scratch-gui
Version:
GraphicaL User Interface for creating and running Scratch 3.0 projects
44 lines (38 loc) • 1.48 kB
JavaScript
import ScratchStorage from 'scratch-storage';
import defaultProjectAssets from './default-project';
const PROJECT_SERVER = 'https://projects.scratch.mit.edu';
const ASSET_SERVER = 'https://cdn.assets.scratch.mit.edu';
/**
* Wrapper for ScratchStorage which adds default web sources.
* @todo make this more configurable
*/
class Storage extends ScratchStorage {
constructor () {
super();
this.addWebSource(
[this.AssetType.Project],
projectAsset => {
const [projectId, revision] = projectAsset.assetId.split('.');
return revision ?
`${PROJECT_SERVER}/internalapi/project/${projectId}/get/${revision}` :
`${PROJECT_SERVER}/internalapi/project/${projectId}/get/`;
}
);
this.addWebSource(
[this.AssetType.ImageVector, this.AssetType.ImageBitmap, this.AssetType.Sound],
asset => `${ASSET_SERVER}/internalapi/asset/${asset.assetId}.${asset.dataFormat}/get/`
);
this.addWebSource(
[this.AssetType.Sound],
asset => `static/extension-assets/scratch3_music/${asset.assetId}.${asset.dataFormat}`
);
defaultProjectAssets.forEach(asset => this.cache(
this.AssetType[asset.assetType],
this.DataFormat[asset.dataFormat],
asset.data,
asset.id
));
}
}
const storage = new Storage();
export default storage;