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rx-player

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/** * Copyright 2015 CANAL+ Group * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ import type { IRepresentation } from "../../manifest"; import type LastEstimateStorage from "./utils/last_estimate_storage"; import type { IRequestInfo } from "./utils/pending_requests_store"; import type RepresentationScoreCalculator from "./utils/representation_score_calculator"; /** * Estimate which Representation should be played based on risky "guesses". * * Basically, this `GuessBasedChooser` will attempt switching to the superior * quality when conditions allows this and then check if we're able to maintain * this quality. If we're not, it will rollbacks to the previous, maintaninable, * guess. * * The algorithm behind the `GuessBasedChooser` is very risky in terms of * rebuffering chances. As such, it should only be used when other approach * don't work (e.g. low-latency contents). * @class GuessBasedChooser */ export default class GuessBasedChooser { private _lastAbrEstimate; private _scoreCalculator; private _consecutiveWrongGuesses; private _blockGuessesUntil; private _lastMaintanableBitrate; /** * Create a new `GuessBasedChooser`. * @param {Object} scoreCalculator * @param {Object} prevEstimate */ constructor(scoreCalculator: RepresentationScoreCalculator, prevEstimate: LastEstimateStorage); /** * Perform a "guess", which basically indicates which Representation should be * chosen according to the `GuessBasedChooser`. * * @param {Array.<Object>} representations - Array of all Representation the * GuessBasedChooser can choose from, sorted by bitrate ascending. * /!\ It is very important that Representation in that Array are sorted by * bitrate ascending for this method to work as intented. * @param {Object} observation - Last playback observation performed. * @param {Object} currentRepresentation - The Representation currently * loading. * @param {number} incomingBestBitrate - The bitrate of the Representation * chosen by the more optimistic of the other ABR algorithms currently. * @param {Array.<Object>} requests - Information on all pending requests. * @returns {Object|null} - If a guess is made, return that guess, else * returns `null` (in which case you should fallback to another ABR * algorithm). */ getGuess(representations: IRepresentation[], observation: { /** * For the concerned media buffer, difference in seconds between the next * position where no segment data is available and the current position. */ bufferGap: number; /** * Last "playback rate" set by the user. This is the ideal "playback rate" at * which the media should play. */ speed: number; }, currentRepresentation: IRepresentation, incomingBestBitrate: number, requests: IRequestInfo[]): IRepresentation | null; /** * Returns `true` if we've enough confidence on the current situation to make * a higher guess. * @param {number} bufferGap * @param {number} speed * @param {Array} scoreData * @returns {boolean} */ private _canGuessHigher; /** * Returns `true` if the pending guess of `lastGuess` seems to not * be maintainable and as such should be stopped. * @param {Object} lastGuess * @param {Array} scoreData * @param {number} bufferGap * @param {Array.<Object>} requests * @returns {boolean} */ private _shouldStopGuess; private _isLastGuessValidated; } //# sourceMappingURL=guess_based_chooser.d.ts.map