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scandit-sdk

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Scandit Barcode Scanner SDK for the Web

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import "objectFitPolyfill"; import { BlurryRecognitionPreloader } from "./lib/blurryRecognitionPreloader"; import { DataCaptureLoader } from "./lib/dataCaptureLoader"; import { Logger } from "./lib/logger"; import "./styles/styles.scss"; /** * @hidden */ declare global { interface Window { MediaStreamTrack?: { getSources?(callback: (devices: MediaDeviceInfo[]) => void): void; }; Worker: Function; WebAssembly: object; OffscreenCanvas: Function; WebGLRenderingContext: Function; objectFitPolyfill(elements?: HTMLElement | HTMLElement[]): void; } interface Navigator { mozVibrate?: Navigator["vibrate"]; msVibrate?: Navigator["vibrate"]; webkitVibrate?: Navigator["vibrate"]; enumerateDevices?(): Promise<MediaDeviceInfo[]>; } } export * from "./lib/barcodePicker/barcodePicker"; export * from "./lib/barcode"; export * from "./lib/barcodeEncodingRange"; export * from "./lib/browserCompatibility"; export * from "./lib/browserHelper"; export * from "./lib/camera"; export * from "./lib/cameraAccess"; export * from "./lib/cameraSettings"; export * from "./lib/customError"; export * from "./lib/imageSettings"; export * from "./lib/logger"; export * from "./lib/point"; export * from "./lib/quadrilateral"; export * from "./lib/parser"; export * from "./lib/parserField"; export * from "./lib/parserResult"; export * from "./lib/recognizedText"; export * from "./lib/scanResult"; export * from "./lib/scanner"; export * from "./lib/scanSettings"; export * from "./lib/singleImageModeSettings"; export * from "./lib/searchArea"; export * from "./lib/symbologySettings"; export * from "./lib/textRecognitionSettings"; export * from "./lib/workers/dataCaptureWorker"; /** * @hidden */ export declare type Mutable<T> = { -readonly [P in keyof T]: T[P]; }; /** * @hidden */ export declare const deviceId: string; /** * @hidden */ export declare let userLicenseKey: string | undefined; /** * @hidden */ export declare let scanditDataCaptureLocation: string; /** * @hidden */ export declare let blurryRecognitionPreloader: BlurryRecognitionPreloader; /** * @hidden */ export declare let highEndBlurryRecognition: boolean; /** * @hidden */ export declare let textRecognition: boolean; /** * @hidden */ export declare let dataCaptureLoader: DataCaptureLoader; /** * @hidden * * Flag describing if configure() was called and if it could execute in its entirety. */ export declare let configurePhase: "unconfigured" | "started" | "done"; /** * @hidden */ export declare let configurePromise: Promise<void> | undefined; /** * @hidden * * Mainly used by tests. */ export declare function resetConfigure(): void; /** * Initialize and configure the Scandit Barcode Scanner SDK library. This function must be called (once) before * instantiating the main library components (`BarcodePicker` and `Scanner` objects) and returns a promise. In case this * is called again after a successful call, parameters from subsequent calls are ignored and the same promise returned * from the successful call will be returned. * * Depending on parameters and browser features, any of the following errors could be the rejected result of the * returned promise: * - `NoLicenseKeyError` * - `UnsupportedBrowserError` * * The external external Scandit Data Capture library and data needed for barcode blurry recognition are preloaded * asynchronously eagerly by default after library configuration to ensure the best performance. If needed this * behaviour can be changed via the *preloadEngine* and *preloadBlurryRecognition* options. * * For optimal performance, it is recommended to call this function as soon as possible to ensure needed components are * preloaded and initialized ahead of time. * * Camera access requests are done lazily only when needed by a [[BarcodePicker]] (or [[Scanner]]) object. You can also * eagerly ask only for camera access permissions by calling the [[CameraAccess.getCameras]] function. * * Ideally, to make the scanning process faster, it is recommended depending on the use case to create in * advance a (hidden and paused) [[BarcodePicker]] or [[Scanner]] object, to later show and unpause it when needed. * Depending on the options this can also be used to correctly ask for camera access permissions whenever preferred. * * @param licenseKey The Scandit license key to be used by the library. * @param logLevel <div class="tsd-signature-symbol">Default =&nbsp;Logger.Level.DEBUG</div> * The console log level to be used by the library. * @param engineLocation <div class="tsd-signature-symbol">Default =&nbsp;"/"</div> * The location of the folder containing the external scandit-engine-sdk.min.js and * scandit-engine-sdk.wasm files (external Scandit Data Capture library). * By default they are retrieved from the root of the web application. * Can be a full URL to folder or an absolute folder path. * @param highQualityBlurryRecognition <div class="tsd-signature-symbol">Default =&nbsp;false</div> * Whether to generate and use high quality barcode blurry recognition data, resulting in improved localization and * scanning performance of extremely challenging 1D codes. If enabled, more time is spent to initialize (load or * generate if needed) the needed data - at a time depending on the <em>preloadBlurryRecognition</em> option - and for * the processing of each video frame. * * Enabling this option is not recommended unless really needed due to its high performance impact. * @param loadTextRecognition <div class="tsd-signature-symbol">Default =&nbsp;false</div> * Whether to load a version of the external Scandit Data Capture library providing support for text recognition (OCR). * If enabled, a larger version of the library is loaded, unlocking [[ScanSettings]] options to enable text recognition * in addition or as an alternative to barcode scanning. This also requires more time to load (download if needed, * compile/instantiate WebAssembly code and initialize) the external Scandit Data Capture library, used by * [[BarcodePicker]] and [[Scanner]] objects to perform scan operations, at a time depending on the * <em>preloadEngine</em> option. * * In case barcode scanning is not needed, the <em>preloadBlurryRecognition</em> option should be disabled for better * initialization performance. * @param preloadBlurryRecognition <div class="tsd-signature-symbol">Default =&nbsp;true</div> * Whether to preload (load or generate if needed) data needed for barcode blurry recognition as soon as possible via a * separate asynchronous WebWorker thread running the external Scandit Data Capture library. Data for all symbologies is * generated over time. * * If enabled, any [[BarcodePicker]] or [[Scanner]] object will be able to start processing video frames much faster, as * it won't need to generate barcode blurry recognition data lazily only when needed. If necessary, depending on given * [[ScanSettings]] options and on readiness of the data, processing is also initially performed without blurry * recognition until this data becomes available, at which point the new data will be loaded and used. * * If disabled, [[BarcodePicker]] or [[Scanner]] objects will load or generate barcode blurry recognition data lazily * when needed to process the first frame, depending on given [[ScanSettings]] options, and will thus require more time * the first time the library is actively used with the given active symbologies. As this needs to be done in the same * WebWorker, the processing of the frame will then be blocked until the needed data is loaded or generated. * * Note that in either case the data for barcode blurry recognition will be cached for later successive uses of the * library. * * Note that preloading does not trigger a device activation for licensing purposes. * @param preloadEngine <div class="tsd-signature-symbol">Default =&nbsp;true</div> * Whether to preload (download if needed, compile/instantiate WebAssembly code and initialize) the external Scandit * Data Capture library, used by [[BarcodePicker]] and [[Scanner]] objects to perform scan operations. * * If enabled, any [[BarcodePicker]] or [[Scanner]] object will be ready to start processing video frames much faster, * as the needed external Scandit Data Capture library will already be in a partially or fully initialized state thanks * to it being preloaded now. * * If disabled, [[BarcodePicker]] and [[Scanner]] objects will load the external Scandit Data Capture library on * creation (if it wasn't already loaded before by a previously created object), and will thus require more time to be * initialized and ready. * * Note that in either case the loaded external Scandit Data Capture library will be reused whenever possible for later * successive uses of the library. * * Note that preloading does not trigger a device activation for licensing purposes. * * @returns A promise resolving when the library has been configured (preloading is done independently asynchronously). */ export declare function configure(licenseKey: string, { logLevel, engineLocation, highQualityBlurryRecognition, loadTextRecognition, preloadBlurryRecognition, preloadEngine, }?: { logLevel?: Logger.Level; engineLocation?: string; highQualityBlurryRecognition?: boolean; loadTextRecognition?: boolean; preloadBlurryRecognition?: boolean; preloadEngine?: boolean; }): Promise<void>;