save
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A simple CRUD based persistence abstraction for storing objects to any backend data store. eg. Memory, MongoDB, Redis, CouchDB, Postgres, Punch Card etc.
182 lines (150 loc) • 4.94 kB
JavaScript
var _ = require('lodash')
var async = require('async')
var should = require('should')
module.exports = function(idProperty, getEngine) {
describe('#create()', function() {
it('should return the inserted entity with a new id', function(done) {
getEngine(function(ignoreError, engine) {
engine.create({ a: 1 }, function(ignoreError, entity) {
entity.should.have.property(idProperty)
done()
})
})
})
it('should correctly insert an entity with a nested object', function(done) {
var testObject = { a: 1, b: { a: 2, b: 2 } }
getEngine(function(ignoreError, engine) {
engine.create(testObject, function(ignoreError, entity) {
entity.b.should.have.property('a')
entity.b.a.should.eql(2)
done()
})
})
})
it("should emit a 'create' event", function(done) {
getEngine(function(ignoreError, engine) {
engine.on('create', function(entity) {
entity.should.eql({ a: 1 })
done()
})
engine.create({ a: 1 })
})
})
it("should emit a 'afterCreate' event", function(done) {
getEngine(function(ignoreError, engine) {
engine.on('afterCreate', function(entity) {
entity.should.eql({ _id: '1' })
done()
})
engine.create({ _id: 1 })
})
})
it('unique id should always be a string', function(done) {
getEngine(function(ignoreError, engine) {
var fixtures = [{ a: 1 }, { _id: 6, a: 1 }, { _id: '7', a: 1 }]
async.map(fixtures, engine.create, function(error, objects) {
should.not.exist(error)
_.forEach(objects, function(object) {
object.should.have.property(idProperty)
should.strictEqual(typeof object[idProperty], 'string')
})
done()
})
})
})
it('should always create a unique id', function(done) {
var n = 15
var c = 1
var ids = []
function cb(error, entity) {
should.not.exist(error)
if (c >= n) {
_.uniq(ids).should.eql(ids)
done()
} else {
should.exist(entity[idProperty])
ids.push(entity[idProperty])
}
c += 1
}
getEngine(function(ignoreError, engine) {
var item = { a: 1 }
for (var i = 0; i < n; i += 1) {
engine.create(item, cb)
}
})
})
it('should return the same object besides the id', function(done) {
var original = { a: 1 }
getEngine(function(ignoreError, engine) {
engine.create(original, function(ignoreError, entity) {
delete entity[idProperty]
original.should.eql(entity)
done()
})
})
})
it('should retrieve ids as strings', function(done) {
var original = { a: 1 }
getEngine(function(ignoreError, engine) {
engine.create(original, function(ignoreError, entity) {
entity[idProperty].should.be.type('string')
done()
})
})
})
it('should allow idProperty to be defined', function(done) {
var original = { a: 1 }
original[idProperty] = '0'
getEngine(function(ignoreError, engine) {
engine.create(original, function(error, entity) {
should.not.exist(error)
entity._id.should.equal('0')
done()
})
})
})
it('should not count falsy values as being a defined id', function(done) {
function checkFalsy(falsy, cb) {
var original = {}
original[idProperty] = falsy
getEngine(function(error, engine) {
should.not.exist(error)
engine.create(original, function(ignoreError, entity) {
should.notEqual(entity[idProperty], falsy)
cb()
})
})
}
async.forEach([null, undefined, '', false, 0, NaN], checkFalsy, done)
})
it('should not retain reference to original object', function(done) {
var item = { a: 1 }
getEngine(function(ignoreError, engine) {
async.map([item, item], engine.create, function(error) {
should.not.exist(error)
engine.find({}, {}, function(ignoreError, objects) {
objects[0].a = 2
objects[1].a.should.equal(1)
done()
})
})
})
})
it('should return a new object', function(done) {
var data = { a: 1 }
var dataClone = _.clone(data)
var engine = require('../lib/memory-engine')()
engine.create(data, function(ignoreError, object) {
delete object.a
object.should.not.eql(dataClone)
data.should.have.property('a')
engine.read(object._id, function(ignoreError, item) {
item.should.have.property('a')
item.should.have.property('_id')
done()
})
})
})
})
}