scichart
Version:
Fast WebGL JavaScript Charting Library and Framework
42 lines (41 loc) • 1.11 kB
TypeScript
/**
* Enumeration constants to define the type of {@link BaseSceneEntity3D | Scene Entity }
*/
export declare enum ESceneEntityType {
/**
* The entity is an axis cube
*/
AxisCubeEntity = "AxisCubeEntity",
/**
* The entity is a custom entity
*/
Custom = "Custom",
/**
* The entity is an Xyz gizmo
*/
GizmoEntity = "GizmoEntity",
/**
* The entity is the root scene entity
*/
RootSceneEntity = "RootSceneEntity",
/**
* The entity is a Scatter 3D or Bubble 3D entity
*/
ScatterPointsSceneEntity = "ScatterPointsSceneEntity",
/**
* A generic WebAssembly native entity
*/
SCRTSceneEntity = "SCRTSceneEntity",
/**
* The entity is a Surface Mesh or Surface Plot 3D entity
*/
SurfaceMeshSceneEntity = "SurfaceMeshSceneEntity",
/**
* the entity is a Point Line 3D or Line 3D entity
*/
PointLine3DSceneEntity = "PointLine3DSceneEntity",
/**
* The entity is a Column 3D entity
*/
ColumnSceneEntity = "ColumnSceneEntity"
}