sc4
Version:
A command line utility for automating SimCity 4 modding tasks & modifying savegames
20 lines (19 loc) • 525 B
TypeScript
import Stream from './stream.js';
import { kFileType } from './symbols.js';
import type Pointer from './pointer.js';
import type Building from './building.js';
export default class LotDeveloper {
static [kFileType]: 2844835808;
crc: number;
mem: number;
major: number;
tileSize: number;
width: number;
depth: number;
buildings: Pointer<Building>[];
u3: number;
u4: number;
parse(buffer: Uint8Array | Stream): this;
clear(): this;
toBuffer(): Uint8Array<ArrayBufferLike>;
}