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sandhill-road

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A narrative-driven startup simulation game where you guide a founder from garage to exit

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// File Storage Utility for persisting game data import fs from 'fs'; import path from 'path'; import os from 'os'; // Create a save directory in the user's home directory const SAVE_DIR = path.join(os.homedir(), '.sandhill-road'); const SAVE_FILE = path.join(SAVE_DIR, 'save.json'); // Ensure the save directory exists export const initStorage = (): void => { if (!fs.existsSync(SAVE_DIR)) { fs.mkdirSync(SAVE_DIR, { recursive: true }); } }; // Save data to a file export const saveToFile = (data: any): void => { try { initStorage(); fs.writeFileSync(SAVE_FILE, JSON.stringify(data, null, 2), 'utf8'); } catch (error) { console.error('Failed to save data to file:', error); } }; // Load data from a file export const loadFromFile = (): any | null => { try { if (fs.existsSync(SAVE_FILE)) { const data = fs.readFileSync(SAVE_FILE, 'utf8'); return JSON.parse(data); } } catch (error) { console.error('Failed to load data from file:', error); } return null; }; // Check if a save file exists export const saveFileExists = (): boolean => { return fs.existsSync(SAVE_FILE); }; // Delete the save file export const deleteSaveFile = (): void => { try { if (fs.existsSync(SAVE_FILE)) { fs.unlinkSync(SAVE_FILE); } } catch (error) { console.error('Failed to delete save file:', error); } };