rxjs-zone-less
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A set of wrappers for RxJS to avoid unnecessary change detection and zone interference in Angular.
49 lines (48 loc) • 2.48 kB
JavaScript
import { __extends } from "tslib";
import { animationFrameProvider } from '../../internals/animationFrameProvider';
import { AsyncAction } from '../async/AsyncAction';
var AnimationFrameAction = /** @class */ (function (_super) {
__extends(AnimationFrameAction, _super);
function AnimationFrameAction(scheduler, work) {
var _this = _super.call(this, scheduler, work) || this;
_this.scheduler = scheduler;
_this.work = work;
return _this;
}
AnimationFrameAction.prototype.requestAsyncId = function (scheduler, id, delay) {
if (delay === void 0) { delay = 0; }
// If delay is greater than 0, request as an async action.
if (delay !== null && delay > 0) {
return _super.prototype.requestAsyncId.call(this, scheduler, id, delay);
}
// Push the action to the end of the scheduler queue.
scheduler.actions.push(this);
// If an animation frame has already been requested, don't request another
// one. If an animation frame hasn't been requested yet, request one. Return
// the current animation frame request id.
return (scheduler._scheduled ||
(scheduler._scheduled = animationFrameProvider.requestAnimationFrame(function () {
return scheduler.flush(undefined);
})));
};
AnimationFrameAction.prototype.recycleAsyncId = function (scheduler, id, delay) {
if (delay === void 0) { delay = 0; }
// If delay exists and is greater than 0, or if the delay is null (the
// action wasn't rescheduled) but was originally scheduled as an async
// action, then recycle as an async action.
if ((delay != null && delay > 0) || (delay == null && this.delay > 0)) {
return _super.prototype.recycleAsyncId.call(this, scheduler, id, delay);
}
// If the scheduler queue is empty, cancel the requested animation frame and
// set the scheduled flag to undefined so the next AnimationFrameAction will
// request its own.
if (!scheduler.actions.some(function (action) { return action.id === id; })) {
animationFrameProvider.cancelAnimationFrame(id);
scheduler._scheduled = undefined;
}
// Return undefined so the action knows to request a new async id if it's rescheduled.
return undefined;
};
return AnimationFrameAction;
}(AsyncAction));
export { AnimationFrameAction };