UNPKG

schalewrapper

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A simple Node.js wrapper for Blue Archive data from SchaleDB, with multi-language support and offline sync.

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{ "SquadType": { "Main": "STRIKER", "Support": "SPECIAL" }, "BulletType": { "Explosion": "Explosive", "Pierce": "Piercing", "Mystic": "Mystic", "Normal": "Normal", "Sonic": "Sonic", "Mixed": "Varies" }, "ArmorType": { "LightArmor": "Light", "HeavyArmor": "Heavy", "Unarmed": "Special", "ElasticArmor": "Elastic", "Normal": "Normal", "Structure": "Structure" }, "ArmorTypeLong": { "LightArmor": "Light Armor", "HeavyArmor": "Heavy Armor", "Unarmed": "Special Armor", "Structure": "Structure", "ElasticArmor": "Elastic Armor", "Normal": "Normal Armor", "Mixed": "Varies" }, "TacticRole": { "DamageDealer": "Dealer", "Tanker": "Tank", "Healer": "Healer", "Supporter": "Support", "Vehicle": "T.S." }, "School": { "Abydos": "Abydos", "Arius": "Arius", "Gehenna": "Gehenna", "Hyakkiyako": "Hyakkiyako", "Millennium": "Millennium", "RedWinter": "Red Winter", "Shanhaijing": "Shanhaijing", "SRT": "SRT", "Trinity": "Trinity", "Valkyrie": "Valkyrie", "ETC": "Etc.", "Tokiwadai": "Tokiwadai", "Sakugawa": "Sakugawa", "Other": "Other" }, "AdaptationType": { "Street": "Street", "Outdoor": "Outdoor", "Indoor": "Indoor" }, "SchoolLong": { "Abydos": "Abydos High School", "Arius": "Arius Satellite School", "Gehenna": "Gehenna Academy", "Hyakkiyako": "Allied Hyakkiyako Academy", "Millennium": "Millennium Science School", "RedWinter": "Red Winter Federal Academy", "Shanhaijing": "Shanhaijing Academy", "SRT": "SRT Academy", "Trinity": "Trinity General School", "Valkyrie": "Valkyrie Police School", "ETC": "Etc.", "Tokiwadai": "Tokiwadai Middle School", "Sakugawa": "Sakugawa Middle School" }, "Club": { "Kohshinjo68": "Problem Solver 68", "Justice": "Justice Task Force", "CleanNClearing": "Cleaning & Clearing", "BookClub": "Library Committee", "Countermeasure": "Foreclosure Task Force", "Engineer": "Engineering Department", "FoodService": "School Lunch Club", "Fuuki": "Prefect Team", "GourmetClub": "Gourmet Research Society", "HoukagoDessert": "After-School Sweets Club", "KnightsHospitaller": "Remedial Knights", "MatsuriOffice": "Festival Operations Department", "Meihuayuan": "Plum Blossom Garden", "Onmyobu": "Yin-Yang Club", "RemedialClass": "Make-Up Work Club", "SPTF": "Super Phenomenon Task Force", "Shugyobu": "Inner Discipline Club", "Endanbou": "Eastern Alchemy Society", "TheSeminar": "Seminar", "TrainingClub": "Athletics Training Club", "TrinityVigilance": "Trinity's Vigilante Crew", "Veritas": "Veritas", "NinpoKenkyubu": "Ninjutsu Research Club", "GameDev": "Game Development Department", "RedwinterSecretary": "Red Winter Office", "anzenkyoku": "Public Safety Bureau", "SisterHood": "The Sisterhood", "Class227": "Spec Ops No. 227", "Emergentology": "Medical Emergency Club", "RabbitPlatoon": "RABBIT Squad", "PandemoniumSociety": "Pandemonium Society", "AriusSqud": "Arius Squad", "HotSpringsDepartment": "Hot Springs Department", "TeaParty": "Tea Party", "PublicPeaceBureau": "Public Peace Bureau", "BlackTortoisePromenade": "Black Tortoise Promenade", "Genryumon": "Genryumon", "LaborParty": "Labor Party", "KnowledgeLiberationFront": "Knowledge Liberation Front", "Hyakkayouran": "Hyakkaryouran Resolution Council", "ShinySparkleSociety": "Sparkle Club", "AbydosStudentCouncil": "Abydos Student Council", "EmptyClub": "None" }, "BossFaction": { "Decagrammaton": "Decagrammaton", "Slumpia": "Slumpia", "CommunioSanctorum": "Communio Sanctorum", "Kaitenger": "Kaitenger", "TheLibraryofLore": "The Library of Lore", "SevenPrisoners": "Seven Prisoners", "HundredGhostTales": "One Hundred Ghost Tales" }, "Stat": { "Level": "Level", "MaxHP": "Max HP", "AttackPower": "ATK", "DefensePower": "DEF", "HealPower": "Healing", "AccuracyPoint": "Accuracy", "DodgePoint": "Evasion", "CriticalPoint": "Crit", "CriticalDamageRate": "Crit DMG", "HealEffectivenessRate": "Recovery Boost", "OppressionPower": "CC Power", "OppressionResist": "CC RES", "CriticalChanceResistPoint": "Crit RES", "CriticalDamageResistRate": "Crit DMG RES", "StabilityPoint": "Stability", "StabilityRate": "Stability Rate", "Range": "Normal Attack Range", "AmmoCount": "Mag Count", "AmmoCost": "Normal Attack Cost", "MoveSpeed": "MOV SPD", "DamageRatio": "DMG Dealt (Enemy)", "DamageRatio2": "DMG Dealt", "DamagedRatio": "DMG Resist (Enemy)", "DamagedRatio2": "DMG Resist", "ExDamagedRatio": "EX Skill DMG Resist", "EnhanceExDamageRate": "EX Skill DMG Dealt", "AttackSpeed": "ATK SPD", "BlockRate": "Block Rate Bonus", "DefensePenetration": "Defense Piercing", "RegenCost": "Cost Recovery", "EnhanceExplosionRate": "Explosive Effectiveness", "EnhancePierceRate": "Piercing Effectiveness", "EnhanceMysticRate": "Mystic Effectiveness", "EnhanceSonicRate": "Sonic Effectiveness", "EnhanceLightArmorRate": "Light Armor Enhancement", "EnhanceHeavyArmorRate": "Heavy Armor Enhancement", "EnhanceUnarmedRate": "Special Armor Enhancement", "EnhanceElasticArmorRate": "Elastic Armor Enhancement", "ExtendBuffDuration": "Buff Retention", "ExtendDebuffDuration": "Debuff Retention", "ExtendCrowdControlDuration": "CC Retention", "SkillCost": "EX Skill Cost", "NormalHits": "Normal Attack Hits", "EXHits": "EX Skill Hits", "PublicHits": "Basic Skill Hits", "GroggyGauge": "Groggy Gauge", "GroggyTime": "Groggy Duration", "LostHP": "Lost HP", "CurrentHP": "HP", "BurnDamagedIncrease": "Burn DMG Taken", "ChillDamagedIncrease": "Chill DMG Taken", "ElectricShockDamagedIncrease": "Shock DMG Taken", "PoisonDamagedIncrease": "Poison DMG Taken", "IgnoreDelayCount": "Ignore Delay" }, "StatTooltip": { "MaxHP": "The character's Maximum HP. When HP reaches 0 they will be defeated and retreat from battle.", "AttackPower": "Affects the amount of damage dealt by attacks.", "DefensePower": "Affects the amount of damage received from incoming attacks.", "HealPower": "Affects the amount of HP restored by healing skills and damage absorbed by barrier skills.", "AccuracyPoint": "Affects the hit rate of attacks. Chance to hit is guaranteed when greater than the target's Evasion.", "DodgePoint": "Affects the hit rate of incoming attacks. Evading normally only becomes possible when greater than the attacker's Accuracy.", "CriticalPoint": "Affects the chance of dealing critical hits. Critical hits normally only become possible when greater than the target's Crit RES.", "CriticalDamageRate": "Affects the damage multiplier when the attack critically hits. Reduced by target's Crit DMG RES.", "HealEffectivenessRate": "Affects the amount of HP restored by incoming healing by a % amount. Has no effect on barrier abilities.", "OppressionPower": "Affects the chance of inflicting a Crowd Control effect. Also affects the amount of CC gauge filled on certain enemies.", "OppressionResist": "Affects the chance of being inflicted with a Crowd Control effect. Also affects the amount of CC gauge filled on certain enemies.", "CriticalChanceResistPoint": "Affects the chance of receiving critical hits. Critical hits normally only become possible when lower than the attacker's Crit.", "CriticalDamageResistRate": "Affects the damage multiplier when an incoming attack critically hits.", "StabilityPoint": "Affects the amount of random variance in damage dealt by attacks. A higher stability value will result in a higher damage minimum.", "StabilityRate": "Affects the amount of random variance in damage dealt by attacks. A higher stability value will result in a higher damage minimum.", "Range": "The maximum range of the character's normal attacks.", "AmmoCount": "The amount of weapon ammunition. Weapon ammunition is consumed by the character's normal attacks and they must reload when this reaches 0.", "MoveSpeed": "Affects the speed at which the character can move.", "DamageRatio": "Affects all damage dealt by attacks by a % amount.", "DamagedRatio": "Affects all damage received by incoming attacks by a % amount.", "ExDamagedRatio": "Affects damage received by EX Skills by a % amount.", "EnhanceExDamageRate": "Affects damage dealt by EX Skills by a % amount.", "AttackSpeed": "Affects the speed of normal attacks, reloads and attack delay.", "BlockRate": "Affects the chance to block incoming attacks when taking cover.", "DefensePenetration": "Affects the amount of target DEF that is ignored when dealing damage.", "RegenCost": "Affects the rate at which the character generates skill cost.", "EnhanceExplosionRate": "Affects the damage multiplier when dealing Explosive damage against a Light Armor target.", "EnhancePierceRate": "Affects the damage multiplier when dealing Piercing damage against a Heavy Armor target.", "EnhanceMysticRate": "Affects the damage multiplier when dealing Mystic damage against a Special Armor target.", "EnhanceSonicRate": "Affects the damage multiplier when dealing Sonic damage against a Elastic Armor target.", "ExtendBuffDuration": "Increases the duration of buffs granted to self and allies.", "ExtendDebuffDuration": "Increases the duration of debuffs inflicted on enemies.", "ExtendCrowdControlDuration": "Increases the duration of CC effects inflicted on enemies.", "IgnoreDelayCount": "The number of times Attack Delay is skipped when performing normal attacks." }, "SkillType": { "Normal": "Normal Attack", "FormChange": "Normal Attack (Augmented)", "Ex": "EX Skill", "Public": "Basic Skill", "GearPublic": "Basic Skill+", "Passive": "Enhanced Skill", "WeaponPassive": "Enhanced Skill+", "ExtraPassive": "Sub Skill" }, "SkillTypeShort": { "Normal": "Normal Attack", "Ex": "EX", "Public": "Basic", "GearPublic": "Basic+", "Passive": "Enhanced", "WeaponPassive": "Enhanced+", "ExtraPassive": "Sub" }, "IsLimited": { "0": "Permanent", "1": "Unique", "2": "Event", "3": "Fest" }, "FurnitureTemplate": { "1": "Momo Friends Cafe", "2": "Jellies Arcade", "3": "Valentine", "4": "Summer Pool Party", "5": "Jack-O-Lantern Cafe", "6": "Hot Springs Resort", "7": "New Year House", "8": "Military Campground", "9": "Beachside", "10": "Field Day", "11": "Abydos Classroom", "12": "Game Development Department", "13": "Sunshine Resort", "14": "Shopping Mall", "15": "Gehenna Party", "16": "Trinity Classroom", "17": "DJ Party Venue", "18": "Hyakkiyako", "19": "Millennium Tower Lounge" }, "FurnitureSet": { "0": "None", "100": "Momo Friends Cafe Set", "101": "Jellies Arcade Set", "102": "Valentine Set", "103": "Summer Resort Pool Party Set", "104": "Jack-O-Lantern Cafe Set", "105": "Hot Springs Resort Set", "106": "New Year House Set", "107": "Military Campground Set", "108": "Beachside Set", "109": "Field Day Set", "110": "Abydos Classroom Set", "111": "Game Development Department Set", "112": "Sunshine Resort Set", "113": "Shopping Mall Set", "114": "Gehenna Party Set", "115": "Trinity Classroom Set", "116": "DJ Party Venue Set", "117": "Hyakkiyako Set", "118": "Millennium Tower Lounge Set" }, "ItemCategory": { "Furnitures": "Furniture", "Decorations": "Decoration", "Interiors": "Interior", "Wallpaper": "Wallpaper", "Floor": "Floor", "Background": "Background", "Table": "Table", "Chair": "Chair", "Closet": "Wardrobe", "FloorDecoration": "Floor Decoration", "WallDecoration": "Wall Decoration", "Prop": "Trinket", "HomeAppliance": "Home Gadgets", "FurnitureEtc": "Misc.", "Bed": "Bed", "Material": "Material", "SecretStone": "Eleph", "Favor": "Gift", "CharacterExpGrowth": "Character EXP", "Coin": "Currency", "Equipment": "Equipment", "Currency": "Currency", "Consumable": "Consumable", "Collectible": "Collectible", "Exp": "Enhancement Stone", "WeaponExpGrowth": "Weapon Parts", "WeaponExpGrowthA": "Spring", "WeaponExpGrowthB": "Hammer", "WeaponExpGrowthC": "Barrel", "WeaponExpGrowthZ": "Firing Pin", "Box": "Item Box", "Hat": "Hat", "Gloves": "Gloves", "Shoes": "Shoes", "Bag": "Bag", "Badge": "Badge", "Hairpin": "Hairpin", "Charm": "Amulet", "Necklace": "Necklace", "Watch": "Wristwatch", "Artifact": "Artifact", "BookItem": "Tech Notes", "CDItem": "Blu-ray" }, "ArtifactClass": { "10": "Nebra Sky Disk", "11": "Phaistos Disc", "12": "Wolfsegg Steel", "13": "Nimrud Lens", "14": "Mandrake", "15": "Rohonc Codex", "16": "Aether", "17": "Antikythera", "18": "Voynich Manuscript", "19": "Crystal Haniwa", "20": "Totem Pole", "21": "Ancient Battery", "22": "Golden Fleece", "23": "Okiku Doll", "24": "Disco Colgante", "25": "Atlantis Medal", "26": "Roman Dodecahedron", "27": "Quimbaya Relic", "28": "Istanbul Rocket", "29": "Winnipesaukee Stone" }, "CharacterSize": { "Small": "Small", "Medium": "Medium", "Large": "Large", "XLarge": "Extra-Large", "None": "None" }, "EventName": { "701": "Special Mission Decagrammaton", "801": "Cherry Blossom Festival Commotion!", "802": "A Revolutionary Ivan Kupala", "803": "Summer Sky's Wishlist", "804": "Head Prefect Hina's Summer Break!", "805": "Playing Tag at Neverland", "806": "Bunny Chasers on Board", "807": "Hatsune Miku Live", "808": "Hot Springs Resort No. 227 Daily Logs!", "809": "New Year's Rhapsody No. 68", "810": "Schale's Happy ♥ Valentine Patrol", "811": "Kosaka Wakamo's Silence and Feast", "812": "The Clumsy Sister and the Magician of the Old Library", "813": "An Unconcealed Heart", "814": "Abydos Resort Restoration Task Force", "815": "Business Trip! Momoyodou Beach Shack Franchise Plan", "816": "After-School Sweets Story: Sweet Secrets and Shootouts", "817": "On your mark @ Millennium", "818": "Get Set, Go! Kivotos Halo Festival!", "819": "The Cathedral's Merry Christmas: Remedial Knights' Gift", "820": "New Year's Aperitif ~One-and-Done Match~", "821": "Operational Plan: Nisir's Summit", "822": "The Ark of Atrahasis Conquest", "823": "Phrenapates Showdown", "824": "Restoration Project: D.U. Shiratori City", "825": "Alabaster Calling Card: Mansion Masquerade and the Essence of Beauty", "826": "Dragon & Tortoise, Working Together for a Better Future", "827": "Special Summer Mission! RABBIT SQUAD and the Mystery of the Missing Shrimp", "828": "Trinity Extracurriculars: In Search of Hidden Ruins", "829": "Academy Club Story: A Pair's Final Adventure", "830": "Trip-Trap-Train", "831": "A Certain Scientific Record of Youth", "832": "Cyber New Year March", "833": "Basking in the Brilliance of Their Serenade", "834": "From Opera 0068 with Love!", "835": "Rowdy and Cheery", "836": "-ive aLIVE!", "837": "Say-Bing!", "838": "Sheside Outside", "839": "Radiant Moon, Raucous Dream", "840": "The Senses Descend", "841": "Serenade Promenade", "842": "秘密のミッドナイトパーティー~オニの手は鐘と共に~", "843": "Code:BOX ミレニアムに迫る影~一つの問いと二つの答え~", "844": "パンデミック・ハザード~奇跡の一枚~", "845": "プレイボール! ~目指せ!満塁ホームラン~", "60000": "Balancing Schale's Books", "70001": "The Tree Of Sephiroth", "80000": "Valentine's Day Promise" }, "StageType": { "Campaign": "Missions", "Bounty": "Bounty", "WeekDungeon": "Commissions", "SchoolDungeon": "Scrimmage", "Event": "Event", "Raid": "Total Assault", "Arena": "Tactical Challenge", "TimeAttack": "Joint Firing Drill", "WorldRaid": "Allied Operation", "ChaserA": "Bounty - Overpass", "ChaserB": "Bounty - Desert Railroad", "ChaserC": "Bounty - Classroom", "Blood": "Base Defense", "FindGift": "Item Retrieval", "SchoolA": "Scrimmage - Trinity", "SchoolB": "Scrimmage - Gehenna", "SchoolC": "Scrimmage - Millennium", "Conquest": "Conquest", "EliminateRaid": "Grand Assault", "MultiFloorRaid": "Final Restriction Release", "Normal": "Normal", "Hard": "Hard", "Quest": "Quest", "Story": "Story", "Challenge": "Challenge", "Field": "Field {0}" }, "TimeAttackStage": { "Shooting": "Shooting Drill", "Defense": "Defense Drill", "Destruction": "Breakthrough Drill", "Escort": "Escort Drill" }, "ConquestMap": { "815": "Lost Paradise Resort Archipelago", "822": "The Ark of Atrahasis" }, "StageTitle": { "ChaserA": "Overpass {0}", "ChaserB": "Abandoned Train {0}", "ChaserC": "Besieged Classroom {0}", "Blood": "Ruined Munitions Factory {0}", "FindGift": "Slumpia Square {0}", "SchoolA": "Trinity {0}", "SchoolB": "Gehenna {0}", "SchoolC": "Millennium {0}" }, "EnemyRank": { "Champion": "Boss", "Elite": "Elite", "Minion": "Minion", "Summoned": "Summon" }, "NodeQuality": { "1": "Common", "2": "Rare" }, "NodeTier": { "0": "Base Node", "1": "1st Node", "2": "2nd Node", "3": "3rd Node" }, "RaidDifficulty": { "Normal": "Normal", "Hard": "Hard", "VeryHard": "Very Hard", "HardCore": "Hardcore", "Extreme": "Extreme", "Insane": "Insane", "Torment": "Torment", "Lunatic": "Lunatic", "A": "A", "B": "B", "C": "C" }, "WeaponPartExpBonus": { "WeaponExpGrowthA": "Provides 1.5× EXP when used to enhance SMG, SG, HG and FT type weapons.", "WeaponExpGrowthB": "Provides 1.5× EXP when used to enhance AR, GL and RL type weapons.", "WeaponExpGrowthC": "Provides 1.5× EXP when used to enhance MG, SR, MT and RG type weapons.", "WeaponExpGrowthZ": "Provides 1.5× EXP when used to enhance any type of weapon." }, "BuffType": { "Buff": "Buff", "Debuff": "Debuff", "CC": "Crowd Control Effect", "Special": "Special Status Effect" }, "BuffName": { "Buff_AidAttitude": "Aiding Mindset", "Buff_AmmoCount": "Mag Count", "Buff_ATK": "ATK", "Buff_AttackSpeed": "ATK SPD", "Buff_BlockRate": "Block Rate", "Buff_ConcentratedTarget": "Focused Assault", "Buff_CostChange": "EX Skill Cost", "Buff_CostRegen": "Cost Recovery", "Buff_CriticalChance": "Crit", "Buff_CriticalChanceResistPoint": "Crit RES", "Buff_CriticalDamage": "Crit DMG", "Buff_CriticalDamageRateResist": "Crit DMG RES", "Buff_DamagedLimit": "Max DMG Limit", "Buff_DamagedRatio": "Incoming Damage", "Buff_DamageRatio": "Damage Dealt", "Buff_DEF": "DEF", "Buff_Dodge": "Evasion", "Buff_DotHeal": "HP Regen", "Buff_EnhanceExplosionRate": "Explosive Effectiveness", "Buff_EnhancePierceRate": "Piercing Effectiveness", "Buff_EnhanceMysticRate": "Mystic Effectiveness", "Buff_EnhanceSonicRate": "Sonic Effectiveness", "Buff_EnhanceLightArmorRate": "Lgt. Armor Enhancement", "Buff_EnhanceHeavyArmorRate": "Hvy. Armor Enhancement", "Buff_EnhanceUnarmedRate": "Spc. Armor Enhancement", "Buff_ExtendBuffDuration": "Buff Retention", "Buff_ExtendDebuffDuration": "Debuff Retention", "Buff_ExtendCrowdControlDuration": "CC Retention", "Buff_HealByHit_Damaged": "Heal When Hit", "Buff_HealEffectiveness": "Recovery Boost", "Buff_HealPower": "Healing", "Buff_HIT": "Accuracy", "Buff_MAXHP": "Max HP", "Buff_MoveSpeed": "MOV SPD", "Buff_OppressionPower": "CC Power", "Buff_OppressionResist": "CC RES", "Buff_Penetration": "Defense Piercing", "Buff_Range": "Normal Atk. Range", "Buff_Shield": "Barrier", "Buff_Stability": "Stability", "Buff_EnhanceExDamageRate": "EX Skill DMG Dealt", "Debuff_AmmoCount": "Mag Count", "Debuff_ATK": "ATK", "Debuff_AttackSpeed": "ATK SPD", "Debuff_BlockRate": "Block Rate", "Debuff_Burn": "Burn", "Debuff_Cheerleading": "Passionate Cheering", "Debuff_Chill": "Chill", "Debuff_ConcentratedTarget": "Focused Assault", "Debuff_CostChange": "EX Skill Cost", "Debuff_CriticalChance": "Crit", "Debuff_CriticalChanceResistPoint": "Crit RES", "Debuff_CriticalDamage": "Crit DMG", "Debuff_CriticalDamageRateResist": "Crit DMG RES", "Debuff_DamageByHit_Damaged": "Weakness Detection", "Debuff_DamagedRatio": "Incoming Damage", "Debuff_DamageRatio": "Damage Dealt", "Debuff_DEF": "DEF", "Debuff_Dodge": "Evasion", "Debuff_EnhanceExplosionRate": "Explosive Effectiveness", "Debuff_EnhancePierceRate": "Piercing Effectiveness", "Debuff_EnhanceMysticRate": "Mystic Effectiveness", "Debuff_EnhanceSonicRate": "Sonic Effectiveness", "Debuff_EnhanceLightArmorRate": "Lgt. Armor Effectiveness", "Debuff_EnhanceHeavyArmorRate": "Hvy. Armor Effectiveness", "Debuff_EnhanceUnarmedRate": "Spc. Armor Effectiveness", "Debuff_HealedLimit": "Recovery Limit", "Debuff_HealEffectiveness": "Recovery Boost", "Debuff_HealPower": "Healing", "Debuff_Hieronymus": "Curse", "Debuff_HIT": "Accuracy", "Debuff_MAXHP": "Max HP", "Debuff_MoveSpeed": "MOV SPD", "Debuff_OppressionPower": "CC Power", "Debuff_OppressionResist": "CC RES", "Debuff_Penetration": "Defense Piercing", "Debuff_Poison": "Poison", "Debuff_Range": "Normal Atk. Range", "Debuff_ElectricShock": "Shock", "Debuff_Stability": "Stability", "Debuff_EnhanceExDamageRate": "EX Skill DMG Dealt", "Debuff_CostRegen": "Cost Recovery", "Debuff_BurnDamagedIncrease": "Burn DMG Taken", "Debuff_ChillDamagedIncrease": "Chill DMG Taken", "Debuff_ElectricShockDamagedIncrease": "Shock DMG Taken", "Debuff_PoisonDamagedIncrease": "Poison DMG Taken", "CC_Fear": "Fear", "CC_Stunned": "Stun", "CC_Provoke": "Taunt", "CC_Paralysis": "Paralysis", "CC_Emp": "EMP", "CC_Confusion": "Confusion", "CC_Frozen": "Freeze", "Special_EnergyBatteryEmpty": "Energy Charge", "Special_EnergyBatteryHalf": "Half Charge", "Special_EnergyBatteryFull": "Full Charge", "Special_FormChange": "Normal Attack", "Special_Immortal": "Invincible", "Special_ImmuneDamage": "Invulnerable", "Special_Fury": "Enraged", "Special_Misdeed": "Evil Deeds", "Special_LittleDevil": "Imps", "Special_Accumulation": "Accumulation", "Special_CostRegenBan": "Recovery Stop", "Special_ImmuneCC": "CC Immune", "Special_SuddenDeath": "Wakamo Imprint", "Special_Stamp": "Stamps of Praise", "Special_Holiday": "Holy Night's Blessing", "Special_SilverBullet": "Normal Attack", "Special_CH0187Mod": "Abi-Eshuh Mode", "Special_Omamori": "Amulet", "Special_Dado": "Serenity", "Special_DebuffCountGreen": "Safe", "Special_DebuffCountYellow": "Warning", "Special_DebuffCountRed": "Danger", "Special_OldBook": "Clues", "Special_CH0089_ExtraPassive": "Drill", "Special_Pray": "Invocations", "Special_CH0224_Public": "Passion", "Special_CH0225_ExtraPassive": "Furin Kazan", "Special_CH0233_ExtraPassive": "Sweet Potatoes", "Special_CH0231_ExtraPassive": "Successful Protection", "Special_CH0239_ExtraPassive": "Infiltration", "Special_EN0008_Obelisk": "Overcharged", "Special_CH0220_Public": "Sugar Rush", "Special_CH0258_Public": "Bulletproof Plate", "Special_CH0263_ExtraPassive_02": "Second Wind", "Special_CH0271_Ex": "Leaflets", "Special_AmplifyDoTAdditionalTick_Poison": "Poison Add. DMG", "Special_AmplifyDoTReducePeriod_Chill": "Chill Interval Down", "Special_CH0273_ExtraPassive": "Fan Service", "Special_CH0275_Public": "Penlights", "Special_EN0009_UnstableFlame": "Unstable Flame", "Special_ExSkillCardRedrawStackDummy": "EX Redraw", "Special_CH0280_Ex_01": "Duelling", "Special_CH0280_Ex_02": "Ambition", "Special_CH0245_Public": "Out" }, "BuffNameLong": { "Buff_AidAttitude": "Aiding Mindset", "Buff_AmmoCount": "Mag Count Up", "Buff_ATK": "ATK Up", "Buff_AttackSpeed": "ATK SPD Up", "Buff_BlockRate": "Block Rate Up", "Buff_ConcentratedTarget": "Focused Assault", "Buff_CostChange": "EX Skill Cost Down", "Buff_CostRegen": "Cost Recovery Up", "Buff_CriticalChance": "Crit Up", "Buff_CriticalChanceResistPoint": "Crit RES Up", "Buff_CriticalDamage": "Crit DMG Up", "Buff_CriticalDamageRateResist": "Crit DMG RES Up", "Buff_DamagedLimit": "Max DMG Limit", "Buff_DamagedRatio": "Incoming Damage Down", "Buff_DamageRatio": "Damage Dealt Up", "Buff_DEF": "DEF Up", "Buff_Dodge": "Evasion Up", "Buff_DotHeal": "HP Regeneration", "Buff_EnhanceExplosionRate": "Explosive Effectiveness Up", "Buff_EnhancePierceRate": "Piercing Effectiveness Up", "Buff_EnhanceMysticRate": "Mystic Effectiveness Up", "Buff_EnhanceSonicRate": "Sonic Effectiveness Up", "Buff_EnhanceLightArmorRate": "Light Armor Effectiveness Up", "Buff_EnhanceHeavyArmorRate": "Heavy Armor Effectiveness Up", "Buff_EnhanceUnarmedRate": "Special Armor Effectiveness Up", "Buff_ExtendBuffDuration": "Buff Retention Up", "Buff_ExtendDebuffDuration": "Debuff Retention Up", "Buff_ExtendCrowdControlDuration": "CC Retention Up", "Buff_HealByHit_Damaged": "Heal When Hit", "Buff_HealEffectiveness": "Recovery Boost Up", "Buff_HealPower": "Healing Up", "Buff_HIT": "Accuracy Up", "Buff_MAXHP": "Max HP Up", "Buff_MoveSpeed": "MOV SPD Up", "Buff_OppressionPower": "CC Power Up", "Buff_OppressionResist": "CC RES Up", "Buff_Penetration": "Defense Piercing Up", "Buff_Range": "Normal Atk. Range Up", "Buff_Shield": "Barrier", "Buff_Stability": "Stability Up", "Buff_EnhanceExDamageRate": "EX Damage Dealt Up", "Debuff_AmmoCount": "Mag Count Down", "Debuff_ATK": "ATK Down", "Debuff_AttackSpeed": "ATK SPD Down", "Debuff_BlockRate": "Block Rate Down", "Debuff_Burn": "Burn", "Debuff_Cheerleading": "Passionate Cheering", "Debuff_Chill": "Chill", "Debuff_ConcentratedTarget": "Focused Assault", "Debuff_CostChange": "EX Skill Cost Up", "Debuff_CriticalChance": "Crit Down", "Debuff_CriticalChanceResistPoint": "Crit RES Down", "Debuff_CriticalDamage": "Crit DMG Down", "Debuff_CriticalDamageRateResist": "Crit DMG RES Down", "Debuff_DamageByHit_Damaged": "Weakness Detection", "Debuff_DamagedRatio": "Incoming Damage Up", "Debuff_DamageRatio": "Damage Dealt Down", "Debuff_DEF": "DEF Down", "Debuff_Dodge": "Evasion Down", "Debuff_EnhanceExplosionRate": "Explosive Effectiveness Down", "Debuff_EnhancePierceRate": "Piercing Effectiveness Down", "Debuff_EnhanceMysticRate": "Mystic Effectiveness Down", "Debuff_EnhanceSonicRate": "Sonic Effectiveness Down", "Debuff_EnhanceLightArmorRate": "Light Armor Enhancement Down", "Debuff_EnhanceHeavyArmorRate": "Heavy Armor Enhancement Down", "Debuff_EnhanceUnarmedRate": "Special Armor Enhancement Down", "Debuff_HealedLimit": "Recovery Limit", "Debuff_HealEffectiveness": "Recovery Boost Down", "Debuff_HealPower": "Healing Down", "Debuff_Hieronymus": "Curse", "Debuff_HIT": "Accuracy Down", "Debuff_MAXHP": "Max HP Down", "Debuff_MoveSpeed": "MOV SPD Down", "Debuff_OppressionPower": "CC Power Down", "Debuff_OppressionResist": "CC RES Down", "Debuff_Penetration": "Defense Piercing Down", "Debuff_Poison": "Poison", "Debuff_Range": "Normal Atk. Range Down", "Debuff_ElectricShock": "Electric Shock", "Debuff_Stability": "Stability Down", "Debuff_EnhanceExDamageRate": "EX Damage Dealt Down", "Debuff_CostRegen": "Cost Recovery Down", "Debuff_BurnDamagedIncrease": "Burn Damage Taken", "Debuff_ChillDamagedIncrease": "Chill Damage Taken", "Debuff_ElectricShockDamagedIncrease": "Shock Damage Taken", "Debuff_PoisonDamagedIncrease": "Poison Damage Taken", "CC_Fear": "Fear", "CC_Stunned": "Stun", "CC_Provoke": "Taunt", "CC_Paralysis": "Paralysis", "CC_Emp": "EMP", "CC_Confusion": "Confusion", "CC_Frozen": "Freeze", "Special_EnergyBatteryEmpty": "Energy Charge", "Special_EnergyBatteryHalf": "Energy Charge: Half", "Special_EnergyBatteryFull": "Energy Charge: Full", "Special_FormChange": "Form Change", "Special_Immortal": "Invincible", "Special_ImmuneDamage": "Invulnerable", "Special_Fury": "Enraged", "Special_Misdeed": "Evil Deeds", "Special_LittleDevil": "Imps", "Special_Accumulation": "DMG Accumulation", "Special_CostRegenBan": "Cost Recovery Stop", "Special_ImmuneCC": "CC Immunity", "Special_SuddenDeath": "Wakamo Imprint", "Special_Stamp": "Stamps of Praise", "Special_Holiday": "Holy Night's Blessings", "Special_SilverBullet": "Silver Bullets", "Special_CH0187Mod": "Abi-Eshuh Mode", "Special_Omamori": "Amulet", "Special_Dado": "Serenity", "Special_DebuffCountGreen": "Debuff Count: Safe", "Special_DebuffCountYellow": "Debuff Count: Warning", "Special_DebuffCountRed": "Debuff Count: Danger", "Special_OldBook": "Clues", "Special_CH0089_ExtraPassive": "Drill", "Special_Pray": "Invocations", "Special_CH0224_Public": "Passion", "Special_CH0225_ExtraPassive": "Furin Kazan", "Special_CH0233_ExtraPassive": "Sweet Potatoes", "Special_CH0231_ExtraPassive": "Successful Protection", "Special_CH0239_ExtraPassive": "Infiltration", "Special_EN0008_Obelisk": "Overcharged", "Special_CH0220_Public": "Sugar Rush", "Special_CH0258_Public": "Bulletproof Plate", "Special_CH0263_ExtraPassive_02": "Second Wind", "Special_CH0271_Ex": "Leaflets", "Special_AmplifyDoTAdditionalTick_Poison": "Poison Additional Damage", "Special_AmplifyDoTReducePeriod_Chill": "Chill Interval Down", "Special_CH0273_ExtraPassive": "Fan Service", "Special_CH0275_Public": "Penlights", "Special_EN0009_UnstableFlame": "Unstable Flame", "Special_ExSkillCardRedrawStackDummy": "EX Skill Redraw", "Special_CH0280_Ex_01": "Duelling", "Special_CH0280_Ex_02": "Ambition", "Special_CH0245_Public": "Out" }, "BuffTooltip": { "Buff_AidAttitude": "Continuously restores HP at set intervals.\nActivates Mine's Basic Skill upon expiring.", "Buff_AmmoCount": "Increases the maximum amount of weapon ammunition used by Normal Attacks.", "Buff_ATK": "Increases the amount of damage dealt by attacks.", "Buff_AttackSpeed": "Increases the speed of Normal Attacks and reloads, and reduces attack delay.", "Buff_BlockRate": "Increases the chance of successfully blocking attacks when taking cover.", "Buff_ConcentratedTarget": "Becomes the priority target of enemies' attacks.", "Buff_CostChange": "Reduces the amount of skill cost required for using the EX Skill.", "Buff_CostRegen": "Increases the rate at which skill cost is recovered.", "Buff_CriticalChance": "Increases the chance of landing a critical hit when attacking.", "Buff_CriticalChanceResistPoint": "Decerases the chance of receiving a critical hit when being attacked.", "Buff_CriticalDamage": "Increases the damage dealt by critical hits.", "Buff_CriticalDamageRateResist": "Decreases the damage received from critical hits.", "Buff_DamagedLimit": "Limits the amount of damage received from attacks.", "Buff_DamagedRatio": "Decreases all incoming damage by a percentage amount.", "Buff_DamageRatio": "Increases all damage dealt by a percentage amount.", "Buff_DEF": "Decreases the damage received from attacks.", "Buff_Dodge": "Increases the chance of successfully evading attacks.", "Buff_DotHeal": "Continuously restores HP at set intervals.", "Buff_EnhanceExplosionRate": "Increases the damage bonus when dealing Explosive type attacks against Light Armor targets.", "Buff_EnhancePierceRate": "Increases the damage bonus when dealing Piercing type attacks against Heavy Armor targets.", "Buff_EnhanceMysticRate": "Increases the damage bonus when dealing Mystic type attacks against Special Armor targets.", "Buff_EnhanceSonicRate": "Increases the damage bonus when dealing Sonic type attacks against Elastic Armor targets.", "Buff_EnhanceLightArmorRate": "Decreases the damage received from attacks when defense type is Light Armor.", "Buff_EnhanceHeavyArmorRate": "Decreases the damage received from attacks when defense type is Heavy Armor.", "Buff_EnhanceUnarmedRate": "Decreases the damage received from attacks when defense type is Special Armor.", "Buff_ExtendBuffDuration": "Increases the duration of buffs granted to self and allies.", "Buff_ExtendDebuffDuration": "Increases the duration of debuffs inflicted on enemies.", "Buff_ExtendCrowdControlDuration": "Increases the duration of Crowd Control effects inflicted on enemies.", "Buff_HealByHit_Damaged": "Restores HP each time damage is taken from an attack.", "Buff_HealEffectiveness": "Increases the amount of HP restored from healing abilities that target this character.", "Buff_HealPower": "Increases the amount of HP restored by healing abilities, and damage absorbed by barrier abilities.", "Buff_HIT": "Decreases the chance of missing when attacking.", "Buff_MAXHP": "Increases maximum HP.", "Buff_MoveSpeed": "Increases movement speed.", "Buff_OppressionPower": "Increases the chance of successfully inflicting Crowd Control effects.", "Buff_OppressionResist": "Decreases the chance of being inflicting with Crowd Control effects.", "Buff_Penetration": "Increases the amount of enemy defense that will be ignored by attacks.", "Buff_Range": "Increases the distance from which Normal Attacks can be performed.", "Buff_Shield": "Absorbs a set amount of damage.", "Buff_Stability": "Increases the minimum damage dealt by attacks due to random damage variance.", "Buff_EnhanceExDamageRate": "Increases the amount of damage dealt by EX Skills.", "Debuff_AmmoCount": "Decreases the maximum amount of weapon ammunition used by Normal Attacks.", "Debuff_ATK": "Decreases the amount of damage dealt by attacks.", "Debuff_AttackSpeed": "Decreases the speed of Normal Attacks and reloads, and increases attack delay.", "Debuff_BlockRate": "Decreases the chance of successfully blocking attacks when taking cover.", "Debuff_Burn": "Continuously receives Burn damage at set intervals. This damage cannot critically hit.", "Debuff_Cheerleading": "Continuously receives damage at set intervals. This damage cannot critically hit.", "Debuff_Chill": "Continuously receives Chill damage at set intervals. This damage cannot critically hit.", "Debuff_ConcentratedTarget": "Becomes the priority target of enemies' attacks.", "Debuff_CostChange": "Increases the amount of skill cost required for using the EX Skill.", "Debuff_CostRegen": "Decreases the rate at which skill cost is recovered.", "Debuff_CriticalChance": "Decreases the chance of landing a critical hit when attacking.", "Debuff_CriticalChanceResistPoint": "Increases the chance of receiving a critical hit when being attacked.", "Debuff_CriticalDamage": "Decreases the damage dealt by critical hits.", "Debuff_CriticalDamageRateResist": "Increases the damage received from critical hits.", "Debuff_DamageByHit_Damaged": "Receives additional damage when being attacked.", "Debuff_DamagedRatio": "Increases all incoming damage by a percentage amount.", "Debuff_DamageRatio": "Decreases all damage dealt by a percentage amount.", "Debuff_DEF": "Increases the damage received from attacks.", "Debuff_Dodge": "Decreases the chance of successfully evading attacks.", "Debuff_EnhanceExplosionRate": "Decreases the damage bonus when dealing Explosive type attacks against Light Armor targets.", "Debuff_EnhancePierceRate": "Decreases the damage bonus when dealing Piercing type attacks against Heavy Armor targets.", "Debuff_EnhanceMysticRate": "Decreases the damage bonus when dealing Mystic type attacks against Special Armor targets.", "Debuff_EnhanceSonicRate": "Decreases the damage bonus when dealing Sonic type attacks against Elastic Armor targets.", "Debuff_EnhanceLightArmorRate": "Increases the damage received from attacks when defense type is Light Armor.", "Debuff_EnhanceHeavyArmorRate": "Increases the damage received from attacks when defense type is Heavy Armor.", "Debuff_EnhanceUnarmedRate": "Increases the damage received from attacks when defense type is Special Armor.", "Debuff_HealedLimit": "Limits the amount of HP healing abilities will restore.", "Debuff_HealEffectiveness": "Decreases the amount of HP restored from healing abilities that target this character.", "Debuff_HealPower": "Decreases the amount of HP restored by healing abilities, and damage absorbed by barrier abilities.", "Debuff_Hieronymus": "Inflicts continuous damage over time. Inflicts a large amount of damage in a circular area around the target if this debuff is not removed before it expires. This debuff can only be removed by healing the afflicted to 100% HP.", "Debuff_HIT": "Increases the chance of missing when attacking.", "Debuff_MAXHP": "Decreases maximum HP.", "Debuff_MoveSpeed": "Decreases movement speed.", "Debuff_OppressionPower": "Decreases the chance of successfully inflicting Crowd Control effects.", "Debuff_OppressionResist": "Increases the chance of being inflicting with Crowd Control effects.", "Debuff_Penetration": "Decreases the amount of enemy defense that will be ignored by attacks.", "Debuff_Poison": "Continuously receives poison damage at set intervals. This damage cannot critically hit.", "Debuff_Range": "Decreases the distance from which Normal Attacks can be performed.", "Debuff_ElectricShock": "Continuously receives Electric Shock damage at set intervals. This damage cannot critically hit.", "Debuff_Stability": "Decreases the minimum damage dealt by attacks due to random damage variance.", "Debuff_EnhanceExDamageRate": "Decreases the amount of damage dealt by EX Skills.", "Debuff_BurnDamagedIncrease": "Increases the continuous damage received by Burn debuffs.", "Debuff_ChillDamagedIncrease": "Increases the continuous damage received by Chill debuffs.", "Debuff_ElectricShockDamagedIncrease": "Increases the continuous damage received by Shock debuffs.", "Debuff_PoisonDamagedIncrease": "Increases the continuous damage received by Poison debuffs.", "CC_Fear": "Unable to act and will slowly move away from whoever inflicted fear on them. Also interrupts any active skills.", "CC_Stunned": "Unable to act and interrupts any active skills.", "CC_Provoke": "Forced to attack whoever inflicted taunt on them. Also interrupts any active skills.", "CC_Paralysis": "Unable to act and interrupts any active skills.", "CC_Emp": "Unable to act and interrupts any active skills.", "CC_Confusion": "Attacks allies instead of enemies. Also interrupts any active skills.", "CC_Frozen": "Unable to act and interrupts any active skills.", "Special_EnergyBatteryEmpty": "Increases the effectiveness of Aris's EX and Sub skills by 1.5× (half) or 2× (full).\nCharge level resets to empty after EX skill use.", "Special_EnergyBatteryHalf": "Increases the effectiveness of Aris's EX and Sub skills by 1.5×.\nCharge level resets to empty after EX skill use.", "Special_EnergyBatteryFull": "Increases the effectiveness of Aris's EX and Sub skills by 2×.\nCharge level resets to empty after EX skill use.", "Special_FormChange": "Augments Normal Attacks.", "Special_Immortal": "Able to withstand most attacks without being defeated for the duration of the effect.", "Special_ImmuneDamage": "Immune to some or all types of incoming damage.", "Special_Fury": "Increases the damage dealt by Neru's EX Skill.", "Special_Misdeed": "Decreases DEF with each stack held and generates skill cost when Aru (New Year) uses her EX Skill.", "Special_LittleDevil": "Increases Crit DMG with each stack held and increases the damage dealt by Mutuski (New Year)'s Basic Skill when at 6 stacks.", "Special_Accumulation": "All damage dealt to this target for the duration of the effect will be accumulated and dealt again as an additional hit once this expires.", "Special_CostRegenBan": "Cost Recovery is reduced to 0.", "Special_ImmuneCC": "Immune to all Crowd Control effects.", "Special_SuddenDeath": "A stack of 5 will deal lethal damage to the character.", "Special_Stamp": "Reduces allies' EX skill cost and restores own HP when Kokona reaches 5 stacks.", "Special_Holiday": "Increases the effects of certain EX skills on this character.", "Special_SilverBullet": "Augments Sakurako's normal attack to deal damage as an additional hit.", "Special_CH0187Mod": "Increases Toki's ATK, Accuracy and Evasion and changes her EX Skill, Basic Skill and Normal Attack pattern. Ends after using the EX Skill 3 times.", "Special_Omamori": "Increases Mystic Effectiveness upon activation of Kayoko (New Year)'s Sub Skill.", "Special_Dado": "Kaho's attacks will deal damage as an additional hit.", "Special_DebuffCountGreen": "Increases Incoming Damage.", "Special_DebuffCountYellow": "Increases Incoming Damage and ATK.", "Special_DebuffCountRed": "Increases ATK.", "Special_OldBook": "Activates Ui (Swimsuit)'s Basic Skill when at 3 stacks.", "Special_CH0089_ExtraPassive": "Deals additional damage to the target(s) of Kasumi's EX Skill when at 3 stacks.", "Special_Pray": "Deals additional guaranteed critical damage to the target(s) of Yukari's EX Skill for every 10 stacks held.", "Special_CH0224_Public": "Attacks will deal damage as an additional hit.", "Special_CH0225_ExtraPassive": "EX Skill reduces allies' skill cost when at 3 stacks.", "Special_CH0233_ExtraPassive": "Attacks will deal damage as an additional hit.", "Special_CH0231_ExtraPassive": "Increases Ako (Dress)'s ATK and the damage dealt by her Basic Skill.", "Special_CH0239_ExtraPassive": "Increases Kayoko (Dress)'s Crit DMG and changes EX Skill to be guaranteed critical.", "Special_EN0008_Obelisk": "Cannot be targeted by the Fury of Set's lightning strikes.", "Special_CH0220_Public": "Enhances various aspects of the Sugar Rush band members' skills.", "Special_CH0258_Public": "Reduces damage taken by Hoshino (Armed).", "Special_CH0263_ExtraPassive_02": "Shiroko Terror cannot be defeated for the duration of the effect, but will be defeated once it expires if HP is not fully recovered.", "Special_CH0271_Ex": "Increases the effect of Tomoe (Qipao)'s Basic Skill.", "Special_AmplifyDoTAdditionalTick_Poison": "Poison debuffs inflcited while under this effect will deal additional damage at set intervals.", "Special_AmplifyDoTReducePeriod_Chill": "Chill debuffs inflicted while under this effect will have the interval between instances of continuous damage decreased.", "Special_CH0273_ExtraPassive": "Reduces allies' EX skill cost when gaining 3 stacks.", "Special_CH0275_Public": "Enhances the effects of Mine (Idol)'s Basic Skill.", "Special_EN0009_UnstableFlame": "Increases Chokmah's Incoming Damage when struck by ballista.", "Special_ExSkillCardRedrawStackDummy": "Immediately redraws the EX Skill after it is used.", "Special_CH0280_Ex_01": "Increases damage dealt by Neru (Uniform) to her duel opponent.", "Special_CH0280_Ex_02": "Increases damage dealt by Neru (Uniform)'s EX Skill.", "Special_CH0245_Public": "Reduces Rei's EX Skill Cost when gaining 3 stacks." }, "ServerName": { "0": "JP", "1": "Global", "2": "CN" }, "ShopCategory": { "General": "Normal", "Raid": "Total Assault", "SecretStone": "Eligma I", "SecretStoneGrowth": "Eligma II", "Arena": "Tactical Challenge", "TimeAttack": "Joint Firing Drill", "MasterCoin": "Expert Permit", "Chaser": "Bounty Shop", "EliminateRaid": "Grand Assault" }, "GroggyCondition": { "TypeDamage": "Increases when dealt {0} damage.", "Chesed": "Increases when automaton soldiers are defeated.", "Shirokuro": "Increases when hit by own attacks.", "Hieronymus": "Increases when EX Skills are interrupted.", "KaitenFxMk0": "Increases when components are destroyed.", "Perorozilla": "Increases when stunned Perorominions are absorbed.", "HOD": "Increases when Erosion Towers are destroyed or Hod's CC Gauge is filled.", "HoverCraft": "Increases when Missile Frenzy mode ends.", "EN0005": "Increases when Choir Members are knocked down.", "RaidHoverCraft": "Increases when CC gauge is filled.\nIncreases when the Missile Guidance System is destroyed.", "EN0006": "Does not accumulate groggy until phase 2.", "EN0008": "Increases after ATG skill is performed." }, "RaidChangePhase": { "HPUnder": "Changes to phase {0} when HP falls under {1}." }, "VoiceClipGroup": { "Normal": "General", "Battle": "Combat", "Lobby": "Lobby", "Event": "Events" }, "VoiceClip": { "UITitleIdle": "Title Screen", "CharacterGetIdle": "Recruitment", "CafeIdle": "Cafe {0}", "UILobbyEnter": "Lobby Entry {0}", "UILobbyIdle": "Lobby Idle {0}", "UILobbyUserBDay": "Sensei's Birthday", "UILobbyStudentBDay": "Student's Birthday", "UILobbyNewYear": "New Year", "UILobbyXmas": "Christmas", "UILobbyHalloween": "Halloween", "WeaponGetIdle": "Exclusive Weapon Unlock", "UILobbySpecial": "Recollection Lobby {0}", "FormationIn": "Formation Entry {0}", "FormationSelect": "Formation Select", "TacticIn": "Map Entry {0}", "TacticVictory": "Map Victory {0}", "TacticDefeat": "Map Defeat {0}", "BattleIn": "Battle Entry {0}", "BattleRecovery": "HP Recovery", "BattleVictory": "Battle Victory {0}", "BattleRetire": "Battle Retire {0}", "CommonSkill": "Basic Skill {0}", "CommonSkillSummon": "Basic Skill (Summon) {0}", "SummonRetreat": "Summon Retreat {0}", "Growup": "Student Growth {0}", "RelationshipUp": "Bond Rank Up {0}", "BattleDefense": "Evade Attack", "BattleBuffed": "Buffed {0}", "BattleBuffSelf": "Buff Self {0}", "BattleTacticalAction": "Tactical Movement", "BattleMove": "Section Movement {0}", "BattleCovered": "Entering Cover {0}", "ExSkill": "EX Skill {0}", "ExSkillLevel": "EX Skill (Field) {0}", "Formchange": "Switch Combat Style", "InteractionExSkill": "TSA Board EX Skill {0}", "InteractionExSkillLevel": "TSA Board EX Skill (Field) {0}", "InteractionCommonSkill": "TSA Board Basic Skill {0}", "UIEventLobbyEnter": "Event Lobby Entry {0}", "UIEventLobbyIdle": "Event Lobby Idle {0}", "UIEventShopEnter": "Event Shop Entry {0}", "UIEventShopIdle": "Event Shop Idle {0}", "UIEventShopBuy": "Event Shop Purchase {0}", "UIEventBoxGachaShopEnter": "Prize Exchange Entry {0}", "UIEventBoxGachaShopIdle": "Prize Exchange Idle {0}", "UIEventBoxGachaShopBoxGachaPrize": "Prize Exchange Win {0}", "UIEventBoxGachaShopBoxGachaFinish": "Prize Exchange Ended {0}", "UIEventMissionEnter": "Event Mission Entry {0}", "UIEventMissionIdle": "Event Mission Idle {0}", "UIEventMissionBuy": "Event Mission Completion {0}", "UIEventMissionInteraction": "Event Daily Mission Completion {0}", "UIEventCardShopEnter": "Card Shop Entry {0}", "UIEventCardShopIdle": "Card Shop Idle {0}", "UIEventCardShopPrize3": "Draw Ultra Rare Card", "UIEventCardShopPrize2": "Draw Super Rare Card", "UIEventCardShopPrize1": "Draw Rare Card", "UIEventCardShopPrize0": "Draw Normal Card", "UIEventFortuneGachaShopEnter": "Omikuji Entry {0}", "UIEventFortuneGachaShopIdle": "Omikuji Idle {0}", "UIEventFortuneGachaShopLuck5": "Omikuji \"Great Blessing\"", "UIEventFortuneGachaShopLuck4": "Omikuji \"Blessing\"", "UIEventFortuneGachaShopLuck3": "Omikuji \"Modest Blessing\"", "UIEventFortuneGachaShopLuck2": "Omikuji \"Small Blessing\"", "UIEventFortuneGachaShopLuck1": "Omikuji \"Future Blessing\"", "UIEventFortuneGachaShopLuck0": "Omikuji \"Curse\"", "UIEventMiniGameMissionEnter": "Minigame Mission Entry {0}", "UIEventMiniGameMissionIdle": "Minigame Mission Idle {0}", "UIEventMiniGameMissionBuy": "Minigame Mission Completion {0}", "UISpecialOperationLobbyEnter": "Special Mission Lobby Entry {0}", "UISpecialOperationLobbyIdle": "Special Mission Lobby Idle {0}", "UISpecialOperationLobbyCollectionOpen": "Special Mission Data Release {0}", "UISpecialOperationLobbyStoryOpen": "Special Mission Story Open {0}" }, "Shortcut": { "Students": "View stats, skills, weapons, equipment and more for all of the playable students.", "Calculator": "Calculate student and enemy skill damage, healing and other effects.", "Raids": "View Total Assault, Grand Assault and Joint Firing Drill information.", "Items": "View data for items, furniture and equipment and where to obtain them.", "Stages": "View enemy details, maps and rewards for various types of stages.", "Crafting": "View contents of crafting nodes and the chance of each possible rewar