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rxjs-zone-less

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A set of wrappers for RxJS to avoid unnecessary change detection and zone interference in Angular.

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import { __extends } from "tslib"; import { animationFrameProvider } from '../../internals/animationFrameProvider'; import { AsyncAction } from '../async/AsyncAction'; var AnimationFrameAction = /** @class */ (function (_super) { __extends(AnimationFrameAction, _super); function AnimationFrameAction(scheduler, work) { var _this = _super.call(this, scheduler, work) || this; _this.scheduler = scheduler; _this.work = work; return _this; } AnimationFrameAction.prototype.requestAsyncId = function (scheduler, id, delay) { if (delay === void 0) { delay = 0; } // If delay is greater than 0, request as an async action. if (delay !== null && delay > 0) { return _super.prototype.requestAsyncId.call(this, scheduler, id, delay); } // Push the action to the end of the scheduler queue. scheduler.actions.push(this); // If an animation frame has already been requested, don't request another // one. If an animation frame hasn't been requested yet, request one. Return // the current animation frame request id. return (scheduler._scheduled || (scheduler._scheduled = animationFrameProvider.requestAnimationFrame(function () { return scheduler.flush(undefined); }))); }; AnimationFrameAction.prototype.recycleAsyncId = function (scheduler, id, delay) { if (delay === void 0) { delay = 0; } // If delay exists and is greater than 0, or if the delay is null (the // action wasn't rescheduled) but was originally scheduled as an async // action, then recycle as an async action. if ((delay != null && delay > 0) || (delay == null && this.delay > 0)) { return _super.prototype.recycleAsyncId.call(this, scheduler, id, delay); } // If the scheduler queue is empty, cancel the requested animation frame and // set the scheduled flag to undefined so the next AnimationFrameAction will // request its own. if (!scheduler.actions.some(function (action) { return action.id === id; })) { animationFrameProvider.cancelAnimationFrame(id); scheduler._scheduled = undefined; } // Return undefined so the action knows to request a new async id if it's rescheduled. return undefined; }; return AnimationFrameAction; }(AsyncAction)); export { AnimationFrameAction };