rxjs
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Reactive Extensions for modern JavaScript
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JavaScript
/**
@license
Apache License
Version 2.0, January 2004
http://www.apache.org/licenses/
TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
1. Definitions.
"License" shall mean the terms and conditions for use, reproduction,
and distribution as defined by Sections 1 through 9 of this document.
"Licensor" shall mean the copyright owner or entity authorized by
the copyright owner that is granting the License.
"Legal Entity" shall mean the union of the acting entity and all
other entities that control, are controlled by, or are under common
control with that entity. For the purposes of this definition,
"control" means (i) the power, direct or indirect, to cause the
direction or management of such entity, whether by contract or
otherwise, or (ii) ownership of fifty percent (50%) or more of the
outstanding shares, or (iii) beneficial ownership of such entity.
"You" (or "Your") shall mean an individual or Legal Entity
exercising permissions granted by this License.
"Source" form shall mean the preferred form for making modifications,
including but not limited to software source code, documentation
source, and configuration files.
"Object" form shall mean any form resulting from mechanical
transformation or translation of a Source form, including but
not limited to compiled object code, generated documentation,
and conversions to other media types.
"Work" shall mean the work of authorship, whether in Source or
Object form, made available under the License, as indicated by a
copyright notice that is included in or attached to the work
(an example is provided in the Appendix below).
"Derivative Works" shall mean any work, whether in Source or Object
form, that is based on (or derived from) the Work and for which the
editorial revisions, annotations, elaborations, or other modifications
represent, as a whole, an original work of authorship. For the purposes
of this License, Derivative Works shall not include works that remain
separable from, or merely link (or bind by name) to the interfaces of,
the Work and Derivative Works thereof.
"Contribution" shall mean any work of authorship, including
the original version of the Work and any modifications or additions
to that Work or Derivative Works thereof, that is intentionally
submitted to Licensor for inclusion in the Work by the copyright owner
or by an individual or Legal Entity authorized to submit on behalf of
the copyright owner. For the purposes of this definition, "submitted"
means any form of electronic, verbal, or written communication sent
to the Licensor or its representatives, including but not limited to
communication on electronic mailing lists, source code control systems,
and issue tracking systems that are managed by, or on behalf of, the
Licensor for the purpose of discussing and improving the Work, but
excluding communication that is conspicuously marked or otherwise
designated in writing by the copyright owner as "Not a Contribution."
"Contributor" shall mean Licensor and any individual or Legal Entity
on behalf of whom a Contribution has been received by Licensor and
subsequently incorporated within the Work.
2. Grant of Copyright License. Subject to the terms and conditions of
this License, each Contributor hereby grants to You a perpetual,
worldwide, non-exclusive, no-charge, royalty-free, irrevocable
copyright license to reproduce, prepare Derivative Works of,
publicly display, publicly perform, sublicense, and distribute the
Work and such Derivative Works in Source or Object form.
3. Grant of Patent License. Subject to the terms and conditions of
this License, each Contributor hereby grants to You a perpetual,
worldwide, non-exclusive, no-charge, royalty-free, irrevocable
(except as stated in this section) patent license to make, have made,
use, offer to sell, sell, import, and otherwise transfer the Work,
where such license applies only to those patent claims licensable
by such Contributor that are necessarily infringed by their
Contribution(s) alone or by combination of their Contribution(s)
with the Work to which such Contribution(s) was submitted. If You
institute patent litigation against any entity (including a
cross-claim or counterclaim in a lawsuit) alleging that the Work
or a Contribution incorporated within the Work constitutes direct
or contributory patent infringement, then any patent licenses
granted to You under this License for that Work shall terminate
as of the date such litigation is filed.
4. Redistribution. You may reproduce and distribute copies of the
Work or Derivative Works thereof in any medium, with or without
modifications, and in Source or Object form, provided that You
meet the following conditions:
(a) You must give any other recipients of the Work or
Derivative Works a copy of this License; and
(b) You must cause any modified files to carry prominent notices
stating that You changed the files; and
(c) You must retain, in the Source form of any Derivative Works
that You distribute, all copyright, patent, trademark, and
attribution notices from the Source form of the Work,
excluding those notices that do not pertain to any part of
the Derivative Works; and
(d) If the Work includes a "NOTICE" text file as part of its
distribution, then any Derivative Works that You distribute must
include a readable copy of the attribution notices contained
within such NOTICE file, excluding those notices that do not
pertain to any part of the Derivative Works, in at least one
of the following places: within a NOTICE text file distributed
as part of the Derivative Works; within the Source form or
documentation, if provided along with the Derivative Works; or,
within a display generated by the Derivative Works, if and
wherever such third-party notices normally appear. The contents
of the NOTICE file are for informational purposes only and
do not modify the License. You may add Your own attribution
notices within Derivative Works that You distribute, alongside
or as an addendum to the NOTICE text from the Work, provided
that such additional attribution notices cannot be construed
as modifying the License.
You may add Your own copyright statement to Your modifications and
may provide additional or different license terms and conditions
for use, reproduction, or distribution of Your modifications, or
for any such Derivative Works as a whole, provided Your use,
reproduction, and distribution of the Work otherwise complies with
the conditions stated in this License.
5. Submission of Contributions. Unless You explicitly state otherwise,
any Contribution intentionally submitted for inclusion in the Work
by You to the Licensor shall be under the terms and conditions of
this License, without any additional terms or conditions.
Notwithstanding the above, nothing herein shall supersede or modify
the terms of any separate license agreement you may have executed
with Licensor regarding such Contributions.
6. Trademarks. This License does not grant permission to use the trade
names, trademarks, service marks, or product names of the Licensor,
except as required for reasonable and customary use in describing the
origin of the Work and reproducing the content of the NOTICE file.
7. Disclaimer of Warranty. Unless required by applicable law or
agreed to in writing, Licensor provides the Work (and each
Contributor provides its Contributions) on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
implied, including, without limitation, any warranties or conditions
of TITLE, NON-INFRINGEMENT, MERCHANTABILITY, or FITNESS FOR A
PARTICULAR PURPOSE. You are solely responsible for determining the
appropriateness of using or redistributing the Work and assume any
risks associated with Your exercise of permissions under this License.
8. Limitation of Liability. In no event and under no legal theory,
whether in tort (including negligence), contract, or otherwise,
unless required by applicable law (such as deliberate and grossly
negligent acts) or agreed to in writing, shall any Contributor be
liable to You for damages, including any direct, indirect, special,
incidental, or consequential damages of any character arising as a
result of this License or out of the use or inability to use the
Work (including but not limited to damages for loss of goodwill,
work stoppage, computer failure or malfunction, or any and all
other commercial damages or losses), even if such Contributor
has been advised of the possibility of such damages.
9. Accepting Warranty or Additional Liability. While redistributing
the Work or Derivative Works thereof, You may choose to offer,
and charge a fee for, acceptance of support, warranty, indemnity,
or other liability obligations and/or rights consistent with this
License. However, in accepting such obligations, You may act only
on Your own behalf and on Your sole responsibility, not on behalf
of any other Contributor, and only if You agree to indemnify,
defend, and hold each Contributor harmless for any liability
incurred by, or claims asserted against, such Contributor by reason
of your accepting any such warranty or additional liability.
END OF TERMS AND CONDITIONS
APPENDIX: How to apply the Apache License to your work.
To apply the Apache License to your work, attach the following
boilerplate notice, with the fields enclosed by brackets "[]"
replaced with your own identifying information. (Don't include
the brackets!) The text should be enclosed in the appropriate
comment syntax for the file format. We also recommend that a
file or class name and description of purpose be included on the
same "printed page" as the copyright notice for easier
identification within third-party archives.
Copyright (c) 2015-2017 Google, Inc., Netflix, Inc., Microsoft Corp. and contributors
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
**/
/**
@license
Apache License
Version 2.0, January 2004
http://www.apache.org/licenses/
TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
1. Definitions.
"License" shall mean the terms and conditions for use, reproduction,
and distribution as defined by Sections 1 through 9 of this document.
"Licensor" shall mean the copyright owner or entity authorized by
the copyright owner that is granting the License.
"Legal Entity" shall mean the union of the acting entity and all
other entities that control, are controlled by, or are under common
control with that entity. For the purposes of this definition,
"control" means (i) the power, direct or indirect, to cause the
direction or management of such entity, whether by contract or
otherwise, or (ii) ownership of fifty percent (50%) or more of the
outstanding shares, or (iii) beneficial ownership of such entity.
"You" (or "Your") shall mean an individual or Legal Entity
exercising permissions granted by this License.
"Source" form shall mean the preferred form for making modifications,
including but not limited to software source code, documentation
source, and configuration files.
"Object" form shall mean any form resulting from mechanical
transformation or translation of a Source form, including but
not limited to compiled object code, generated documentation,
and conversions to other media types.
"Work" shall mean the work of authorship, whether in Source or
Object form, made available under the License, as indicated by a
copyright notice that is included in or attached to the work
(an example is provided in the Appendix below).
"Derivative Works" shall mean any work, whether in Source or Object
form, that is based on (or derived from) the Work and for which the
editorial revisions, annotations, elaborations, or other modifications
represent, as a whole, an original work of authorship. For the purposes
of this License, Derivative Works shall not include works that remain
separable from, or merely link (or bind by name) to the interfaces of,
the Work and Derivative Works thereof.
"Contribution" shall mean any work of authorship, including
the original version of the Work and any modifications or additions
to that Work or Derivative Works thereof, that is intentionally
submitted to Licensor for inclusion in the Work by the copyright owner
or by an individual or Legal Entity authorized to submit on behalf of
the copyright owner. For the purposes of this definition, "submitted"
means any form of electronic, verbal, or written communication sent
to the Licensor or its representatives, including but not limited to
communication on electronic mailing lists, source code control systems,
and issue tracking systems that are managed by, or on behalf of, the
Licensor for the purpose of discussing and improving the Work, but
excluding communication that is conspicuously marked or otherwise
designated in writing by the copyright owner as "Not a Contribution."
"Contributor" shall mean Licensor and any individual or Legal Entity
on behalf of whom a Contribution has been received by Licensor and
subsequently incorporated within the Work.
2. Grant of Copyright License. Subject to the terms and conditions of
this License, each Contributor hereby grants to You a perpetual,
worldwide, non-exclusive, no-charge, royalty-free, irrevocable
copyright license to reproduce, prepare Derivative Works of,
publicly display, publicly perform, sublicense, and distribute the
Work and such Derivative Works in Source or Object form.
3. Grant of Patent License. Subject to the terms and conditions of
this License, each Contributor hereby grants to You a perpetual,
worldwide, non-exclusive, no-charge, royalty-free, irrevocable
(except as stated in this section) patent license to make, have made,
use, offer to sell, sell, import, and otherwise transfer the Work,
where such license applies only to those patent claims licensable
by such Contributor that are necessarily infringed by their
Contribution(s) alone or by combination of their Contribution(s)
with the Work to which such Contribution(s) was submitted. If You
institute patent litigation against any entity (including a
cross-claim or counterclaim in a lawsuit) alleging that the Work
or a Contribution incorporated within the Work constitutes direct
or contributory patent infringement, then any patent licenses
granted to You under this License for that Work shall terminate
as of the date such litigation is filed.
4. Redistribution. You may reproduce and distribute copies of the
Work or Derivative Works thereof in any medium, with or without
modifications, and in Source or Object form, provided that You
meet the following conditions:
(a) You must give any other recipients of the Work or
Derivative Works a copy of this License; and
(b) You must cause any modified files to carry prominent notices
stating that You changed the files; and
(c) You must retain, in the Source form of any Derivative Works
that You distribute, all copyright, patent, trademark, and
attribution notices from the Source form of the Work,
excluding those notices that do not pertain to any part of
the Derivative Works; and
(d) If the Work includes a "NOTICE" text file as part of its
distribution, then any Derivative Works that You distribute must
include a readable copy of the attribution notices contained
within such NOTICE file, excluding those notices that do not
pertain to any part of the Derivative Works, in at least one
of the following places: within a NOTICE text file distributed
as part of the Derivative Works; within the Source form or
documentation, if provided along with the Derivative Works; or,
within a display generated by the Derivative Works, if and
wherever such third-party notices normally appear. The contents
of the NOTICE file are for informational purposes only and
do not modify the License. You may add Your own attribution
notices within Derivative Works that You distribute, alongside
or as an addendum to the NOTICE text from the Work, provided
that such additional attribution notices cannot be construed
as modifying the License.
You may add Your own copyright statement to Your modifications and
may provide additional or different license terms and conditions
for use, reproduction, or distribution of Your modifications, or
for any such Derivative Works as a whole, provided Your use,
reproduction, and distribution of the Work otherwise complies with
the conditions stated in this License.
5. Submission of Contributions. Unless You explicitly state otherwise,
any Contribution intentionally submitted for inclusion in the Work
by You to the Licensor shall be under the terms and conditions of
this License, without any additional terms or conditions.
Notwithstanding the above, nothing herein shall supersede or modify
the terms of any separate license agreement you may have executed
with Licensor regarding such Contributions.
6. Trademarks. This License does not grant permission to use the trade
names, trademarks, service marks, or product names of the Licensor,
except as required for reasonable and customary use in describing the
origin of the Work and reproducing the content of the NOTICE file.
7. Disclaimer of Warranty. Unless required by applicable law or
agreed to in writing, Licensor provides the Work (and each
Contributor provides its Contributions) on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
implied, including, without limitation, any warranties or conditions
of TITLE, NON-INFRINGEMENT, MERCHANTABILITY, or FITNESS FOR A
PARTICULAR PURPOSE. You are solely responsible for determining the
appropriateness of using or redistributing the Work and assume any
risks associated with Your exercise of permissions under this License.
8. Limitation of Liability. In no event and under no legal theory,
whether in tort (including negligence), contract, or otherwise,
unless required by applicable law (such as deliberate and grossly
negligent acts) or agreed to in writing, shall any Contributor be
liable to You for damages, including any direct, indirect, special,
incidental, or consequential damages of any character arising as a
result of this License or out of the use or inability to use the
Work (including but not limited to damages for loss of goodwill,
work stoppage, computer failure or malfunction, or any and all
other commercial damages or losses), even if such Contributor
has been advised of the possibility of such damages.
9. Accepting Warranty or Additional Liability. While redistributing
the Work or Derivative Works thereof, You may choose to offer,
and charge a fee for, acceptance of support, warranty, indemnity,
or other liability obligations and/or rights consistent with this
License. However, in accepting such obligations, You may act only
on Your own behalf and on Your sole responsibility, not on behalf
of any other Contributor, and only if You agree to indemnify,
defend, and hold each Contributor harmless for any liability
incurred by, or claims asserted against, such Contributor by reason
of your accepting any such warranty or additional liability.
END OF TERMS AND CONDITIONS
APPENDIX: How to apply the Apache License to your work.
To apply the Apache License to your work, attach the following
boilerplate notice, with the fields enclosed by brackets "[]"
replaced with your own identifying information. (Don't include
the brackets!) The text should be enclosed in the appropriate
comment syntax for the file format. We also recommend that a
file or class name and description of purpose be included on the
same "printed page" as the copyright notice for easier
identification within third-party archives.
Copyright (c) 2015-2017 Google, Inc., Netflix, Inc., Microsoft Corp. and contributors
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
**/
(function (global, factory) {
typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports) :
typeof define === 'function' && define.amd ? define(['exports'], factory) :
(factory((global.Rx = global.Rx || {})));
}(this, (function (exports) { 'use strict';
/*! *****************************************************************************
Copyright (c) Microsoft Corporation. All rights reserved.
Licensed under the Apache License, Version 2.0 (the "License"); you may not use
this file except in compliance with the License. You may obtain a copy of the
License at http://www.apache.org/licenses/LICENSE-2.0
THIS CODE IS PROVIDED ON AN *AS IS* BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, EITHER EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION ANY IMPLIED
WARRANTIES OR CONDITIONS OF TITLE, FITNESS FOR A PARTICULAR PURPOSE,
MERCHANTABLITY OR NON-INFRINGEMENT.
See the Apache Version 2.0 License for specific language governing permissions
and limitations under the License.
***************************************************************************** */
/* global Reflect, Promise */
var extendStatics = Object.setPrototypeOf ||
({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };
function __extends(d, b) {
extendStatics(d, b);
function __() { this.constructor = d; }
d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
}
function __values(o) {
var m = typeof Symbol === "function" && o[Symbol.iterator], i = 0;
if (m) return m.call(o);
return {
next: function () {
if (o && i >= o.length) o = void 0;
return { value: o && o[i++], done: !o };
}
};
}
function __read(o, n) {
var m = typeof Symbol === "function" && o[Symbol.iterator];
if (!m) return o;
var i = m.call(o), r, ar = [], e;
try {
while ((n === void 0 || n-- > 0) && !(r = i.next()).done) ar.push(r.value);
}
catch (error) { e = { error: error }; }
finally {
try {
if (r && !r.done && (m = i["return"])) m.call(i);
}
finally { if (e) throw e.error; }
}
return ar;
}
function __await(v) {
return this instanceof __await ? (this.v = v, this) : new __await(v);
}
// CommonJS / Node have global context exposed as "global" variable.
// We don't want to include the whole node.d.ts this this compilation unit so we'll just fake
// the global "global" var for now.
var __window = typeof window !== 'undefined' && window;
var __self = typeof self !== 'undefined' && typeof WorkerGlobalScope !== 'undefined' &&
self instanceof WorkerGlobalScope && self;
var __global = typeof global !== 'undefined' && global;
var _root = __window || __global || __self;
// Workaround Closure Compiler restriction: The body of a goog.module cannot use throw.
// This is needed when used with angular/tsickle which inserts a goog.module statement.
// Wrap in IIFE
(function () {
if (!_root) {
throw new Error('RxJS could not find any global context (window, self, global)');
}
})();
function isFunction(x) {
return typeof x === 'function';
}
var isArray = Array.isArray || (function (x) { return x && typeof x.length === 'number'; });
function isObject(x) {
return x != null && typeof x === 'object';
}
// typeof any so that it we don't have to cast when comparing a result to the error object
var errorObject = { e: {} };
var tryCatchTarget;
function tryCatcher() {
try {
return tryCatchTarget.apply(this, arguments);
}
catch (e) {
errorObject.e = e;
return errorObject;
}
}
function tryCatch(fn) {
tryCatchTarget = fn;
return tryCatcher;
}
/**
* An error thrown when one or more errors have occurred during the
* `unsubscribe` of a {@link Subscription}.
*/
var UnsubscriptionError = (function (_super) {
__extends(UnsubscriptionError, _super);
function UnsubscriptionError(errors) {
_super.call(this);
this.errors = errors;
var err = Error.call(this, errors ?
errors.length + " errors occurred during unsubscription:\n " + errors.map(function (err, i) { return ((i + 1) + ") " + err.toString()); }).join('\n ') : '');
this.name = err.name = 'UnsubscriptionError';
this.stack = err.stack;
this.message = err.message;
}
return UnsubscriptionError;
}(Error));
/**
* Represents a disposable resource, such as the execution of an Observable. A
* Subscription has one important method, `unsubscribe`, that takes no argument
* and just disposes the resource held by the subscription.
*
* Additionally, subscriptions may be grouped together through the `add()`
* method, which will attach a child Subscription to the current Subscription.
* When a Subscription is unsubscribed, all its children (and its grandchildren)
* will be unsubscribed as well.
*
* @class Subscription
*/
var Subscription = (function () {
/**
* @param {function(): void} [unsubscribe] A function describing how to
* perform the disposal of resources when the `unsubscribe` method is called.
*/
function Subscription(unsubscribe) {
/**
* A flag to indicate whether this Subscription has already been unsubscribed.
* @type {boolean}
*/
this.closed = false;
this._parent = null;
this._parents = null;
this._subscriptions = null;
if (unsubscribe) {
this._unsubscribe = unsubscribe;
}
}
/**
* Disposes the resources held by the subscription. May, for instance, cancel
* an ongoing Observable execution or cancel any other type of work that
* started when the Subscription was created.
* @return {void}
*/
Subscription.prototype.unsubscribe = function () {
var hasErrors = false;
var errors;
if (this.closed) {
return;
}
var _a = this, _parent = _a._parent, _parents = _a._parents, _unsubscribe = _a._unsubscribe, _subscriptions = _a._subscriptions;
this.closed = true;
this._parent = null;
this._parents = null;
// null out _subscriptions first so any child subscriptions that attempt
// to remove themselves from this subscription will noop
this._subscriptions = null;
var index = -1;
var len = _parents ? _parents.length : 0;
// if this._parent is null, then so is this._parents, and we
// don't have to remove ourselves from any parent subscriptions.
while (_parent) {
_parent.remove(this);
// if this._parents is null or index >= len,
// then _parent is set to null, and the loop exits
_parent = ++index < len && _parents[index] || null;
}
if (isFunction(_unsubscribe)) {
var trial = tryCatch(_unsubscribe).call(this);
if (trial === errorObject) {
hasErrors = true;
errors = errors || (errorObject.e instanceof UnsubscriptionError ?
flattenUnsubscriptionErrors(errorObject.e.errors) : [errorObject.e]);
}
}
if (isArray(_subscriptions)) {
index = -1;
len = _subscriptions.length;
while (++index < len) {
var sub = _subscriptions[index];
if (isObject(sub)) {
var trial = tryCatch(sub.unsubscribe).call(sub);
if (trial === errorObject) {
hasErrors = true;
errors = errors || [];
var err = errorObject.e;
if (err instanceof UnsubscriptionError) {
errors = errors.concat(flattenUnsubscriptionErrors(err.errors));
}
else {
errors.push(err);
}
}
}
}
}
if (hasErrors) {
throw new UnsubscriptionError(errors);
}
};
/**
* Adds a tear down to be called during the unsubscribe() of this
* Subscription.
*
* If the tear down being added is a subscription that is already
* unsubscribed, is the same reference `add` is being called on, or is
* `Subscription.EMPTY`, it will not be added.
*
* If this subscription is already in an `closed` state, the passed
* tear down logic will be executed immediately.
*
* @param {TeardownLogic} teardown The additional logic to execute on
* teardown.
* @return {Subscription} Returns the Subscription used or created to be
* added to the inner subscriptions list. This Subscription can be used with
* `remove()` to remove the passed teardown logic from the inner subscriptions
* list.
*/
Subscription.prototype.add = function (teardown) {
if (!teardown || (teardown === Subscription.EMPTY)) {
return Subscription.EMPTY;
}
if (teardown === this) {
return this;
}
var subscription = teardown;
switch (typeof teardown) {
case 'function':
subscription = new Subscription(teardown);
case 'object':
if (subscription.closed || typeof subscription.unsubscribe !== 'function') {
return subscription;
}
else if (this.closed) {
subscription.unsubscribe();
return subscription;
}
else if (typeof subscription._addParent !== 'function' /* quack quack */) {
var tmp = subscription;
subscription = new Subscription();
subscription._subscriptions = [tmp];
}
break;
default:
throw new Error('unrecognized teardown ' + teardown + ' added to Subscription.');
}
var subscriptions = this._subscriptions || (this._subscriptions = []);
subscriptions.push(subscription);
subscription._addParent(this);
return subscription;
};
/**
* Removes a Subscription from the internal list of subscriptions that will
* unsubscribe during the unsubscribe process of this Subscription.
* @param {Subscription} subscription The subscription to remove.
* @return {void}
*/
Subscription.prototype.remove = function (subscription) {
var subscriptions = this._subscriptions;
if (subscriptions) {
var subscriptionIndex = subscriptions.indexOf(subscription);
if (subscriptionIndex !== -1) {
subscriptions.splice(subscriptionIndex, 1);
}
}
};
Subscription.prototype._addParent = function (parent) {
var _a = this, _parent = _a._parent, _parents = _a._parents;
if (!_parent || _parent === parent) {
// If we don't have a parent, or the new parent is the same as the
// current parent, then set this._parent to the new parent.
this._parent = parent;
}
else if (!_parents) {
// If there's already one parent, but not multiple, allocate an Array to
// store the rest of the parent Subscriptions.
this._parents = [parent];
}
else if (_parents.indexOf(parent) === -1) {
// Only add the new parent to the _parents list if it's not already there.
_parents.push(parent);
}
};
Subscription.EMPTY = (function (empty) {
empty.closed = true;
return empty;
}(new Subscription()));
return Subscription;
}());
function flattenUnsubscriptionErrors(errors) {
return errors.reduce(function (errs, err) { return errs.concat((err instanceof UnsubscriptionError) ? err.errors : err); }, []);
}
var empty = {
closed: true,
next: function (value) { },
error: function (err) { throw err; },
complete: function () { }
};
var Symbol$2 = _root.Symbol;
var rxSubscriber = (typeof Symbol$2 === 'function' && typeof Symbol$2.for === 'function') ?
Symbol$2.for('rxSubscriber') : '@@rxSubscriber';
/**
* @deprecated use rxSubscriber instead
*/
/**
* Implements the {@link Observer} interface and extends the
* {@link Subscription} class. While the {@link Observer} is the public API for
* consuming the values of an {@link Observable}, all Observers get converted to
* a Subscriber, in order to provide Subscription-like capabilities such as
* `unsubscribe`. Subscriber is a common type in RxJS, and crucial for
* implementing operators, but it is rarely used as a public API.
*
* @class Subscriber<T>
*/
var Subscriber = (function (_super) {
__extends(Subscriber, _super);
/**
* @param {Observer|function(value: T): void} [destinationOrNext] A partially
* defined Observer or a `next` callback function.
* @param {function(e: ?any): void} [error] The `error` callback of an
* Observer.
* @param {function(): void} [complete] The `complete` callback of an
* Observer.
*/
function Subscriber(destinationOrNext, error, complete) {
_super.call(this);
this.syncErrorValue = null;
this.syncErrorThrown = false;
this.syncErrorThrowable = false;
this.isStopped = false;
switch (arguments.length) {
case 0:
this.destination = empty;
break;
case 1:
if (!destinationOrNext) {
this.destination = empty;
break;
}
if (typeof destinationOrNext === 'object') {
if (destinationOrNext instanceof Subscriber) {
this.syncErrorThrowable = destinationOrNext.syncErrorThrowable;
this.destination = destinationOrNext;
this.destination.add(this);
}
else {
this.syncErrorThrowable = true;
this.destination = new SafeSubscriber(this, destinationOrNext);
}
break;
}
default:
this.syncErrorThrowable = true;
this.destination = new SafeSubscriber(this, destinationOrNext, error, complete);
break;
}
}
Subscriber.prototype[rxSubscriber] = function () { return this; };
/**
* A static factory for a Subscriber, given a (potentially partial) definition
* of an Observer.
* @param {function(x: ?T): void} [next] The `next` callback of an Observer.
* @param {function(e: ?any): void} [error] The `error` callback of an
* Observer.
* @param {function(): void} [complete] The `complete` callback of an
* Observer.
* @return {Subscriber<T>} A Subscriber wrapping the (partially defined)
* Observer represented by the given arguments.
*/
Subscriber.create = function (next, error, complete) {
var subscriber = new Subscriber(next, error, complete);
subscriber.syncErrorThrowable = false;
return subscriber;
};
/**
* The {@link Observer} callback to receive notifications of type `next` from
* the Observable, with a value. The Observable may call this method 0 or more
* times.
* @param {T} [value] The `next` value.
* @return {void}
*/
Subscriber.prototype.next = function (value) {
if (!this.isStopped) {
this._next(value);
}
};
/**
* The {@link Observer} callback to receive notifications of type `error` from
* the Observable, with an attached {@link Error}. Notifies the Observer that
* the Observable has experienced an error condition.
* @param {any} [err] The `error` exception.
* @return {void}
*/
Subscriber.prototype.error = function (err) {
if (!this.isStopped) {
this.isStopped = true;
this._error(err);
}
};
/**
* The {@link Observer} callback to receive a valueless notification of type
* `complete` from the Observable. Notifies the Observer that the Observable
* has finished sending push-based notifications.
* @return {void}
*/
Subscriber.prototype.complete = function () {
if (!this.isStopped) {
this.isStopped = true;
this._complete();
}
};
Subscriber.prototype.unsubscribe = function () {
if (this.closed) {
return;
}
this.isStopped = true;
_super.prototype.unsubscribe.call(this);
};
Subscriber.prototype._next = function (value) {
this.destination.next(value);
};
Subscriber.prototype._error = function (err) {
this.destination.error(err);
this.unsubscribe();
};
Subscriber.prototype._complete = function () {
this.destination.complete();
this.unsubscribe();
};
Subscriber.prototype._unsubscribeAndRecycle = function () {
var _a = this, _parent = _a._parent, _parents = _a._parents;
this._parent = null;
this._parents = null;
this.unsubscribe();
this.closed = false;
this.isStopped = false;
this._parent = _parent;
this._parents = _parents;
return this;
};
return Subscriber;
}(Subscription));
/**
* We need this JSDoc comment for affecting ESDoc.
* @ignore
* @extends {Ignored}
*/
var SafeSubscriber = (function (_super) {
__extends(SafeSubscriber, _super);
function SafeSubscriber(_parentSubscriber, observerOrNext, error, complete) {
_super.call(this);
this._parentSubscriber = _parentSubscriber;
var next;
var context = this;
if (isFunction(observerOrNext)) {
next = observerOrNext;
}
else if (observerOrNext) {
next = observerOrNext.next;
error = observerOrNext.error;
complete = observerOrNext.complete;
if (observerOrNext !== empty) {
context = Object.create(observerOrNext);
if (isFunction(context.unsubscribe)) {
this.add(context.unsubscribe.bind(context));
}
context.unsubscribe = this.unsubscribe.bind(this);
}
}
this._context = context;
this._next = next;
this._error = error;
this._complete = complete;
}
SafeSubscriber.prototype.next = function (value) {
if (!this.isStopped && this._next) {
var _parentSubscriber = this._parentSubscriber;
if (!_parentSubscriber.syncErrorThrowable) {
this.__tryOrUnsub(this._next, value);
}
else if (this.__tryOrSetError(_parentSubscriber, this._next, value)) {
this.unsubscribe();
}
}
};
SafeSubscriber.prototype.error = function (err) {
if (!this.isStopped) {
var _parentSubscriber = this._parentSubscriber;
if (this._error) {
if (!_parentSubscriber.syncErrorThrowable) {
this.__tryOrUnsub(this._error, err);
this.unsubscribe();
}
else {
this.__tryOrSetError(_parentSubscriber, this._error, err);
this.unsubscribe();
}
}
else if (!_parentSubscriber.syncErrorThrowable) {
this.unsubscribe();
throw err;
}
else {
_parentSubscriber.syncErrorValue = err;
_parentSubscriber.syncErrorThrown = true;
this.unsubscribe();
}
}
};
SafeSubscriber.prototype.complete = function () {
var _this = this;
if (!this.isStopped) {
var _parentSubscriber = this._parentSubscriber;
if (this._complete) {
var wrappedComplete = function () { return _this._complete.call(_this._context); };
if (!_parentSubscriber.syncErrorThrowable) {
this.__tryOrUnsub(wrappedComplete);
this.unsubscribe();
}
else {
this.__tryOrSetError(_parentSubscriber, wrappedComplete);
this.unsubscribe();
}
}
else {
this.unsubscribe();
}
}
};
SafeSubscriber.prototype.__tryOrUnsub = function (fn, value) {
try {
fn.call(this._context, value);
}
catch (err) {
this.unsubscribe();
throw err;
}
};
SafeSubscriber.prototype.__tryOrSetError = function (parent, fn, value) {
try {
fn.call(this._context, value);
}
catch (err) {
parent.syncErrorValue = err;
parent.syncErrorThrown = true;
return true;
}
return false;
};
SafeSubscriber.prototype._unsubscribe = function () {
var _parentSubscriber = this._parentSubscriber;
this._context = null;
this._parentSubscriber = null;
_parentSubscriber.unsubscribe();
};
return SafeSubscriber;
}(Subscriber));
function toSubscriber(nextOrObserver, error, complete) {
if (nextOrObserver) {
if (nextOrObserver instanceof Subscriber) {
return nextOrObserver;
}
if (nextOrObserver[rxSubscriber]) {
return nextOrObserver[rxSubscriber]();
}
}
if (!nextOrObserver && !error && !complete) {
return new Subscriber(empty);
}
return new Subscriber(nextOrObserver, error, complete);
}
function getSymbolObservable(context) {
var $$observable;
var Symbol = context.Symbol;
if (typeof Symbol === 'function') {
if (Symbol.observable) {
$$observable = Symbol.observable;
}
else {
$$observable = Symbol('observable');
Symbol.observable = $$observable;
}
}
else {
$$observable = '@@observable';
}
return $$observable;
}
var observable = getSymbolObservable(_root);
/**
* @deprecated use observable instead
*/
/* tslint:disable:no-empty */
function noop() { }
/* tslint:enable:max-line-length */
function pipe() {
var fns = [];
for (var _i = 0; _i < arguments.length; _i++) {
fns[_i - 0] = arguments[_i];
}
return pipeFromArray(fns);
}
/* @internal */
function pipeFromArray(fns) {
if (!fns) {
return noop;
}
if (fns.length === 1) {
return fns[0];
}
return function piped(input) {
return fns.reduce(function (prev, fn) { return fn(prev); }, input);
};
}
/**
* A representation of any set of values over any amount of time. This is the most basic building block
* of RxJS.
*
* @class Observable<T>
*/
var Observable = (function () {
/**
* @constructor
* @param {Function} subscribe the function that is called when the Observable is
* initially subscribed to. This function is given a Subscriber, to which new values
* can be `next`ed, or an `error` method can be called to raise an error, or
* `complete` can be called to notify of a successful completion.
*/
function Observable(subscribe) {
this._isScalar = false;
if (subscribe) {
this._subscribe = subscribe;
}
}
/**
* Creates a new Observable, with this Observable as the source, and the passed
* operator defined as the new observable's operator.
* @method lift
* @param {Operator} operator the operator defining the operation to take on the observable
* @return {Observable} a new observable with the Operator applied
*/
Observable.prototype.lift = function (operator) {
var observable$$1 = new Observable();
observable$$1.source = this;
observable$$1.operator = operator;
return observable$$1;
};
/**
* Invokes an execution of an Observable and registers Observer handlers for notifications it will emit.
*
* <span class="informal">Use it when you have all these Observables, but still nothing is happening.</span>
*
* `subscribe` is not a regular operator, but a method that calls Observable's internal `subscribe` function. It
* might be for example a function that you passed to a {@link create} static factory, but most of the time it is
* a library implementation, which defines what and when will be emitted by an Observable. This means that calling
* `subscribe` is actually the moment when Observable starts its work, not when it is created, as it is often
* thought.
*
* Apart from starting the execution of an Observable, this method allows you to listen for values
* that an Observable emits, as well as for when it completes or errors. You can achieve this in two
* following ways.
*
* The first way is creating an object that implements {@link Observer} interface. It should have methods
* defined by that interface, but note that it should be just a regular JavaScript object, which you can create
* yourself in any way you want (ES6 class, classic function constructor, object literal etc.). In particular do
* not attempt to use any RxJS implementation details to create Observers - you don't need them. Remember also
* that your object does not have to implement all methods. If you find yourself creating a method that doesn't
* do anything, you can simply omit it. Note however, that if `error` method is not provided, all errors will
* be left uncaught.
*
* The second way is to give up on Observer object altogether and simply provide callback functions in place of its methods.
* This means you can provide three functions as arguments to `subscribe`, where first function is equivalent
* of a `next` method, second of an `error` method and third of a `complete` method. Just as in case of Observer,
* if you do not need to listen for something, you can omit a function, preferably by passing `undefined` or `null`,
* since `subscribe` recognizes these functions by where they were placed in function call. When it comes
* to `error` function, just as before, if not provided, errors emitted by an Observable will be thrown.
*
* Whatever style of calling `subscribe` you use, in both cases it returns a Subscription object.
* This object allows you to call `unsubscribe` on it, which in turn will stop work that an Observable does and will clean
* up all resources that an Observable used. Note that cancelling a subscription will not call `complete` callback
* provided to `subscribe` function, which is reserved for a regular completion signal that comes from an Observable.
*
* Remember that callbacks provided to `subscribe` are not guaranteed to be called asynchronously.
* It is an Observable itself that decides when these functions will be called. For example {@link of}
* by default emits all its values synchronously. Always check documentation for how given Observable
* will behave when subscribed and if its default behavior can be modified with a {@link Scheduler}.
*
* @example <caption>Subscribe with an Observer</caption>
* const sumObserv