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sandai-react

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React components and utilities for the Sandai 3D AI Characters.

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import { VRM, VRMHumanBoneName, VRMPose } from "@davidcks/r3f-vrm"; import { ArmPoseConversionManager } from "./subsubmanagers/ArmPoseConversionManager"; import * as poseDetect from "@tensorflow-models/pose-detection"; import { LegPoseConversionManager } from "./subsubmanagers/LegPoseContersionManager"; import { BodyPoseConversionManager } from "./subsubmanagers/BodyPoseConversionManager"; import { HeadPoseConversionManager } from "./subsubmanagers/HeadPoseConversionManager"; import { HandPoseConversionManager } from "./subsubmanagers/HandPoseConversionManager"; import { HandLandmarkerResult } from "@mediapipe/tasks-vision"; export declare class PoseConversionManager { private _armPoseConversionManager; get armPoseConversionManager(): ArmPoseConversionManager; private _handPoseConversionManager; get handPoseConversionManager(): HandPoseConversionManager; private _legPoseConversionManager; get legPoseConversionManager(): LegPoseConversionManager; private _bodyPoseConversionManager; get bodyPoseConversionManager(): BodyPoseConversionManager; private _headPoseConversionManager; get headPoseConversionManager(): HeadPoseConversionManager; private _vrm; private _vrmNromalizedRestPose; constructor(vrm: VRM); convert(blazePose: poseDetect.Pose, handLandmarks?: HandLandmarkerResult, format?: "raw" | "normalized" | "relative"): Partial<Record<VRMHumanBoneName, { position: [number, number, number]; }>>; applyGlobalNormalization(pose: VRMPose): void; private _applyPositionHierarchy; private _applyArmPositionHierarchy; private _applyLeftArmPositionHierarchy; private _applyRightArmPositionHierarchy; private _applyBodyPositionHierarchy; } //# sourceMappingURL=PoseConversionManager.d.ts.map