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sam-ecs

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A specialized entity component system

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'use strict'; var _createClass = function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; }(); var _get = function get(object, property, receiver) { if (object === null) object = Function.prototype; var desc = Object.getOwnPropertyDescriptor(object, property); if (desc === undefined) { var parent = Object.getPrototypeOf(object); if (parent === null) { return undefined; } else { return get(parent, property, receiver); } } else if ("value" in desc) { return desc.value; } else { var getter = desc.get; if (getter === undefined) { return undefined; } return getter.call(receiver); } }; function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } //ClientInputSharer.js// /** * @description - An input sharing model for the client * @author - Sam Faulkner */ //constants var MAXIMUM_BUFFER_SIZE = 12; //user imports var Manager = require('./Manager.js'); var StateManager = require('./StateManager.js'); var InputSharer = function (_Manager) { _inherits(InputSharer, _Manager); function InputSharer(socket) { _classCallCheck(this, InputSharer); var _this = _possibleConstructorReturn(this, (InputSharer.__proto__ || Object.getPrototypeOf(InputSharer)).call(this)); _this._user = null; _this.setMaxBufferSize(MAXIMUM_BUFFER_SIZE); _this._eventBuffer = new Array(); _this._socket = socket; socket.on('CONNECTION', function () { socket.emit('BUFFER', MAXIMUM_BUFFER_SIZE - 4); socket.emit('ACKNOWLEDGE', { 'tick': _this._lastAcknowledgedState }); }); return _this; } /** * @description - Receives the checksum from the server and * verifies that the states are synchronized * @param {Object} data - the data received from the server */ _createClass(InputSharer, [{ key: 'receiveState', value: function receiveState(data) { var serverTick = data.tick; var stateObject = this._stateManager.getBufferedState(serverTick); if (!stateObject) { //we're really far behind! } var filteredStateObject = this._stateManager._getSubState(stateObject); var serializedStateObject = this._stateManager._serializeState(filteredStateObject); var checkSum = this._stateManager.generateCheckSum(serializedStateObject); if (data.checkSum !== checkSum) { console.log("We no matchy!"); } else { console.log("We're good"); } } /** * @description - Getter method for the socket * @returns {Socket} */ }, { key: 'getSocket', value: function getSocket() { return this._socket; } /** * @description - Event emission side effect that buffers events before * sending them to the server * @param {Event} event - the event object that is to be emitted */ }, { key: 'eventFun', value: function eventFun(event) { if (!event.local) { Object.assign(event, { 'tick': this._currentTick }); this._eventBuffer.push(event); } } /** * @description - Setter method for the user * @param {String} user - the new user value */ }, { key: 'setUser', value: function setUser(user) { this._user = user; } /** * @description - Getter method for the user * @returns {String} */ }, { key: 'getUser', value: function getUser() { return this._user; } /** * @description - Sends all the events in the buffer, then clears the buffer */ }, { key: 'sendEvents', value: function sendEvents() { var _iteratorNormalCompletion = true; var _didIteratorError = false; var _iteratorError = undefined; try { for (var _iterator = this._eventBuffer[Symbol.iterator](), _step; !(_iteratorNormalCompletion = (_step = _iterator.next()).done); _iteratorNormalCompletion = true) { var event = _step.value; this._socket.emit('EVENT', event); } } catch (err) { _didIteratorError = true; _iteratorError = err; } finally { try { if (!_iteratorNormalCompletion && _iterator.return) { _iterator.return(); } } finally { if (_didIteratorError) { throw _iteratorError; } } } this._eventBuffer.length = 0; } /** * @description - Update function that will send our buffered events to the server */ }, { key: 'update', value: function update() { _get(InputSharer.prototype.__proto__ || Object.getPrototypeOf(InputSharer.prototype), 'update', this).call(this); this.sendEvents(); this._currentTick++; } }]); return InputSharer; }(Manager);