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Fast WebGL JavaScript Charting Library and Framework

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import { ESubSurfacePositionCoordinateMode } from "./SubSurfacePositionCoordinateMode"; /** * The mode for handling SubSurface position coordinates. Could one for all or different per coordinate. * Acceptable format: * - A plain value means apply the same mode for all coordinates. * - An array of 2 elements: first - mode for horizontal coordinates and the other for vertical * - An array of 4 elements: as modes for each separate coordinate in order [x, y, width, height] * (or [left, top, right, bottom], or [x1, y1, x2, y2] depending on the coordinates format) */ export declare type TSubSurfaceCoordinateMode = ESubSurfacePositionCoordinateMode | [ESubSurfacePositionCoordinateMode] | [ESubSurfacePositionCoordinateMode, ESubSurfacePositionCoordinateMode] | [ ESubSurfacePositionCoordinateMode, ESubSurfacePositionCoordinateMode, ESubSurfacePositionCoordinateMode, ESubSurfacePositionCoordinateMode ];