schalewrapper
Version:
A simple Node.js wrapper for Blue Archive data from SchaleDB, with multi-language support and offline sync.
1,990 lines • 2.49 MB
JSON
{
"Raid": [
{
"Id": 1,
"IsReleased": [
true,
true,
true
],
"MaxDifficulty": [
6,
6,
6
],
"PathName": "binah",
"Terrain": [
"Outdoor",
"Street"
],
"BulletType": "Normal",
"BulletTypeInsane": "Pierce",
"ArmorType": "HeavyArmor",
"EnemyList": [
[
7300100
],
[
7300200
],
[
7300300
],
[
7300400
],
[
7300500
],
[
7300600
],
[
7300700
]
],
"RaidSkill": [
{
"Id": "BinahExSkill01",
"SkillType": "Ex",
"MinDifficulty": 0,
"ATGCost": 0,
"Icon": "SKILLICON_BINAH_EXSKILL01",
"Name": "原型界之光",
"Desc": "對直線範圍內的敵方單位造成以下效果:\n- 造成自身攻擊力<?1>的傷害.<?2>",
"Parameters": [
[
"120%",
"120%",
"120%",
"120%",
"120%",
"120%",
"160%"
],
[
"",
"",
"",
"",
"",
"",
"\n對上述範圍(持續15秒)內的敵方單位持續造成以下效果(範圍內生效):\n- 造成自身攻擊力50%的傷害.\n※ 該範圍為場地效果."
]
]
},
{
"Id": "BinahExSkill02",
"SkillType": "Ex",
"MinDifficulty": 0,
"ATGCost": 0,
"Icon": "SKILLICON_BINAH_EXSKILL02",
"Name": "大道的劫火",
"Desc": "對4名敵方單位造成以下效果:\n- 造成自身攻擊力<?1>的傷害.",
"Parameters": [
[
"200%",
"200%",
"200%",
"200%",
"200%",
"400%",
"400%"
]
]
},
{
"Id": "BinahExSkill03",
"SkillType": "Ex",
"MinDifficulty": 0,
"ATGCost": 3,
"Icon": "SKILLICON_BINAH_EXSKILL03",
"Name": "淨化風暴",
"Desc": "對全體敵方單位造成以下效果:\n- 造成自身攻擊力300%的傷害.\n- <d:DEF>減少50%(持續30秒)."
},
{
"Id": "BinahInsanePassive01",
"SkillType": "Passive",
"MinDifficulty": 5,
"ATGCost": 0,
"Icon": "SKILLICON_BINAH_PASSIVESKILL01",
"Name": "沙塵飛揚",
"Desc": "<b>戰鬥期間:</b>\n對全體敵方單位持續造成以下效果:\n- <d:HIT>減少20%.\n- <d:Stability='穩定率'>減少50%.<?1>",
"Parameters": [
[
"",
"",
"",
"",
"",
"",
"\n對自身造成以下效果:\n- 免疫<d:AttackSpeed='攻速減少'>."
]
]
}
],
"HasNormalAttack": [],
"BattleDuration": [
180,
180,
180,
180,
180,
180,
180
],
"Name": "薇娜",
"DevName": "Binah"
},
{
"Id": 2,
"IsReleased": [
true,
true,
true
],
"MaxDifficulty": [
6,
6,
5
],
"PathName": "chesed",
"Terrain": [
"Indoor",
"Outdoor"
],
"BulletType": "Normal",
"BulletTypeInsane": "Explosion",
"ArmorType": "HeavyArmor",
"EnemyList": [
[
7301100,
7301101,
7301103,
7301105,
7301107,
7301109
],
[
7301200,
7301201,
7301203,
7301205,
7301207,
7301209
],
[
7301300,
7301301,
7301303,
7301305,
7301307,
7301309
],
[
7301400,
7301401,
7301403,
7301405,
7301407,
7301409
],
[
7301500,
7301501,
7301503,
7301505,
7301507,
7301509
],
[
7301600,
7301601,
7301603,
7301605,
7301607,
7301609,
7301611
],
[
7301700,
7301701,
7301703,
7301705,
7301707,
7301709,
7301711
]
],
"RaidSkill": [
{
"Id": "ChesedExSkill01",
"SkillType": "Ex",
"MinDifficulty": 0,
"ATGCost": 0,
"Icon": "SKILLICON_CHESED_EXSKILL01",
"Name": "這裡有對王座的呼喚",
"Desc": "在場上造成以下效果:\n- 召喚自動機士兵.\n\n<b>自動機士兵在場期間:</b>\n對自身持續造成以下效果:\n- ATG逐漸上升.\n\n<b>當前波次的所有自動機士兵退場時:</b>\n立即對自身造成以下效果:\n- ATG清零.\n\n<b>自動機士兵退場時:</b>\n立即對自身造成以下效果:\n- 填充虛弱計量槽.\n ※ 每波共填充25%.<?1>\n\n※ 自動機士兵在場20秒後將使用技能「自爆模式啟動」,對以該自動機士兵為中心的圓形範圍內的敵方單位造成以下效果:\n- 造成自身攻擊力3000%的傷害.\n對該自動機士兵造成以下效果:\n- 退場.",
"Parameters": [
[
"",
"",
"",
"",
"",
"\n立即在退場的自動機士兵處造成以下效果:\n- 生成1個清除器.",
"\n立即在退場的自動機士兵處造成以下效果:\n- 生成1個清除器."
]
]
},
{
"Id": "ChesedExSkill02",
"SkillType": "Ex",
"MinDifficulty": 0,
"ATGCost": 0,
"Icon": "SKILLICON_CHESED_EXSKILL02",
"Name": "見證至高無上的權能",
"Desc": "自身ATG滿50%時使用該技能.\n\n對全體在場的自動機士兵造成以下效果(持續60秒):\n- <b:AttackSpeed>增加50%.\n- <b:MoveSpeed>增加50%."
},
{
"Id": "ChesedExSkill03",
"SkillType": "Ex",
"MinDifficulty": 0,
"ATGCost": 3,
"Icon": "SKILLICON_CHESED_EXSKILL03",
"Name": "王是仁慈的",
"Desc": "自身ATG滿100%時使用該技能.\n\n對全體敵方單位造成以下效果:\n- 造成自身攻擊力2000%的傷害."
},
{
"Id": "ChesedPassive01",
"SkillType": "Passive",
"MinDifficulty": 0,
"ATGCost": 0,
"Icon": "SKILLICON_CHESED_PASSIVESKILL01",
"Name": "裸露的寶座",
"Desc": "<b>自身陷入虛弱期間:</b>\n立即對自身造成以下效果(持續至條件失效):\n- <d:DamagedRatio>增加900%.\n\n※ 自身免疫除上述效果外的任何<d:DamagedRatio='承傷率增加'>."
}
],
"HasNormalAttack": [
7301101,
7301103,
7301105,
7301107,
7301109,
7301201,
7301203,
7301205,
7301207,
7301209,
7301301,
7301303,
7301305,
7301307,
7301309,
7301401,
7301403,
7301405,
7301407,
7301409,
7301501,
7301503,
7301505,
7301507,
7301509,
7301601,
7301603,
7301605,
7301607,
7301609,
7301611,
7301701,
7301703,
7301705,
7301707,
7301709,
7301711
],
"BattleDuration": [
240,
240,
240,
240,
240,
240,
240
],
"Name": "赫賽德",
"DevName": "Chesed"
},
{
"Id": 3,
"IsReleased": [
true,
true,
true
],
"MaxDifficulty": [
6,
6,
6
],
"PathName": "shirokuro",
"Terrain": [
"Street",
"Indoor"
],
"BulletType": "Normal",
"BulletTypeInsane": "Pierce",
"ArmorType": "Unarmed",
"EnemyList": [
[
7302100,
7302101
],
[
7302200,
7302201
],
[
7302300,
7302301
],
[
7302400,
7302401
],
[
7302500,
7302501
],
[
7302600,
7302601
],
[
7302700,
7302701
]
],
"RaidSkill": [
{
"Id": "ShiroEx01",
"SkillType": "Ex",
"MinDifficulty": 0,
"MaxDifficulty": 5,
"ATGCost": 0,
"Icon": "SKILLICON_SHIROKURO_EXSKILL01",
"EffectCombine": [
"DMGSingle"
],
"EffectCombineLabel": {
"StackLabel": [
"×1",
"×2",
"×3"
]
},
"Name": "咚哐──!!(白)",
"Desc": "在場上隨機位置週期性落下多個炸彈,炸彈一段時間後爆炸,\n根據炸彈種類,對圓形範圍內的敵方單位造成以下效果:\n普通炸彈:\n- 造成自身攻擊力<?1>的傷害.<?2>",
"Parameters": [
[
"400%",
"400%",
"400%",
"400%",
"400%",
"900%"
],
[
"",
"",
"",
"",
"",
"\n冰霜炸彈:\n- 造成自身攻擊力<?1>的傷害.\n- <d:MoveSpeed>減少80%(持續40秒)."
]
]
},
{
"Id": "ShiroTormentEx01",
"SkillType": "Ex",
"MinDifficulty": 6,
"ATGCost": 0,
"Icon": "SKILLICON_SHIROKURO_EXSKILL01",
"EffectCombine": [
"DMGSingle"
],
"EffectCombineLabel": {
"StackLabel": [
"×1",
"×2",
"×3"
]
},
"Name": "咚哐──!!(白)",
"Desc": "在場上固定位置週期性落下多個炸彈,炸彈一段時間後爆炸,\n根據炸彈種類,對圓形範圍內的敵方單位造成以下效果:\n普通炸彈:\n- 造成自身攻擊力1800%~3000%的傷害.\n ※ 自身ATG越高,取值越高.\n冰霜炸彈:\n- 造成自身攻擊力1000%~1800%的傷害.\n ※ 自身ATG越高,取值越高.\n- <d:MoveSpeed>減少80%(持續40秒).\n- <d:ATK>減少40%(持續40秒).\n黏性炸彈:\n- 造成自身攻擊力700%的傷害.\n- 施加<c:Stunned>(持續4秒).\n ※ 範圍隨目標移動.\n ※ 黏性炸彈固定落在距離自身最近的1名敵方單位身上."
},
{
"Id": "ShiroEx04",
"SkillType": "Ex",
"MinDifficulty": 0,
"ATGCost": 0,
"Icon": "SKILLICON_SHIROKURO_EXSKILL02",
"Name": "滾啊滾啊──!(白)",
"Desc": "在場上召喚<?5>個滾動炸彈,\n按一定順序,對<?5>條直線範圍內的敵方單位各造成以下效果:\n- 造成自身攻擊力<?1>的傷害.\n對上述範圍內的掩體各造成以下效果:\n- 造成自身攻擊力<?2>的傷害.\n\n<b>上述範圍內的掩體承受該攻擊後未被摧毀時:</b>\n將炸彈彈回自身,對自身造成以下效果:\n- 填充<?4>虛弱計量槽.<?3>",
"Parameters": [
[
"600%",
"600%",
"600%",
"600%",
"600%",
"1500%",
"5000%"
],
[
"300%",
"300%",
"300%",
"300%",
"300%",
"300%",
"200%"
],
[
"",
"",
"",
"",
"",
"\n- <d:DamagedRatio>增加50%(持續40秒).\n ※ 不可疊加.\n\n※ 目標擁有<d:MoveSpeed='移速減少'>時,上述攻擊將對其造成<b>600,000</b>的固定追加傷害",
"\n- <d:DamagedRatio>增加50%(持續40秒).\n ※ 不可疊加.\n\n※ 目標擁有<d:MoveSpeed='移速減少'>時,上述攻擊將對其造成<b>1,000,000</b>的固定追加傷害"
],
[
"43,000",
"80,000",
"110,000",
"200,000",
"1,500,000",
"4,000,000",
"4,000,000"
],
[
"1",
"1",
"1",
"1",
"1",
"2",
"2"
]
]
},
{
"Id": "KuroEx01",
"SkillType": "Ex",
"MinDifficulty": 0,
"ATGCost": 0,
"Icon": "SKILLICON_SHIROKURO_EXSKILL03",
"EffectCombine": [
"DMGSingle"
],
"EffectCombineLabel": {
"StackLabel": [
"×1",
"×2",
"×3"
]
},
"Name": "突進!!!(黑)",
"Desc": "召喚公園遊樂設施,\n對直線範圍內擊中的第1名單位造成以下效果:\n- 造成自身攻擊力<?1>的傷害.\n ※ 自身ATG越高,造成的傷害越高.\n- 自身受到該攻擊時:填充<?3>虛弱計量槽.<?2>",
"Parameters": [
[
"400%",
"400%",
"400%",
"400%",
"400%",
"500%",
"500%"
],
[
"",
"",
"",
"",
"",
"\n- 自身受到該攻擊時:<d:DamagedRatio>增加50%(持續40秒)\n ※ 不可疊加.\n※ 目標擁有<d:MoveSpeed='移速減少'>時,上述攻擊將對其造成<b>600,000</b>的固定追加傷害.",
"\n- 自身受到該攻擊時:<d:DamagedRatio>增加50%(持續40秒)\n ※ 不可疊加.\n※ 目標擁有<d:MoveSpeed='移速減少'>時,上述攻擊將對其造成<b>1,000,000</b>的固定追加傷害."
],
[
"43,000",
"80,000",
"110,000",
"200,000",
"1,500,000",
"4,000,000",
"4,000,000"
]
]
},
{
"Id": "KuroInasneEx10",
"SkillType": "Ex",
"MinDifficulty": 5,
"ATGCost": 0,
"Icon": "SKILLICON_SHIROKURO_EXSKILL04",
"Name": "淡漠症候群(黑)",
"Desc": "對<?1>名敵方單位造成以下效果:\n- 造成自身攻擊力100%的傷害.\n- <d:MoveSpeed>減少80%(持續40秒).",
"Parameters": [
[
"",
"",
"",
"",
"",
"1",
"2"
]
]
},
{
"Id": "ShiroKuroPassive01",
"SkillType": "Passive",
"MinDifficulty": 5,
"ATGCost": 0,
"Icon": "SKILLICON_SHIROKURO_PASSIVESKILL01",
"Name": "史林皮亞的恐怖",
"Desc": "<b>戰鬥期間:</b>\n對全體敵方單位持續造成以下效果:\n- <d:HealEffectiveness>減少80%."
}
],
"HasNormalAttack": [],
"BattleDuration": [
240,
240,
240,
240,
240,
240,
240
],
"Name": "白&黑",
"DevName": "Shirokuro"
},
{
"Id": 4,
"IsReleased": [
true,
true,
true
],
"MaxDifficulty": [
6,
6,
6
],
"PathName": "hieronymus",
"Terrain": [
"Indoor",
"Street"
],
"BulletType": "Normal",
"BulletTypeInsane": "Explosion",
"ArmorType": "LightArmor",
"EnemyList": [
[
7303100,
7303900,
7303910
],
[
7303200,
7303901,
7303911
],
[
7303300,
7303902,
7303912
],
[
7303400,
7303903,
7303913
],
[
7303500,
7303904,
7303914
],
[
7303600,
7303905,
7303925
],
[
7403700,
7303906,
7303926
]
],
"RaidSkill": [
{
"Id": "HieronymusEx01",
"SkillType": "Ex",
"MinDifficulty": 0,
"ATGCost": 0,
"Icon": "SKILLICON_HIERONYMUS_EXSKILL01",
"Name": "達瑪穌的邀請",
"Desc": "對圓形範圍內的敵方單位造成以下效果:\n- 造成自身攻擊力350%的傷害.\n ※ 目標生命值越低,造成的傷害越高,最高增加50%."
},
{
"Id": "HieronymusEx02",
"SkillType": "Ex",
"MinDifficulty": 0,
"ATGCost": 0,
"Icon": "SKILLICON_HIERONYMUS_EXSKILL02",
"Name": "武加大譯本",
"Desc": "對1名敵方單位造成以下效果(持續10秒):\n- 施加<d:Hieronymus>.<?1>\n\n<d:Hieronymus><b>持續10秒後:</b>\n對以上述單位為中心的圓形範圍內的敵方單位造成以下效果:\n- 造成自身攻擊力325%的傷害.\n對上述單位造成以下效果:\n- 移除<d:Hieronymus>.\n\n<b>上述指定敵方單位的生命值回復至100%時:</b>\n立即對該敵方單位造成以下效果:\n- 移除<d:Hieronymus>.\n\n※ <d:Hieronymus>效果:對擁有該狀態的單位每秒造成自身攻擊力20%的傷害.",
"Parameters": [
[
"",
"",
"",
"",
"",
"\n- <b:HealEffectiveness>增加<b>3,000</b>.",
"\n- <b:HealEffectiveness>增加<b>3,000</b>."
]
]
},
{
"Id": "HieronymusEx03",
"SkillType": "Ex",
"MinDifficulty": 0,
"ATGCost": 0,
"Icon": "SKILLICON_HIERONYMUS_EXSKILL03",
"Name": "獅子的救濟",
"Desc": "對圓形範圍內的敵方單位造成以下效果:\n- 造成自身攻擊力90%的傷害."
},
{
"Id": "HieronymusEx04",
"SkillType": "Ex",
"MinDifficulty": 0,
"ATGCost": 0,
"Icon": "SKILLICON_HIERONYMUS_EXSKILL04",
"Name": "沙漠的苦痛",
"Desc": "<b>每10秒:</b>\n對全體敵方單位造成以下效果:\n- 造成自身攻擊力<?1>的傷害.<?2>",
"Parameters": [
[
"40%",
"40%",
"40%",
"40%",
"40%",
"30%",
"30%"
],
[
"\n\n<b>自身ATG滿100%時:</b>\n對全體敵方單位造成以下效果:\n- 造成目標各自生命值上限1000%的傷害.",
"\n\n<b>自身ATG滿100%時:</b>\n對全體敵方單位造成以下效果:\n- 造成目標各自生命值上限1000%的傷害.",
"\n\n<b>自身ATG滿100%時:</b>\n對全體敵方單位造成以下效果:\n- 造成目標各自生命值上限1000%的傷害.",
"\n\n<b>自身ATG滿100%時:</b>\n對全體敵方單位造成以下效果:\n- 造成目標各自生命值上限1000%的傷害.",
"\n\n<b>自身ATG滿100%時:</b>\n對全體敵方單位造成以下效果:\n- 造成目標各自生命值上限1000%的傷害.",
"\n\n<b>自身ATG滿100%時:</b>\n對全體敵方單位造成以下效果:\n- 賦予<s:Immortal>(持續10秒).\n- <b:HealEffectiveness>增加<b>2,000</b>(持續10秒).\n- 造成目標各自生命值上限1000%的傷害.",
"\n\n<b>自身ATG滿100%時:</b>\n對全體敵方單位造成以下效果:\n- 賦予<s:Immortal>(持續10秒).\n- <b:HealEffectiveness>增加<b>2,000</b>(持續10秒).\n- 造成目標各自生命值上限1000%的傷害."
]
]
},
{
"Id": "HieronymusPassive01",
"SkillType": "Passive",
"MinDifficulty": 0,
"ATGCost": 0,
"Icon": "SKILLICON_HIERONYMUS_EXSKILL05",
"Name": "神聖之光(聖遺物)",
"Desc": "<b>聖遺物生命值回復至100%時:</b>\n根據聖遺物型別,造成以下效果:\n\n綠色聖遺物:\n對自身造成以下效果(持續至退場):\n- <d:DamagedRatio>增加55%.\n ※ 最多疊加5次.\n對綠色聖遺物造成以下效果:\n- 失去生命值上限<?2>的生命值.\n- <d:HealEffectiveness>減少50%(持續20秒).<?1>",
"Parameters": [
[
"\n\n紅色聖遺物:\n對自身造成以下效果:\n- 打斷當前使用的EX技能.\n- 自身EX技能成功被打斷時:虛弱計量槽填充100%.\n對最多4名敵方單位造成以下效果(持續1秒):\n- 自身EX技能成功被打斷時:<b:CostRegen>增加<b>2500</b>.",
"\n\n紅色聖遺物:\n對自身造成以下效果:\n- 打斷當前使用的EX技能.\n- 自身EX技能成功被打斷時:虛弱計量槽填充100%.\n對最多4名敵方單位造成以下效果(持續1秒):\n- 自身EX技能成功被打斷時:<b:CostRegen>增加<b>2500</b>.",
"\n\n紅色聖遺物:\n對自身造成以下效果:\n- 打斷當前使用的EX技能.\n- 自身EX技能成功被打斷時:虛弱計量槽填充100%.\n對最多4名敵方單位造成以下效果(持續1秒):\n- 自身EX技能成功被打斷時:<b:CostRegen>增加<b>2500</b>.",
"\n\n紅色聖遺物:\n對自身造成以下效果:\n- 打斷當前使用的EX技能.\n- 自身EX技能成功被打斷時:虛弱計量槽填充100%.\n對最多4名敵方單位造成以下效果(持續1秒):\n- 自身EX技能成功被打斷時:<b:CostRegen>增加<b>2500</b>.",
"\n\n紅色聖遺物:\n對自身造成以下效果:\n- 打斷當前使用的EX技能.\n- 自身EX技能成功被打斷時:虛弱計量槽填充100%.\n對最多4名敵方單位造成以下效果(持續1秒):\n- 自身EX技能成功被打斷時:<b:CostRegen>增加<b>2500</b>.",
"",
""
],
[
"95%",
"95%",
"95%",
"95%",
"95%",
"250%",
"250%"
]
]
},
{
"Id": "HieronymusInsanePassive02",
"SkillType": "Passive",
"MinDifficulty": 5,
"ATGCost": 0,
"Icon": "SKILLICON_HIERONYMUS_EXSKILL05",
"EffectStackLabel": {
"Label": [
"INS",
"TOR"
]
},
"Name": "不淨之光(聖遺物)",
"Desc": "<b>紫色聖遺物的生命值減少至0%時:</b>\n對全體敵方學生單位造成以下效果:\n- <b:ATK>增加25%.<?1>\n- <d:HealEffectiveness>減少<b>7,000</b>.\n對自身造成以下效果:\n- <d:DEF>減少<b>1,500</b>.\n\n※ 上述效果生效後,敵方單位獲得<d:Hieronymus>時,<b:HealEffectiveness>將增加<b>4,000</b>(持續10秒).\n※ 紫色聖遺物不會成為普通攻擊或基本技能的目標.",
"Parameters": [
[
"",
"",
"",
"",
"",
"",
"\n- <b:DamageRatio>增加25%."
]
]
},
{
"Id": "HieronymusTormentPassive03",
"SkillType": "Passive",
"MinDifficulty": 6,
"ATGCost": 0,
"Icon": "SKILLICON_HIERONYMUS_PASSIVE01",
"Name": "苦行的領悟",
"Desc": "自身防禦無視值從0改為750."
}
],
"HasNormalAttack": [],
"BattleDuration": [
240,
240,
240,
240,
240,
240,
240
],
"Name": "耶羅尼姆斯",
"DevName": "Hieronymus"
},
{
"Id": 5,
"IsReleased": [
true,
true,
true
],
"MaxDifficulty": [
6,
6,
6
],
"PathName": "kaiten",
"Terrain": [
"Outdoor",
"Street"
],
"BulletType": "Normal",
"BulletTypeInsane": "Pierce",
"ArmorType": "LightArmor",
"EnemyList": [
[
7304100,
7304102,
7304103,
7304104,
7304105,
7304106
],
[
7304200,
7304202,
7304203,
7304204,
7304205,
7304206
],
[
7304300,
7304302,
7304303,
7304304,
7304305,
7304306
],
[
7304400,
7304402,
7304403,
7304404,
7304405,
7304406
],
[
7304500,
7304502,
7304503,
7304504,
7304505,
7304506
],
[
7304600,
7304602,
7304603,
7304604,
7304605,
7304606
],
[
7304700,
7304702,
7304703,
7304704,
7304705,
7304706
]
],
"RaidSkill": [
{
"Id": "KaitenFxMk0ExSkill01",
"SkillType": "Ex",
"MinDifficulty": 0,
"ATGCost": 0,
"Icon": "SKILLICON_KAITENFXMK0_EXSKILL01",
"Name": "無限迴轉.SUPER蝦機槍",
"Desc": "右臂(粉):對圓形範圍內的敵方單位造成以下效果:\n- 造成自身攻擊力<?1>的傷害.",
"Parameters": [
[
"400%",
"400%",
"400%",
"400%",
"400%",
"400%",
"600%"
]
]
},
{
"Id": "KaitenFxMk0ExSkill02",
"SkillType": "Ex",
"MinDifficulty": 0,
"ATGCost": 0,
"Icon": "SKILLICON_KAITENFXMK0_EXSKILL02",
"Name": "無限迴轉・HYPER沙丁魚導彈",
"Desc": "胸(紅):對全體敵方單位造成以下效果:\n- 造成自身攻擊力300%的傷害."
},
{
"Id": "KaitenFxMk0ExSkill03",
"SkillType": "Ex",
"MinDifficulty": 0,
"ATGCost": 0,
"Icon": "SKILLICON_KAITENFXMK0_EXSKILL03",
"Name": "無限迴轉・ULTRA盤子盾牌",
"Desc": "左臂(綠):對自身造成以下效果:\n- <b:DamagedRatio>減少50%.\n ※ 該狀態在自身受到學生EX技能造成的<?1>次傷害後解除.",
"Parameters": [
[
"10",
"10",
"10",
"10",
"10",
"10",
"15"
]
]
},
{
"Id": "KaitenFxMk0ExSkill04",
"SkillType": "Ex",
"MinDifficulty": 0,
"ATGCost": 3,
"Icon": "SKILLICON_KAITENFXMK0_EXSKILL04",
"Name": "無限迴轉・FINAL鯖魚斬",
"Desc": "對全體敵方單位造成以下效果:<?1>\n- 造成自身攻擊力400%的傷害.\n ※ 無法閃避.",
"Parameters": [
[
"",
"",
"",
"",
"",
"",
"\n- 移除擁有的<b:Shield>."
]
]
},
{
"Id": "KaitenFxMk0InsaneExSkill05",
"SkillType": "Ex",
"MinDifficulty": 5,
"ATGCost": 0,
"Icon": "SKILLICON_KAITENFXMK0_EXSKILL05",
"Name": "無限迴轉・MEGA玉子超載",
"Desc": "足(黃):對自身造成以下效果(持續<?1>):\n- <b:ATK>增加<b>4,000</b>.",
"Parameters": [
[
"30秒",
"30秒",
"30秒",
"30秒",
"30秒",
"30秒",
"180秒"
]
]
},
{
"Id": "KaitenFxMk0PassiveSkill01",
"SkillType": "Passive",
"MinDifficulty": 0,
"ATGCost": 0,
"Icon": "SKILLICON_KAITENFXMK0_PASSIVE01",
"Name": "心在燃燒……還能迴轉!",
"Desc": "<b>每20秒:</b>按以下順序先後啟用自身組件:\n 右臂(粉) → 胸(紅) → 左臂(綠).\n\n<b>組件啟用期間:</b>\n立即對自身造成以下相應效果:\n右臂(粉):\n- <b:ATK>增加50%.\n胸(紅):\n- 攻擊性EX技能額外對目標造成以下效果:施加<c:Stunned>(持續5秒).\n左臂(綠):\n- <b:DEF>增加<b>1,000</b>.<?1>\n\n<b>任意組件啟用期間累計受到</b><?2><b>傷害後:</b>\n該組件被摧毀,立即對自身造成以下效果:\n- 填充100%虛弱計量槽.\n- 停用該組件及其相關的技能與效果.\n※ 傷害累計,以及停用組件及其相關技能的效果在多場戰鬥中繼承.",
"Parameters": [
[
"",
"",
"",
"",
"",
"\n- 攻擊性EX技能額外對目標造成以下效果:<d:HealEffectiveness>減少80%(持續30秒).",
"\n- 攻擊性EX技能額外對目標造成以下效果:<d:HealEffectiveness>減少80%(持續30秒)."
],
[
"70,000",
"157,500",
"350,000",
"595,000",
"2,500,000",
"3,500,000",
"11,000,000"
]
]
},
{
"Id": "KaitenrangerRedTormentPassive01",
"SkillType": "Passive",
"MinDifficulty": 6,
"ATGCost": 0,
"Icon": "SKILLICON_KAITENFXMK0_PASSIVE02",
"Name": "這群惡棍!真卑鄙!",
"Desc": "<b>凱坦澤獲得群控狀態時:</b>\n立即對凱坦澤造成以下效果(持續15秒):\n- <d:DamagedRatio>增加40%."
}
],
"HasNormalAttack": [
7304102,
7304103,
7304104,
7304105,
7304106,
7304202,
7304203,
7304204,
7304205,
7304206,
7304302,
7304303,
7304304,
7304305,
7304306,
7304402,
7304403,
7304404,
7304405,
7304406,
7304502,
7304503,
7304504,
7304505,
7304506,
7304602,
7304603,
7304604,
7304605,
7304606,
7304702,
7304703,
7304704,
7304705,
7304706
],
"BattleDuration": [
180,
180,
180,
180,
180,
180,
180
],
"Name": "KAITEN FX Mk.0",
"DevName": "KaitenFxMk0"
},
{
"Id": 6,
"IsReleased": [
true,
true,
true
],
"MaxDifficulty": [
6,
6,
6
],
"PathName": "perorodzilla",
"Terrain": [
"Indoor",
"Outdoor"
],
"BulletType": "Normal",
"BulletTypeInsane": "Mystic",
"ArmorType": "Unarmed",
"EnemyList": [
[
7305100,
7305101,
7305190
],
[
7305200,
7305101,
7305190
],
[
7305300,
7305101,
7305190
],
[
7305400,
7305101,
7305190
],
[
7305500,
7305101,
7305190
],
[
7305600,
7305601,
7305190
],
[
7305700,
7305701,
7305790
]
],
"EnemyExtraStats": {
"7305101": [
{
"Stat": "MaxHP_Coefficient",
"Amount": 11000,
"Difficulty": [
4,
4
]
}
],
"7305601": [
{
"Stat": "MaxHP_Coefficient",
"Amount": 10000,
"LabelStacks": 2
},
{
"Stat": "MaxHP_Coefficient",
"Amount": 20000,
"LabelStacks": 3
}
],
"7305701": [
{
"Stat": "MaxHP_Base",
"Amount": 100000
},
{
"Stat": "MaxHP_Coefficient",
"Amount": 10000,
"LabelStacks": 2
},
{
"Stat": "MaxHP_Coefficient",
"Amount": 20000,
"LabelStacks": 3
}
]
},
"RaidSkill": [
{
"Id": "Perorozilla01Ex01",
"SkillType": "Ex",
"MinDifficulty": 0,
"MaxDifficulty": 5,
"ATGCost": 0,
"Icon": "SKILLICON_PEROROZILLA_EXSKILL01",
"Name": "白熱眼光",
"Desc": "佩洛洛吉拉從眼中射出射線,對1名敵方單位造成以下效果:\n- <d:DEF>減少<b>9,999</b>(持續60秒).\n- 每秒造成自身攻擊力90%的傷害(持續10秒).<?1>",
"Parameters": [
[
"",
"",
"",
"",
"",
"\n\n<b>該技能結束時:</b>\n對上述指定敵方單位及其後方扇形範圍內的其他敵方單位造成以下效果:\n- 該指定單位擁有<d:DEF='防禦力減少'>時:造成自身攻擊力250%的傷害."
]
]
},
{
"Id": "Perorozilla01TormentEx01",
"SkillType": "Ex",
"MinDifficulty": 6,
"ATGCost": 0,
"Icon": "SKILLICON_PEROROZILLA_EXSKILL01",
"EffectCombine": [
"DMGZone"
],
"EffectCombineLabel": {
"StackLabelTranslated": [
"ordinal_1",
"ordinal_2",
"ordinal_3"
]
},
"Name": "白熱眼光",
"Desc": "佩洛洛吉拉從眼中射出射線,鎖定1名敵方單位並連鎖傳遞至距離該鎖定敵方單位最近的1名其他敵方單位(最多連鎖3名),對各目標造成以下效果:\n第1名目標:\n- <d:DEF>減少9,999(持續60秒).\n- 每秒造成自身攻擊力100%的傷害(持續10秒).\n第2名目標:\n- 每秒造成自身攻擊力20%的傷害(持續10秒).\n第3名目標:\n- 每秒造成自身攻擊力10%的傷害(持續10秒).\n\n<b>該技能結束時:</b>\n對鎖定的第1名敵方單位(指定單位)及其後方扇形範圍內的敵方單位造成以下效果:\n- 該指定單位擁有<d:DEF='防禦力減少'>時:造成自身攻擊力250%的傷害;\n- 該指定單位擁有<d:DEF='防禦力減少'>時:<d:ATK>減少50%(持續40秒)."
},
{
"Id": "Perorozilla01Ex02",
"SkillType": "Ex",
"MinDifficulty": 0,
"ATGCost": 0,
"Icon": "SKILLICON_PEROROZILLA_EXSKILL02",
"Name": "泡沫",
"Desc": "對以1名敵方單位為中心的圓形範圍內的敵方單位造成以下效果:\n- 造成自身攻擊力400%的傷害."
},
{
"Id": "Perorozilla01Ex03",
"SkillType": "Ex",
"MinDifficulty": 0,
"ATGCost": 0,
"Icon": "SKILLICON_PEROROZILLA_EXSKILL03",
"Name": "佩洛洛小兵召喚",
"Desc": "召喚普通佩洛洛士兵<?1>.<?2>\n ※ 召喚的佩洛洛擁有<s:Immortal>、<s:ImmuneCC>,受到的傷害將以100%的係數複製至佩洛洛吉拉.\n\n<b>佩洛洛士兵的生命值低於50%時:</b>\n對佩洛洛士兵造成以下效果:\n- 倒下,獲得<c:Stunned>.\n對自身及其他尚未倒下的佩洛洛士兵造成以下效果:\n- 賦予<b:ConcentratedTarget>.\n ※ 所有召喚的佩洛洛士兵不在場時解除.<?3>",
"Parameters": [
[
"",
"",
"",
"",
"",
"與閃光佩洛洛士兵",
"與閃光佩洛洛士兵"
],
[
"",
"",
"",
"",
"",
"\n ※ 根據<b:MAXHP>層數,召喚出的佩洛洛士兵擁有基礎生命值1~3倍的生命值.",
"\n ※ 根據<b:MAXHP>層數,召喚出的佩洛洛士兵擁有基礎生命值1~3倍的生命值."
],
[
"",
"",
"",
"",
"",
"\n- 該佩洛洛為閃光佩洛洛士兵時:對以該佩洛洛士兵為中心的圓形範圍內的其他佩洛洛士兵造成200,000固定傷害.",
"\n- 該佩洛洛為閃光佩洛洛士兵時:對以該佩洛洛士兵為中心的圓形範圍內的其他佩洛洛士兵造成250,000固定傷害."
]
]
},
{
"Id": "Perorozilla01Ex04",
"SkillType": "Ex",
"MinDifficulty": 0,
"ATGCost": 0,
"Icon": "SKILLICON_PEROROZILLA_EXSKILL04",
"Name": "佩洛洛小兵吸收",
"Desc": "佩洛洛吉拉吸收所有在場的佩洛洛士兵,對自身造成以下效果:\n- ATG提升50%.\n- 填充(吸收的倒下佩洛洛士兵數×<?1>)虛弱計量槽.\n\n<b>自身的虛弱計量槽填充至100%時:</b>\n立即對自身造成以下效果:\n- 從嘴中吐出5名防禦力較低的小型佩洛洛士兵.\n ※ 小型佩洛洛士兵擁有<s:Immortal>、<s:ImmuneCC>,受到的傷害將以100%的係數複製至佩洛洛吉拉.",
"Parameters": [
[
"<b>1/7</b>",
"<b>1/7</b>",
"<b>1/7</b>",
"<b>1/7</b>",
"<b>1/7</b>",
"<b>1/10</b>",
"<b>1/12</b>"
]
]
},
{
"Id": "Perorozilla01Ex10",
"SkillType": "Ex",
"MinDifficulty": 0,
"ATGCost": 3,
"Icon": "SKILLICON_PEROROZILLA_EXSKILL05",
"Name": "Hyper Spiral熱視線",
"Desc": "對全體敵方單位造成以下效果:\n- 造成自身攻擊力300%的傷害."
},
{
"Id": "Perorozilla01TormentPassive02",
"SkillType": "Passive",
"MinDifficulty": 6,
"ATGCost": 0,
"Icon": "SKILLICON_PEROROZILLA_PASSIVESKILL01",
"Name": "燃燒佩洛洛吉拉",
"Desc": "<b>戰鬥期間:</b>\n對自身及召喚的佩洛洛士兵持續造成以下效果:\n- <b:EnhanceMysticRate>加算50%."
}
],
"HasNormalAttack": [],
"BattleDuration": [
240,
240,
240,
240,
240,
240,
240
],
"Name": "佩洛洛吉拉",
"DevName": "Perorozilla"
},
{
"Id": 7,
"IsReleased": [
true,
true,
true
],
"MaxDifficulty": [
6,
6,
6
],
"PathName": "hod",
"Terrain": [
"Street",
"Indoor"
],
"BulletType": "Normal",
"BulletTypeInsane": "Mystic",
"ArmorType": "HeavyArmor",
"EnemyList": [
[
7306100,
7306101
],
[
7306200,
7306201
],
[
7306300,
7306301
],
[
7306400,
7306401
],
[
7306500,
7306501
],
[
7306600,
7306601
],
[
7306700,
7306701
]
],
"RaidSkill": [
{
"Id": "HODEx01",
"SkillType": "Ex",
"MinDifficulty": 0,
"ATGCost": 0,
"Icon": "SKILLICON_HOD_EXSKILL01",
"Name": "Destruction Type I",
"Desc": "對<?1>圓形範圍內的敵方單位造成以下效果:\n- 造成<?2>自身攻擊力150%的傷害.",
"Parameters": [
[
"",
"",
"",
"",
"",
"逐漸擴大的",
"逐漸擴大的"
],
[
"",
"",
"",
"",
"",
"3次共計",
"3次共計"
]
]
},
{
"Id": "HODEx02",
"SkillType": "Ex",
"MinDifficulty": 0,
"ATGCost": 0,
"Icon": "SKILLICON_HOD_EXSKILL02",
"Name": "Destruction Type II",
"Desc": "對直線範圍內的敵方單位造成以下效果:\n- 造成自身攻擊力200%的傷害."
},
{
"Id": "HODEx03",
"SkillType": "Ex",
"MinDifficulty": 0,
"ATGCost": 0,
"Icon": "SKILLICON_HOD_EXSKILL03",
"Name": "入侵之柱生成",
"Desc": "在自身面前造成以下效果:\n- 召喚<?1>侵蝕之柱.\n ※ 侵蝕之柱周圍存在以侵蝕之柱為中心的圓形侵蝕範圍,該範圍每15秒上升1級.\n\n<b>侵蝕之柱退場時:</b>\n立即對自身造成以下效果:\n- ATG減少50%.\n- 填充25%虛弱計量槽.\n\n※ 侵蝕範圍效果:\n- 範圍內的敵方單位<d:CostRegen>減少350<?2>,且不可疊加.\n- 範圍內的防禦炮臺的攻擊目標從自身變為敵方單位.",
"Parameters": [
[
"1根",
"1根",
"1根",
"1根",
"1根",
"2根",
"2根"
],
[
"",
"",
"",
"",
"",
"",
",<d:CriticalDamage>減少3,000"
]
]
},
{
"Id": "HODEx04",
"SkillType": "Ex",
"MinDifficulty": 0,
"ATGCost": 0,
"Icon": "SKILLICON_HOD_EXSKILL04",
"Name": "Overload Energy",
"Desc": "對全體敵方單位造成以下效果的1種:\n- 自身生命值不低於50%時:造成自身攻擊力150%的傷害.\n- 自身生命值低於50%時:造成自身攻擊力300%的傷害;摧毀所有防禦炮臺."
},
{
"Id": "HODEx05",
"SkillType": "Ex",
"MinDifficulty": 0,
"ATGCost": 3,
"Icon": "SKILLICON_HOD_EXSKILL05",
"Name": "榮光的光輝",
"Desc": "對全體敵方單位造成以下效果:\n- 造成自身攻擊力740%的傷害.\n對自身造成以下效果(持續至退場):\n- <b:ATK>增加50%.\n ※ 最多疊加99層."
},
{
"Id": "HODPassive01",
"SkillType": "Passive",
"MinDifficulty": 0,
"ATGCost": 0,
"Icon": "SKILLICON_HOD_PASSIVESKILL02",
"Name": "榮光的背面",
"Desc": "自身與侵蝕之柱各擁有群控計量槽.\n\n<b>群控計量槽的積累時間量每滿</b><?1><b>時:</b>\n對自身造成以下效果:\n- <d:DamagedRatio>增加300%(持續30秒).\n- ATG減少50%.\n- 虛弱計量槽填充25%.\n對侵蝕之柱造成以下效果:\n- <d:DamagedRatio>增加300%(持續30秒).\n- 侵蝕範圍下降1級.\n\n※ 群控計量槽效果:免疫群控狀態,但被施加的群控狀態的持續時間<?2>會積累至群控計量槽,滿一定時間後造成一定效果.",
"Parameters": [
[
"6秒",
"7秒",
"8秒",
"9秒",
"10秒",
"15秒",
"20秒"
],
[
"",
"",
"",
"",
"",
"在受到群控強化力的影響下",
"在受到群控強化力的影響下"
]
]
},
{
"Id": "HODPassive02",
"SkillType": "Passive",
"ATGCost": 0,
"Icon": "SKILLICON_HOD_PASSIVESKILL01",
"Name": "在名譽的陰影之下",
"Desc": "自身與侵蝕之柱的暴擊抵抗力為500.\n\n<b>戰鬥期間:</b>\n對侵蝕之柱持續造成以下效果:\n- 免疫<d:ConcentratedTarget>."
}
],
"HasNormalAttack": [
7306101,
7306201,
7306301,
7306401,
7306501,
7306601,
7306701
],
"BattleDuration": [
240,
240,
240,
240,
240,
240,
240
],
"Name": "霍德",
"DevName": "HOD"
},
{
"Id": 8,
"IsReleased": [
true,
true,
true
],
"MaxDifficulty": [
6,
6,
6
],
"PathName": "goz",
"Icon": "Boss_Portrait_Goz_Lobby",
"IconBG": "Boss_Portrait_Goz_LobbyBG",
"Terrain": [
"Indoor",
"Outdoor"
],
"BulletType": "Normal",
"BulletTypeInsane": "Explosion",
"ArmorType": "Unarmed",
"EnemyList": [
[
7308100,
7308101,
7308104,
7308105
],
[
7308200,
7308201,
7308104,
7308105
],
[
7308300,
7308301,
7308104,
7308105
],
[
7308400,
7308401,
7308404,
7308405
],
[
7308500,
7308501,
7308404,
7308405
],
[
7308600,
7308601,
7308604,
7308605
],
[
7308700,
7308701,
7308704,
7308705
]
],
"RaidSkill": [
{
"Id": "GozEx01",
"SkillType": "Ex",
"MinDifficulty": 0,
"ATGCost": 0,
"Icon": "SKILLICON_GOZ_EXSKILL01",
"Name": "Now You See Us",
"Desc": "高兹短暫消失,對自身造成以下效果:\n- 移除擁有的所有減益狀態.\n隨後高兹同2名與自身擁有相同能力的分身返場.<?1>",
"Parameters": [
[
"\n※ 分身的攻擊力為<b>0</b>.",
"\n※ 分身的攻擊力為<b>0</b>.",
"\n※ 分身的攻擊力為<b>0</b>.",
"\n※ 分身的攻擊力為<b>0</b>.",
"\n※ 分身的攻擊力為<b>0</b>.",
"\n※ 分身的攻擊力為本體的<b>50%</b>.",
"\n※ 分身的攻擊力為本體的<b>50%</b>."
]
]
},
{
"Id": "GozEx02",
"SkillType": "Ex",
"MinDifficulty": 0,
"ATGCost": 3,
"Icon": "SKILLICON_GOZ_EXSKILL02",
"EffectCombine": [
"DMGSingle"
],
"EffectCombineLabel": {
"Icon": [
"buff/Buff_Shield.webp"
],
"StackLabelTranslated": [
"setting_off",
"setting_on"
],
"DisableFirst": true
},
"Name": "Three-Light Monte",
"Desc": "高兹的本體與分身各自照亮身前的圓形區域,一段時間後爆炸,對除本體照亮區域外的所有區域內的全體敵方單位造成以下效果:\n- 造成本體攻擊力1500%的傷害."
},
{
"Id": "GozEx03",
"SkillType": "Ex",
"MinDifficulty": 0,
"ATGCost": 0,
"Icon": "SKILLICON_GOZ_EXSKILL03",
"EffectCombine": [
"DMGSingle"
],
"EffectCombineLabel": {
"Icon": [
"buff/Buff_Shield.webp"
],
"StackLabelTranslated": [
"setting_off",
"setting_on"
],
"DisableFirst": true
},
"Name": "Magical Coin Hat",
"Desc": "高兹在3頂帽子中的<?2>頂內藏入硬幣,隨後交換帽子的位置,一段時間後揭開,對沒有藏入硬幣的帽子前方直線範圍內的敵方單位造成以下效果:\n- 造成本體攻擊力800%的傷害.\n- 擊退.\n- 施加<c:Stunned>(持續5秒).<?1>",
"Parameters": [
[
"",
"",
"",
"",
"",
"",
"\n- <d:AttackSpeed>減少50%(持續30秒)."
],
[
"2",
"2",
"2",
"2",
"2",
"2",
"1"
]
]
},
{
"Id": "GozEx04",
"SkillType": "Ex",
"MinDifficulty": 0,
"ATGCost": 0,
"Icon": "SKILLICON_GOZ_EXSKILL04",
"EffectCombine": [
"DMGSingle"
],
"EffectCombineLabel": {
"Icon": [
"buff/Buff_Shield.webp"
],
"StackLabelTranslated": [
"setting_off",
"setting_on"
],
"DisableFirst": true
},
"Name": "Surprise Present",
"Desc": "高兹從帽子中取出炸彈,對1名敵方單位造成以下效果:\n- 造成自身攻擊力900%的傷害."
},
{
"Id": "GozEx05",
"SkillType": "Ex",
"MinDifficulty": 0,
"ATGCost": 0,
"Icon": "SKILLICON_GOZ_EXSKILL05",
"EffectCombine": [
"DMGSingle"
],
"EffectCombineLabel": {
"Icon": [
"buff/Buff_Shield.webp"
],
"StackLabelTranslated": [
"setting_off",
"setting_on"
],
"DisableFirst": true
},
"Name": "Scream Rider",
"Desc": "尖嘯騎士將定期出場,<?1>對其行駛路徑上的敵方單位造成以下效果:\n- 造成攻擊力1200%的傷害.\n- 擊退.\n在行駛路徑上造成以下效果:\n- 生成史林皮亞士兵.",
"Parameters": [
[
"",
"",
"",
"",
"",
"對其行駛路徑旁的矩形範圍內的敵方單位造成以下效果:\n- 造成攻擊力600%的傷害.\n",
"對其行駛路徑旁的矩形範圍內的敵方單位造成以下效果:\n- 造成攻擊力600%的傷害.\n"
]
]
},
{
"Id": "GozPassive01",
"SkillType": "Passive",
"MinDifficulty": 0,
"ATGCost": 0,
"Icon": "SKILLICON_GOZ_PASSIVESKILL01",
"Name": "Prank or Protect",
"Desc": "<b>戰鬥期間:</b>\n對全體敵方單位持續造成以下效果:\n- <d:HealEffectiveness>減少<?2>.\n對自身持續造成以下效果:\n- 攻擊時:對擁有<b:Shield>的目標造成的傷害減少<?1>.",
"Parameters": [
[
"75%",
"75%",
"75%",
"75%",
"75%",
"50%",
"50%"
],
[
"50%",
"50%",
"50%",
"50%",
"50%",
"90%",
"90%"
]
]
}
],
"HasNormalAttack": [],
"BattleDuration": [
240,
240,
240,
240,
240,
240,
240
],
"Name": "高茲",
"DevName": "Goz"
},
{
"Id": 9,
"IsReleased": [
true,
true,
true
],
"MaxDifficulty": [
6,
6,
6
],
"PathName": "gregorius",
"Icon": "Boss_Portrait_EN0005_Lobby",
"IconBG": "Boss_Portrait_EN0005_LobbyBG",
"Terrain": [
"Indoor"
],
"BulletType": "Normal",
"BulletTypeInsane": "Mystic",
"ArmorType": "LightArmor",
"EnemyList": [
[
7309100,
7309110,
7309120
],
[
7309200,
7309210,
7309121
],
[
7309300,
7309310,
7309122
],
[
7309400,
7309410,
7309123
],
[
7309500,
7309510,
7309124
],
[
7309600,
7309610,
7309125
],
[
7309700,
7309710,
7309126
]
],
"RaidSkill": [
{
"Id": "EN0005_Ex01_AttackerSide",
"SkillType": "Ex",
"MinDifficulty": 0,
"ATGCost": 0,
"Icon": "SKILLICON_EN0005_EXSKILL03",
"Name": "聖者的呢喃",
"Desc": "對全體敵方單位造成以下效果:\n- 造成自身攻擊力500%的傷害;\n ※ 必定暴擊.\n- <d:ATK>減少(持續120秒)\n ※ 可疊加且獨立計時."
},
{
"Id": "EN0005_Ex01_DefenderSide",
"SkillType": "Ex",
"MinDifficulty": 0,
"ATGCost": 0,
"Icon": "SKILLICON_EN0005_EXSKILL02",
"Name": "嚴肅的悔悟",
"Desc": "根據自身擁有的減益狀態數,對全體友方單位造成以下效果中的1種:\n- ≤<?1>個:解除擁有的1個減益狀態.\n- ≥<?2>個:<d:ATK>減少10%(持續120秒).",
"Parameters": [
[
"4",
"4",
"4",
"4",
"4",
"5",
"6"
],
[
"5",
"5",
"5",
"5",
"5",
"6",
"7"
]
]
},
{
"Id": "EN0005_Ex03_Center",
"SkillType": "Ex",
"MinDifficulty": 0,
"ATGCost": 0,
"Icon": "SKILLICON_EN0005_EXSKILL01",
"Name": "葛利果聖歌",
"Desc": "根據位於場地中心的管風琴朝向及該技能使用次數,對全體友方單位或全體敵方單位造成以下效果中的1種:\n- 第1次:黑音管面向的一方:<d:DamagedRatio>增加50%(持續60秒).\n- 第2次:白音管面向的一方:解除擁有的1個減益狀態.\n- 第3次:白音管面向的一方:<d:DamagedRatio>增加50%(持續60秒).\n- 第4次:黑音管面向的一方:解除擁有的1個減益狀態.\n※ 每4次為1個週期,週期結束後將從第1次開始重新計數."
},
{
"Id": "EN0005Ex04",
"SkillType": "Ex",
"MinDifficulty": 0,
"ATGCost": 0,
"Icon": "SKILLICON_EN0005_EXSKILL04",
"Name": "萬人的救贖",
"Desc": "對全體敵方單位造成以下效果:\n- 移除<s:Immortal>.\n- 造成<b>999,999</b>固定傷害."
},
{
"Id": "EN0005_Passive01",
"SkillType": "Passive",
"MinDifficulty": 0,
"ATGCost": 0,
"Icon": "SKILLICON_EN0005_PASSIVESKILL01",
"EffectStackLabel": {
"Icon": [
"buff/Special_DebuffCountRed.webp",
"buff/Special_DebuffCountYellow.webp",
"buff/Special_DebuffCountGreen.webp"
]
},
"Name": "聖者僕人的僕人",
"Desc": "根據自身擁有的減益狀態數,對自身及唱詩班成員立即造成以下效果:\n<s:DebuffCountGreen>(<?1>個):\n- 承傷率增加<?2>.\n<s:DebuffCountYellow>(<?3>個或<?4>個):\n- 承傷率增加100%.\n- 攻擊力增加20%.\n<s:DebuffCountRed>(≤<?5>個或≥<?6>個):\n- 攻擊力增加40%.",
"Parameters": [
[
"4~5",
"4~5",
"4~5",
"4~5",
"4~5",
"5~6",
"6~7"
],
[
"200%",
"200%",
"200%",
"200%",
"200%",
"200%",
"250%"
],
[
"2~3",
"2~3",
"2~3",
"2~3",
"2~3",
"3~4",
"4~5"
],
[
"6~7",
"6~7",
"6~7",
"6~7",
"6~7",
"7~8",
"8~9"
],
[
"1",
"1",
"1",
"1",
"1",
"2",
"3"
],
[
"8",
"8",
"8",
"8",
"8",
"9",
"10"
]
]
},
{
"Id": "EN0005_Passive02",
"SkillType": "Passive",
"MinDifficulty": 0,
"ATGCost": 0,
"Icon": "SKILLICON_EN0005_PASSIVESKILL02",
"Name": "莊嚴的聖歌隊",
"Desc": "<b>左右兩側臺上的唱詩班成員在登場40秒後完成合唱時:</b>\n對自身造成以下效果:\n- <b:ATK>增加100%.\n\n<b>唱詩班成員生命值低於1%時:</b>\n對該唱詩班成員造成以下效果:\n- 倒下,無法對敵方單位進行攻擊.\n對自身造成以下效果:\n- 填充5%虛弱計量槽."
},
{
"Id": "EN0005_Passive03",
"SkillType": "Passive",
"MinDifficulty": 0,
"ATGCost": 0,
"Icon": "SKILLICON_EN0005_PASSIVESKILL03",
"Name": "聖哉經",
"Desc": "唱詩班成員受到的傷害將以100%複製至自身.\n\n<b>自身擁有改變自身屬性值的減益狀態時:</b>\n造成以下效果:\n- 複製該減益狀態至全體唱詩班成員.\n\n<b>戰鬥開始時:</b>\n立即對自身及唱詩班成員造成以下效果(持續30秒):\n- <d:ATK>減少30%.\n\n在演奏的後半部分,所有唱詩班成員將移動至自身旁邊進行合唱,此時將逐漸強化友方單位與敵方單位:\n- 敵方:每10秒全體學生<b:CostRegen>增加300.\n ※ 可疊加.\n- 友方:每10秒全體唱詩班成員<b:AttackSpeed>增加10%.\n ※ 可疊加."
},
{
"Id": "EN0005_Passive04",
"SkillType": "Passive",
"MinDifficulty": 0,
"ATGCost": 0,
"Icon": "SKILLICON_EN0005_PASSIVESKILL04",
"Name": "苦難的風琴",
"Desc": "位於場地中心的管風琴僅能透過使用EX技能對其進行攻擊.\n\n<b>管風琴生命值低於1%時:</b>\n對管風琴造成以下效果:\n- 旋轉180°.\n- 旋轉後:生命值回復至100%.\n- 旋轉後:30秒內不可被選中."
}
],
"HasNormalAttack": [],
"BattleDuration": [
240,
240,
240,
240,
240,
240,
240
],
"Name": "葛利果",
"DevName": "EN0005"
},
{
"Id": 10,
"IsReleased": [
true,
true,
false
],
"MaxDifficulty": [
7,
6,
0
],
"PathName": "hovercraft",
"Terrain": [
"Outdoor"
],
"BulletType": "Normal",
"BulletTypeInsane": "Pierce",
"ArmorType": "HeavyArmor",
"EnemyList": [
[
610220101,
610220102,
610220103,
610220104,
610220106,
610220107,
610220108
],
[
610220201,
610220202,
610220203,
610220204,
610220106,
610220107,
610220108
],
[
610220301,
610220302,
610220303,
610220304,
610220106,
610220107,
610220108
],
[
610220401,
610220402,