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saltfish

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An interactive video-guided tour system for web applications

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import { ShadowDOMManager } from './ShadowDOMManager'; import type { PlayerState } from '../types'; /** * Manages UI coordination and positioning. Now uses PlayerView for DOM creation * and DragManager for drag functionality, making it much more focused. */ export declare class UIManager { private shadowDOMManager; private playerView; private dragManager; private playerRoot; private playerElement; private minimizeButton; private exitButton; private playPauseButton; constructor(shadowDOMManager: ShadowDOMManager); /** * Creates the complete player UI using the new decoupled structure */ createPlayerUI(videoManager: any, cursorManager: any, interactionManager: any, buttonManager: any): void; /** * Sets up click handler for video container */ private setupVideoContainerClickHandler; /** * Updates the position of the player element based on store state */ updatePosition(): void; /** * Handles minimize button click */ handleMinimizeClick(): void; /** * Handles minimize state changes and updates button visibility */ handleMinimizeStateChange(isMinimized: boolean): void; /** * Updates the visibility of player controls based on the current state * @param state - The current player state */ updateControlsVisibility(state: PlayerState): void; /** * Gets the player element */ getPlayerElement(): HTMLElement | null; /** * Gets the player root element */ getPlayerRoot(): HTMLElement | null; /** * Checks if the UI is currently being dragged */ isCurrentlyDragging(): boolean; /** * Checks if dragging just finished */ hasJustFinishedDragging(): boolean; /** * Resets drag state */ resetDragState(): void; /** * Destroys the UI and cleans up resources */ destroy(): void; } //# sourceMappingURL=UIManager.d.ts.map