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sai-language

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An object-oriented language designed to afford code comprehension and maintenance. Transpiles in-place to Javascript.

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var __context={"name":"state","loader":"SAI.GetSourceFromPaths","path":"state.sai","mtime":"2018-02-28T20:22:45.380Z","fetched":"2018-02-28T20:56:33.818Z"}; var isa = prototype.isa = 'State'; var $bindfail = function(m) { throw new Error("SAI: A call to " + m + " on object " + isa + " has come unbound from any instance of that object. (If this is not in error, mark the declaration of " + m + " as unbound.)"); } prototype.isof['State'] = { version: '0.0.0-unspecified', isa: isa, context: __context, type: "main" }; prototype.__tobelocked = prototype.__tobelocked.concat(["'Instantiate'", "'Timer'", "isa"]); prototype.__tobefrozen = prototype.__tobefrozen.concat(["isof"]); var $2g = prototype['Instantiate'] || function() {}; prototype['Instantiate'] = function(p) { var $_d, $_c, _goto, _o, _a, $ = this['Instantiate'] ? this : $bindfail('Instantiate'); { _a = 1; function() { var _goto; var $states = { 1: function(p) { var _o = p; { $AI.debug_op('1'); $.Timer(500, function(p) { { _goto(2); } }); } }, 2: function(p) { { $AI.debug_op('2'); } } } _goto = function(state) { var fn = $states[state] || throw new Error("SAI runtime: STATE " + state + " does not exist; available states are " + $states.join(',')); var args = Array.prototype.slice.call(arguments, 1); fn.call($, args); }; _goto(1); }(); } }; var $3g = prototype['Timer'] || function() {}; prototype['Timer'] = function(p, _cb) { var $_d, $_c, $0, _time = p, $ = this['Timer'] ? this : $bindfail('Timer'); { setTimeout(_cb, _time); } };