scichart
Version:
Fast WebGL JavaScript Charting Library and Framework
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TypeScript
import { TSciChart3D, TSRTexture } from "../../../types/TSciChart3D";
import { BasePointMarker3D, EMarkerType, IBasePointMarker3DOptions } from "./BasePointMarker3D";
/**
* A {@link BaseTexturePointMarker3D} is a type of {@link BasePointMarker3D | 3D Point Marker} which uses
* a flat billboarded texture at each point. Useful for fast / high performance requirements such as point-clouds.
* @remarks See derived types of {@link BaseTexturePointMarker3D} for available texture point-markers
*/
export declare abstract class BaseTexturePointMarker3D extends BasePointMarker3D {
/**
* Creates an instance of {@link BaseTexturePointMarker3D}
* @param webAssemblyContext The {@link TSciChart3D | SciChart 3D WebAssembly Context} containing native methods and
* access to our WebGL2 Engine and WebAssembly numerical methods
* @param options Optional parameters of type {@link IBasePointMarker3DOptions} used to configure the point-marker
* @protected
*/
protected constructor(webAssemblyContext: TSciChart3D, options?: IBasePointMarker3DOptions);
/**
* Defines the MarkerType, e.g. pixel point marker, Mesh (3d object) or textured-quad
*/
get markerType(): EMarkerType;
/**
* Returns the TSRTexture instance which defines the flat geometry
* (e.g. a billboarded textured quad) to draw at each location or point
*/
abstract get pointsTexture(): TSRTexture;
}