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scichart

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Fast WebGL JavaScript Charting Library and Framework

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import { TSciChart3D, TSRTexture } from "../../../types/TSciChart3D"; import { BasePointMarker3D, EMarkerType, IBasePointMarker3DOptions } from "./BasePointMarker3D"; /** * A {@link BaseTexturePointMarker3D} is a type of {@link BasePointMarker3D | 3D Point Marker} which uses * a flat billboarded texture at each point. Useful for fast / high performance requirements such as point-clouds. * @remarks See derived types of {@link BaseTexturePointMarker3D} for available texture point-markers */ export declare abstract class BaseTexturePointMarker3D extends BasePointMarker3D { /** * Creates an instance of {@link BaseTexturePointMarker3D} * @param webAssemblyContext The {@link TSciChart3D | SciChart 3D WebAssembly Context} containing native methods and * access to our WebGL2 Engine and WebAssembly numerical methods * @param options Optional parameters of type {@link IBasePointMarker3DOptions} used to configure the point-marker * @protected */ protected constructor(webAssemblyContext: TSciChart3D, options?: IBasePointMarker3DOptions); /** * Defines the MarkerType, e.g. pixel point marker, Mesh (3d object) or textured-quad */ get markerType(): EMarkerType; /** * Returns the TSRTexture instance which defines the flat geometry * (e.g. a billboarded textured quad) to draw at each location or point */ abstract get pointsTexture(): TSRTexture; }