categoryInfo) { const extendedOpcode = `${categoryInfo.id}_${blockInfo.opcode}`; const blockJSON = { type: extendedOpcode, inputsInline: true, category: categoryInfo.name, colour: categoryInfo.color1, colourSecondary: categoryInfo.color2, colourTertiary: categoryInfo.color3 }; const context = { // TODO: store this somewhere so that we can map args appropriately after translation. // This maps an arg name to its relative position in the original (usually English) block text. // When displaying a block in another language we'll need to run a `replace` action similar to the one // below, but each `[ARG]` will need to be replaced with the number in this map. argsMap: {}, blockJSON, categoryInfo, blockInfo, inputList: [] }; // If an icon for the extension exists, prepend it to each block, with a vertical separator. // We can overspecify an icon for each block, but if no icon exists on a block, fall back to // the category block icon. const iconURI = blockInfo.blockIconURI || categoryInfo.blockIconURI; if (iconURI) { blockJSON.extensions = ['scratch_extension']; blockJSON.message0 = '%1 %2'; const iconJSON = { type: 'field_image', src: iconURI, width: 40, height: 40 }; const separatorJSON = { type: 'field_vertical_separator' }; blockJSON.args0 = [ iconJSON, separatorJSON ]; } switch (blockInfo.blockType) { case BlockType.COMMAND: blockJSON.outputShape = ScratchBlocksConstants.OUTPUT_SHAPE_SQUARE; blockJSON.previousStatement = null; // null = available connection; undefined = hat if (!blockInfo.isTerminal) { blockJSON.nextStatement = null; // null = available connection; undefined = terminal } break; case BlockType.REPORTER: blockJSON.output = 'String'; // TODO: distinguish number & string here? blockJSON.outputShape = ScratchBlocksConstants.OUTPUT_SHAPE_ROUND; break; case BlockType.BOOLEAN: blockJSON.output = 'Boolean'; blockJSON.outputShape = ScratchBlocksConstants.OUTPUT_SHAPE_HEXAGONAL; break; case BlockType.HAT: case BlockType.EVENT: if (!blockInfo.hasOwnProperty('isEdgeActivated')) { // if absent, this property defaults to true blockInfo.isEdgeActivated = true; } blockJSON.outputShape = ScratchBlocksConstants.OUTPUT_SHAPE_SQUARE; blockJSON.nextStatement = null; // null = available connection; undefined = terminal break; case BlockType.CONDITIONAL: case BlockType.LOOP: blockInfo.branchCount = blockInfo.branchCount || 1; blockJSON.outputShape = ScratchBlocksConstants.OUTPUT_SHAPE_SQUARE; blockJSON.previousStatement = null; // null = available connection; undefined = hat if (!blockInfo.isTerminal) { blockJSON.nextStatement = null; // null = available connection; undefined = terminal } break; } const blockText = Array.isArray(blockInfo.text) ? blockInfo.text : [blockInfo.text]; let inTextNum = 0; // text for the next block "arm" is blockText[inTextNum] let inBranchNum = 0; // how many branches have we placed into the JSON so far? let outLineNum = 0; // used for scratch-blocks `message${outLineNum}` and `args${outLineNum}` const convertPlaceholders = this._convertPlaceholders.bind(this, context); const extensionMessageContext = this.makeMessageContextForTarget(); // alternate between a block "arm" with text on it and an open slot for a substack while (inTextNum < blockText.length || inBranchNum < blockInfo.branchCount) { if (inTextNum < blockText.length) { context.outLineNum = outLineNum; const lineText = maybeFormatMessage(blockText[inTextNum], extensionMessageContext); const convertedText = lineText.replace(/\[(.+?)]/g, convertPlaceholders); if (blockJSON[`message${outLineNum}`]) { blockJSON[`message${outLineNum}`] += convertedText; } else { blockJSON[`message${outLineNum}`] = convertedText; } ++inTextNum; ++outLineNum; } if (inBranchNum < blockInfo.branchCount) { blockJSON[`message${outLineNum}`] = '%1'; blockJSON[`args${outLineNum}`] = [{ type: 'input_statement', name: `SUBSTACK${inBranchNum > 0 ? inBranchNum + 1 : ''}` }]; ++inBranchNum; ++outLineNum; } } if (blockInfo.blockType === BlockType.REPORTER) { if (!blockInfo.disableMonitor && context.inputList.length === 0) { blockJSON.checkboxInFlyout = true; } } else if (blockInfo.blockType === BlockType.LOOP) { // Add icon to the bottom right of a loop block blockJSON[`lastDummyAlign${outLineNum}`] = 'RIGHT'; blockJSON[`message${outLineNum}`] = '%1'; blockJSON[`args${outLineNum}`] = [{ type: 'field_image', src: './static/blocks-media/repeat.svg', // TODO: use a constant or make this configurable? width: 24, height: 24, alt: '*', // TODO remove this since we don't use collapsed blocks in scratch flip_rtl: true }]; ++outLineNum; } const mutation = blockInfo.isDynamic ? `<mutation blockInfo="${xmlEscape(JSON.stringify(blockInfo))}"/>` : ''; const inputs = context.inputList.join(''); const blockXML = `<block type="${extendedOpcode}">${mutation}${inputs}</block>`; return { info: context.blockInfo, json: context.blockJSON, xml: blockXML }; } /** * Generate a separator between blocks categories or sub-categories. * @param {ExtensionBlockMetadata} blockInfo - the block to convert * @param {CategoryInfo} categoryInfo - the category for this block * @returns {ConvertedBlockInfo} - the converted & original block information * @private */ _convertSeparatorForScratchBlocks (blockInfo) { return { info: blockInfo, xml: '<sep gap="36"/>' }; } /** * Convert a button for scratch-blocks. A button has no opcode but specifies a callback name in the `func` field. * @param {ExtensionBlockMetadata} buttonInfo - the button to convert * @property {string} func - the callback name * @param {CategoryInfo} categoryInfo - the category for this button * @returns {ConvertedBlockInfo} - the converted & original button information * @private */ _convertButtonForScratchBlocks (buttonInfo) { // for now we only support these pre-defined callbacks handled in scratch-blocks const supportedCallbackKeys = ['MAKE_A_LIST', 'MAKE_A_PROCEDURE', 'MAKE_A_VARIABLE']; if (supportedCallbackKeys.indexOf(buttonInfo.func) < 0) { log.error(`Custom button callbacks not supported yet: ${buttonInfo.func}`); } const extensionMessageContext = this.makeMessageContextForTarget(); const buttonText = maybeFormatMessage(buttonInfo.text, extensionMessageContext); return { info: buttonInfo, xml: `<button text="${buttonText}" callbackKey="${buttonInfo.func}"></button>` }; } /** * Helper for _convertPlaceholdes which handles inline images which are a specialized case of block "arguments". * @param {object} argInfo Metadata about the inline image as specified by the extension * @return {object} JSON blob for a scratch-blocks image field. * @private */ _constructInlineImageJson (argInfo) { if (!argInfo.dataURI) { log.warn('Missing data URI in extension block with argument type IMAGE'); } return { type: 'field_image', src: argInfo.dataURI || '', // TODO these probably shouldn't be hardcoded...? width: 24, height: 24, // Whether or not the inline image should be flipped horizontally // in RTL languages. Defaults to false, indicating that the // image will not be flipped. flip_rtl: argInfo.flipRTL || false }; } /** * Helper for _convertForScratchBlocks which handles linearization of argument placeholders. Called as a callback * from string#replace. In addition to the return value the JSON and XML items in the context will be filled. * @param {object} context - information shared with _convertForScratchBlocks about the block, etc. * @param {string} match - the overall string matched by the placeholder regex, including brackets: '[FOO]'. * @param {string} placeholder - the name of the placeholder being matched: 'FOO'. * @return {string} scratch-blocks placeholder for the argument: '%1'. * @private */ _convertPlaceholders (context, match, placeholder) { // Sanitize the placeholder to ensure valid XML placeholder = placeholder.replace(/[<"&]/, '_'); // Determine whether the argument type is one of the known standard field types const argInfo = context.blockInfo.arguments[placeholder] || {}; let argTypeInfo = ArgumentTypeMap[argInfo.type] || {}; // Field type not a standard field type, see if extension has registered custom field type if (!ArgumentTypeMap[argInfo.type] && context.categoryInfo.customFieldTypes[argInfo.type]) { argTypeInfo = context.categoryInfo.customFieldTypes[argInfo.type].argumentTypeInfo; } // Start to construct the scratch-blocks style JSON defining how the block should be // laid out let argJSON; // Most field types are inputs (slots on the block that can have other blocks plugged into them) // check if this is not one of those cases. E.g. an inline image on a block. if (argTypeInfo.fieldType === 'field_image') { argJSON = this._constructInlineImageJson(argInfo); } else { // Construct input value // Layout a block argument (e.g. an input slot on the block) argJSON = { type: 'input_value', name: placeholder }; const defaultValue = typeof argInfo.defaultValue === 'undefined' ? '' : xmlEscape(maybeFormatMessage(argInfo.defaultValue, this.makeMessageContextForTarget()).toString()); if (argTypeInfo.check) { // Right now the only type of 'check' we have specifies that the // input slot on the block accepts Boolean reporters, so it should be // shaped like a hexagon argJSON.check = argTypeInfo.check; } let valueName; let shadowType; let fieldName; if (argInfo.menu) { const menuInfo = context.categoryInfo.menuInfo[argInfo.menu]; if (menuInfo.acceptReporters) { valueName = placeholder; shadowType = this._makeExtensionMenuId(argInfo.menu, context.categoryInfo.id); fieldName = argInfo.menu; } else { argJSON.type = 'field_dropdown'; argJSON.options = this._convertMenuItems(menuInfo.items); valueName = null; shadowType = null; fieldName = placeholder; } } else { valueName = placeholder; shadowType = (argTypeInfo.shadow && argTypeInfo.shadow.type) || null; fieldName = (argTypeInfo.shadow && argTypeInfo.shadow.fieldName) || null; } // <value> is the ScratchBlocks name for a block input. if (valueName) { context.inputList.push(`<value name="${placeholder}">`); } // The <shadow> is a placeholder for a reporter and is visible when there's no reporter in this input. // Boolean inputs don't need to specify a shadow in the XML. if (shadowType) { context.inputList.push(`<shadow type="${shadowType}">`); } // A <field> displays a dynamic value: a user-editable text field, a drop-down menu, etc. // Leave out the field if defaultValue or fieldName are not specified if (defaultValue && fieldName) { context.inputList.push(`<field name="${fieldName}">${defaultValue}</field>`); } if (shadowType) { context.inputList.push('</shadow>'); } if (valueName) { context.inputList.push('</value>'); } } const argsName = `args${context.outLineNum}`; const blockArgs = (context.blockJSON[argsName] = context.blockJSON[argsName] || []); if (argJSON) blockArgs.push(argJSON); const argNum = blockArgs.length; context.argsMap[placeholder] = argNum; return `%${argNum}`; } /** * @returns {Array.<object>} scratch-blocks XML for each category of extension blocks, in category order. * @param {?Target} [target] - the active editing target (optional) * @property {string} id - the category / extension ID * @property {string} xml - the XML text for this category, starting with `<category>` and ending with `</category>` */ getBlocksXML (target) { return this._blockInfo.map(categoryInfo => { const {name, color1, color2} = categoryInfo; // Filter out blocks that aren't supposed to be shown on this target, as determined by the block info's // `hideFromPalette` and `filter` properties. const paletteBlocks = categoryInfo.blocks.filter(block => { let blockFilterIncludesTarget = true; // If an editing target is not passed, include all blocks // If the block info doesn't include a `filter` property, always include it if (target && block.info.filter) { blockFilterIncludesTarget = block.info.filter.includes( target.isStage ? TargetType.STAGE : TargetType.SPRITE ); } // If the block info's `hideFromPalette` is true, then filter out this block return blockFilterIncludesTarget && !