s2maps-gpu
Version:
S2 Maps GPU - An open source, high-performance, and GPU-accelerated map engine for rendering large-scale, interactive maps.
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TypeScript
import Source from './source.js';
import { TileStore } from 'gis-tools/index.js';
import { WMPointCluster } from './pointCluster/index.js';
import type { SourceMetadata } from 'style/style.spec.js';
import type { TileRequest } from '../worker.spec.js';
/**
* # JSON Source
*
* ## Description
* A source that is a json file that contains geojson or s2json data.
*
* The json can be stored as a tile store or a point cluster.
*/
export default class JSONSource extends Source {
json: TileStore | WMPointCluster;
/**
* @param mapID - the id of the map to build for
* @param metadata - the metadata for the source
*/
build(mapID: string, metadata?: SourceMetadata): Promise<void>;
/**
* Fetch a tile
* @param mapID - the id of the map requesting data
* @param tile - the tile request
*/
_tileRequest(mapID: string, tile: TileRequest): Promise<void>;
}