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sanity

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Sanity is a real-time content infrastructure with a scalable, hosted backend featuring a Graph Oriented Query Language (GROQ), asset pipelines and fast edge caches

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import {nanoid} from 'nanoid' const idCache = new WeakMap<object, string>() const undefinedKey = {key: 'GetIdUndefined'} const nullKey = {key: 'GetIdNull'} /** * Generates a stable ID for various types of values, including `undefined`, `null`, objects, functions, and symbols. * * - **Primitives (string, number, boolean):** The value itself is used as the ID. * - **Undefined and null:** Special symbols (`undefinedKey` and `nullKey`) are used to generate unique IDs. * - **Objects and functions:** An ID is generated using the `nanoid` library and cached in a `WeakMap` for stable future retrieval. * * This function is used to reconcile inputs in `prepareFormState` immutably, allowing IDs to be generated and cached based * on the reference of the object. This ensures that memoization functions can use these IDs for consistent hashing without * recalculating on each call, as the inputs themselves are immutably edited. * * @internal */ export function getId(value: unknown): string { switch (typeof value) { case 'undefined': { return getId(undefinedKey) } case 'function': case 'object': case 'symbol': { if (value === null) return getId(nullKey) const cached = idCache.get(value as object) if (cached) return cached const id = nanoid() idCache.set(value as object, id) return id } default: { return `${value}` } } }