scichart
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Fast WebGL JavaScript Charting Library and Framework
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JavaScript
Object.defineProperty(exports, "__esModule", { value: true });
exports.BasePointMarker3D = exports.EMarkerType = void 0;
var EventHandler_1 = require("../../../Core/EventHandler");
var Guard_1 = require("../../../Core/Guard");
var PropertyChangedEventArgs_1 = require("../../../Core/PropertyChangedEventArgs");
var Constants_1 = require("./Constants");
/**
* Defines the BasePointMarker3D geometry type: a pixel, a textured-quad or a 3D object (Instanced Mesh)
*/
var EMarkerType;
(function (EMarkerType) {
/**
* Each marker rendered as a single pixel
*/
EMarkerType[EMarkerType["Pixel"] = 0] = "Pixel";
/**
* each marker rendered as a textured quad
*/
EMarkerType[EMarkerType["TexturedQuad"] = 1] = "TexturedQuad";
/**
* each marker rendered as an instanced mesh
*/
EMarkerType[EMarkerType["InstancedMesh"] = 2] = "InstancedMesh";
})(EMarkerType = exports.EMarkerType || (exports.EMarkerType = {}));
/**
* @summary The Base class for a 3D PointMarker in SciChart - High Performance
* {@link https://www.scichart.com/javascript-chart-features | JavaScript 3D Charts}.
* @description PointMarkers may be displayed on {@link IRenderableSeries3D |3D Renderable Series} to add scatter-points to 3D charts.
* For example: setting the {@link ScatterRenderableSeries3D.pointMarker} property property
* will render a point at each xyz data-value
* @remarks
* See derived types of {@link BasePointMarker3D} for specific point-marker types.
*/
var BasePointMarker3D = /** @class */ (function () {
/**
* Creates an instance of the {@link BasePointMarker3D}
* @param webAssemblyContext The {@link TSciChart3D | SciChart 3D WebAssembly Context} containing native methods and
* access to our WebGL2 Engine and WebAssembly numerical methods
* @param options Optional parameters of type {@link IBasePointMarker3DOptions} used to configure the point-marker
* @protected
*/
function BasePointMarker3D(webAssemblyContext, options) {
var _a, _b;
this.fillProperty = "#FF3333";
this.sizeProperty = 3;
Guard_1.Guard.notNull(webAssemblyContext, "webAssemblyContext");
this.webAssemblyContext = webAssemblyContext;
this.propertyChanged = new EventHandler_1.EventHandler();
this.fillProperty = (_a = options === null || options === void 0 ? void 0 : options.fill) !== null && _a !== void 0 ? _a : this.fillProperty;
this.sizeProperty = (_b = options === null || options === void 0 ? void 0 : options.size) !== null && _b !== void 0 ? _b : this.sizeProperty;
}
Object.defineProperty(BasePointMarker3D.prototype, "fill", {
/**
* Gets or sets the point-marker fill as an HTML Color Code
*/
get: function () {
return this.fillProperty;
},
/**
* Gets or sets the point-marker fill as an HTML Color Code
*/
set: function (fill) {
this.fillProperty = fill;
this.notifyPropertyChanged(Constants_1.PROPERTY.FILL);
},
enumerable: false,
configurable: true
});
Object.defineProperty(BasePointMarker3D.prototype, "size", {
/**
* Gets or sets the size of the point-marker in world coordinates
*/
get: function () {
return this.sizeProperty;
},
/**
* Gets or sets the size of the point-marker in world coordinates
*/
set: function (size) {
this.sizeProperty = size;
this.notifyPropertyChanged(Constants_1.PROPERTY.SIZE);
},
enumerable: false,
configurable: true
});
/**
* Notifies listeners to {@link propertyChanged} that a property has changed and redraw is required
* @param propertyName the property name
*/
BasePointMarker3D.prototype.notifyPropertyChanged = function (propertyName) {
var _a;
(_a = this.propertyChanged) === null || _a === void 0 ? void 0 : _a.raiseEvent(new PropertyChangedEventArgs_1.PropertyChangedEventArgs(propertyName));
};
return BasePointMarker3D;
}());
exports.BasePointMarker3D = BasePointMarker3D;
;