schalewrapper
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A simple Node.js wrapper for Blue Archive data from SchaleDB, with multi-language support and offline sync.
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{
"SquadType": {
"Main": "STRIKER",
"Support": "SPECIAL"
},
"BulletType": {
"Explosion": "Explosive",
"Pierce": "Piercing",
"Mystic": "Mystic",
"Normal": "Normal",
"Sonic": "Sonic",
"Mixed": "Varies"
},
"ArmorType": {
"LightArmor": "Light",
"HeavyArmor": "Heavy",
"Unarmed": "Special",
"ElasticArmor": "Elastic",
"Normal": "Normal",
"Structure": "Structure"
},
"ArmorTypeLong": {
"LightArmor": "Light Armor",
"HeavyArmor": "Heavy Armor",
"Unarmed": "Special Armor",
"Structure": "Structure",
"ElasticArmor": "Elastic Armor",
"Normal": "Normal Armor",
"Mixed": "Varies"
},
"TacticRole": {
"DamageDealer": "Dealer",
"Tanker": "Tank",
"Healer": "Healer",
"Supporter": "Support",
"Vehicle": "T.S."
},
"School": {
"Abydos": "Abydos",
"Arius": "Arius",
"Gehenna": "Gehenna",
"Hyakkiyako": "Hyakkiyako",
"Millennium": "Millennium",
"RedWinter": "Red Winter",
"Shanhaijing": "Shanhaijing",
"SRT": "SRT",
"Trinity": "Trinity",
"Valkyrie": "Valkyrie",
"ETC": "Etc.",
"Tokiwadai": "Tokiwadai",
"Sakugawa": "Sakugawa",
"Other": "Other"
},
"AdaptationType": {
"Street": "Street",
"Outdoor": "Outdoor",
"Indoor": "Indoor"
},
"SchoolLong": {
"Abydos": "Abydos High School",
"Arius": "Arius Satellite School",
"Gehenna": "Gehenna Academy",
"Hyakkiyako": "Allied Hyakkiyako Academy",
"Millennium": "Millennium Science School",
"RedWinter": "Red Winter Federal Academy",
"Shanhaijing": "Shanhaijing Academy",
"SRT": "SRT Academy",
"Trinity": "Trinity General School",
"Valkyrie": "Valkyrie Police School",
"ETC": "Etc.",
"Tokiwadai": "Tokiwadai Middle School",
"Sakugawa": "Sakugawa Middle School"
},
"Club": {
"Kohshinjo68": "Problem Solver 68",
"Justice": "Justice Task Force",
"CleanNClearing": "Cleaning & Clearing",
"BookClub": "Library Committee",
"Countermeasure": "Foreclosure Task Force",
"Engineer": "Engineering Department",
"FoodService": "School Lunch Club",
"Fuuki": "Prefect Team",
"GourmetClub": "Gourmet Research Society",
"HoukagoDessert": "After-School Sweets Club",
"KnightsHospitaller": "Remedial Knights",
"MatsuriOffice": "Festival Operations Department",
"Meihuayuan": "Plum Blossom Garden",
"Onmyobu": "Yin-Yang Club",
"RemedialClass": "Make-Up Work Club",
"SPTF": "Super Phenomenon Task Force",
"Shugyobu": "Inner Discipline Club",
"Endanbou": "Eastern Alchemy Society",
"TheSeminar": "Seminar",
"TrainingClub": "Athletics Training Club",
"TrinityVigilance": "Trinity's Vigilante Crew",
"Veritas": "Veritas",
"NinpoKenkyubu": "Ninjutsu Research Club",
"GameDev": "Game Development Department",
"RedwinterSecretary": "Red Winter Office",
"anzenkyoku": "Public Safety Bureau",
"SisterHood": "The Sisterhood",
"Class227": "Spec Ops No. 227",
"Emergentology": "Medical Emergency Club",
"RabbitPlatoon": "RABBIT Squad",
"PandemoniumSociety": "Pandemonium Society",
"AriusSqud": "Arius Squad",
"HotSpringsDepartment": "Hot Springs Department",
"TeaParty": "Tea Party",
"PublicPeaceBureau": "Public Peace Bureau",
"BlackTortoisePromenade": "Black Tortoise Promenade",
"Genryumon": "Genryumon",
"LaborParty": "Labor Party",
"KnowledgeLiberationFront": "Knowledge Liberation Front",
"Hyakkayouran": "Hyakkaryouran Resolution Council",
"ShinySparkleSociety": "Sparkle Club",
"AbydosStudentCouncil": "Abydos Student Council",
"EmptyClub": "None"
},
"BossFaction": {
"Decagrammaton": "Decagrammaton",
"Slumpia": "Slumpia",
"CommunioSanctorum": "Communio Sanctorum",
"Kaitenger": "Kaitenger",
"TheLibraryofLore": "The Library of Lore",
"SevenPrisoners": "Seven Prisoners",
"HundredGhostTales": "One Hundred Ghost Tales"
},
"Stat": {
"Level": "Level",
"MaxHP": "Max HP",
"AttackPower": "ATK",
"DefensePower": "DEF",
"HealPower": "Healing",
"AccuracyPoint": "Accuracy",
"DodgePoint": "Evasion",
"CriticalPoint": "Crit",
"CriticalDamageRate": "Crit DMG",
"HealEffectivenessRate": "Recovery Boost",
"OppressionPower": "CC Power",
"OppressionResist": "CC RES",
"CriticalChanceResistPoint": "Crit RES",
"CriticalDamageResistRate": "Crit DMG RES",
"StabilityPoint": "Stability",
"StabilityRate": "Stability Rate",
"Range": "Normal Attack Range",
"AmmoCount": "Mag Count",
"AmmoCost": "Normal Attack Cost",
"MoveSpeed": "MOV SPD",
"DamageRatio": "DMG Dealt (Enemy)",
"DamageRatio2": "DMG Dealt",
"DamagedRatio": "DMG Resist (Enemy)",
"DamagedRatio2": "DMG Resist",
"ExDamagedRatio": "EX Skill DMG Resist",
"EnhanceExDamageRate": "EX Skill DMG Dealt",
"AttackSpeed": "ATK SPD",
"BlockRate": "Block Rate Bonus",
"DefensePenetration": "Defense Piercing",
"RegenCost": "Cost Recovery",
"EnhanceExplosionRate": "Explosive Effectiveness",
"EnhancePierceRate": "Piercing Effectiveness",
"EnhanceMysticRate": "Mystic Effectiveness",
"EnhanceSonicRate": "Sonic Effectiveness",
"EnhanceLightArmorRate": "Light Armor Enhancement",
"EnhanceHeavyArmorRate": "Heavy Armor Enhancement",
"EnhanceUnarmedRate": "Special Armor Enhancement",
"EnhanceElasticArmorRate": "Elastic Armor Enhancement",
"ExtendBuffDuration": "Buff Retention",
"ExtendDebuffDuration": "Debuff Retention",
"ExtendCrowdControlDuration": "CC Retention",
"SkillCost": "EX Skill Cost",
"NormalHits": "Normal Attack Hits",
"EXHits": "EX Skill Hits",
"PublicHits": "Basic Skill Hits",
"GroggyGauge": "Groggy Gauge",
"GroggyTime": "Groggy Duration",
"LostHP": "Lost HP",
"CurrentHP": "HP",
"BurnDamagedIncrease": "Burn DMG Taken",
"ChillDamagedIncrease": "Chill DMG Taken",
"ElectricShockDamagedIncrease": "Shock DMG Taken",
"PoisonDamagedIncrease": "Poison DMG Taken",
"IgnoreDelayCount": "Ignore Delay"
},
"StatTooltip": {
"MaxHP": "The character's Maximum HP. When HP reaches 0 they will be defeated and retreat from battle.",
"AttackPower": "Affects the amount of damage dealt by attacks.",
"DefensePower": "Affects the amount of damage received from incoming attacks.",
"HealPower": "Affects the amount of HP restored by healing skills and damage absorbed by barrier skills.",
"AccuracyPoint": "Affects the hit rate of attacks. Chance to hit is guaranteed when greater than the target's Evasion.",
"DodgePoint": "Affects the hit rate of incoming attacks. Evading normally only becomes possible when greater than the attacker's Accuracy.",
"CriticalPoint": "Affects the chance of dealing critical hits. Critical hits normally only become possible when greater than the target's Crit RES.",
"CriticalDamageRate": "Affects the damage multiplier when the attack critically hits. Reduced by target's Crit DMG RES.",
"HealEffectivenessRate": "Affects the amount of HP restored by incoming healing by a % amount. Has no effect on barrier abilities.",
"OppressionPower": "Affects the chance of inflicting a Crowd Control effect. Also affects the amount of CC gauge filled on certain enemies.",
"OppressionResist": "Affects the chance of being inflicted with a Crowd Control effect. Also affects the amount of CC gauge filled on certain enemies.",
"CriticalChanceResistPoint": "Affects the chance of receiving critical hits. Critical hits normally only become possible when lower than the attacker's Crit.",
"CriticalDamageResistRate": "Affects the damage multiplier when an incoming attack critically hits.",
"StabilityPoint": "Affects the amount of random variance in damage dealt by attacks. A higher stability value will result in a higher damage minimum.",
"StabilityRate": "Affects the amount of random variance in damage dealt by attacks. A higher stability value will result in a higher damage minimum.",
"Range": "The maximum range of the character's normal attacks.",
"AmmoCount": "The amount of weapon ammunition. Weapon ammunition is consumed by the character's normal attacks and they must reload when this reaches 0.",
"MoveSpeed": "Affects the speed at which the character can move.",
"DamageRatio": "Affects all damage dealt by attacks by a % amount.",
"DamagedRatio": "Affects all damage received by incoming attacks by a % amount.",
"ExDamagedRatio": "Affects damage received by EX Skills by a % amount.",
"EnhanceExDamageRate": "Affects damage dealt by EX Skills by a % amount.",
"AttackSpeed": "Affects the speed of normal attacks, reloads and attack delay.",
"BlockRate": "Affects the chance to block incoming attacks when taking cover.",
"DefensePenetration": "Affects the amount of target DEF that is ignored when dealing damage.",
"RegenCost": "Affects the rate at which the character generates skill cost.",
"EnhanceExplosionRate": "Affects the damage multiplier when dealing Explosive damage against a Light Armor target.",
"EnhancePierceRate": "Affects the damage multiplier when dealing Piercing damage against a Heavy Armor target.",
"EnhanceMysticRate": "Affects the damage multiplier when dealing Mystic damage against a Special Armor target.",
"EnhanceSonicRate": "Affects the damage multiplier when dealing Sonic damage against a Elastic Armor target.",
"ExtendBuffDuration": "Increases the duration of buffs granted to self and allies.",
"ExtendDebuffDuration": "Increases the duration of debuffs inflicted on enemies.",
"ExtendCrowdControlDuration": "Increases the duration of CC effects inflicted on enemies.",
"IgnoreDelayCount": "The number of times Attack Delay is skipped when performing normal attacks."
},
"SkillType": {
"Normal": "Normal Attack",
"FormChange": "Normal Attack (Augmented)",
"Ex": "EX Skill",
"Public": "Basic Skill",
"GearPublic": "Basic Skill+",
"Passive": "Enhanced Skill",
"WeaponPassive": "Enhanced Skill+",
"ExtraPassive": "Sub Skill"
},
"SkillTypeShort": {
"Normal": "Normal Attack",
"Ex": "EX",
"Public": "Basic",
"GearPublic": "Basic+",
"Passive": "Enhanced",
"WeaponPassive": "Enhanced+",
"ExtraPassive": "Sub"
},
"IsLimited": {
"0": "Permanent",
"1": "Unique",
"2": "Event",
"3": "Fest"
},
"FurnitureTemplate": {
"1": "Momo Friends Cafe",
"2": "Jellies Arcade",
"3": "Valentine",
"4": "Summer Pool Party",
"5": "Jack-O-Lantern Cafe",
"6": "Hot Springs Resort",
"7": "New Year House",
"8": "Military Campground",
"9": "Beachside",
"10": "Field Day",
"11": "Abydos Classroom",
"12": "Game Development Department",
"13": "Sunshine Resort",
"14": "Shopping Mall",
"15": "Gehenna Party",
"16": "Trinity Classroom",
"17": "DJ Party Venue",
"18": "Hyakkiyako",
"19": "Millennium Tower Lounge"
},
"FurnitureSet": {
"0": "None",
"100": "Momo Friends Cafe Set",
"101": "Jellies Arcade Set",
"102": "Valentine Set",
"103": "Summer Resort Pool Party Set",
"104": "Jack-O-Lantern Cafe Set",
"105": "Hot Springs Resort Set",
"106": "New Year House Set",
"107": "Military Campground Set",
"108": "Beachside Set",
"109": "Field Day Set",
"110": "Abydos Classroom Set",
"111": "Game Development Department Set",
"112": "Sunshine Resort Set",
"113": "Shopping Mall Set",
"114": "Gehenna Party Set",
"115": "Trinity Classroom Set",
"116": "DJ Party Venue Set",
"117": "Hyakkiyako Set",
"118": "Millennium Tower Lounge Set"
},
"ItemCategory": {
"Furnitures": "Furniture",
"Decorations": "Decoration",
"Interiors": "Interior",
"Wallpaper": "Wallpaper",
"Floor": "Floor",
"Background": "Background",
"Table": "Table",
"Chair": "Chair",
"Closet": "Wardrobe",
"FloorDecoration": "Floor Decoration",
"WallDecoration": "Wall Decoration",
"Prop": "Trinket",
"HomeAppliance": "Home Gadgets",
"FurnitureEtc": "Misc.",
"Bed": "Bed",
"Material": "Material",
"SecretStone": "Eleph",
"Favor": "Gift",
"CharacterExpGrowth": "Character EXP",
"Coin": "Currency",
"Equipment": "Equipment",
"Currency": "Currency",
"Consumable": "Consumable",
"Collectible": "Collectible",
"Exp": "Enhancement Stone",
"WeaponExpGrowth": "Weapon Parts",
"WeaponExpGrowthA": "Spring",
"WeaponExpGrowthB": "Hammer",
"WeaponExpGrowthC": "Barrel",
"WeaponExpGrowthZ": "Firing Pin",
"Box": "Item Box",
"Hat": "Hat",
"Gloves": "Gloves",
"Shoes": "Shoes",
"Bag": "Bag",
"Badge": "Badge",
"Hairpin": "Hairpin",
"Charm": "Amulet",
"Necklace": "Necklace",
"Watch": "Wristwatch",
"Artifact": "Artifact",
"BookItem": "Tech Notes",
"CDItem": "Blu-ray"
},
"ArtifactClass": {
"10": "Nebra Sky Disk",
"11": "Phaistos Disc",
"12": "Wolfsegg Steel",
"13": "Nimrud Lens",
"14": "Mandrake",
"15": "Rohonc Codex",
"16": "Aether",
"17": "Antikythera",
"18": "Voynich Manuscript",
"19": "Crystal Haniwa",
"20": "Totem Pole",
"21": "Ancient Battery",
"22": "Golden Fleece",
"23": "Okiku Doll",
"24": "Disco Colgante",
"25": "Atlantis Medal",
"26": "Roman Dodecahedron",
"27": "Quimbaya Relic",
"28": "Istanbul Rocket",
"29": "Winnipesaukee Stone"
},
"CharacterSize": {
"Small": "Small",
"Medium": "Medium",
"Large": "Large",
"XLarge": "Extra-Large",
"None": "None"
},
"EventName": {
"701": "Special Mission Decagrammaton",
"801": "Cherry Blossom Festival Commotion!",
"802": "A Revolutionary Ivan Kupala",
"803": "Summer Sky's Wishlist",
"804": "Head Prefect Hina's Summer Break!",
"805": "Playing Tag at Neverland",
"806": "Bunny Chasers on Board",
"807": "Hatsune Miku Live",
"808": "Hot Springs Resort No. 227 Daily Logs!",
"809": "New Year's Rhapsody No. 68",
"810": "Schale's Happy ♥ Valentine Patrol",
"811": "Kosaka Wakamo's Silence and Feast",
"812": "The Clumsy Sister and the Magician of the Old Library",
"813": "An Unconcealed Heart",
"814": "Abydos Resort Restoration Task Force",
"815": "Business Trip! Momoyodou Beach Shack Franchise Plan",
"816": "After-School Sweets Story: Sweet Secrets and Shootouts",
"817": "On your mark @ Millennium",
"818": "Get Set, Go! Kivotos Halo Festival!",
"819": "The Cathedral's Merry Christmas: Remedial Knights' Gift",
"820": "New Year's Aperitif ~One-and-Done Match~",
"821": "Operational Plan: Nisir's Summit",
"822": "The Ark of Atrahasis Conquest",
"823": "Phrenapates Showdown",
"824": "Restoration Project: D.U. Shiratori City",
"825": "Alabaster Calling Card: Mansion Masquerade and the Essence of Beauty",
"826": "Dragon & Tortoise, Working Together for a Better Future",
"827": "Special Summer Mission! RABBIT SQUAD and the Mystery of the Missing Shrimp",
"828": "Trinity Extracurriculars: In Search of Hidden Ruins",
"829": "Academy Club Story: A Pair's Final Adventure",
"830": "Trip-Trap-Train",
"831": "A Certain Scientific Record of Youth",
"832": "Cyber New Year March",
"833": "Basking in the Brilliance of Their Serenade",
"834": "From Opera 0068 with Love!",
"835": "Rowdy and Cheery",
"836": "-ive aLIVE!",
"837": "Say-Bing!",
"838": "Sheside Outside",
"839": "Radiant Moon, Raucous Dream",
"840": "The Senses Descend",
"841": "Serenade Promenade",
"842": "秘密のミッドナイトパーティー~オニの手は鐘と共に~",
"843": "Code:BOX ミレニアムに迫る影~一つの問いと二つの答え~",
"844": "パンデミック・ハザード~奇跡の一枚~",
"845": "プレイボール! ~目指せ!満塁ホームラン~",
"60000": "Balancing Schale's Books",
"70001": "The Tree Of Sephiroth",
"80000": "Valentine's Day Promise"
},
"StageType": {
"Campaign": "Missions",
"Bounty": "Bounty",
"WeekDungeon": "Commissions",
"SchoolDungeon": "Scrimmage",
"Event": "Event",
"Raid": "Total Assault",
"Arena": "Tactical Challenge",
"TimeAttack": "Joint Firing Drill",
"WorldRaid": "Allied Operation",
"ChaserA": "Bounty - Overpass",
"ChaserB": "Bounty - Desert Railroad",
"ChaserC": "Bounty - Classroom",
"Blood": "Base Defense",
"FindGift": "Item Retrieval",
"SchoolA": "Scrimmage - Trinity",
"SchoolB": "Scrimmage - Gehenna",
"SchoolC": "Scrimmage - Millennium",
"Conquest": "Conquest",
"EliminateRaid": "Grand Assault",
"MultiFloorRaid": "Final Restriction Release",
"Normal": "Normal",
"Hard": "Hard",
"Quest": "Quest",
"Story": "Story",
"Challenge": "Challenge",
"Field": "Field {0}"
},
"TimeAttackStage": {
"Shooting": "Shooting Drill",
"Defense": "Defense Drill",
"Destruction": "Breakthrough Drill",
"Escort": "Escort Drill"
},
"ConquestMap": {
"815": "Lost Paradise Resort Archipelago",
"822": "The Ark of Atrahasis"
},
"StageTitle": {
"ChaserA": "Overpass {0}",
"ChaserB": "Abandoned Train {0}",
"ChaserC": "Besieged Classroom {0}",
"Blood": "Ruined Munitions Factory {0}",
"FindGift": "Slumpia Square {0}",
"SchoolA": "Trinity {0}",
"SchoolB": "Gehenna {0}",
"SchoolC": "Millennium {0}"
},
"EnemyRank": {
"Champion": "Boss",
"Elite": "Elite",
"Minion": "Minion",
"Summoned": "Summon"
},
"NodeQuality": {
"1": "Common",
"2": "Rare"
},
"NodeTier": {
"0": "Base Node",
"1": "1st Node",
"2": "2nd Node",
"3": "3rd Node"
},
"RaidDifficulty": {
"Normal": "Normal",
"Hard": "Hard",
"VeryHard": "Very Hard",
"HardCore": "Hardcore",
"Extreme": "Extreme",
"Insane": "Insane",
"Torment": "Torment",
"Lunatic": "Lunatic",
"A": "A",
"B": "B",
"C": "C"
},
"WeaponPartExpBonus": {
"WeaponExpGrowthA": "Provides 1.5× EXP when used to enhance SMG, SG, HG and FT type weapons.",
"WeaponExpGrowthB": "Provides 1.5× EXP when used to enhance AR, GL and RL type weapons.",
"WeaponExpGrowthC": "Provides 1.5× EXP when used to enhance MG, SR, MT and RG type weapons.",
"WeaponExpGrowthZ": "Provides 1.5× EXP when used to enhance any type of weapon."
},
"BuffType": {
"Buff": "Buff",
"Debuff": "Debuff",
"CC": "Crowd Control Effect",
"Special": "Special Status Effect"
},
"BuffName": {
"Buff_AidAttitude": "Aiding Mindset",
"Buff_AmmoCount": "Mag Count",
"Buff_ATK": "ATK",
"Buff_AttackSpeed": "ATK SPD",
"Buff_BlockRate": "Block Rate",
"Buff_ConcentratedTarget": "Focused Assault",
"Buff_CostChange": "EX Skill Cost",
"Buff_CostRegen": "Cost Recovery",
"Buff_CriticalChance": "Crit",
"Buff_CriticalChanceResistPoint": "Crit RES",
"Buff_CriticalDamage": "Crit DMG",
"Buff_CriticalDamageRateResist": "Crit DMG RES",
"Buff_DamagedLimit": "Max DMG Limit",
"Buff_DamagedRatio": "Incoming Damage",
"Buff_DamageRatio": "Damage Dealt",
"Buff_DEF": "DEF",
"Buff_Dodge": "Evasion",
"Buff_DotHeal": "HP Regen",
"Buff_EnhanceExplosionRate": "Explosive Effectiveness",
"Buff_EnhancePierceRate": "Piercing Effectiveness",
"Buff_EnhanceMysticRate": "Mystic Effectiveness",
"Buff_EnhanceSonicRate": "Sonic Effectiveness",
"Buff_EnhanceLightArmorRate": "Lgt. Armor Enhancement",
"Buff_EnhanceHeavyArmorRate": "Hvy. Armor Enhancement",
"Buff_EnhanceUnarmedRate": "Spc. Armor Enhancement",
"Buff_ExtendBuffDuration": "Buff Retention",
"Buff_ExtendDebuffDuration": "Debuff Retention",
"Buff_ExtendCrowdControlDuration": "CC Retention",
"Buff_HealByHit_Damaged": "Heal When Hit",
"Buff_HealEffectiveness": "Recovery Boost",
"Buff_HealPower": "Healing",
"Buff_HIT": "Accuracy",
"Buff_MAXHP": "Max HP",
"Buff_MoveSpeed": "MOV SPD",
"Buff_OppressionPower": "CC Power",
"Buff_OppressionResist": "CC RES",
"Buff_Penetration": "Defense Piercing",
"Buff_Range": "Normal Atk. Range",
"Buff_Shield": "Barrier",
"Buff_Stability": "Stability",
"Buff_EnhanceExDamageRate": "EX Skill DMG Dealt",
"Debuff_AmmoCount": "Mag Count",
"Debuff_ATK": "ATK",
"Debuff_AttackSpeed": "ATK SPD",
"Debuff_BlockRate": "Block Rate",
"Debuff_Burn": "Burn",
"Debuff_Cheerleading": "Passionate Cheering",
"Debuff_Chill": "Chill",
"Debuff_ConcentratedTarget": "Focused Assault",
"Debuff_CostChange": "EX Skill Cost",
"Debuff_CriticalChance": "Crit",
"Debuff_CriticalChanceResistPoint": "Crit RES",
"Debuff_CriticalDamage": "Crit DMG",
"Debuff_CriticalDamageRateResist": "Crit DMG RES",
"Debuff_DamageByHit_Damaged": "Weakness Detection",
"Debuff_DamagedRatio": "Incoming Damage",
"Debuff_DamageRatio": "Damage Dealt",
"Debuff_DEF": "DEF",
"Debuff_Dodge": "Evasion",
"Debuff_EnhanceExplosionRate": "Explosive Effectiveness",
"Debuff_EnhancePierceRate": "Piercing Effectiveness",
"Debuff_EnhanceMysticRate": "Mystic Effectiveness",
"Debuff_EnhanceSonicRate": "Sonic Effectiveness",
"Debuff_EnhanceLightArmorRate": "Lgt. Armor Effectiveness",
"Debuff_EnhanceHeavyArmorRate": "Hvy. Armor Effectiveness",
"Debuff_EnhanceUnarmedRate": "Spc. Armor Effectiveness",
"Debuff_HealedLimit": "Recovery Limit",
"Debuff_HealEffectiveness": "Recovery Boost",
"Debuff_HealPower": "Healing",
"Debuff_Hieronymus": "Curse",
"Debuff_HIT": "Accuracy",
"Debuff_MAXHP": "Max HP",
"Debuff_MoveSpeed": "MOV SPD",
"Debuff_OppressionPower": "CC Power",
"Debuff_OppressionResist": "CC RES",
"Debuff_Penetration": "Defense Piercing",
"Debuff_Poison": "Poison",
"Debuff_Range": "Normal Atk. Range",
"Debuff_ElectricShock": "Shock",
"Debuff_Stability": "Stability",
"Debuff_EnhanceExDamageRate": "EX Skill DMG Dealt",
"Debuff_CostRegen": "Cost Recovery",
"Debuff_BurnDamagedIncrease": "Burn DMG Taken",
"Debuff_ChillDamagedIncrease": "Chill DMG Taken",
"Debuff_ElectricShockDamagedIncrease": "Shock DMG Taken",
"Debuff_PoisonDamagedIncrease": "Poison DMG Taken",
"CC_Fear": "Fear",
"CC_Stunned": "Stun",
"CC_Provoke": "Taunt",
"CC_Paralysis": "Paralysis",
"CC_Emp": "EMP",
"CC_Confusion": "Confusion",
"CC_Frozen": "Freeze",
"Special_EnergyBatteryEmpty": "Energy Charge",
"Special_EnergyBatteryHalf": "Half Charge",
"Special_EnergyBatteryFull": "Full Charge",
"Special_FormChange": "Normal Attack",
"Special_Immortal": "Invincible",
"Special_ImmuneDamage": "Invulnerable",
"Special_Fury": "Enraged",
"Special_Misdeed": "Evil Deeds",
"Special_LittleDevil": "Imps",
"Special_Accumulation": "Accumulation",
"Special_CostRegenBan": "Recovery Stop",
"Special_ImmuneCC": "CC Immune",
"Special_SuddenDeath": "Wakamo Imprint",
"Special_Stamp": "Stamps of Praise",
"Special_Holiday": "Holy Night's Blessing",
"Special_SilverBullet": "Normal Attack",
"Special_CH0187Mod": "Abi-Eshuh Mode",
"Special_Omamori": "Amulet",
"Special_Dado": "Serenity",
"Special_DebuffCountGreen": "Safe",
"Special_DebuffCountYellow": "Warning",
"Special_DebuffCountRed": "Danger",
"Special_OldBook": "Clues",
"Special_CH0089_ExtraPassive": "Drill",
"Special_Pray": "Invocations",
"Special_CH0224_Public": "Passion",
"Special_CH0225_ExtraPassive": "Furin Kazan",
"Special_CH0233_ExtraPassive": "Sweet Potatoes",
"Special_CH0231_ExtraPassive": "Successful Protection",
"Special_CH0239_ExtraPassive": "Infiltration",
"Special_EN0008_Obelisk": "Overcharged",
"Special_CH0220_Public": "Sugar Rush",
"Special_CH0258_Public": "Bulletproof Plate",
"Special_CH0263_ExtraPassive_02": "Second Wind",
"Special_CH0271_Ex": "Leaflets",
"Special_AmplifyDoTAdditionalTick_Poison": "Poison Add. DMG",
"Special_AmplifyDoTReducePeriod_Chill": "Chill Interval Down",
"Special_CH0273_ExtraPassive": "Fan Service",
"Special_CH0275_Public": "Penlights",
"Special_EN0009_UnstableFlame": "Unstable Flame",
"Special_ExSkillCardRedrawStackDummy": "EX Redraw",
"Special_CH0280_Ex_01": "Duelling",
"Special_CH0280_Ex_02": "Ambition",
"Special_CH0245_Public": "Out"
},
"BuffNameLong": {
"Buff_AidAttitude": "Aiding Mindset",
"Buff_AmmoCount": "Mag Count Up",
"Buff_ATK": "ATK Up",
"Buff_AttackSpeed": "ATK SPD Up",
"Buff_BlockRate": "Block Rate Up",
"Buff_ConcentratedTarget": "Focused Assault",
"Buff_CostChange": "EX Skill Cost Down",
"Buff_CostRegen": "Cost Recovery Up",
"Buff_CriticalChance": "Crit Up",
"Buff_CriticalChanceResistPoint": "Crit RES Up",
"Buff_CriticalDamage": "Crit DMG Up",
"Buff_CriticalDamageRateResist": "Crit DMG RES Up",
"Buff_DamagedLimit": "Max DMG Limit",
"Buff_DamagedRatio": "Incoming Damage Down",
"Buff_DamageRatio": "Damage Dealt Up",
"Buff_DEF": "DEF Up",
"Buff_Dodge": "Evasion Up",
"Buff_DotHeal": "HP Regeneration",
"Buff_EnhanceExplosionRate": "Explosive Effectiveness Up",
"Buff_EnhancePierceRate": "Piercing Effectiveness Up",
"Buff_EnhanceMysticRate": "Mystic Effectiveness Up",
"Buff_EnhanceSonicRate": "Sonic Effectiveness Up",
"Buff_EnhanceLightArmorRate": "Light Armor Effectiveness Up",
"Buff_EnhanceHeavyArmorRate": "Heavy Armor Effectiveness Up",
"Buff_EnhanceUnarmedRate": "Special Armor Effectiveness Up",
"Buff_ExtendBuffDuration": "Buff Retention Up",
"Buff_ExtendDebuffDuration": "Debuff Retention Up",
"Buff_ExtendCrowdControlDuration": "CC Retention Up",
"Buff_HealByHit_Damaged": "Heal When Hit",
"Buff_HealEffectiveness": "Recovery Boost Up",
"Buff_HealPower": "Healing Up",
"Buff_HIT": "Accuracy Up",
"Buff_MAXHP": "Max HP Up",
"Buff_MoveSpeed": "MOV SPD Up",
"Buff_OppressionPower": "CC Power Up",
"Buff_OppressionResist": "CC RES Up",
"Buff_Penetration": "Defense Piercing Up",
"Buff_Range": "Normal Atk. Range Up",
"Buff_Shield": "Barrier",
"Buff_Stability": "Stability Up",
"Buff_EnhanceExDamageRate": "EX Damage Dealt Up",
"Debuff_AmmoCount": "Mag Count Down",
"Debuff_ATK": "ATK Down",
"Debuff_AttackSpeed": "ATK SPD Down",
"Debuff_BlockRate": "Block Rate Down",
"Debuff_Burn": "Burn",
"Debuff_Cheerleading": "Passionate Cheering",
"Debuff_Chill": "Chill",
"Debuff_ConcentratedTarget": "Focused Assault",
"Debuff_CostChange": "EX Skill Cost Up",
"Debuff_CriticalChance": "Crit Down",
"Debuff_CriticalChanceResistPoint": "Crit RES Down",
"Debuff_CriticalDamage": "Crit DMG Down",
"Debuff_CriticalDamageRateResist": "Crit DMG RES Down",
"Debuff_DamageByHit_Damaged": "Weakness Detection",
"Debuff_DamagedRatio": "Incoming Damage Up",
"Debuff_DamageRatio": "Damage Dealt Down",
"Debuff_DEF": "DEF Down",
"Debuff_Dodge": "Evasion Down",
"Debuff_EnhanceExplosionRate": "Explosive Effectiveness Down",
"Debuff_EnhancePierceRate": "Piercing Effectiveness Down",
"Debuff_EnhanceMysticRate": "Mystic Effectiveness Down",
"Debuff_EnhanceSonicRate": "Sonic Effectiveness Down",
"Debuff_EnhanceLightArmorRate": "Light Armor Enhancement Down",
"Debuff_EnhanceHeavyArmorRate": "Heavy Armor Enhancement Down",
"Debuff_EnhanceUnarmedRate": "Special Armor Enhancement Down",
"Debuff_HealedLimit": "Recovery Limit",
"Debuff_HealEffectiveness": "Recovery Boost Down",
"Debuff_HealPower": "Healing Down",
"Debuff_Hieronymus": "Curse",
"Debuff_HIT": "Accuracy Down",
"Debuff_MAXHP": "Max HP Down",
"Debuff_MoveSpeed": "MOV SPD Down",
"Debuff_OppressionPower": "CC Power Down",
"Debuff_OppressionResist": "CC RES Down",
"Debuff_Penetration": "Defense Piercing Down",
"Debuff_Poison": "Poison",
"Debuff_Range": "Normal Atk. Range Down",
"Debuff_ElectricShock": "Electric Shock",
"Debuff_Stability": "Stability Down",
"Debuff_EnhanceExDamageRate": "EX Damage Dealt Down",
"Debuff_CostRegen": "Cost Recovery Down",
"Debuff_BurnDamagedIncrease": "Burn Damage Taken",
"Debuff_ChillDamagedIncrease": "Chill Damage Taken",
"Debuff_ElectricShockDamagedIncrease": "Shock Damage Taken",
"Debuff_PoisonDamagedIncrease": "Poison Damage Taken",
"CC_Fear": "Fear",
"CC_Stunned": "Stun",
"CC_Provoke": "Taunt",
"CC_Paralysis": "Paralysis",
"CC_Emp": "EMP",
"CC_Confusion": "Confusion",
"CC_Frozen": "Freeze",
"Special_EnergyBatteryEmpty": "Energy Charge",
"Special_EnergyBatteryHalf": "Energy Charge: Half",
"Special_EnergyBatteryFull": "Energy Charge: Full",
"Special_FormChange": "Form Change",
"Special_Immortal": "Invincible",
"Special_ImmuneDamage": "Invulnerable",
"Special_Fury": "Enraged",
"Special_Misdeed": "Evil Deeds",
"Special_LittleDevil": "Imps",
"Special_Accumulation": "DMG Accumulation",
"Special_CostRegenBan": "Cost Recovery Stop",
"Special_ImmuneCC": "CC Immunity",
"Special_SuddenDeath": "Wakamo Imprint",
"Special_Stamp": "Stamps of Praise",
"Special_Holiday": "Holy Night's Blessings",
"Special_SilverBullet": "Silver Bullets",
"Special_CH0187Mod": "Abi-Eshuh Mode",
"Special_Omamori": "Amulet",
"Special_Dado": "Serenity",
"Special_DebuffCountGreen": "Debuff Count: Safe",
"Special_DebuffCountYellow": "Debuff Count: Warning",
"Special_DebuffCountRed": "Debuff Count: Danger",
"Special_OldBook": "Clues",
"Special_CH0089_ExtraPassive": "Drill",
"Special_Pray": "Invocations",
"Special_CH0224_Public": "Passion",
"Special_CH0225_ExtraPassive": "Furin Kazan",
"Special_CH0233_ExtraPassive": "Sweet Potatoes",
"Special_CH0231_ExtraPassive": "Successful Protection",
"Special_CH0239_ExtraPassive": "Infiltration",
"Special_EN0008_Obelisk": "Overcharged",
"Special_CH0220_Public": "Sugar Rush",
"Special_CH0258_Public": "Bulletproof Plate",
"Special_CH0263_ExtraPassive_02": "Second Wind",
"Special_CH0271_Ex": "Leaflets",
"Special_AmplifyDoTAdditionalTick_Poison": "Poison Additional Damage",
"Special_AmplifyDoTReducePeriod_Chill": "Chill Interval Down",
"Special_CH0273_ExtraPassive": "Fan Service",
"Special_CH0275_Public": "Penlights",
"Special_EN0009_UnstableFlame": "Unstable Flame",
"Special_ExSkillCardRedrawStackDummy": "EX Skill Redraw",
"Special_CH0280_Ex_01": "Duelling",
"Special_CH0280_Ex_02": "Ambition",
"Special_CH0245_Public": "Out"
},
"BuffTooltip": {
"Buff_AidAttitude": "Continuously restores HP at set intervals.\nActivates Mine's Basic Skill upon expiring.",
"Buff_AmmoCount": "Increases the maximum amount of weapon ammunition used by Normal Attacks.",
"Buff_ATK": "Increases the amount of damage dealt by attacks.",
"Buff_AttackSpeed": "Increases the speed of Normal Attacks and reloads, and reduces attack delay.",
"Buff_BlockRate": "Increases the chance of successfully blocking attacks when taking cover.",
"Buff_ConcentratedTarget": "Becomes the priority target of enemies' attacks.",
"Buff_CostChange": "Reduces the amount of skill cost required for using the EX Skill.",
"Buff_CostRegen": "Increases the rate at which skill cost is recovered.",
"Buff_CriticalChance": "Increases the chance of landing a critical hit when attacking.",
"Buff_CriticalChanceResistPoint": "Decerases the chance of receiving a critical hit when being attacked.",
"Buff_CriticalDamage": "Increases the damage dealt by critical hits.",
"Buff_CriticalDamageRateResist": "Decreases the damage received from critical hits.",
"Buff_DamagedLimit": "Limits the amount of damage received from attacks.",
"Buff_DamagedRatio": "Decreases all incoming damage by a percentage amount.",
"Buff_DamageRatio": "Increases all damage dealt by a percentage amount.",
"Buff_DEF": "Decreases the damage received from attacks.",
"Buff_Dodge": "Increases the chance of successfully evading attacks.",
"Buff_DotHeal": "Continuously restores HP at set intervals.",
"Buff_EnhanceExplosionRate": "Increases the damage bonus when dealing Explosive type attacks against Light Armor targets.",
"Buff_EnhancePierceRate": "Increases the damage bonus when dealing Piercing type attacks against Heavy Armor targets.",
"Buff_EnhanceMysticRate": "Increases the damage bonus when dealing Mystic type attacks against Special Armor targets.",
"Buff_EnhanceSonicRate": "Increases the damage bonus when dealing Sonic type attacks against Elastic Armor targets.",
"Buff_EnhanceLightArmorRate": "Decreases the damage received from attacks when defense type is Light Armor.",
"Buff_EnhanceHeavyArmorRate": "Decreases the damage received from attacks when defense type is Heavy Armor.",
"Buff_EnhanceUnarmedRate": "Decreases the damage received from attacks when defense type is Special Armor.",
"Buff_ExtendBuffDuration": "Increases the duration of buffs granted to self and allies.",
"Buff_ExtendDebuffDuration": "Increases the duration of debuffs inflicted on enemies.",
"Buff_ExtendCrowdControlDuration": "Increases the duration of Crowd Control effects inflicted on enemies.",
"Buff_HealByHit_Damaged": "Restores HP each time damage is taken from an attack.",
"Buff_HealEffectiveness": "Increases the amount of HP restored from healing abilities that target this character.",
"Buff_HealPower": "Increases the amount of HP restored by healing abilities, and damage absorbed by barrier abilities.",
"Buff_HIT": "Decreases the chance of missing when attacking.",
"Buff_MAXHP": "Increases maximum HP.",
"Buff_MoveSpeed": "Increases movement speed.",
"Buff_OppressionPower": "Increases the chance of successfully inflicting Crowd Control effects.",
"Buff_OppressionResist": "Decreases the chance of being inflicting with Crowd Control effects.",
"Buff_Penetration": "Increases the amount of enemy defense that will be ignored by attacks.",
"Buff_Range": "Increases the distance from which Normal Attacks can be performed.",
"Buff_Shield": "Absorbs a set amount of damage.",
"Buff_Stability": "Increases the minimum damage dealt by attacks due to random damage variance.",
"Buff_EnhanceExDamageRate": "Increases the amount of damage dealt by EX Skills.",
"Debuff_AmmoCount": "Decreases the maximum amount of weapon ammunition used by Normal Attacks.",
"Debuff_ATK": "Decreases the amount of damage dealt by attacks.",
"Debuff_AttackSpeed": "Decreases the speed of Normal Attacks and reloads, and increases attack delay.",
"Debuff_BlockRate": "Decreases the chance of successfully blocking attacks when taking cover.",
"Debuff_Burn": "Continuously receives Burn damage at set intervals. This damage cannot critically hit.",
"Debuff_Cheerleading": "Continuously receives damage at set intervals. This damage cannot critically hit.",
"Debuff_Chill": "Continuously receives Chill damage at set intervals. This damage cannot critically hit.",
"Debuff_ConcentratedTarget": "Becomes the priority target of enemies' attacks.",
"Debuff_CostChange": "Increases the amount of skill cost required for using the EX Skill.",
"Debuff_CostRegen": "Decreases the rate at which skill cost is recovered.",
"Debuff_CriticalChance": "Decreases the chance of landing a critical hit when attacking.",
"Debuff_CriticalChanceResistPoint": "Increases the chance of receiving a critical hit when being attacked.",
"Debuff_CriticalDamage": "Decreases the damage dealt by critical hits.",
"Debuff_CriticalDamageRateResist": "Increases the damage received from critical hits.",
"Debuff_DamageByHit_Damaged": "Receives additional damage when being attacked.",
"Debuff_DamagedRatio": "Increases all incoming damage by a percentage amount.",
"Debuff_DamageRatio": "Decreases all damage dealt by a percentage amount.",
"Debuff_DEF": "Increases the damage received from attacks.",
"Debuff_Dodge": "Decreases the chance of successfully evading attacks.",
"Debuff_EnhanceExplosionRate": "Decreases the damage bonus when dealing Explosive type attacks against Light Armor targets.",
"Debuff_EnhancePierceRate": "Decreases the damage bonus when dealing Piercing type attacks against Heavy Armor targets.",
"Debuff_EnhanceMysticRate": "Decreases the damage bonus when dealing Mystic type attacks against Special Armor targets.",
"Debuff_EnhanceSonicRate": "Decreases the damage bonus when dealing Sonic type attacks against Elastic Armor targets.",
"Debuff_EnhanceLightArmorRate": "Increases the damage received from attacks when defense type is Light Armor.",
"Debuff_EnhanceHeavyArmorRate": "Increases the damage received from attacks when defense type is Heavy Armor.",
"Debuff_EnhanceUnarmedRate": "Increases the damage received from attacks when defense type is Special Armor.",
"Debuff_HealedLimit": "Limits the amount of HP healing abilities will restore.",
"Debuff_HealEffectiveness": "Decreases the amount of HP restored from healing abilities that target this character.",
"Debuff_HealPower": "Decreases the amount of HP restored by healing abilities, and damage absorbed by barrier abilities.",
"Debuff_Hieronymus": "Inflicts continuous damage over time. Inflicts a large amount of damage in a circular area around the target if this debuff is not removed before it expires. This debuff can only be removed by healing the afflicted to 100% HP.",
"Debuff_HIT": "Increases the chance of missing when attacking.",
"Debuff_MAXHP": "Decreases maximum HP.",
"Debuff_MoveSpeed": "Decreases movement speed.",
"Debuff_OppressionPower": "Decreases the chance of successfully inflicting Crowd Control effects.",
"Debuff_OppressionResist": "Increases the chance of being inflicting with Crowd Control effects.",
"Debuff_Penetration": "Decreases the amount of enemy defense that will be ignored by attacks.",
"Debuff_Poison": "Continuously receives poison damage at set intervals. This damage cannot critically hit.",
"Debuff_Range": "Decreases the distance from which Normal Attacks can be performed.",
"Debuff_ElectricShock": "Continuously receives Electric Shock damage at set intervals. This damage cannot critically hit.",
"Debuff_Stability": "Decreases the minimum damage dealt by attacks due to random damage variance.",
"Debuff_EnhanceExDamageRate": "Decreases the amount of damage dealt by EX Skills.",
"Debuff_BurnDamagedIncrease": "Increases the continuous damage received by Burn debuffs.",
"Debuff_ChillDamagedIncrease": "Increases the continuous damage received by Chill debuffs.",
"Debuff_ElectricShockDamagedIncrease": "Increases the continuous damage received by Shock debuffs.",
"Debuff_PoisonDamagedIncrease": "Increases the continuous damage received by Poison debuffs.",
"CC_Fear": "Unable to act and will slowly move away from whoever inflicted fear on them. Also interrupts any active skills.",
"CC_Stunned": "Unable to act and interrupts any active skills.",
"CC_Provoke": "Forced to attack whoever inflicted taunt on them. Also interrupts any active skills.",
"CC_Paralysis": "Unable to act and interrupts any active skills.",
"CC_Emp": "Unable to act and interrupts any active skills.",
"CC_Confusion": "Attacks allies instead of enemies. Also interrupts any active skills.",
"CC_Frozen": "Unable to act and interrupts any active skills.",
"Special_EnergyBatteryEmpty": "Increases the effectiveness of Aris's EX and Sub skills by 1.5× (half) or 2× (full).\nCharge level resets to empty after EX skill use.",
"Special_EnergyBatteryHalf": "Increases the effectiveness of Aris's EX and Sub skills by 1.5×.\nCharge level resets to empty after EX skill use.",
"Special_EnergyBatteryFull": "Increases the effectiveness of Aris's EX and Sub skills by 2×.\nCharge level resets to empty after EX skill use.",
"Special_FormChange": "Augments Normal Attacks.",
"Special_Immortal": "Able to withstand most attacks without being defeated for the duration of the effect.",
"Special_ImmuneDamage": "Immune to some or all types of incoming damage.",
"Special_Fury": "Increases the damage dealt by Neru's EX Skill.",
"Special_Misdeed": "Decreases DEF with each stack held and generates skill cost when Aru (New Year) uses her EX Skill.",
"Special_LittleDevil": "Increases Crit DMG with each stack held and increases the damage dealt by Mutuski (New Year)'s Basic Skill when at 6 stacks.",
"Special_Accumulation": "All damage dealt to this target for the duration of the effect will be accumulated and dealt again as an additional hit once this expires.",
"Special_CostRegenBan": "Cost Recovery is reduced to 0.",
"Special_ImmuneCC": "Immune to all Crowd Control effects.",
"Special_SuddenDeath": "A stack of 5 will deal lethal damage to the character.",
"Special_Stamp": "Reduces allies' EX skill cost and restores own HP when Kokona reaches 5 stacks.",
"Special_Holiday": "Increases the effects of certain EX skills on this character.",
"Special_SilverBullet": "Augments Sakurako's normal attack to deal damage as an additional hit.",
"Special_CH0187Mod": "Increases Toki's ATK, Accuracy and Evasion and changes her EX Skill, Basic Skill and Normal Attack pattern. Ends after using the EX Skill 3 times.",
"Special_Omamori": "Increases Mystic Effectiveness upon activation of Kayoko (New Year)'s Sub Skill.",
"Special_Dado": "Kaho's attacks will deal damage as an additional hit.",
"Special_DebuffCountGreen": "Increases Incoming Damage.",
"Special_DebuffCountYellow": "Increases Incoming Damage and ATK.",
"Special_DebuffCountRed": "Increases ATK.",
"Special_OldBook": "Activates Ui (Swimsuit)'s Basic Skill when at 3 stacks.",
"Special_CH0089_ExtraPassive": "Deals additional damage to the target(s) of Kasumi's EX Skill when at 3 stacks.",
"Special_Pray": "Deals additional guaranteed critical damage to the target(s) of Yukari's EX Skill for every 10 stacks held.",
"Special_CH0224_Public": "Attacks will deal damage as an additional hit.",
"Special_CH0225_ExtraPassive": "EX Skill reduces allies' skill cost when at 3 stacks.",
"Special_CH0233_ExtraPassive": "Attacks will deal damage as an additional hit.",
"Special_CH0231_ExtraPassive": "Increases Ako (Dress)'s ATK and the damage dealt by her Basic Skill.",
"Special_CH0239_ExtraPassive": "Increases Kayoko (Dress)'s Crit DMG and changes EX Skill to be guaranteed critical.",
"Special_EN0008_Obelisk": "Cannot be targeted by the Fury of Set's lightning strikes.",
"Special_CH0220_Public": "Enhances various aspects of the Sugar Rush band members' skills.",
"Special_CH0258_Public": "Reduces damage taken by Hoshino (Armed).",
"Special_CH0263_ExtraPassive_02": "Shiroko Terror cannot be defeated for the duration of the effect, but will be defeated once it expires if HP is not fully recovered.",
"Special_CH0271_Ex": "Increases the effect of Tomoe (Qipao)'s Basic Skill.",
"Special_AmplifyDoTAdditionalTick_Poison": "Poison debuffs inflcited while under this effect will deal additional damage at set intervals.",
"Special_AmplifyDoTReducePeriod_Chill": "Chill debuffs inflicted while under this effect will have the interval between instances of continuous damage decreased.",
"Special_CH0273_ExtraPassive": "Reduces allies' EX skill cost when gaining 3 stacks.",
"Special_CH0275_Public": "Enhances the effects of Mine (Idol)'s Basic Skill.",
"Special_EN0009_UnstableFlame": "Increases Chokmah's Incoming Damage when struck by ballista.",
"Special_ExSkillCardRedrawStackDummy": "Immediately redraws the EX Skill after it is used.",
"Special_CH0280_Ex_01": "Increases damage dealt by Neru (Uniform) to her duel opponent.",
"Special_CH0280_Ex_02": "Increases damage dealt by Neru (Uniform)'s EX Skill.",
"Special_CH0245_Public": "Reduces Rei's EX Skill Cost when gaining 3 stacks."
},
"ServerName": {
"0": "JP",
"1": "Global",
"2": "CN"
},
"ShopCategory": {
"General": "Normal",
"Raid": "Total Assault",
"SecretStone": "Eligma I",
"SecretStoneGrowth": "Eligma II",
"Arena": "Tactical Challenge",
"TimeAttack": "Joint Firing Drill",
"MasterCoin": "Expert Permit",
"Chaser": "Bounty Shop",
"EliminateRaid": "Grand Assault"
},
"GroggyCondition": {
"TypeDamage": "Increases when dealt {0} damage.",
"Chesed": "Increases when automaton soldiers are defeated.",
"Shirokuro": "Increases when hit by own attacks.",
"Hieronymus": "Increases when EX Skills are interrupted.",
"KaitenFxMk0": "Increases when components are destroyed.",
"Perorozilla": "Increases when stunned Perorominions are absorbed.",
"HOD": "Increases when Erosion Towers are destroyed or Hod's CC Gauge is filled.",
"HoverCraft": "Increases when Missile Frenzy mode ends.",
"EN0005": "Increases when Choir Members are knocked down.",
"RaidHoverCraft": "Increases when CC gauge is filled.\nIncreases when the Missile Guidance System is destroyed.",
"EN0006": "Does not accumulate groggy until phase 2.",
"EN0008": "Increases after ATG skill is performed."
},
"RaidChangePhase": {
"HPUnder": "Changes to phase {0} when HP falls under {1}."
},
"VoiceClipGroup": {
"Normal": "General",
"Battle": "Combat",
"Lobby": "Lobby",
"Event": "Events"
},
"VoiceClip": {
"UITitleIdle": "Title Screen",
"CharacterGetIdle": "Recruitment",
"CafeIdle": "Cafe {0}",
"UILobbyEnter": "Lobby Entry {0}",
"UILobbyIdle": "Lobby Idle {0}",
"UILobbyUserBDay": "Sensei's Birthday",
"UILobbyStudentBDay": "Student's Birthday",
"UILobbyNewYear": "New Year",
"UILobbyXmas": "Christmas",
"UILobbyHalloween": "Halloween",
"WeaponGetIdle": "Exclusive Weapon Unlock",
"UILobbySpecial": "Recollection Lobby {0}",
"FormationIn": "Formation Entry {0}",
"FormationSelect": "Formation Select",
"TacticIn": "Map Entry {0}",
"TacticVictory": "Map Victory {0}",
"TacticDefeat": "Map Defeat {0}",
"BattleIn": "Battle Entry {0}",
"BattleRecovery": "HP Recovery",
"BattleVictory": "Battle Victory {0}",
"BattleRetire": "Battle Retire {0}",
"CommonSkill": "Basic Skill {0}",
"CommonSkillSummon": "Basic Skill (Summon) {0}",
"SummonRetreat": "Summon Retreat {0}",
"Growup": "Student Growth {0}",
"RelationshipUp": "Bond Rank Up {0}",
"BattleDefense": "Evade Attack",
"BattleBuffed": "Buffed {0}",
"BattleBuffSelf": "Buff Self {0}",
"BattleTacticalAction": "Tactical Movement",
"BattleMove": "Section Movement {0}",
"BattleCovered": "Entering Cover {0}",
"ExSkill": "EX Skill {0}",
"ExSkillLevel": "EX Skill (Field) {0}",
"Formchange": "Switch Combat Style",
"InteractionExSkill": "TSA Board EX Skill {0}",
"InteractionExSkillLevel": "TSA Board EX Skill (Field) {0}",
"InteractionCommonSkill": "TSA Board Basic Skill {0}",
"UIEventLobbyEnter": "Event Lobby Entry {0}",
"UIEventLobbyIdle": "Event Lobby Idle {0}",
"UIEventShopEnter": "Event Shop Entry {0}",
"UIEventShopIdle": "Event Shop Idle {0}",
"UIEventShopBuy": "Event Shop Purchase {0}",
"UIEventBoxGachaShopEnter": "Prize Exchange Entry {0}",
"UIEventBoxGachaShopIdle": "Prize Exchange Idle {0}",
"UIEventBoxGachaShopBoxGachaPrize": "Prize Exchange Win {0}",
"UIEventBoxGachaShopBoxGachaFinish": "Prize Exchange Ended {0}",
"UIEventMissionEnter": "Event Mission Entry {0}",
"UIEventMissionIdle": "Event Mission Idle {0}",
"UIEventMissionBuy": "Event Mission Completion {0}",
"UIEventMissionInteraction": "Event Daily Mission Completion {0}",
"UIEventCardShopEnter": "Card Shop Entry {0}",
"UIEventCardShopIdle": "Card Shop Idle {0}",
"UIEventCardShopPrize3": "Draw Ultra Rare Card",
"UIEventCardShopPrize2": "Draw Super Rare Card",
"UIEventCardShopPrize1": "Draw Rare Card",
"UIEventCardShopPrize0": "Draw Normal Card",
"UIEventFortuneGachaShopEnter": "Omikuji Entry {0}",
"UIEventFortuneGachaShopIdle": "Omikuji Idle {0}",
"UIEventFortuneGachaShopLuck5": "Omikuji \"Great Blessing\"",
"UIEventFortuneGachaShopLuck4": "Omikuji \"Blessing\"",
"UIEventFortuneGachaShopLuck3": "Omikuji \"Modest Blessing\"",
"UIEventFortuneGachaShopLuck2": "Omikuji \"Small Blessing\"",
"UIEventFortuneGachaShopLuck1": "Omikuji \"Future Blessing\"",
"UIEventFortuneGachaShopLuck0": "Omikuji \"Curse\"",
"UIEventMiniGameMissionEnter": "Minigame Mission Entry {0}",
"UIEventMiniGameMissionIdle": "Minigame Mission Idle {0}",
"UIEventMiniGameMissionBuy": "Minigame Mission Completion {0}",
"UISpecialOperationLobbyEnter": "Special Mission Lobby Entry {0}",
"UISpecialOperationLobbyIdle": "Special Mission Lobby Idle {0}",
"UISpecialOperationLobbyCollectionOpen": "Special Mission Data Release {0}",
"UISpecialOperationLobbyStoryOpen": "Special Mission Story Open {0}"
},
"Shortcut": {
"Students": "View stats, skills, weapons, equipment and more for all of the playable students.",
"Calculator": "Calculate student and enemy skill damage, healing and other effects.",
"Raids": "View Total Assault, Grand Assault and Joint Firing Drill information.",
"Items": "View data for items, furniture and equipment and where to obtain them.",
"Stages": "View enemy details, maps and rewards for various types of stages.",
"Crafting": "View contents of crafting nodes and the chance of each possible rewar