scratch-gui
Version:
GraphicaL User Interface for creating and running Scratch 3.0 projects
63 lines (54 loc) • 1.66 kB
JSX
import React from 'react';
import PropTypes from 'prop-types';
import styles from './meter.css';
const Meter = props => {
const {
level,
width,
height
} = props;
const nGreen = 11;
const nYellow = 5;
const nRed = 3;
const nBars = nGreen + nYellow + nRed;
const barSpacing = 2.5;
const barRounding = 3;
const barHeight = (height - (barSpacing * (nBars + 1))) / nBars;
const nBarsToMask = nBars - Math.floor(level * nBars);
return (
<svg
className={styles.container}
height={height}
width={width}
>
{Array(nBars).fill(0)
.map((value, index) => (
<rect
className={index < nGreen ? styles.green :
(index < nGreen + nYellow ? styles.yellow : styles.red)}
height={barHeight}
key={index}
rx={barRounding}
ry={barRounding}
width={width - 2}
x={1}
y={height - ((barSpacing + barHeight) * (index + 1))}
/>
))}
<rect
fill="hsla(215, 100%, 95%, 1)"
height={(nBarsToMask * (barHeight + barSpacing)) + (barSpacing / 2)}
opacity="0.75"
width={width}
x={0}
y={0}
/>
</svg>
);
};
Meter.propTypes = {
height: PropTypes.number,
level: PropTypes.number,
width: PropTypes.number
};
export default Meter;