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sandai-react

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React components and utilities for the Sandai 3D AI Characters.

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import { VRM } from "@davidcks/r3f-vrm"; import * as poseDetect from "@tensorflow-models/pose-detection"; import { BasePoseConversionManager } from "./BasePoseConversionManager"; import { Vector3 } from "three"; export declare class BodyPoseConversionManager extends BasePoseConversionManager { constructor(vrm: VRM); getPosePositions<T extends "raw" | "normalized">(blazePose: poseDetect.Pose, format: T): ReturnType<BodyPoseConversionManager["normalizePosePositions"]>; getRawPosePositions(blazePose: poseDetect.Pose): { __root: Vector3; hips: { position: [number, number, number]; }; spine: { position: [number, number, number]; }; chest: { position: [number, number, number]; }; upperChest: { position: [number, number, number]; }; neck: { position: [number, number, number]; }; leftShoulder: { position: [number, number, number]; }; rightShoulder: { position: [number, number, number]; }; }; normalizePosePositions(bodyPose: ReturnType<BodyPoseConversionManager["getRawPosePositions"]>, root: Vector3): { hips: { position: [number, number, number]; }; spine: { position: [number, number, number]; }; chest: { position: [number, number, number]; }; upperChest: { position: [number, number, number]; }; neck: { position: [number, number, number]; }; leftShoulder: { position: [number, number, number]; }; rightShoulder: { position: [number, number, number]; }; }; } //# sourceMappingURL=BodyPoseConversionManager.d.ts.map