scichart
Version:
Fast WebGL JavaScript Charting Library and Framework
50 lines (49 loc) • 2.49 kB
JavaScript
var __extends = (this && this.__extends) || (function () {
var extendStatics = function (d, b) {
extendStatics = Object.setPrototypeOf ||
({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };
return extendStatics(d, b);
};
return function (d, b) {
if (typeof b !== "function" && b !== null)
throw new TypeError("Class extends value " + String(b) + " is not a constructor or null");
extendStatics(d, b);
function __() { this.constructor = d; }
d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
};
})();
Object.defineProperty(exports, "__esModule", { value: true });
exports.BaseTexturePointMarker3D = void 0;
var BasePointMarker3D_1 = require("./BasePointMarker3D");
/**
* A {@link BaseTexturePointMarker3D} is a type of {@link BasePointMarker3D | 3D Point Marker} which uses
* a flat billboarded texture at each point. Useful for fast / high performance requirements such as point-clouds.
* @remarks See derived types of {@link BaseTexturePointMarker3D} for available texture point-markers
*/
var BaseTexturePointMarker3D = /** @class */ (function (_super) {
__extends(BaseTexturePointMarker3D, _super);
/**
* Creates an instance of {@link BaseTexturePointMarker3D}
* @param webAssemblyContext The {@link TSciChart3D | SciChart 3D WebAssembly Context} containing native methods and
* access to our WebGL2 Engine and WebAssembly numerical methods
* @param options Optional parameters of type {@link IBasePointMarker3DOptions} used to configure the point-marker
* @protected
*/
function BaseTexturePointMarker3D(webAssemblyContext, options) {
return _super.call(this, webAssemblyContext, options) || this;
}
Object.defineProperty(BaseTexturePointMarker3D.prototype, "markerType", {
/**
* Defines the MarkerType, e.g. pixel point marker, Mesh (3d object) or textured-quad
*/
get: function () {
return BasePointMarker3D_1.EMarkerType.TexturedQuad;
},
enumerable: false,
configurable: true
});
return BaseTexturePointMarker3D;
}(BasePointMarker3D_1.BasePointMarker3D));
exports.BaseTexturePointMarker3D = BaseTexturePointMarker3D;
;