s2maps-gpu
Version:
S2 Maps GPU - An open source, high-performance, and GPU-accelerated map engine for rendering large-scale, interactive maps.
9 lines (8 loc) • 334 B
TypeScript
/**
* Load a WebGL shader
* @param gl - WebGL or WebGL2 rendering context
* @param shaderSource - shader source code
* @param shaderType - shader type
* @returns the compiled shader
*/
export default function loadShader(gl: WebGLRenderingContext | WebGL2RenderingContext, shaderSource: string, shaderType: number): WebGLShader;