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rx-player

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import type { IBufferedChunkSnapshot } from "../../../core/segment_sinks/segment_sinks_store"; export interface ISegmentSinkGrapUpdateData { currentTime: number; inventory: IBufferedChunkSnapshot[]; width: number; height: number; minimumPosition: number | undefined; maximumPosition: number | undefined; } export default class SegmentSinkGraph { /** Link buffered Representation's uniqueId to their corresponding color. */ private readonly _colorMap; /** Current amount of colors chosen to represent the various Representation. */ private _currNbColors; /** Canvas that will contain the buffer graph itself. */ private readonly _canvasElt; private readonly _canvasCtxt; constructor(canvasElt: HTMLCanvasElement); clear(): void; update(data: ISegmentSinkGrapUpdateData): void; /** * Paint a given range in the canvas * @param {Object} rangeScaled - Buffered segment information with added * "scaling" information to know where it fits in the canvas. */ private _paintRange; private _getColorForRepresentation; } //# sourceMappingURL=buffer_graph.d.ts.map