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scichart

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Fast WebGL JavaScript Charting Library and Framework

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"use strict"; var __extends = (this && this.__extends) || (function () { var extendStatics = function (d, b) { extendStatics = Object.setPrototypeOf || ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) || function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; }; return extendStatics(d, b); }; return function (d, b) { if (typeof b !== "function" && b !== null) throw new TypeError("Class extends value " + String(b) + " is not a constructor or null"); extendStatics(d, b); function __() { this.constructor = d; } d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __()); }; })(); Object.defineProperty(exports, "__esModule", { value: true }); exports.ScatterPointsSceneEntity = void 0; var Deleter_1 = require("../../../Core/Deleter"); var SceneEntityType_1 = require("../../../types/SceneEntityType"); var parseColor_1 = require("../../../utils/parseColor"); var BaseDataSeries3D_1 = require("../../Model/DataSeries/BaseDataSeries3D"); var BasePointMarker3D_1 = require("../PointMarkers/BasePointMarker3D"); var Constants_1 = require("../RenderableSeries/Constants"); var RenderableSeriesSceneEntity_1 = require("./RenderableSeriesSceneEntity"); var RenderableSeriesSceneEntityState_1 = require("./RenderableSeriesSceneEntityState"); /** * @summary {@link BaseSceneEntity3D} type for drawing 3D Scatter or Bubble series in SciChart's High Performance * {@link https://www.scichart.com/javascript-chart-features | JavaScript 3D Charts} * @remarks See related type {@link ScatterRenderableSeries3D} which should be added to {@link SciChart3DSurface.renderableSeries} * along with data from an {@link XyzDataSeries3D} to create a 3D Scatter or Bubble chart */ var ScatterPointsSceneEntity = /** @class */ (function (_super) { __extends(ScatterPointsSceneEntity, _super); /** * Creates an instance of {@link ScatterPointsSceneEntity} * @param webAssemblyContext The {@link TSciChart3D | SciChart 3D WebAssembly Context} containing native methods and * access to our WebGL2 Engine and WebAssembly numerical methods * @param parentSeries The parent {@link BaseRenderableSeries3D} which this entity maps to */ function ScatterPointsSceneEntity(webAssemblyContext, parentSeries) { var _this = _super.call(this, webAssemblyContext, parentSeries, new RenderableSeriesSceneEntityState_1.RenderableSeriesSceneEntityState()) || this; /** * @inheritDoc */ _this.type = SceneEntityType_1.ESceneEntityType.ScatterPointsSceneEntity; _this.setNativeEntity(webAssemblyContext.SCRTPoint3DSceneEntity.implement(_this)); return _this; } /** * @inheritDoc */ ScatterPointsSceneEntity.prototype.delete = function () { this.pointColors = (0, Deleter_1.deleteSafe)(this.pointColors); this.pointScales = (0, Deleter_1.deleteSafe)(this.pointScales); _super.prototype.delete.call(this); }; /** * @inheritDoc */ ScatterPointsSceneEntity.prototype.Render = function () { this.nativeEntity.SetOpacity(this.parentSeries.opacity); _super.prototype.Render.call(this); }; /** * @inheritDoc * @param propertyName */ ScatterPointsSceneEntity.prototype.notifySeriesPropertyChanged = function (propertyName) { // Pass flags down to child entities if (propertyName === Constants_1.PROPERTY.POINT_MARKER3D) { this.updateSeries(); } _super.prototype.notifySeriesPropertyChanged.call(this, propertyName); }; /** * @inheritDoc */ ScatterPointsSceneEntity.prototype.hitTest = function (screenPoint) { return _super.prototype.hitTestXyz.call(this, screenPoint); }; /** * @inheritDoc */ ScatterPointsSceneEntity.prototype.updateSeries = function () { var dataSeries = this.parentSeries.dataSeries; if (!dataSeries || !this.currentRenderPassData) { return; } if (dataSeries.type !== BaseDataSeries3D_1.EDataSeriesType3D.Xyz3D) { throw new Error("DataSeries type for a ScatterRenderableSeries3D must be XyzDataSeries3D"); } var pointMarker = this.parentSeries.pointMarker; if (!pointMarker) { throw new Error("To render 3D Scatter, bubble or point-clouds, you must provider a PointMarker on BaseRenderableSeries3D"); } var eSCRTPointMarkerType = this.webAssemblyContext.eSCRT_POINT_MARKER_TYPE; var defaultColor = (0, parseColor_1.parseColorToUIntArgb)(pointMarker.fill); switch (pointMarker.markerType) { case BasePointMarker3D_1.EMarkerType.Pixel: this.nativeEntity.SetPointMarkerType(eSCRTPointMarkerType.SCRT_POINT_MARKER_TYPE_PIXEL); this.nativeEntity.SetPointSize(0); this.nativeEntity.SetPointColor(defaultColor); break; case BasePointMarker3D_1.EMarkerType.TexturedQuad: var textureMarker = pointMarker; if (!textureMarker.pointsTexture) { throw new Error("Expected a BaseTexturePointMarker3D.pointsTexture on 3D pointmarker of type TexturedQuad"); } this.nativeEntity.SetPointMarkerType(eSCRTPointMarkerType.SCRT_POINT_MARKER_TYPE_TEXTURED_QUAD); this.nativeEntity.SetPointSize(pointMarker.size); this.nativeEntity.SetPointColor(defaultColor); this.nativeEntity.SetPointMarkerTexture(textureMarker.pointsTexture); break; case BasePointMarker3D_1.EMarkerType.InstancedMesh: var meshMarker = pointMarker; if (!meshMarker.pointsMesh) { throw new Error("Expected a BaseMeshPointMarker3D.pointsMesh on 3D pointmarker of type InstancedMesh"); } this.nativeEntity.SetPointMarkerType(eSCRTPointMarkerType.SCRT_POINT_MARKER_TYPE_INSTANCED_MESH); this.nativeEntity.SetPointSize(pointMarker.size); this.nativeEntity.SetPointColor(defaultColor); this.nativeEntity.SetPointMarkerMesh(meshMarker.pointsMesh); break; default: throw new Error("Unknown pointMarker.markerType " + pointMarker.markerType); } var xValues = dataSeries.getNativeXValues(); var yValues = dataSeries.getNativeYValues(); var zValues = dataSeries.getNativeZValues(); var meta = dataSeries.getMetadataValues(); var count = dataSeries.count(); var _a = this.rebuildPointMetadata(meta, count, defaultColor), colors = _a.colors, scales = _a.scales; var args; try { args = new this.webAssemblyContext.SCRTPoint3DSceneEntityParams(); args.useDefaultColors = false; args.useDefaultScale = false; args.SetCoordinateCalculators(this.currentRenderPassData.xCalc.nativeCalculator, this.currentRenderPassData.yCalc.nativeCalculator, this.currentRenderPassData.zCalc.nativeCalculator); this.nativeEntity.UpdateMeshesVec(xValues, yValues, zValues, colors, scales, args); } finally { (0, Deleter_1.deleteSafe)(args); } }; ScatterPointsSceneEntity.prototype.rebuildPointMetadata = function (metadata, count, defaultColor) { var _this = this; if (!this.pointColors) { this.pointColors = new this.webAssemblyContext.UIntVector(); } if (!this.pointScales) { this.pointScales = new this.webAssemblyContext.FloatVector(); } // Default color, size this.pointColors.resize(count, defaultColor); this.pointScales.resize(count, 1.0); // metadata will always be non-null but individual metadata items may be undefined // as its implemented as a non-sparse array metadata.forEach(function (meta, index) { var _a; if (meta) { // [SCJS-1566] Renamed vertexColorAbgr to vertexColor. Preserved backward compatibility var vertexColor = (_a = meta.vertexColorAbgr) !== null && _a !== void 0 ? _a : meta.vertexColor; if (vertexColor) { _this.pointColors.set(index, vertexColor); } if (meta.pointScale) { _this.pointScales.set(index, meta.pointScale); } } }); return { colors: this.pointColors, scales: this.pointScales }; }; return ScatterPointsSceneEntity; }(RenderableSeriesSceneEntity_1.RenderableSeriesSceneEntity)); exports.ScatterPointsSceneEntity = ScatterPointsSceneEntity;