sandai-react
Version:
React components and utilities for the Sandai 3D AI Characters.
56 lines • 1.85 kB
TypeScript
import { VRM } from "@davidcks/r3f-vrm";
import * as poseDetect from "@tensorflow-models/pose-detection";
import { BasePoseConversionManager } from "./BasePoseConversionManager";
import { Vector3 } from "three";
export declare class BodyPoseConversionManager extends BasePoseConversionManager {
constructor(vrm: VRM);
getPosePositions<T extends "raw" | "normalized">(blazePose: poseDetect.Pose, format: T): ReturnType<BodyPoseConversionManager["normalizePosePositions"]>;
getRawPosePositions(blazePose: poseDetect.Pose): {
__root: Vector3;
hips: {
position: [number, number, number];
};
spine: {
position: [number, number, number];
};
chest: {
position: [number, number, number];
};
upperChest: {
position: [number, number, number];
};
neck: {
position: [number, number, number];
};
leftShoulder: {
position: [number, number, number];
};
rightShoulder: {
position: [number, number, number];
};
};
normalizePosePositions(bodyPose: ReturnType<BodyPoseConversionManager["getRawPosePositions"]>, root: Vector3): {
hips: {
position: [number, number, number];
};
spine: {
position: [number, number, number];
};
chest: {
position: [number, number, number];
};
upperChest: {
position: [number, number, number];
};
neck: {
position: [number, number, number];
};
leftShoulder: {
position: [number, number, number];
};
rightShoulder: {
position: [number, number, number];
};
};
}
//# sourceMappingURL=BodyPoseConversionManager.d.ts.map