sc4
Version:
A command line utility for automating SimCity 4 modding tasks & modifying savegames
26 lines (25 loc) • 1.44 kB
TypeScript
export * from './enums.js';
export * from './symbols.js';
export { default as DBPF } from './dbpf.js';
export { default as DBPFStream } from './dbpf-stream.js';
export { default as Savegame } from './savegame.js';
export { default as SavegameContext } from './savegame-context.js';
export { default as TGI } from './tgi.js';
export { default as LotObject } from './lot-object.js';
export * from './fsh.js';
export { getTypeLabel } from './helpers.js';
export * from './file-classes.js';
export { default as SimulatorDate } from './simulator-date.js';
export { default as Color } from './color.js';
export { default as Vertex } from './vertex.js';
export { default as Pointer } from './pointer.js';
export { default as Vector3, type Vector3Like } from './vector-3.js';
export { default as Box3 } from './box-3.js';
export { default as NetworkCrossing } from './network-crossing.js';
export { NetworkIndexTile } from './network-index.js';
export type { DBPFOptions, DBPFSaveOptions, DBPFJSON } from './dbpf.js';
export { default as Entry } from './dbpf-entry.js';
export type { EntryFromType, EntryJSON, } from './dbpf-entry.js';
export type { DBPFFile, SavegameRecord, SavegameObject, FileTypeId, FileTypeName, DecodedFileTypeId, DecodedFileTypeName, ArrayFileTypeId, SavegameFileTypeId, } from './types.js';
export type { Key as ExemplarPropertyKey, } from './exemplar-properties-types.js';
export type { ExemplarLike } from './exemplar.js';