UNPKG

scratch-gui

Version:

GraphicaL User Interface for creating and running Scratch 3.0 projects

91 lines (85 loc) 1.97 kB
const opcodeMap = { // Motion motion_direction: { category: 'motion', label: 'direction' }, motion_xposition: { category: 'motion', label: 'x position' }, motion_yposition: { category: 'motion', label: 'y position' }, // Looks looks_size: { category: 'looks', label: 'size' }, looks_costumenumbername: { category: 'looks', labelFn: params => `costume ${params.NUMBER_NAME}` }, looks_backdropnumbername: { category: 'looks', labelFn: params => `backdrop ${params.NUMBER_NAME}` }, looks_backdropname: { category: 'looks', label: 'backdrop name' }, // Data data_variable: { category: 'data', labelFn: params => params.VARIABLE }, data_listcontents: { category: 'list', labelFn: params => params.LIST }, // Sound sound_volume: { category: 'sound', label: 'volume' }, sound_tempo: { category: 'sound', label: 'tempo' }, // Sensing sensing_answer: { category: 'sensing', label: 'answer' }, sensing_loudness: { category: 'sensing', label: 'loudness' }, sensing_current: { category: 'sensing', labelFn: params => { let currentMenu = params.CURRENTMENU.toLowerCase(); if (currentMenu === 'dayofweek') { currentMenu = 'day of week'; } return currentMenu; } }, sensing_timer: { category: 'sensing', label: 'timer' } }; /** * Get the label for an opcode * @param {string} opcode the opcode you want a label for * @return {object} object with label and category */ export default function (opcode) { if (opcode in opcodeMap) return opcodeMap[opcode]; return { category: 'data', label: opcode }; }