sc4
Version:
A command line utility for automating SimCity 4 modding tasks & modifying savegames
18 lines (17 loc) • 565 B
TypeScript
import { kFileType } from './symbols.js';
import type Pointer from './pointer.js';
import type Stream from './stream.js';
export default class ZoneDeveloper {
static [kFileType]: 1234148097;
crc: number;
mem: number;
major: number;
xSize: number;
zSize: number;
cells: (Pointer | null)[][];
parse(rs: Stream): this;
isOccupied(x: number, z: number): boolean;
clear(): void;
toBuffer(): Uint8Array<ArrayBufferLike>;
[Symbol.iterator](): Generator<Pointer<import("./types.js").SavegameRecord> | null, void, unknown>;
}