sc4
Version:
A command line utility for automating SimCity 4 modding tasks & modifying savegames
30 lines (29 loc) • 792 B
JavaScript
import FileType from './file-types.js';
import { kFileType } from './symbols.js';
import WriteBuffer from './write-buffer.js';
// # NetworkManager
export default class NetworkManager {
static [kFileType] = FileType.NetworkManager;
crc = 0x00000000;
mem = 0x00000000;
version = 1;
pointers = [];
// ## parse(rs)
parse(rs) {
rs.size();
this.crc = rs.dword();
this.mem = rs.dword();
this.version = rs.word();
this.pointers = rs.array(() => rs.pointer());
rs.assert();
return this;
}
// ## toBuffer()
toBuffer() {
let ws = new WriteBuffer();
ws.dword(this.mem);
ws.word(this.version);
ws.array(this.pointers, ptr => ws.pointer(ptr));
return ws.seal();
}
}