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Fast WebGL JavaScript Charting Library and Framework

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import { NumberArray } from "../../types/NumberArray"; import { SCRTDoubleVector, TSciChart } from "../../types/TSciChart"; import { SeriesAnimation } from "../Visuals/RenderableSeries/Animations/SeriesAnimation"; import { BaseDataSeries, IBaseDataSeriesOptions } from "./BaseDataSeries"; import { EDataSeriesType } from "./IDataSeries"; import { IPointMetadata } from "./IPointMetadata"; /** * Options to pass to the {@link XyzDataSeries} constructor */ export interface IXyzDataSeriesOptions extends IBaseDataSeriesOptions { /** * The X-values array to pre-populate the {@link XyzDataSeries} */ xValues?: NumberArray; /** * The Y-values array to pre-populate the {@link XyzDataSeries} */ yValues?: NumberArray; /** * The Z-values array to pre-populate the {@link XyzDataSeries} */ zValues?: NumberArray; } /** * XyzDataSeries is a DataSeries for holding X, Y, Z data in SciChart's 2D * {@link https://www.scichart.com/javascript-chart-features | JavaScript Charts} * @remarks * The {@link XyzDataSeries} is primarily used with our {@link FastBubbleRenderableSeries | JavaScript Bubble Chart}, * which draws a variable-sized bubble or shape at each X,Y value * * A DataSeries stores the data to render. This is independent from the {@link IRenderableSeries | RenderableSeries} * which defines how that data should be rendered. * * See derived types of {@link BaseDataSeries} to find out what data-series are available. * See derived types of {@link IRenderableSeries} to find out what 2D JavaScript Chart types are available. */ export declare class XyzDataSeries extends BaseDataSeries { /** @inheritDoc */ readonly type = EDataSeriesType.Xyz; /** * Z vector with initial animation values */ zInitialAnimationValues: SCRTDoubleVector; /** * Z vector with final animation values */ zFinalAnimationValues: SCRTDoubleVector; protected zValues: SCRTDoubleVector; /** * Creates an instance of {@link XyzDataSeries} * @param webAssemblyContext the {@link TSciChart | SciChart WebAssembly Context} containing native methods * and access to our underlying WebGL2 rendering engine * @param options the {@link IXyzDataSeriesOptions} which can be passed to configure the DataSeries at construct time */ constructor(webAssemblyContext: TSciChart, options?: IXyzDataSeriesOptions); /** * Gets a native / WebAssembly vector of Z-values in the DataSeries */ getNativeZValues(): SCRTDoubleVector; /** * Appends a single X, Y, Z point to the DataSeries * @remarks * For best performance on drawing large datasets, use the {@link appendRange} method * * Any changes of the DataSeries will trigger a redraw on the parent {@link SciChartSurface} * @param x The X-value * @param y The Y-value * @param z The Z-value * @param metadata The point metadata */ append(x: number, y: number, z: number, metadata?: IPointMetadata): void; /** * Appends a range of X, Y, Z points to the DataSeries * @remarks * This method is considerably higher performance than {@link append} which appends a single point * * Any changes of the DataSeries will trigger a redraw on the parent {@link SciChartSurface} * @param xValues The X-values * @param yValues The Y-values * @param zValues The Z-values * @param metadata The array of point metadata */ appendRange(xValues: NumberArray, yValues: NumberArray, zValues: NumberArray, metadata?: IPointMetadata[]): void; /** * Updates a single Y, Z-value by X-index * @remarks Any changes of the DataSeries will trigger a redraw on the parent {@link SciChartSurface} * @param index the index to update * @param y The new Y value * @param z The new Z value * @param metadata The point metadata */ update(index: number, y: number, z: number, metadata?: IPointMetadata): void; /** * Updates a single X, Y, Z-value by X-index. Might also need to set isSorted = false * @remarks Any changes of the DataSeries will trigger a redraw on the parent {@link SciChartSurface} * @param index the index to update * @param x The new X value * @param y The new Y value * @param z The new Z value * @param metadata The point metadata */ updateXyz(index: number, x: number, y: number, z: number, metadata?: IPointMetadata): void; /** * Inserts a single X,Y,Z value at the start index * @remarks * For best performance on drawing large datasets, use the {@link insertRange} method * * Any changes of the DataSeries will trigger a redraw on the parent {@link SciChartSurface} * @param startIndex the index to insert at * @param x the Xvalue * @param y the YValue * @param z the ZValue * @param metadata The point metadata */ insert(startIndex: number, x: number, y: number, z: number, metadata?: IPointMetadata): void; /** * Inserts a range of X,Y,Z values at the startIndex * @remarks * Any changes of the DataSeries will trigger a redraw on the parent {@link SciChartSurface} * @param startIndex the index to insert at * @param xValues the XValues * @param yValues the YValues * @param zValues the ZValues * @param metadata The array of point metadata */ insertRange(startIndex: number, xValues: NumberArray, yValues: NumberArray, zValues: NumberArray, metadata?: IPointMetadata[]): void; /** * Removes a single X,Y,Z value at the specified index * @remarks Any changes of the DataSeries will trigger a redraw on the parent {@link SciChartSurface} * @param index the index to remove at */ removeAt(index: number): void; /** * Removes a range of X,Y,Z values at the specified index * @remarks Any changes of the DataSeries will trigger a redraw on the parent {@link SciChartSurface} * @param startIndex the start index to remove at * @param count the number of points to remove */ removeRange(startIndex: number, count: number): void; /** * Clears the entire DataSeries. * @remarks * Note this does not free memory, WebAssembly/Native memory is released by calling {@link delete}, after which the * DataSeries is no longer usable. * * Any changes of the DataSeries will trigger a redraw on the parent {@link SciChartSurface} */ clear(): void; /** @inheritDoc */ delete(): void; /** @inheritDoc */ createAnimationVectors(): void; /** @inheritDoc */ setInitialAnimationVectors(dataSeries?: XyzDataSeries): void; /** @inheritDoc */ setFinalAnimationVectors(dataSeries?: XyzDataSeries): void; /** @inheritDoc */ validateAnimationVectors(): void; /** @inheritDoc */ updateAnimationProperties(progress: number, animation: SeriesAnimation): void; /** @inheritDoc */ protected getOptions(excludeData?: boolean): IXyzDataSeriesOptions; protected reserve(size: number): void; private getYZValues; }