sandpit
Version:
A playground for creative coding using JavaScript and the canvas element
44 lines (40 loc) • 1.55 kB
JavaScript
;
Object.defineProperty(exports, "__esModule", {
value: true
});
/**
* RequestAnimationFrame shim, as jsdom doesn't
* ship with it - primarily for use in the test suites
* Credit: https://gist.github.com/paulirish/1579671
* @private
*/
var requestAnimationFrame = void 0;
var cancelAnimationFrame = void 0;
var lastTime = 0;
var vendors = ['ms', 'moz', 'webkit', 'o'];
for (var x = 0; x < vendors.length && !window.requestAnimationFrame; ++x) {
window.requestAnimationFrame = window[vendors[x] + 'RequestAnimationFrame'];
window.cancelAnimationFrame = window[vendors[x] + 'CancelAnimationFrame'] || window[vendors[x] + 'CancelRequestAnimationFrame'];
}
if (!window.requestAnimationFrame) {
exports.requestAnimationFrame = requestAnimationFrame = function requestAnimationFrame(callback, element) {
var currTime = new Date().getTime();
var timeToCall = Math.max(0, 16 - (currTime - lastTime));
var id = window.setTimeout(function () {
callback(currTime + timeToCall);
}, timeToCall);
lastTime = currTime + timeToCall;
return id;
};
} else {
exports.requestAnimationFrame = requestAnimationFrame = window.requestAnimationFrame;
}
if (!window.cancelAnimationFrame) {
exports.cancelAnimationFrame = cancelAnimationFrame = function cancelAnimationFrame(id) {
clearTimeout(id);
};
} else {
exports.cancelAnimationFrame = cancelAnimationFrame = window.cancelAnimationFrame;
}
exports.requestAnimationFrame = requestAnimationFrame;
exports.cancelAnimationFrame = cancelAnimationFrame;